Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/thirdparty/freeglut/src/android/fg_gamemode_android.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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/* * fg_gamemode_x11.c * * The game mode handling code. * * Copyright (C) 2012 Sylvain Beucler * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <GL/freeglut.h> #include "fg_internal.h" /* * Changes the current display mode to match user's settings */ GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest ) { fprintf(stderr, "fgPlatformChangeDisplayMode: STUB\n"); return GL_FALSE; } void fgPlatformEnterGameMode( void ) { fprintf(stderr, "fgPlatformEnterGameMode: STUB\n"); } void fgPlatformRememberState( void ) { fprintf(stderr, "fgPlatformRememberState: STUB\n"); } void fgPlatformRestoreState( void ) { fprintf(stderr, "fgPlatformRestoreState: STUB\n"); } void fgPlatformLeaveGameMode( void ) { fprintf(stderr, "fgPlatformLeaveGameMode: STUB\n"); }
