Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/thirdparty/freeglut/src/android/fg_gamemode_android.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 /* | |
| 2 * fg_gamemode_x11.c | |
| 3 * | |
| 4 * The game mode handling code. | |
| 5 * | |
| 6 * Copyright (C) 2012 Sylvain Beucler | |
| 7 * | |
| 8 * Permission is hereby granted, free of charge, to any person obtaining a | |
| 9 * copy of this software and associated documentation files (the "Software"), | |
| 10 * to deal in the Software without restriction, including without limitation | |
| 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| 12 * and/or sell copies of the Software, and to permit persons to whom the | |
| 13 * Software is furnished to do so, subject to the following conditions: | |
| 14 * | |
| 15 * The above copyright notice and this permission notice shall be included | |
| 16 * in all copies or substantial portions of the Software. | |
| 17 * | |
| 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| 21 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | |
| 22 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
| 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| 24 */ | |
| 25 | |
| 26 #include <GL/freeglut.h> | |
| 27 #include "fg_internal.h" | |
| 28 | |
| 29 /* | |
| 30 * Changes the current display mode to match user's settings | |
| 31 */ | |
| 32 GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest ) | |
| 33 { | |
| 34 fprintf(stderr, "fgPlatformChangeDisplayMode: STUB\n"); | |
| 35 return GL_FALSE; | |
| 36 } | |
| 37 | |
| 38 void fgPlatformEnterGameMode( void ) | |
| 39 { | |
| 40 fprintf(stderr, "fgPlatformEnterGameMode: STUB\n"); | |
| 41 } | |
| 42 | |
| 43 void fgPlatformRememberState( void ) | |
| 44 { | |
| 45 fprintf(stderr, "fgPlatformRememberState: STUB\n"); | |
| 46 } | |
| 47 | |
| 48 void fgPlatformRestoreState( void ) | |
| 49 { | |
| 50 fprintf(stderr, "fgPlatformRestoreState: STUB\n"); | |
| 51 } | |
| 52 | |
| 53 void fgPlatformLeaveGameMode( void ) | |
| 54 { | |
| 55 fprintf(stderr, "fgPlatformLeaveGameMode: STUB\n"); | |
| 56 } | |
| 57 |
