diff mupdf-source/thirdparty/freeglut/src/android/fg_internal_android.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/freeglut/src/android/fg_internal_android.h	Mon Sep 15 11:43:07 2025 +0200
@@ -0,0 +1,120 @@
+/*
+ * fg_internal_android.h
+ *
+ * The freeglut library private include file.
+ *
+ * Copyright (C) 2012  Sylvain Beucler
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef  FREEGLUT_INTERNAL_ANDROID_H
+#define  FREEGLUT_INTERNAL_ANDROID_H
+
+
+/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
+/* Android OpenGL ES is accessed through EGL */
+#include "egl/fg_internal_egl.h"
+
+/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
+/* The structure used by display initialization in fg_init.c */
+typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;
+struct android_app;
+struct tagSFG_PlatformDisplay
+{
+  struct tagSFG_PlatformDisplayEGL egl;
+  EGLNativeWindowType single_native_window;
+  struct android_app* app;
+};
+
+typedef struct tagSFG_PlatformContext SFG_PlatformContext;
+/* SFG_PlatformContext is used for SFG_Window.Window */
+struct tagSFG_PlatformContext
+{
+  struct tagSFG_PlatformContextEGL egl;
+};
+
+
+/**
+ * Virtual PAD (spots on touchscreen that simulate keys)
+ */
+struct vpad_state {
+    bool on;
+    bool left;
+    bool right;
+    bool up;
+    bool down;
+};
+struct touchscreen {
+    struct vpad_state vpad;
+    bool in_mmotion;
+};
+
+
+/* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */
+/*
+ * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c"
+ * interspersed
+ */
+
+  /*
+   * We'll put these values in and that should
+   * allow the code to at least compile when there is
+   * no support. The JS open routine should error out
+   * and shut off all the code downstream anyway and if
+   * the application doesn't use a joystick we'll be fine.
+   */
+
+  struct JS_DATA_TYPE
+  {
+    int buttons;
+    int x;
+    int y;
+  };
+
+#            define JS_RETURN (sizeof(struct JS_DATA_TYPE))
+
+/* XXX It might be better to poll the operating system for the numbers of buttons and
+ * XXX axes and then dynamically allocate the arrays.
+ */
+#    define _JS_MAX_AXES 16
+typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
+struct tagSFG_PlatformJoystick
+{
+       struct JS_DATA_TYPE js;
+
+    char         fname [ 128 ];
+    int          fd;
+};
+
+/* Window's state description. This structure should be kept portable. */
+typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
+struct tagSFG_PlatformWindowState
+{
+    char unused;
+};
+
+/* Menu font and color definitions */
+#define  FREEGLUT_MENU_FONT    NULL
+
+#define  FREEGLUT_MENU_PEN_FORE_COLORS   {0.0f,  0.0f,  0.0f,  1.0f}
+#define  FREEGLUT_MENU_PEN_BACK_COLORS   {0.70f, 0.70f, 0.70f, 1.0f}
+#define  FREEGLUT_MENU_PEN_HFORE_COLORS  {0.0f,  0.0f,  0.0f,  1.0f}
+#define  FREEGLUT_MENU_PEN_HBACK_COLORS  {1.0f,  1.0f,  1.0f,  1.0f}
+
+#endif  /* FREEGLUT_INTERNAL_ANDROID_H */