comparison mupdf-source/thirdparty/freeglut/src/android/fg_internal_android.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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1:1d09e1dec1d9 2:b50eed0cc0ef
1 /*
2 * fg_internal_android.h
3 *
4 * The freeglut library private include file.
5 *
6 * Copyright (C) 2012 Sylvain Beucler
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
22 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef FREEGLUT_INTERNAL_ANDROID_H
27 #define FREEGLUT_INTERNAL_ANDROID_H
28
29
30 /* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
31 /* Android OpenGL ES is accessed through EGL */
32 #include "egl/fg_internal_egl.h"
33
34 /* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
35 /* The structure used by display initialization in fg_init.c */
36 typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;
37 struct android_app;
38 struct tagSFG_PlatformDisplay
39 {
40 struct tagSFG_PlatformDisplayEGL egl;
41 EGLNativeWindowType single_native_window;
42 struct android_app* app;
43 };
44
45 typedef struct tagSFG_PlatformContext SFG_PlatformContext;
46 /* SFG_PlatformContext is used for SFG_Window.Window */
47 struct tagSFG_PlatformContext
48 {
49 struct tagSFG_PlatformContextEGL egl;
50 };
51
52
53 /**
54 * Virtual PAD (spots on touchscreen that simulate keys)
55 */
56 struct vpad_state {
57 bool on;
58 bool left;
59 bool right;
60 bool up;
61 bool down;
62 };
63 struct touchscreen {
64 struct vpad_state vpad;
65 bool in_mmotion;
66 };
67
68
69 /* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */
70 /*
71 * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c"
72 * interspersed
73 */
74
75 /*
76 * We'll put these values in and that should
77 * allow the code to at least compile when there is
78 * no support. The JS open routine should error out
79 * and shut off all the code downstream anyway and if
80 * the application doesn't use a joystick we'll be fine.
81 */
82
83 struct JS_DATA_TYPE
84 {
85 int buttons;
86 int x;
87 int y;
88 };
89
90 # define JS_RETURN (sizeof(struct JS_DATA_TYPE))
91
92 /* XXX It might be better to poll the operating system for the numbers of buttons and
93 * XXX axes and then dynamically allocate the arrays.
94 */
95 # define _JS_MAX_AXES 16
96 typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
97 struct tagSFG_PlatformJoystick
98 {
99 struct JS_DATA_TYPE js;
100
101 char fname [ 128 ];
102 int fd;
103 };
104
105 /* Window's state description. This structure should be kept portable. */
106 typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
107 struct tagSFG_PlatformWindowState
108 {
109 char unused;
110 };
111
112 /* Menu font and color definitions */
113 #define FREEGLUT_MENU_FONT NULL
114
115 #define FREEGLUT_MENU_PEN_FORE_COLORS {0.0f, 0.0f, 0.0f, 1.0f}
116 #define FREEGLUT_MENU_PEN_BACK_COLORS {0.70f, 0.70f, 0.70f, 1.0f}
117 #define FREEGLUT_MENU_PEN_HFORE_COLORS {0.0f, 0.0f, 0.0f, 1.0f}
118 #define FREEGLUT_MENU_PEN_HBACK_COLORS {1.0f, 1.0f, 1.0f, 1.0f}
119
120 #endif /* FREEGLUT_INTERNAL_ANDROID_H */