Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/thirdparty/tesseract/src/classify/fpoint.cpp @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 /****************************************************************************** | |
| 2 ** Filename: fpoint.cpp | |
| 3 ** Purpose: Abstract data type for a 2D point (floating point coords) | |
| 4 ** Author: Dan Johnson | |
| 5 ** | |
| 6 ** (c) Copyright Hewlett-Packard Company, 1988. | |
| 7 ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| 8 ** you may not use this file except in compliance with the License. | |
| 9 ** You may obtain a copy of the License at | |
| 10 ** http://www.apache.org/licenses/LICENSE-2.0 | |
| 11 ** Unless required by applicable law or agreed to in writing, software | |
| 12 ** distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 ** See the License for the specific language governing permissions and | |
| 15 ** limitations under the License. | |
| 16 ******************************************************************************/ | |
| 17 /*---------------------------------------------------------------------------- | |
| 18 Include Files and Type Defines | |
| 19 ----------------------------------------------------------------------------*/ | |
| 20 #define _USE_MATH_DEFINES // for M_PI | |
| 21 #include "fpoint.h" | |
| 22 #include <cmath> // for M_PI | |
| 23 #include <cstdio> | |
| 24 | |
| 25 /*---------------------------------------------------------------------------- | |
| 26 Public Code | |
| 27 ----------------------------------------------------------------------------*/ | |
| 28 | |
| 29 float DistanceBetween(FPOINT A, FPOINT B) { | |
| 30 const double xd = XDelta(A, B); | |
| 31 const double yd = YDelta(A, B); | |
| 32 return sqrt(static_cast<double>(xd * xd + yd * yd)); | |
| 33 } | |
| 34 | |
| 35 /** | |
| 36 * Return the angle from Point1 to Point2 normalized to | |
| 37 * lie in the range 0 to FullScale (where FullScale corresponds | |
| 38 * to 2*pi or 360 degrees). | |
| 39 * @param Point1 points to compute angle between | |
| 40 * @param Point2 points to compute angle between | |
| 41 * @param FullScale value to associate with 2*pi | |
| 42 * @return angle | |
| 43 */ | |
| 44 float NormalizedAngleFrom(FPOINT *Point1, FPOINT *Point2, float FullScale) { | |
| 45 float NumRadsInCircle = 2.0 * M_PI; | |
| 46 | |
| 47 float Angle = AngleFrom(*Point1, *Point2); | |
| 48 if (Angle < 0.0) { | |
| 49 Angle += NumRadsInCircle; | |
| 50 } | |
| 51 Angle *= FullScale / NumRadsInCircle; | |
| 52 if (Angle < 0.0 || Angle >= FullScale) { | |
| 53 Angle = 0.0; | |
| 54 } | |
| 55 return (Angle); | |
| 56 } |
