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view mupdf-source/thirdparty/tesseract/src/ccstruct/stepblob.h @ 33:c4daa0c83d64
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| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Sun, 21 Sep 2025 17:55:13 +0200 |
| parents | b50eed0cc0ef |
| children |
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/********************************************************************** * File: stepblob.h (Formerly cblob.h) * Description: Code for C_BLOB class. * Author: Ray Smith * Created: Tue Oct 08 10:41:13 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef STEPBLOB_H #define STEPBLOB_H #include "coutln.h" // for C_OUTLINE_LIST, C_OUTLINE #include "elst.h" // for ELIST_ITERATOR, ELISTIZEH, ELIST_LINK #include "points.h" // for FCOORD, ICOORD (ptr only) #include "rect.h" // for TBOX #include "scrollview.h" // for ScrollView, ScrollView::Color #include <cstdint> // for int32_t, int16_t struct Pix; namespace tesseract { class C_BLOB; class DENORM; ELISTIZEH(C_BLOB) class TESS_API C_BLOB : public ELIST_LINK { public: C_BLOB() = default; explicit C_BLOB(C_OUTLINE_LIST *outline_list); // Simpler constructor to build a blob from a single outline that has // already been fully initialized. explicit C_BLOB(C_OUTLINE *outline); // Builds a set of one or more blobs from a list of outlines. // Input: one outline on outline_list contains all the others, but the // nesting and order are undefined. // If good_blob is true, the blob is added to good_blobs_it, unless // an illegal (generation-skipping) parent-child relationship is found. // If so, the parent blob goes to bad_blobs_it, and the immediate children // are promoted to the top level, recursively being sent to good_blobs_it. // If good_blob is false, all created blobs will go to the bad_blobs_it. // Output: outline_list is empty. One or more blobs are added to // good_blobs_it and/or bad_blobs_it. static void ConstructBlobsFromOutlines(bool good_blob, C_OUTLINE_LIST *outline_list, C_BLOB_IT *good_blobs_it, C_BLOB_IT *bad_blobs_it); // Sets the COUT_INVERSE flag appropriately on the outlines and their // children recursively, reversing the outlines if needed so that // everything has an anticlockwise top-level. void CheckInverseFlagAndDirection(); // Build and return a fake blob containing a single fake outline with no // steps. static C_BLOB *FakeBlob(const TBOX &box); C_OUTLINE_LIST *out_list() { // get outline list return &outlines; } TBOX bounding_box() const; // compute bounding box int32_t area(); // compute area int32_t perimeter(); // Total perimeter of outlines and 1st level children. int32_t outer_area(); // compute area int32_t count_transitions( // count maxima int32_t threshold); // size threshold void move(const ICOORD vec); // reposition blob by vector void rotate(const FCOORD &rotation); // Rotate by given vector. // Adds sub-pixel resolution EdgeOffsets for the outlines using greyscale // if the supplied pix is 8-bit or the binary edges if nullptr. void ComputeEdgeOffsets(int threshold, Image pix); // Estimates and returns the baseline position based on the shape of the // outlines. int16_t EstimateBaselinePosition(); // Returns a Pix rendering of the blob. pixDestroy after use. Image render(); // Returns a Pix rendering of the outline of the blob. (no fill). // pixDestroy after use. Image render_outline(); #ifndef GRAPHICS_DISABLED void plot( // draw one ScrollView *window, // window to draw in ScrollView::Color blob_colour, // for outer bits ScrollView::Color child_colour); // for holes // Draws the blob in the given colour, and child_colour, normalized // using the given denorm, making use of sub-pixel accurate information // if available. void plot_normed(const DENORM &denorm, ScrollView::Color blob_colour, ScrollView::Color child_colour, ScrollView *window); #endif // !GRAPHICS_DISABLED C_BLOB &operator=(const C_BLOB &source) { if (!outlines.empty()) { outlines.clear(); } outlines.deep_copy(&source.outlines, &C_OUTLINE::deep_copy); return *this; } static C_BLOB *deep_copy(const C_BLOB *src) { auto *blob = new C_BLOB; *blob = *src; return blob; } static int SortByXMiddle(const void *v1, const void *v2) { const C_BLOB *blob1 = *static_cast<const C_BLOB *const *>(v1); const C_BLOB *blob2 = *static_cast<const C_BLOB *const *>(v2); return blob1->bounding_box().x_middle() - blob2->bounding_box().x_middle(); } private: C_OUTLINE_LIST outlines; // master elements }; } // namespace tesseract #endif
