Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/thirdparty/zxing-cpp/core/src/TextDecoder.cpp @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
| parents | |
| children |
line wrap: on
line source
/* * Copyright 2016 Nu-book Inc. * Copyright 2022 gitlost */ // SPDX-License-Identifier: Apache-2.0 #include "TextDecoder.h" #include "CharacterSet.h" #include "ECI.h" #include "Utf.h" #include "ZXAlgorithms.h" #include "libzueci/zueci.h" #include <cassert> #include <stdexcept> namespace ZXing { void TextDecoder::Append(std::string& str, const uint8_t* bytes, size_t length, CharacterSet charset, bool sjisASCII) { int eci = ToInt(ToECI(charset)); const size_t str_len = str.length(); const int bytes_len = narrow_cast<int>(length); constexpr unsigned int replacement = 0xFFFD; const unsigned int flags = ZUECI_FLAG_SB_STRAIGHT_THRU | (sjisASCII ? ZUECI_FLAG_SJIS_STRAIGHT_THRU : 0); int utf8_len; if (eci == -1) eci = 899; // Binary int error_number = zueci_dest_len_utf8(eci, bytes, bytes_len, replacement, flags, &utf8_len); if (error_number >= ZUECI_ERROR) throw std::runtime_error("zueci_dest_len_utf8 failed"); str.resize(str_len + utf8_len); // Precise length unsigned char *utf8_buf = reinterpret_cast<unsigned char *>(str.data()) + str_len; error_number = zueci_eci_to_utf8(eci, bytes, bytes_len, replacement, flags, utf8_buf, &utf8_len); if (error_number >= ZUECI_ERROR) { str.resize(str_len); throw std::runtime_error("zueci_eci_to_utf8 failed"); } assert(str.length() == str_len + utf8_len); } void TextDecoder::Append(std::wstring& str, const uint8_t* bytes, size_t length, CharacterSet charset) { std::string u8str; Append(u8str, bytes, length, charset); str.append(FromUtf8(u8str)); } /** * @param bytes bytes encoding a string, whose encoding should be guessed * @return name of guessed encoding; at the moment will only guess one of: * {@link #SHIFT_JIS}, {@link #UTF8}, {@link #ISO88591}, or the platform * default encoding if none of these can possibly be correct */ CharacterSet TextDecoder::GuessEncoding(const uint8_t* bytes, size_t length, CharacterSet fallback) { // For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS, // which should be by far the most common encodings. bool canBeISO88591 = true; bool canBeShiftJIS = true; bool canBeUTF8 = true; int utf8BytesLeft = 0; //int utf8LowChars = 0; int utf2BytesChars = 0; int utf3BytesChars = 0; int utf4BytesChars = 0; int sjisBytesLeft = 0; //int sjisLowChars = 0; int sjisKatakanaChars = 0; //int sjisDoubleBytesChars = 0; int sjisCurKatakanaWordLength = 0; int sjisCurDoubleBytesWordLength = 0; int sjisMaxKatakanaWordLength = 0; int sjisMaxDoubleBytesWordLength = 0; //int isoLowChars = 0; //int isoHighChars = 0; int isoHighOther = 0; bool utf8bom = length > 3 && bytes[0] == 0xEF && bytes[1] == 0xBB && bytes[2] == 0xBF; for (size_t i = 0; i < length && (canBeISO88591 || canBeShiftJIS || canBeUTF8); ++i) { int value = bytes[i]; // UTF-8 stuff if (canBeUTF8) { if (utf8BytesLeft > 0) { if ((value & 0x80) == 0) { canBeUTF8 = false; } else { utf8BytesLeft--; } } else if ((value & 0x80) != 0) { if ((value & 0x40) == 0) { canBeUTF8 = false; } else { utf8BytesLeft++; if ((value & 0x20) == 0) { utf2BytesChars++; } else { utf8BytesLeft++; if ((value & 0x10) == 0) { utf3BytesChars++; } else { utf8BytesLeft++; if ((value & 0x08) == 0) { utf4BytesChars++; } else { canBeUTF8 = false; } } } } } //else { //utf8LowChars++; //} } // ISO-8859-1 stuff if (canBeISO88591) { if (value > 0x7F && value < 0xA0) { canBeISO88591 = false; } else if (value > 0x9F) { if (value < 0xC0 || value == 0xD7 || value == 0xF7) { isoHighOther++; } //else { //isoHighChars++; //} } //else { //isoLowChars++; //} } // Shift_JIS stuff if (canBeShiftJIS) { if (sjisBytesLeft > 0) { if (value < 0x40 || value == 0x7F || value > 0xFC) { canBeShiftJIS = false; } else { sjisBytesLeft--; } } else if (value == 0x80 || value == 0xA0 || value > 0xEF) { canBeShiftJIS = false; } else if (value < 0x20 && value != 0xa && value != 0xd) { canBeShiftJIS = false; // use non-printable ASCII as indication for binary content } else if (value > 0xA0 && value < 0xE0) { sjisKatakanaChars++; sjisCurDoubleBytesWordLength = 0; sjisCurKatakanaWordLength++; if (sjisCurKatakanaWordLength > sjisMaxKatakanaWordLength) { sjisMaxKatakanaWordLength = sjisCurKatakanaWordLength; } } else if (value > 0x7F) { sjisBytesLeft++; //sjisDoubleBytesChars++; sjisCurKatakanaWordLength = 0; sjisCurDoubleBytesWordLength++; if (sjisCurDoubleBytesWordLength > sjisMaxDoubleBytesWordLength) { sjisMaxDoubleBytesWordLength = sjisCurDoubleBytesWordLength; } } else { //sjisLowChars++; sjisCurKatakanaWordLength = 0; sjisCurDoubleBytesWordLength = 0; } } } if (canBeUTF8 && utf8BytesLeft > 0) { canBeUTF8 = false; } if (canBeShiftJIS && sjisBytesLeft > 0) { canBeShiftJIS = false; } // Easy -- if there is BOM or at least 1 valid not-single byte character (and no evidence it can't be UTF-8), done if (canBeUTF8 && (utf8bom || utf2BytesChars + utf3BytesChars + utf4BytesChars > 0)) { return CharacterSet::UTF8; } bool assumeShiftJIS = fallback == CharacterSet::Shift_JIS || fallback == CharacterSet::EUC_JP; // Easy -- if assuming Shift_JIS or at least 3 valid consecutive not-ascii characters (and no evidence it can't be), done if (canBeShiftJIS && (assumeShiftJIS || sjisMaxKatakanaWordLength >= 3 || sjisMaxDoubleBytesWordLength >= 3)) { return CharacterSet::Shift_JIS; } // Distinguishing Shift_JIS and ISO-8859-1 can be a little tough for short words. The crude heuristic is: // - If we saw // - only two consecutive katakana chars in the whole text, or // - at least 10% of bytes that could be "upper" not-alphanumeric Latin1, // - then we conclude Shift_JIS, else ISO-8859-1 if (canBeISO88591 && canBeShiftJIS) { return (sjisMaxKatakanaWordLength == 2 && sjisKatakanaChars == 2) || isoHighOther * 10 >= (int)length ? CharacterSet::Shift_JIS : CharacterSet::ISO8859_1; } // Otherwise, try in order ISO-8859-1, Shift JIS, UTF-8 and fall back to default platform encoding if (canBeISO88591) { return CharacterSet::ISO8859_1; } if (canBeShiftJIS) { return CharacterSet::Shift_JIS; } if (canBeUTF8) { return CharacterSet::UTF8; } // Otherwise, we take a wild guess with platform encoding return fallback; } CharacterSet TextDecoder::DefaultEncoding() { return CharacterSet::ISO8859_1; } } // ZXing
