Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/thirdparty/freeglut/src/mswin/fg_ext_mswin.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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/* * freeglut_ext_mswin.c * * The Windows-specific mouse cursor related stuff. * * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. * Written by John F. Fay, <fayjf@sourceforge.net> * Creation date: Thu Jan 19, 2012 * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <GL/freeglut.h> #include "../fg_internal.h" GLUTproc fgPlatformGetGLUTProcAddress( const char* procName ) { #if !defined(_WIN32_WCE) /* optimization: quick initial check */ if( strncmp( procName, "glut", 4 ) != 0 ) return NULL; #define CHECK_NAME(x) if( strcmp( procName, #x ) == 0) return (GLUTproc)x; CHECK_NAME(glutJoystickFunc); CHECK_NAME(glutForceJoystickFunc); CHECK_NAME(glutGameModeString); CHECK_NAME(glutEnterGameMode); CHECK_NAME(glutLeaveGameMode); CHECK_NAME(glutGameModeGet); #undef CHECK_NAME #endif /* !defined(_WIN32_WCE) */ return NULL; } SFG_Proc fgPlatformGetProcAddress( const char *procName ) { return (SFG_Proc)wglGetProcAddress( ( LPCSTR )procName ); }
