Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/platform/win32/mupdf-gl.vcxproj @ 23:3b13504f9d89
Use the official packaging.version.Version to parse version strings.
While there revert the previons change to _int_rc(): it is not needed
now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Fri, 19 Sep 2025 12:40:07 +0200 |
| parents | b50eed0cc0ef |
| children |
line wrap: on
line source
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="DebugExtra|Win32"> <Configuration>DebugExtra</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="DebugExtra|x64"> <Configuration>DebugExtra</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="MementoExtra|Win32"> <Configuration>MementoExtra</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="MementoExtra|x64"> <Configuration>MementoExtra</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Memento|Win32"> <Configuration>Memento</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Memento|x64"> <Configuration>Memento</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="ReleaseExtra|Win32"> <Configuration>ReleaseExtra</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="ReleaseExtra|x64"> <Configuration>ReleaseExtra</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{CE3A76A8-A28F-4991-8FB9-C9453D922037}</ProjectGuid> <RootNamespace>mupdfgl</RootNamespace> <Keyword>Win32Proj</Keyword> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>15.0.28307.799</_ProjectFileVersion> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|Win32'"> <OutDir>$(Configuration)\</OutDir> <IntDir>$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|x64'"> <OutDir>$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> <LinkIncremental /> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX64</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugExtra|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX64</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;_DEBUG;MEMENTO;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;_DEBUG;MEMENTO;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild> </MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;_DEBUG;MEMENTO=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MementoExtra|x64'"> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;_DEBUG;MEMENTO=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <MinimalRebuild> </MinimalRebuild> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|Win32'"> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <MinimalRebuild> </MinimalRebuild> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <TargetMachine>MachineX86</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <TargetMachine>MachineX64</TargetMachine> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseExtra|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <AdditionalIncludeDirectories>..\..\include;..\..\thirdparty\mujs;..\..\thirdparty\freeglut\include;..\..\scripts\freetype;..\..\thirdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>FREEGLUT_LIB_PRAGMAS=0;FREEGLUT_STATIC;WIN64;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <PrecompiledHeader> </PrecompiledHeader> <WarningLevel>Level4</WarningLevel> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DisableSpecificWarnings>4100;4130;4200</DisableSpecificWarnings> </ClCompile> <Link> <AdditionalOptions>opengl32.lib winmm.lib %(AdditionalOptions)</AdditionalOptions> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <TargetMachine>MachineX64</TargetMachine> </Link> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="..\gl\gl-annotate.c" /> <ClCompile Include="..\gl\gl-file.c" /> <ClCompile Include="..\gl\gl-font.c" /> <ClCompile Include="..\gl\gl-form.c" /> <ClCompile Include="..\gl\gl-input.c" /> <ClCompile Include="..\gl\gl-main.c" /> <ClCompile Include="..\gl\gl-ui.c" /> <ClCompile Include="..\gl\gl-win32.c" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\gl\gl-app.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="..\gl\gl-winres.rc" /> </ItemGroup> <ItemGroup> <ProjectReference Include="libfreeglut.vcxproj"> <Project>{a1b75d29-9f5c-4a0f-b368-322a10477d0c}</Project> <ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ProjectReference> <ProjectReference Include="libmupdf.vcxproj"> <Project>{5f615f91-dff8-4f05-bf48-6222b7d86519}</Project> <ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>
