Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/thirdparty/freeglut/src/gles_stubs.c @ 21:2f43e400f144
Provide an "all" target to build both the sdist and the wheel
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Fri, 19 Sep 2025 10:28:53 +0200 |
| parents | b50eed0cc0ef |
| children |
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/* TODO: implement me! */ #include <GL/freeglut.h> #include "fg_internal.h" void fgDeactivateMenu( SFG_Window *window ) { fprintf(stderr, "fgDeactivateMenu: STUB\n"); } void fgDisplayMenu( void ) { fprintf(stderr, "fgDisplayMenu: STUB\n"); } void fgUpdateMenuHighlight ( SFG_Menu *menu ) { fprintf(stderr, "fgUpdateMenuHighlight: STUB\n"); } GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed, int mouse_x, int mouse_y ) { fprintf(stderr, "fgCheckActiveMenu: STUB\n"); return GL_FALSE; } int glutCreateMenu( void (* callback)( int menu ) ) { return 0; } void glutDestroyMenu( int menu ) {} int glutGetMenu( void ) { return 0; } void glutSetMenu( int menu ) {} void glutAddMenuEntry( const char* label, int value ) {} void glutAddSubMenu( const char* label, int subMenu ) {} void glutChangeToMenuEntry( int item, const char* label, int value ) {} void glutChangeToSubMenu( int item, const char* label, int value ) {} void glutRemoveMenuItem( int item ) {} void glutAttachMenu( int button ) {} void glutDetachMenu( int button ) {} void glutSetMenuFont( int menuID, void* font ) {} void glutBitmapCharacter( void* font, int character ) {} int glutBitmapWidth( void* font, int character ) { return 0; } void glutStrokeCharacter( void* font, int character ) {} int glutStrokeWidth( void* font, int character ) { return 0; } GLfloat glutStrokeWidthf( void* font, int character ) { return 0.0f; } int glutBitmapLength( void* font, const unsigned char* string ) { return 0; } int glutStrokeLength( void* font, const unsigned char* string ) { return 0; } GLfloat glutStrokeLengthf( void* font, const unsigned char *string ) { return 0.0f; } void *glutGetMenuData( void ) { return NULL; } void glutSetMenuData(void* data) {} int glutBitmapHeight( void* font ) { return 0; } GLfloat glutStrokeHeight( void* font ) { return 0; } void glutBitmapString( void* font, const unsigned char *string ) {} void glutStrokeString( void* font, const unsigned char *string ) {}
