Mercurial > hgrepos > Python2 > PyMuPDF
view mupdf-source/thirdparty/freeglut/src/fg_cursor.c @ 21:2f43e400f144
Provide an "all" target to build both the sdist and the wheel
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Fri, 19 Sep 2025 10:28:53 +0200 |
| parents | b50eed0cc0ef |
| children |
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/* * fg_cursor.c * * The mouse cursor related stuff. * * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. * Written by Pawel W. Olszta, <olszta@sourceforge.net> * Creation date: Thu Dec 16 1999 * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <GL/freeglut.h> #include "fg_internal.h" /* * TODO BEFORE THE STABLE RELEASE: * glutSetCursor() -- Win32 mappings are incomplete. * * It would be good to use custom mouse cursor shapes, and introduce * an option to display them using glBitmap() and/or texture mapping, * apart from the windowing system version. */ /* -- PRIVATE FUNCTIONS --------------------------------------------------- */ extern void fgPlatformSetCursor ( SFG_Window *window, int cursorID ); extern void fgPlatformWarpPointer ( int x, int y ); /* -- INTERNAL FUNCTIONS ---------------------------------------------------- */ void fgSetCursor ( SFG_Window *window, int cursorID ) { fgPlatformSetCursor ( window, cursorID ); } /* -- INTERFACE FUNCTIONS -------------------------------------------------- */ /* * Set the cursor image to be used for the current window */ void FGAPIENTRY glutSetCursor( int cursorID ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetCursor" ); FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetCursor" ); fgPlatformSetCursor ( fgStructure.CurrentWindow, cursorID ); fgStructure.CurrentWindow->State.Cursor = cursorID; } /* * Moves the mouse pointer to given window coordinates */ void FGAPIENTRY glutWarpPointer( int x, int y ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWarpPointer" ); FREEGLUT_EXIT_IF_NO_WINDOW ( "glutWarpPointer" ); fgPlatformWarpPointer ( x, y ); } /*** END OF FILE ***/
