diff mupdf-source/thirdparty/zxing-cpp/core/src/Point.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/zxing-cpp/core/src/Point.h	Mon Sep 15 11:43:07 2025 +0200
@@ -0,0 +1,158 @@
+/*
+* Copyright 2020 Axel Waggershauser
+*/
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#include <algorithm>
+#include <cmath>
+
+namespace ZXing {
+
+template <typename T>
+struct PointT
+{
+	using value_t = T;
+	T x = 0, y = 0;
+
+	constexpr PointT() = default;
+	constexpr PointT(T x, T y) : x(x), y(y) {}
+
+	template <typename U>
+	constexpr explicit PointT(const PointT<U>& p) : x(static_cast<T>(p.x)), y(static_cast<T>(p.y))
+	{}
+
+	template <typename U>
+	PointT& operator+=(const PointT<U>& b)
+	{
+		x += b.x;
+		y += b.y;
+		return *this;
+	}
+};
+
+template <typename T>
+bool operator==(const PointT<T>& a, const PointT<T>& b)
+{
+	return a.x == b.x && a.y == b.y;
+}
+
+template <typename T>
+bool operator!=(const PointT<T>& a, const PointT<T>& b)
+{
+	return !(a == b);
+}
+
+template <typename T>
+auto operator-(const PointT<T>& a) -> PointT<T>
+{
+	return {-a.x, -a.y};
+}
+
+template <typename T, typename U>
+auto operator+(const PointT<T>& a, const PointT<U>& b) -> PointT<decltype(a.x + b.x)>
+{
+	return {a.x + b.x, a.y + b.y};
+}
+
+template <typename T, typename U>
+auto operator-(const PointT<T>& a, const PointT<U>& b) -> PointT<decltype(a.x - b.x)>
+{
+	return {a.x - b.x, a.y - b.y};
+}
+
+template <typename T, typename U>
+auto operator*(const PointT<T>& a, const PointT<U>& b) -> PointT<decltype(a.x * b.x)>
+{
+	return {a.x * b.x, a.y * b.y};
+}
+
+template <typename T, typename U>
+PointT<T> operator*(U s, const PointT<T>& a)
+{
+	return {s * a.x, s * a.y};
+}
+
+template <typename T, typename U>
+PointT<T> operator/(const PointT<T>& a, U d)
+{
+	return {a.x / d, a.y / d};
+}
+
+template <typename T, typename U>
+auto dot(const PointT<T>& a, const PointT<U>& b) -> decltype (a.x * b.x)
+{
+	return a.x * b.x + a.y * b.y;
+}
+
+template <typename T>
+auto cross(PointT<T> a, PointT<T> b) -> decltype(a.x * b.x)
+{
+	return a.x * b.y - b.x * a.y;
+}
+
+/// L1 norm
+template <typename T>
+T sumAbsComponent(PointT<T> p)
+{
+	return std::abs(p.x) + std::abs(p.y);
+}
+
+/// L2 norm
+template <typename T>
+auto length(PointT<T> p) -> decltype(std::sqrt(dot(p, p)))
+{
+	return std::sqrt(dot(p, p));
+}
+
+/// L-inf norm
+template <typename T>
+T maxAbsComponent(PointT<T> p)
+{
+	return std::max(std::abs(p.x), std::abs(p.y));
+}
+
+template <typename T>
+auto distance(PointT<T> a, PointT<T> b) -> decltype(length(a - b))
+{
+	return length(a - b);
+}
+
+using PointI = PointT<int>;
+using PointF = PointT<double>;
+
+/// Calculate a floating point pixel coordinate representing the 'center' of the pixel.
+/// This is sort of the inverse operation of the PointI(PointF) conversion constructor.
+/// See also the documentation of the GridSampler API.
+inline PointF centered(PointI p)
+{
+	return p + PointF(0.5f, 0.5f);
+}
+
+inline PointF centered(PointF p)
+{
+	return {std::floor(p.x) + 0.5f, std::floor(p.y) + 0.5f};
+}
+
+template <typename T>
+PointF normalized(PointT<T> d)
+{
+	return PointF(d) / length(PointF(d));
+}
+
+template <typename T>
+PointT<T> bresenhamDirection(PointT<T> d)
+{
+	return d / maxAbsComponent(d);
+}
+
+template <typename T>
+PointT<T> mainDirection(PointT<T> d)
+{
+	return std::abs(d.x) > std::abs(d.y) ? PointT<T>(d.x, 0) : PointT<T>(0, d.y);
+}
+
+
+} // ZXing
+