Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/tesseract/src/textord/workingpartset.cpp @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
| parents | |
| children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/tesseract/src/textord/workingpartset.cpp Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,137 @@ +/////////////////////////////////////////////////////////////////////// +// File: workingpartset.cpp +// Description: Class to hold a working set of partitions of the page +// during construction of text/image regions. +// Author: Ray Smith +// Created: Tue Ocr 28 17:21:01 PDT 2008 +// +// (C) Copyright 2008, Google Inc. +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// http://www.apache.org/licenses/LICENSE-2.0 +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +/////////////////////////////////////////////////////////////////////// + +#include "workingpartset.h" +#include "colpartition.h" + +namespace tesseract { + +// Add the partition to this WorkingPartSet. Unrelated partitions are +// stored in the order in which they are received, but if the partition +// has a SingletonPartner, make sure that it stays with its partner. +void WorkingPartSet::AddPartition(ColPartition *part) { + ColPartition *partner = part->SingletonPartner(true); + if (partner != nullptr) { + ASSERT_HOST(partner->SingletonPartner(false) == part); + } + if (latest_part_ == nullptr || partner == nullptr) { + // This partition goes at the end of the list + part_it_.move_to_last(); + } else if (latest_part_->SingletonPartner(false) != part) { + // Reposition the iterator to the correct partner, or at the end. + for (part_it_.move_to_first(); !part_it_.at_last() && part_it_.data() != partner; + part_it_.forward()) { + ; + } + } + part_it_.add_after_then_move(part); + latest_part_ = part; +} + +// Make blocks out of any partitions in this WorkingPartSet, and append +// them to the end of the blocks list. bleft, tright and resolution give +// the bounds and resolution of the source image, so that blocks can be +// made to fit in the bounds. +// All ColPartitions go in the used_parts list, as they need to be kept +// around, but are no longer needed. +void WorkingPartSet::ExtractCompletedBlocks(const ICOORD &bleft, const ICOORD &tright, + int resolution, ColPartition_LIST *used_parts, + BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks) { + MakeBlocks(bleft, tright, resolution, used_parts); + BLOCK_IT block_it(blocks); + block_it.move_to_last(); + block_it.add_list_after(&completed_blocks_); + TO_BLOCK_IT to_block_it(to_blocks); + to_block_it.move_to_last(); + to_block_it.add_list_after(&to_blocks_); +} + +// Insert the given blocks at the front of the completed_blocks_ list so +// they can be kept in the correct reading order. +void WorkingPartSet::InsertCompletedBlocks(BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks) { + BLOCK_IT block_it(&completed_blocks_); + block_it.add_list_before(blocks); + TO_BLOCK_IT to_block_it(&to_blocks_); + to_block_it.add_list_before(to_blocks); +} + +// Make a block using lines parallel to the given vector that fit between +// the min and max coordinates specified by the ColPartitions. +// Construct a block from the given list of partitions. +void WorkingPartSet::MakeBlocks(const ICOORD &bleft, const ICOORD &tright, int resolution, + ColPartition_LIST *used_parts) { + part_it_.move_to_first(); + while (!part_it_.empty()) { + // Gather a list of ColPartitions in block_parts that will be split + // by linespacing into smaller blocks. + ColPartition_LIST block_parts; + ColPartition_IT block_it(&block_parts); + ColPartition *next_part = nullptr; + bool text_block = false; + do { + ColPartition *part = part_it_.extract(); + if (part->blob_type() == BRT_UNKNOWN || (part->IsTextType() && part->type() != PT_TABLE)) { + text_block = true; + } + part->set_working_set(nullptr); + part_it_.forward(); + block_it.add_after_then_move(part); + next_part = part->SingletonPartner(false); + if (part_it_.empty() || next_part != part_it_.data()) { + // Sequences of partitions can get split by titles. + next_part = nullptr; + } + // Merge adjacent blocks that are of the same type and let the + // linespacing determine the real boundaries. + if (next_part == nullptr && !part_it_.empty()) { + ColPartition *next_block_part = part_it_.data(); + const TBOX &part_box = part->bounding_box(); + const TBOX &next_box = next_block_part->bounding_box(); + + // In addition to the same type, the next box must not be above the + // current box, nor (if image) too far below. + PolyBlockType type = part->type(), next_type = next_block_part->type(); + if (ColPartition::TypesSimilar(type, next_type) && !part->IsLineType() && + !next_block_part->IsLineType() && next_box.bottom() <= part_box.top() && + (text_block || part_box.bottom() <= next_box.top())) { + next_part = next_block_part; + } + } + } while (!part_it_.empty() && next_part != nullptr); + if (!text_block) { + TO_BLOCK *to_block = ColPartition::MakeBlock(bleft, tright, &block_parts, used_parts); + if (to_block != nullptr) { + TO_BLOCK_IT to_block_it(&to_blocks_); + to_block_it.add_to_end(to_block); + BLOCK_IT block_it(&completed_blocks_); + block_it.add_to_end(to_block->block); + } + } else { + // Further sub-divide text blocks where linespacing changes. + ColPartition::LineSpacingBlocks(bleft, tright, resolution, &block_parts, used_parts, + &completed_blocks_, &to_blocks_); + } + } + part_it_.set_to_list(&part_set_); + latest_part_ = nullptr; + ASSERT_HOST(completed_blocks_.length() == to_blocks_.length()); +} + +} // namespace tesseract.
