diff mupdf-source/thirdparty/tesseract/src/textord/workingpartset.cpp @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/tesseract/src/textord/workingpartset.cpp	Mon Sep 15 11:43:07 2025 +0200
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+///////////////////////////////////////////////////////////////////////
+// File:        workingpartset.cpp
+// Description: Class to hold a working set of partitions of the page
+//              during construction of text/image regions.
+// Author:      Ray Smith
+// Created:     Tue Ocr 28 17:21:01 PDT 2008
+//
+// (C) Copyright 2008, Google Inc.
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+// http://www.apache.org/licenses/LICENSE-2.0
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+///////////////////////////////////////////////////////////////////////
+
+#include "workingpartset.h"
+#include "colpartition.h"
+
+namespace tesseract {
+
+// Add the partition to this WorkingPartSet. Unrelated partitions are
+// stored in the order in which they are received, but if the partition
+// has a SingletonPartner, make sure that it stays with its partner.
+void WorkingPartSet::AddPartition(ColPartition *part) {
+  ColPartition *partner = part->SingletonPartner(true);
+  if (partner != nullptr) {
+    ASSERT_HOST(partner->SingletonPartner(false) == part);
+  }
+  if (latest_part_ == nullptr || partner == nullptr) {
+    // This partition goes at the end of the list
+    part_it_.move_to_last();
+  } else if (latest_part_->SingletonPartner(false) != part) {
+    // Reposition the iterator to the correct partner, or at the end.
+    for (part_it_.move_to_first(); !part_it_.at_last() && part_it_.data() != partner;
+         part_it_.forward()) {
+      ;
+    }
+  }
+  part_it_.add_after_then_move(part);
+  latest_part_ = part;
+}
+
+// Make blocks out of any partitions in this WorkingPartSet, and append
+// them to the end of the blocks list. bleft, tright and resolution give
+// the bounds and resolution of the source image, so that blocks can be
+// made to fit in the bounds.
+// All ColPartitions go in the used_parts list, as they need to be kept
+// around, but are no longer needed.
+void WorkingPartSet::ExtractCompletedBlocks(const ICOORD &bleft, const ICOORD &tright,
+                                            int resolution, ColPartition_LIST *used_parts,
+                                            BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks) {
+  MakeBlocks(bleft, tright, resolution, used_parts);
+  BLOCK_IT block_it(blocks);
+  block_it.move_to_last();
+  block_it.add_list_after(&completed_blocks_);
+  TO_BLOCK_IT to_block_it(to_blocks);
+  to_block_it.move_to_last();
+  to_block_it.add_list_after(&to_blocks_);
+}
+
+// Insert the given blocks at the front of the completed_blocks_ list so
+// they can be kept in the correct reading order.
+void WorkingPartSet::InsertCompletedBlocks(BLOCK_LIST *blocks, TO_BLOCK_LIST *to_blocks) {
+  BLOCK_IT block_it(&completed_blocks_);
+  block_it.add_list_before(blocks);
+  TO_BLOCK_IT to_block_it(&to_blocks_);
+  to_block_it.add_list_before(to_blocks);
+}
+
+// Make a block using lines parallel to the given vector that fit between
+// the min and max coordinates specified by the ColPartitions.
+// Construct a block from the given list of partitions.
+void WorkingPartSet::MakeBlocks(const ICOORD &bleft, const ICOORD &tright, int resolution,
+                                ColPartition_LIST *used_parts) {
+  part_it_.move_to_first();
+  while (!part_it_.empty()) {
+    // Gather a list of ColPartitions in block_parts that will be split
+    // by linespacing into smaller blocks.
+    ColPartition_LIST block_parts;
+    ColPartition_IT block_it(&block_parts);
+    ColPartition *next_part = nullptr;
+    bool text_block = false;
+    do {
+      ColPartition *part = part_it_.extract();
+      if (part->blob_type() == BRT_UNKNOWN || (part->IsTextType() && part->type() != PT_TABLE)) {
+        text_block = true;
+      }
+      part->set_working_set(nullptr);
+      part_it_.forward();
+      block_it.add_after_then_move(part);
+      next_part = part->SingletonPartner(false);
+      if (part_it_.empty() || next_part != part_it_.data()) {
+        // Sequences of partitions can get split by titles.
+        next_part = nullptr;
+      }
+      // Merge adjacent blocks that are of the same type and let the
+      // linespacing determine the real boundaries.
+      if (next_part == nullptr && !part_it_.empty()) {
+        ColPartition *next_block_part = part_it_.data();
+        const TBOX &part_box = part->bounding_box();
+        const TBOX &next_box = next_block_part->bounding_box();
+
+        // In addition to the same type, the next box must not be above the
+        // current box, nor (if image) too far below.
+        PolyBlockType type = part->type(), next_type = next_block_part->type();
+        if (ColPartition::TypesSimilar(type, next_type) && !part->IsLineType() &&
+            !next_block_part->IsLineType() && next_box.bottom() <= part_box.top() &&
+            (text_block || part_box.bottom() <= next_box.top())) {
+          next_part = next_block_part;
+        }
+      }
+    } while (!part_it_.empty() && next_part != nullptr);
+    if (!text_block) {
+      TO_BLOCK *to_block = ColPartition::MakeBlock(bleft, tright, &block_parts, used_parts);
+      if (to_block != nullptr) {
+        TO_BLOCK_IT to_block_it(&to_blocks_);
+        to_block_it.add_to_end(to_block);
+        BLOCK_IT block_it(&completed_blocks_);
+        block_it.add_to_end(to_block->block);
+      }
+    } else {
+      // Further sub-divide text blocks where linespacing changes.
+      ColPartition::LineSpacingBlocks(bleft, tright, resolution, &block_parts, used_parts,
+                                      &completed_blocks_, &to_blocks_);
+    }
+  }
+  part_it_.set_to_list(&part_set_);
+  latest_part_ = nullptr;
+  ASSERT_HOST(completed_blocks_.length() == to_blocks_.length());
+}
+
+} // namespace tesseract.