Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/tesseract/src/ccstruct/quspline.h @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/tesseract/src/ccstruct/quspline.h Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,99 @@ +/********************************************************************** + * File: quspline.h (Formerly qspline.h) + * Description: Code for the QSPLINE class. + * Author: Ray Smith + * Created: Tue Oct 08 17:16:12 BST 1991 + * + * (C) Copyright 1991, Hewlett-Packard Ltd. + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** http://www.apache.org/licenses/LICENSE-2.0 + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + * + **********************************************************************/ + +#ifndef QUSPLINE_H +#define QUSPLINE_H + +#include "scrollview.h" // for ScrollView, ScrollView::Color + +#include <cstdint> // for int32_t + +struct Pix; + +namespace tesseract { + +class ICOORD; +class QUAD_COEFFS; +class ROW; +class TBOX; + +class TESS_API QSPLINE { + friend void make_first_baseline(TBOX *, int, int *, int *, QSPLINE *, QSPLINE *, float); + friend void make_holed_baseline(TBOX *, int, QSPLINE *, QSPLINE *, float); + friend void tweak_row_baseline(ROW *, double, double); + +public: + QSPLINE() { // empty constructor + segments = 0; + xcoords = nullptr; // everything empty + quadratics = nullptr; + } + QSPLINE( // copy constructor + const QSPLINE &src); + QSPLINE( // constructor + int32_t count, // number of segments + int32_t *xstarts, // segment starts + double *coeffs); // coefficients + ~QSPLINE(); // destructor + QSPLINE( // least squares fit + int xstarts[], // spline boundaries + int segcount, // no of segments + int xcoords[], // points to fit + int ycoords[], int blobcount, // no of coords + int degree); // function + + double step( // step change + double x1, // between coords + double x2); + double y( // evaluate + double x) const; // at x + + void move( // reposition spline + ICOORD vec); // by vector + bool overlap( // test overlap + QSPLINE *spline2, // 2 cannot be smaller + double fraction); // by more than this + void extrapolate( // linear extrapolation + double gradient, // gradient to use + int left, // new left edge + int right); // new right edge + +#ifndef GRAPHICS_DISABLED + void plot( // draw it + ScrollView *window, // in window + ScrollView::Color colour) const; // in colour +#endif + + // Paint the baseline over pix. If pix has depth of 32, then the line will + // be painted in red. Otherwise it will be painted in black. + void plot(Image pix) const; + + QSPLINE &operator=(const QSPLINE &source); // from this + +private: + int32_t spline_index( // binary search + double x) const; // for x + int32_t segments; // no of segments + int32_t *xcoords; // no of coords + QUAD_COEFFS *quadratics; // spline pieces +}; + +} // namespace tesseract + +#endif
