diff mupdf-source/thirdparty/tesseract/src/ccstruct/quspline.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/tesseract/src/ccstruct/quspline.h	Mon Sep 15 11:43:07 2025 +0200
@@ -0,0 +1,99 @@
+/**********************************************************************
+ * File:        quspline.h  (Formerly qspline.h)
+ * Description: Code for the QSPLINE class.
+ * Author:      Ray Smith
+ * Created:     Tue Oct 08 17:16:12 BST 1991
+ *
+ * (C) Copyright 1991, Hewlett-Packard Ltd.
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ *
+ **********************************************************************/
+
+#ifndef QUSPLINE_H
+#define QUSPLINE_H
+
+#include "scrollview.h" // for ScrollView, ScrollView::Color
+
+#include <cstdint> // for int32_t
+
+struct Pix;
+
+namespace tesseract {
+
+class ICOORD;
+class QUAD_COEFFS;
+class ROW;
+class TBOX;
+
+class TESS_API QSPLINE {
+  friend void make_first_baseline(TBOX *, int, int *, int *, QSPLINE *, QSPLINE *, float);
+  friend void make_holed_baseline(TBOX *, int, QSPLINE *, QSPLINE *, float);
+  friend void tweak_row_baseline(ROW *, double, double);
+
+public:
+  QSPLINE() { // empty constructor
+    segments = 0;
+    xcoords = nullptr; // everything empty
+    quadratics = nullptr;
+  }
+  QSPLINE( // copy constructor
+      const QSPLINE &src);
+  QSPLINE(                          // constructor
+      int32_t count,                // number of segments
+      int32_t *xstarts,             // segment starts
+      double *coeffs);              // coefficients
+  ~QSPLINE();                       // destructor
+  QSPLINE(                          // least squares fit
+      int xstarts[],                // spline boundaries
+      int segcount,                 // no of segments
+      int xcoords[],                // points to fit
+      int ycoords[], int blobcount, // no of coords
+      int degree);                  // function
+
+  double step(   // step change
+      double x1, // between coords
+      double x2);
+  double y(            // evaluate
+      double x) const; // at x
+
+  void move(            // reposition spline
+      ICOORD vec);      // by vector
+  bool overlap(         // test overlap
+      QSPLINE *spline2, // 2 cannot be smaller
+      double fraction); // by more than this
+  void extrapolate(     // linear extrapolation
+      double gradient,  // gradient to use
+      int left,         // new left edge
+      int right);       // new right edge
+
+#ifndef GRAPHICS_DISABLED
+  void plot(                           // draw it
+      ScrollView *window,              // in window
+      ScrollView::Color colour) const; // in colour
+#endif
+
+  // Paint the baseline over pix. If pix has depth of 32, then the line will
+  // be painted in red. Otherwise it will be painted in black.
+  void plot(Image pix) const;
+
+  QSPLINE &operator=(const QSPLINE &source); // from this
+
+private:
+  int32_t spline_index(    // binary search
+      double x) const;     // for x
+  int32_t segments;        // no of segments
+  int32_t *xcoords;        // no of coords
+  QUAD_COEFFS *quadratics; // spline pieces
+};
+
+} // namespace tesseract
+
+#endif