Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/leptonica/src/list.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
| parents | |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/leptonica/src/list.c Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,788 @@ +/*====================================================================* + - Copyright (C) 2001 Leptonica. All rights reserved. + - + - Redistribution and use in source and binary forms, with or without + - modification, are permitted provided that the following conditions + - are met: + - 1. Redistributions of source code must retain the above copyright + - notice, this list of conditions and the following disclaimer. + - 2. Redistributions in binary form must reproduce the above + - copyright notice, this list of conditions and the following + - disclaimer in the documentation and/or other materials + - provided with the distribution. + - + - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + - ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + - LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + - A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANY + - CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + - PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + - OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + - NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + - SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *====================================================================*/ + +/*! + * \file list.c + * <pre> + * + * Inserting and removing elements + * + * void listDestroy() + * DLLIST *listAddToHead() + * l_int32 listAddToTail() + * l_int32 listInsertBefore() + * l_int32 listInsertAfter() + * void *listRemoveElement() + * void *listRemoveFromHead() + * void *listRemoveFromTail() + * + * Other list operations + * + * DLLIST *listFindElement() + * DLLIST *listFindTail() + * l_int32 listGetCount() + * l_int32 listReverse() + * DLLIST *listJoin() + * + * Lists are much harder to handle than arrays. There is + * more overhead for the programmer, both cognitive and + * codewise, and more likelihood that an error can be made. + * For that reason, lists should only be used when it is + * inefficient to use arrays, such as when elements are + * routinely inserted or deleted from inside arrays whose + * average size is greater than about 10. + * + * A list of data structures can be implemented in a number + * of ways. The two most popular are: + * + * (1) The list can be composed of a linked list of + * pointer cells ("cons cells"), where the data structures + * are hung off the cells. This is more difficult + * to use because you have to keep track of both + * your hanging data and the cell structures. + * It requires 3 pointers for every data structure + * that is put in a list. There is no problem + * cloning (using reference counts) for structures that + * are put in such a list. We implement lists by this + * method here. + * + * (2) The list pointers can be inserted directly into + * the data structures. This is easy to implement + * and easier to use, but it adds 2 ptrs of overhead + * to every data structure in which the ptrs are embedded. + * It also requires special care not to put the ptrs + * in any data that is cloned with a reference count; + * else your lists will break. + * + * Writing C code that uses list pointers explicitly to make + * and alter lists is difficult and prone to error. + * Consequently, a generic list utility that handles lists + * of arbitrary objects and doesn't force the programmer to + * touch the "next" and "prev" pointers, is quite useful. + * Such functions are provided here. However, the usual + * situation requires traversing a list and applying some + * function to one or more of the list elements. Macros + * for traversing the list are, in general, necessary, to + * achieve the goal of invisibly handling all "next" and "prev" + * pointers in generic lists. We provide macros for + * traversing a list in both forward and reverse directions. + * + * Because of the typing in C, implementation of a general + * list utility requires casting. If macros are used, the + * casting can be done implicitly; otherwise, using functions, + * some of the casts must be explicit. Fortunately, this + * can be implemented with void* so the programmer using + * the library will not have to make any casts! (Unless you + * compile with g++, in which case the rules on implicit + * conversion are more strict.) + * + * For example, to add an arbitrary data structure foo to the + * tail of a list, use + * listAddToTail(&head, &tail, pfoo); + * where head and tail are list cell ptrs and pfoo is + * a pointer to the foo object. + * And to remove an arbitrary data structure foo from a + * list, when you know the list cell element it is hanging from, + * use + * pfoo = listRemoveElement(&head, elem) + * where head and elem are list cell ptrs and pfoo is a pointer + * to the foo object. No casts are required for foo in + * either direction in ANSI C. (However, casts are + * required for ANSI C++). + * + * We use lists that are composed of doubly-linked + * cells with data structures hanging off the cells. + * We use doubly-linked cells to simplify insertion + * and deletion, and to allow operations to proceed in either + * direction along the list. With doubly-linked lists, + * it is tempting to make them circular, by setting head->prev + * to the tail of the list and tail->next to the head. + * The circular list costs nothing extra in storage, and + * allows operations to proceed from either end of the list + * with equal speed. However, the circular link adds + * cognitive overhead for the application programmer in + * general, and it greatly complicates list traversal when + * arbitrary list elements can be added or removed as you + * move through. It can be done, but in the spirit of + * simplicity, we avoid the temptation. The price to be paid + * is the extra cost to find the tail of a list -- a full + * traversal -- before the tail can be used. This is a + * cheap price to pay to avoid major headaches and buggy code. + * + * When you are only applying some function to each element + * in a list, you can go either forwards or backwards. + * To run through a list forwards, use: + * \code + * for (elem = head; elem; elem = nextelem) { + * nextelem = elem->next; (in case we destroy elem) + * <do something with elem->data> + * } + * \endcode + * To run through a list backwards, find the tail and use: + * + * for (elem = tail; elem; elem = prevelem) { + # prevelem = elem->prev; (in case we destroy elem) + * <do something with elem->data> + * } + * + * Even though these patterns are very simple, they are so common + * that we've provided macros for them in list.h. Using the + * macros, this becomes: + * \code + * L_BEGIN_LIST_FORWARD(head, elem) + * <do something with elem->data> + * L_END_LIST + * + * L_BEGIN_LIST_REVERSE(tail, elem) + * <do something with elem->data> + * L_END_LIST + * \endcode + * Note again that with macros, the application programmer does + * not need to refer explicitly to next and prev fields. Also, + * in the reverse case, note that we do not explicitly + * show the head of the list. However, the head of the list + * is always in scope, and functions can be called within the + * iterator that change the head. + * + * Some special cases are simpler. For example, when + * removing all items from the head of the list, you can use + * \code + * while (head) { + * obj = listRemoveFromHead(&head); + * <do something with obj> + * } + * \endcode + * Removing successive elements from the tail is equally simple: + * \code + * while (tail) { + * obj = listRemoveFromTail(&head, &tail); + * <do something with obj> + * } + * \endcode + * When removing an arbitrary element from a list, use + * \code + * obj = listRemoveElement(&head, elem); + * \endcode + * All the listRemove*() functions hand you the object, + * destroy the list cell to which it was attached, and + * reset the list pointers if necessary. + * + * Several other list operations, that do not involve + * inserting or removing objects, are also provided. + * The function listFindElement() locates a list pointer + * by matching the object hanging on it to a given + * object. The function listFindTail() gets a handle + * to the tail list ptr, allowing backwards traversals of + * the list. listGetCount() gives the number of elements + * in a list. Functions that reverse a list and concatenate + * two lists are also provided. + * + * These functions can be modified for efficiency in the + * situation where there is a large amount of creation and + * destruction of list cells. If millions of cells are + * made and destroyed, but a relatively small number are + * around at any time, the list cells can be stored for + * later re-use in a stack (see the generic stack functions + * in stack.c). + * </pre> + */ + +#ifdef HAVE_CONFIG_H +#include <config_auto.h> +#endif /* HAVE_CONFIG_H */ + +#include <string.h> +#include "allheaders.h" + +/*---------------------------------------------------------------------* + * Inserting and removing elements * + *---------------------------------------------------------------------*/ +/*! + * \brief listDestroy() + * + * \param[in,out] phead head of list; will be set to null before returning + * \return void + * + * <pre> + * Notes: + * (1) This only destroys the cons cells. Before destroying + * the list, it is necessary to remove all data and set the + * data pointers in each cons cell to NULL. + * (2) listDestroy() will give a warning message for each data + * ptr that is not NULL. + * </pre> + */ +void +listDestroy(DLLIST **phead) +{ +DLLIST *elem, *next, *head; + + if (phead == NULL) { + L_WARNING("ptr address is null!\n", __func__); + return; + } + + if ((head = *phead) == NULL) + return; + + for (elem = head; elem; elem = next) { + if (elem->data) + L_WARNING("list data ptr is not null\n", __func__); + next = elem->next; + LEPT_FREE(elem); + } + *phead = NULL; +} + + +/*! + * \brief listAddToHead() + * + * \param[in,out] phead [optional] input head + * \param[in] data void* ptr, to be added + * \return 0 if OK; 1 on error + * + * <pre> + * Notes: + * (1) This makes a new cell, attaches %data, and adds the + * cell to the head of the list. + * (2) When consing from NULL, be sure to initialize head to NULL + * before calling this function. + * </pre> + */ +l_ok +listAddToHead(DLLIST **phead, + void *data) +{ +DLLIST *cell, *head; + + if (!phead) + return ERROR_INT("&head not defined", __func__, 1); + head = *phead; + if (!data) + return ERROR_INT("data not defined", __func__, 1); + + cell = (DLLIST *)LEPT_CALLOC(1, sizeof(DLLIST)); + cell->data = data; + if (!head) { /* start the list; initialize the ptrs */ + cell->prev = NULL; + cell->next = NULL; + } else { + cell->prev = NULL; + cell->next = head; + head->prev = cell; + } + *phead = cell; + return 0; +} + + +/*! + * \brief listAddToTail() + * + * \param[in,out] phead [may be updated], can be NULL + * \param[in,out] ptail [updated], can be NULL + * \param[in] data void* ptr, to be hung on tail cons cell + * \return 0 if OK; 1 on error + * + * <pre> + * Notes: + * (1) This makes a new cell, attaches %data, and adds the + * cell to the tail of the list. + * (2) &head is input to allow the list to be "cons'd" up from NULL. + * (3) &tail is input to allow the tail to be updated + * for efficient sequential operation with this function. + * (4) We assume that if *phead and/or *ptail are not NULL, + * then they are valid addresses. Therefore: + * (a) when consing from NULL, be sure to initialize both + * head and tail to NULL. + * (b) when tail == NULL for an existing list, the tail + * will be found and updated. + * </pre> + */ +l_ok +listAddToTail(DLLIST **phead, + DLLIST **ptail, + void *data) +{ +DLLIST *cell, *head, *tail; + + if (!phead) + return ERROR_INT("&head not defined", __func__, 1); + head = *phead; + if (!ptail) + return ERROR_INT("&tail not defined", __func__, 1); + if (!data) + return ERROR_INT("data not defined", __func__, 1); + + cell = (DLLIST *)LEPT_CALLOC(1, sizeof(DLLIST)); + cell->data = data; + if (!head) { /* Start the list and initialize the ptrs. *ptail + * should also have been initialized to NULL */ + cell->prev = NULL; + cell->next = NULL; + *phead = cell; + *ptail = cell; + } else { + if ((tail = *ptail) == NULL) + tail = listFindTail(head); + cell->prev = tail; + cell->next = NULL; + tail->next = cell; + *ptail = cell; + } + + return 0; +} + + +/*! + * \brief listInsertBefore() + * + * \param[in,out] phead [optional] input head + * \param[in] elem list element to be inserted in front of; + * must be NULL if head is NULL + * \param[in] data void* address, to be added + * \return 0 if OK; 1 on error + * + * <pre> + * Notes: + * (1) This can be called on a null list, in which case both + * head and elem must be null. + * (2) If you are searching through a list, looking for a condition + * to add an element, you can do something like this: + * \code + * L_BEGIN_LIST_FORWARD(head, elem) + * <identify an elem to insert before> + * listInsertBefore(&head, elem, data); + * L_END_LIST + * \endcode + * </pre> + */ +l_ok +listInsertBefore(DLLIST **phead, + DLLIST *elem, + void *data) +{ +DLLIST *cell, *head; + + if (!phead) + return ERROR_INT("&head not defined", __func__, 1); + head = *phead; + if (!data) + return ERROR_INT("data not defined", __func__, 1); + if ((!head && elem) || (head && !elem)) + return ERROR_INT("head and elem not consistent", __func__, 1); + + /* New cell to insert */ + cell = (DLLIST *)LEPT_CALLOC(1, sizeof(DLLIST)); + cell->data = data; + if (!head) { /* start the list; initialize the ptrs */ + cell->prev = NULL; + cell->next = NULL; + *phead = cell; + } else if (head == elem) { /* insert before head of list */ + cell->prev = NULL; + cell->next = head; + head->prev = cell; + *phead = cell; + } else { /* insert before elem and after head of list */ + cell->prev = elem->prev; + cell->next = elem; + elem->prev->next = cell; + elem->prev = cell; + } + return 0; +} + + +/*! + * \brief listInsertAfter() + * + * \param[in,out] phead [optional] input head + * \param[in] elem list element to be inserted after; + * must be NULL if head is NULL + * \param[in] data void* ptr, to be added + * \return 0 if OK; 1 on error + * + * <pre> + * Notes: + * (1) This can be called on a null list, in which case both + * head and elem must be null. The head is included + * in the call to allow "consing" up from NULL. + * (2) If you are searching through a list, looking for a condition + * to add an element, you can do something like this: + * \code + * L_BEGIN_LIST_FORWARD(head, elem) + * <identify an elem to insert after> + * listInsertAfter(&head, elem, data); + * L_END_LIST + * \endcode + * </pre> + */ +l_ok +listInsertAfter(DLLIST **phead, + DLLIST *elem, + void *data) +{ +DLLIST *cell, *head; + + if (!phead) + return ERROR_INT("&head not defined", __func__, 1); + head = *phead; + if (!data) + return ERROR_INT("data not defined", __func__, 1); + if ((!head && elem) || (head && !elem)) + return ERROR_INT("head and elem not consistent", __func__, 1); + + /* New cell to insert */ + cell = (DLLIST *)LEPT_CALLOC(1, sizeof(DLLIST)); + cell->data = data; + if (!head) { /* start the list; initialize the ptrs */ + cell->prev = NULL; + cell->next = NULL; + *phead = cell; + } else if (elem->next == NULL) { /* insert after last */ + cell->prev = elem; + cell->next = NULL; + elem->next = cell; + } else { /* insert after elem and before the end */ + cell->prev = elem; + cell->next = elem->next; + elem->next->prev = cell; + elem->next = cell; + } + return 0; +} + + +/*! + * \brief listRemoveElement() + * + * \param[in,out] phead input head; can be changed + * \param[in] elem list element to be removed + * \return data void* struct on cell + * + * <pre> + * Notes: + * (1) in ANSI C, it is not necessary to cast return to actual type; e.g., + * pix = listRemoveElement(&head, elem); + * but in ANSI C++, it is necessary to do the cast: + * pix = (Pix *)listRemoveElement(&head, elem); + * </pre> + */ +void * +listRemoveElement(DLLIST **phead, + DLLIST *elem) +{ +void *data; +DLLIST *head; + + if (!phead) + return (void *)ERROR_PTR("&head not defined", __func__, NULL); + head = *phead; + if (!head) + return (void *)ERROR_PTR("head not defined", __func__, NULL); + if (!elem) + return (void *)ERROR_PTR("elem not defined", __func__, NULL); + + data = elem->data; + + if (head->next == NULL) { /* only one */ + if (elem != head) + return (void *)ERROR_PTR("elem must be head", __func__, NULL); + *phead = NULL; + } else if (head == elem) { /* first one */ + elem->next->prev = NULL; + *phead = elem->next; + } else if (elem->next == NULL) { /* last one */ + elem->prev->next = NULL; + } else { /* neither the first nor the last one */ + elem->next->prev = elem->prev; + elem->prev->next = elem->next; + } + + LEPT_FREE(elem); + return data; +} + + +/*! + * \brief listRemoveFromHead() + * + * \param[in,out] phead head of list; updated + * \return data void* struct on cell, or NULL on error + * + * <pre> + * Notes: + * (1) in ANSI C, it is not necessary to cast return to actual type; e.g., + * pix = listRemoveFromHead(&head); + * but in ANSI C++, it is necessary to do the cast; e.g., + * pix = (Pix *)listRemoveFromHead(&head); + * </pre> + */ +void * +listRemoveFromHead(DLLIST **phead) +{ +DLLIST *head; +void *data; + + if (!phead) + return (void *)ERROR_PTR("&head not defined", __func__, NULL); + if ((head = *phead) == NULL) + return (void *)ERROR_PTR("head not defined", __func__, NULL); + + if (head->next == NULL) { /* only one */ + *phead = NULL; + } else { + head->next->prev = NULL; + *phead = head->next; + } + + data = head->data; + LEPT_FREE(head); + return data; +} + + +/*! + * \brief listRemoveFromTail() + * + * \param[in,out] phead list head must NOT be NULL; may be changed + * \param[in,out] ptail list tail may be NULL; always updated + * \return data void* struct on cell or NULL on error + * + * <pre> + * Notes: + * (1) We include &head so that it can be set to NULL if + * if the only element in the list is removed. + * (2) The function is relying on the fact that if tail is + * not NULL, then is is a valid address. You can use + * this function with tail == NULL for an existing list, in + * which case the tail is found and updated, and the + * removed element is returned. + * (3) In ANSI C, it is not necessary to cast return to actual type; e.g., + * pix = listRemoveFromTail(&head, &tail); + * but in ANSI C++, it is necessary to do the cast; e.g., + * pix = (Pix *)listRemoveFromTail(&head, &tail); + * </pre> + */ +void * +listRemoveFromTail(DLLIST **phead, + DLLIST **ptail) +{ +DLLIST *head, *tail; +void *data; + + if (!phead) + return (void *)ERROR_PTR("&head not defined", __func__, NULL); + if ((head = *phead) == NULL) + return (void *)ERROR_PTR("head not defined", __func__, NULL); + if (!ptail) + return (void *)ERROR_PTR("&tail not defined", __func__, NULL); + if ((tail = *ptail) == NULL) + tail = listFindTail(head); + + if (head->next == NULL) { /* only one */ + *phead = NULL; + *ptail = NULL; + } else { + tail->prev->next = NULL; + *ptail = tail->prev; + } + + data = tail->data; + LEPT_FREE(tail); + return data; +} + + + +/*---------------------------------------------------------------------* + * Other list operations * + *---------------------------------------------------------------------*/ +/*! + * \brief listFindElement() + * + * \param[in] head list head + * \param[in] data void* address, to be searched for + * \return cell the containing cell, or NULL if not found or on error + * + * <pre> + * Notes: + * (1) This returns a ptr to the cell, which is still embedded in + * the list. + * (2) This handle and the attached data have not been copied or + * reference counted, so they must not be destroyed. This + * violates our basic rule that every handle returned from a + * function is owned by that function and must be destroyed, + * but if rules aren't there to be broken, why have them? + * </pre> + */ +DLLIST * +listFindElement(DLLIST *head, + void *data) +{ +DLLIST *cell; + + if (!head) + return (DLLIST *)ERROR_PTR("head not defined", __func__, NULL); + if (!data) + return (DLLIST *)ERROR_PTR("data not defined", __func__, NULL); + + for (cell = head; cell; cell = cell->next) { + if (cell->data == data) + return cell; + } + + return NULL; +} + + +/*! + * \brief listFindTail() + * + * \param[in] head + * \return tail, or NULL on error + */ +DLLIST * +listFindTail(DLLIST *head) +{ +DLLIST *cell; + + if (!head) + return (DLLIST *)ERROR_PTR("head not defined", __func__, NULL); + + for (cell = head; cell; cell = cell->next) { + if (cell->next == NULL) + return cell; + } + + return (DLLIST *)ERROR_PTR("tail not found !!", __func__, NULL); +} + + +/*! + * \brief listGetCount() + * + * \param[in] head of list + * \return number of elements; 0 if no list or on error + */ +l_int32 +listGetCount(DLLIST *head) +{ +l_int32 count; +DLLIST *elem; + + if (!head) + return ERROR_INT("head not defined", __func__, 0); + + count = 0; + for (elem = head; elem; elem = elem->next) + count++; + + return count; +} + + +/*! + * \brief listReverse() + * + * \param[in,out] phead list head; may be changed + * \return 0 if OK, 1 on error + * + * <pre> + * Notes: + * (1) This reverses the list in-place. + * </pre> + */ +l_ok +listReverse(DLLIST **phead) +{ +void *obj; /* whatever */ +DLLIST *head, *rhead; + + if (!phead) + return ERROR_INT("&head not defined", __func__, 1); + if ((head = *phead) == NULL) + return ERROR_INT("head not defined", __func__, 1); + + rhead = NULL; + while (head) { + obj = listRemoveFromHead(&head); + listAddToHead(&rhead, obj); + } + + *phead = rhead; + return 0; +} + + +/*! + * \brief listJoin() + * + * \param[in,out] phead1 head of first list; may be changed + * \param[in,out] phead2 head of second list; to be nulled + * \return 0 if OK, 1 on error + * + * <pre> + * Notes: + * (1) The concatenated list is returned with head1 as the new head. + * (2) Both input ptrs must exist, though either can have the value NULL. + * </pre> + */ +l_ok +listJoin(DLLIST **phead1, + DLLIST **phead2) +{ +void *obj; +DLLIST *head1, *head2, *tail1; + + if (!phead1) + return ERROR_INT("&head1 not defined", __func__, 1); + if (!phead2) + return ERROR_INT("&head2 not defined", __func__, 1); + + /* If no list2, just return list1 unchanged */ + if ((head2 = *phead2) == NULL) + return 0; + + /* If no list1, just return list2 */ + if ((head1 = *phead1) == NULL) { + *phead1 = head2; + *phead2 = NULL; + return 0; + } + + /* General case for concatenation into list 1 */ + tail1 = listFindTail(head1); + while (head2) { + obj = listRemoveFromHead(&head2); + listAddToTail(&head1, &tail1, obj); + } + *phead2 = NULL; + return 0; +}
