diff mupdf-source/thirdparty/harfbuzz/docs/usermanual-what-is-harfbuzz.xml @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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+<?xml version="1.0"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+               "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+  <!ENTITY % local.common.attrib "xmlns:xi  CDATA  #FIXED 'http://www.w3.org/2003/XInclude'">
+  <!ENTITY version SYSTEM "version.xml">
+]>
+<chapter id="what-is-harfbuzz">
+  <title>What is HarfBuzz?</title>
+  <para>
+    HarfBuzz is a <emphasis>text-shaping engine</emphasis>. If you
+    give HarfBuzz a font and a string containing a sequence of Unicode
+    codepoints, HarfBuzz selects and positions the corresponding
+    glyphs from the font, applying all of the necessary layout rules
+    and font features. HarfBuzz then returns the string to you in the
+    form that is correctly arranged for the language and writing
+    system. 
+  </para>
+  <para>
+    HarfBuzz can properly shape all of the world's major writing
+    systems. It runs on all major operating systems and software
+    platforms and it supports the major font formats in use
+    today.
+  </para>
+  <section id="what-is-text-shaping">
+    <title>What is text shaping?</title>
+    <para>
+      Text shaping is the process of translating a string of character
+      codes (such as Unicode codepoints) into a properly arranged
+      sequence of glyphs that can be rendered onto a screen or into
+      final output form for inclusion in a document.
+    </para>
+    <para>
+      The shaping process is dependent on the input string, the active
+      font, the script (or writing system) that the string is in, and
+      the language that the string is in.
+    </para>
+    <para>
+      Modern software systems generally only deal with strings in the
+      Unicode encoding scheme (although legacy systems and documents may
+      involve other encodings).
+    </para>
+    <para>
+      There are several font formats that a program might
+      encounter, each of which has a set of standard text-shaping
+      rules.
+    </para>
+    <para>The dominant format is <ulink
+      url="http://www.microsoft.com/typography/otspec/">OpenType</ulink>. The
+    OpenType specification defines a series of <ulink url="https://github.com/n8willis/opentype-shaping-documents">shaping models</ulink> for
+    various scripts from around the world. These shaping models depend on
+    the font incorporating certain features as
+    <emphasis>lookups</emphasis> in its <literal>GSUB</literal> 
+    and <literal>GPOS</literal> tables.
+    </para>
+    <para>
+      Alternatively, OpenType fonts can include shaping features for
+      the <ulink url="https://graphite.sil.org/">Graphite</ulink> shaping model.
+    </para>
+    <para>
+      TrueType fonts can also include OpenType shaping
+      features. Alternatively, TrueType fonts can also include <ulink url="https://developer.apple.com/fonts/TrueType-Reference-Manual/RM09/AppendixF.html">Apple
+      Advanced Typography</ulink> (AAT) tables to implement shaping
+      support. AAT fonts are generally only found on macOS and iOS systems.
+    </para>
+    <para>
+      Text strings will usually be tagged with a script and language
+      tag that provide the context needed to perform text shaping
+      correctly.  The necessary <ulink
+      url="https://docs.microsoft.com/en-us/typography/opentype/spec/scripttags">script</ulink> 
+      and <ulink
+      url="https://docs.microsoft.com/en-us/typography/opentype/spec/languagetags">language</ulink>
+      tags are defined by OpenType.
+    </para>
+  </section>
+  
+  <section id="why-do-i-need-a-shaping-engine">
+    <title>Why do I need a shaping engine?</title>
+    <para>
+      Text shaping is an integral part of preparing text for
+      display. Before a Unicode sequence can be rendered, the
+      codepoints in the sequence must be mapped to the corresponding
+      glyphs provided in the font, and those glyphs must be positioned
+      correctly relative to each other. For many of the scripts
+      supported in Unicode, these steps involve script-specific layout
+      rules, including complex joining, reordering, and positioning
+      behavior. Implementing these rules is the job of the shaping engine.
+    </para>
+    <para>
+      Text shaping is a fairly low-level operation. HarfBuzz is
+      used directly by text-handling libraries like <ulink
+      url="https://www.pango.org/">Pango</ulink>, as well as by the layout
+      engines in Firefox, LibreOffice, and Chromium. Unless you are
+      <emphasis>writing</emphasis> one of these layout engines
+      yourself, you will probably not need to use HarfBuzz: normally,
+      a layout engine, toolkit, or other library will turn text into
+      glyphs for you.
+    </para>
+    <para>
+      However, if you <emphasis>are</emphasis> writing a layout engine
+      or graphics library yourself, then you will need to perform text
+      shaping, and this is where HarfBuzz can help you.
+    </para>
+    <para>
+      Here are some specific scenarios where a text-shaping engine
+      like HarfBuzz helps you:
+    </para>
+    <itemizedlist>
+      <listitem>
+        <para>
+          OpenType fonts contain a set of glyphs (that is, shapes
+	  to represent the letters, numbers, punctuation marks, and
+	  all other symbols), which are indexed by a <literal>glyph ID</literal>.
+	</para>
+	<para>
+          A particular glyph ID within the font does not necessarily
+	  correlate to a predictable Unicode codepoint. For instance,
+	  some fonts have the letter &quot;a&quot; as glyph ID 1, but
+	  many others do not. In order to retrieve the right glyph
+	  from the font to display &quot;a&quot;, you need to consult
+	  the table inside the font (the <literal>cmap</literal>
+	  table) that maps Unicode codepoints to glyph IDs. In other
+	  words, <emphasis>text shaping turns codepoints into glyph
+	  IDs</emphasis>.
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          Many OpenType fonts contain ligatures: combinations of
+          characters that are rendered as a single unit. For instance,
+	  it is common for the &quot;f, i&quot; letter
+	  sequence to appear in print as the single ligature glyph
+	  &quot;fi&quot;.
+	</para>
+	<para>
+	  Whether you should render an &quot;f, i&quot; sequence
+	  as <literal>fi</literal> or as &quot;fi&quot; does not
+          depend on the input text. Instead, it depends on the whether
+	  or not the font includes an &quot;fi&quot; glyph and on the
+	  level of ligature application you wish to perform. The font
+	  and the amount of ligature application used are under your
+	  control. In other words, <emphasis>text shaping involves
+	  querying the font's ligature tables and determining what
+	  substitutions should be made</emphasis>. 
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          While ligatures like &quot;fi&quot; are optional typographic
+          refinements, some languages <emphasis>require</emphasis> certain
+          substitutions to be made in order to display text correctly.
+        </para>
+	<para>
+	  For example, in Tamil, when the letter &quot;TTA&quot; (ட)
+	  letter is followed by the vowel sign &quot;U&quot; (ு), the pair
+	  must be replaced by the single glyph &quot;டு&quot;. The
+	  sequence of Unicode characters &quot;ட,ு&quot; needs to be
+	  substituted with a single &quot;டு&quot; glyph from the
+	  font.
+	</para>
+	<para>
+	  But &quot;டு&quot; does not have a Unicode codepoint. To
+	  find this glyph, you need to consult the table inside 
+	  the font (the <literal>GSUB</literal> table) that contains
+	  substitution information. In other words, <emphasis>text shaping 
+	  chooses the correct glyph for a sequence of characters
+	  provided</emphasis>.
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          Similarly, each Arabic character has four different variants
+	  corresponding to the different positions it might appear in
+	  within a sequence. Inside a font, there will be separate
+	  glyphs for the initial, medial, final, and isolated forms of
+	  each letter, each at a different glyph ID.
+	</para>
+	<para>
+	  Unicode only assigns one codepoint per character, so a
+	  Unicode string will not tell you which glyph variant to use
+	  for each character. To decide, you need to analyze the whole
+	  string and determine the appropriate glyph for each character
+	  based on its position. In other words, <emphasis>text
+	  shaping chooses the correct form of the letter by its
+	  position and returns the correct glyph from the font</emphasis>.
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          Other languages involve marks and accents that need to be
+          rendered in specific positions relative a base character. For
+          instance, the Moldovan language includes the Cyrillic letter
+          &quot;zhe&quot; (ж) with a breve accent, like so: &quot;ӂ&quot;.
+	</para>
+	<para>
+	  Some fonts will provide this character as a single
+	  zhe-with-breve glyph, but other fonts will not and, instead,
+	  will expect the rendering engine to form the character by 
+          superimposing the separate &quot;ж&quot; and &quot;˘&quot;
+	  glyphs.
+	</para>
+	<para>
+	  But exactly where you should draw the breve depends on the
+	  height and width of the preceding zhe glyph. To find the
+	  right position, you need to consult the table inside
+	  the font (the <literal>GPOS</literal> table) that contains
+	  positioning information.
+          In other words, <emphasis>text shaping tells you whether you
+	  have a precomposed glyph within your font or if you need to
+	  compose a glyph yourself out of combining marks&mdash;and,
+	  if so, where to position those marks.</emphasis>
+        </para>
+      </listitem>
+    </itemizedlist>
+    <para>
+      If tasks like these are something that you need to do, then you
+      need a text shaping engine. You could use Uniscribe if you are
+      writing Windows software; you could use CoreText on macOS; or
+      you could use HarfBuzz.
+    </para>
+    <note>
+      <para>
+	In the rest of this manual, the text will assume that the reader
+	is that implementor of a text-layout engine.
+      </para>
+    </note>
+  </section>
+  
+
+  <section id="what-does-harfbuzz-do">
+    <title>What does HarfBuzz do?</title>
+    <para>
+      HarfBuzz provides text shaping through a cross-platform
+      C API that accepts sequences of Unicode codepoints as input. Currently,
+      the following OpenType shaping models are supported:
+    </para>
+    <itemizedlist>
+      <listitem>
+	<para>
+	  Indic (covering Devanagari, Bengali, Gujarati,
+	  Gurmukhi, Kannada, Malayalam, Oriya, Tamil, and Telugu)
+	</para>
+      </listitem>
+      <listitem>
+	<para>
+	  Arabic (covering Arabic, N'Ko, Syriac, and Mongolian)
+	</para>
+      </listitem>
+      <listitem>
+	<para>
+	  Thai and Lao
+	</para>
+      </listitem>
+      <listitem>
+	<para>
+	  Khmer
+	</para>
+      </listitem>
+      <listitem>
+	<para>
+	  Myanmar
+	</para>
+      </listitem>
+      
+      <listitem>
+	<para>
+	  Tibetan
+	</para>
+      </listitem>
+      
+      <listitem>
+	<para>
+	  Hangul
+	</para>
+      </listitem>
+      
+      <listitem>
+	<para>
+	  Hebrew
+	</para>
+      </listitem>      
+      <listitem>
+	<para>
+	  The Universal Shaping Engine or <emphasis>USE</emphasis>
+	  (covering complex scripts not covered by the above shaping
+	  models)
+	</para>
+      </listitem>      
+      <listitem>
+	<para>
+	  A default shaping model for non-complex scripts
+	  (covering Latin, Cyrillic, Greek, Armenian, Georgian, Tifinagh,
+	  and many others)
+	</para>
+      </listitem>
+      <listitem>
+	<para>
+	  Emoji (including emoji modifier sequences, flag sequences,
+	  and ZWJ sequences)
+	</para>
+      </listitem>
+    </itemizedlist>
+
+    <para>
+      In addition to OpenType shaping, HarfBuzz supports the latest
+      version of Graphite shaping (the "Graphite 2" model) and AAT
+      shaping.
+    </para>
+    
+    <para>
+      HarfBuzz can read and understand TrueType fonts (.ttf), TrueType
+      collections (.ttc), and OpenType fonts (.otf, including those
+      fonts that contain TrueType-style outlines and those that
+      contain PostScript CFF or CFF2 outlines).
+    </para>
+
+    <para>
+      HarfBuzz is designed and tested to run on top of the FreeType
+      font renderer. It can run on Linux, Android, Windows, macOS, and
+      iOS systems.
+    </para>
+    
+    <para>
+      In addition to its core shaping functionality, HarfBuzz provides
+      functions for accessing other font features, including optional
+      GSUB and GPOS OpenType features, as well as
+      all color-font formats (<literal>CBDT</literal>,
+      <literal>sbix</literal>, <literal>COLR/CPAL</literal>, and
+      <literal>SVG-OT</literal>) and OpenType variable fonts. HarfBuzz
+      also includes a font-subsetting feature. HarfBuzz can perform
+      some low-level math-shaping operations, although it does not
+      currently perform full shaping for mathematical typesetting.
+    </para>
+    
+    <para>
+      A suite of command-line utilities is also provided in the
+      source-code tree, designed to help users test and debug
+      HarfBuzz's features on real-world fonts and input.
+    </para>
+  </section>
+
+  <section id="what-harfbuzz-doesnt-do">
+    <title>What HarfBuzz doesn't do</title>
+    <para>
+      HarfBuzz will take a Unicode string, shape it, and give you the
+      information required to lay it out correctly on a single
+      horizontal (or vertical) line using the font provided. That is the
+      extent of HarfBuzz's responsibility.
+    </para>
+    <para>
+      It is important to note that if you are implementing a complete
+      text-layout engine you may have other responsibilities that
+      HarfBuzz will <emphasis>not</emphasis> help you with. For example:
+    </para>
+    <itemizedlist>
+      <listitem>
+        <para>
+          HarfBuzz won't help you with bidirectionality. If you want to
+          lay out text that includes a mix of Hebrew and English, you
+	  will need to ensure that each buffer provided to HarfBuzz
+	  has all of its characters in the same order and that the
+	  directionality of the buffer is set correctly. This may mean
+	  segmenting the text before it is placed into HarfBuzz buffers. In
+          other words, the user will hit the keys in the following
+          sequence:
+        </para>
+        <programlisting>
+	  A B C [space] ג ב א [space] D E F
+        </programlisting>
+        <para>
+          but will expect to see in the output:
+        </para>
+        <programlisting>
+	  ABC אבג DEF
+        </programlisting>
+        <para>
+          This reordering is called <emphasis>bidi processing</emphasis>
+          (&quot;bidi&quot; is short for bidirectional), and there's an
+          algorithm as an annex to the Unicode Standard which tells you how
+          to process a string of mixed directionality.
+          Before sending your string to HarfBuzz, you may need to apply the
+          bidi algorithm to it. Libraries such as <ulink
+	  url="http://icu-project.org/">ICU</ulink> and <ulink
+	  url="http://fribidi.org/">fribidi</ulink> can do this for you.
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          HarfBuzz won't help you with text that contains different font
+          properties. For instance, if you have the string &quot;a
+          <emphasis>huge</emphasis> breakfast&quot;, and you expect
+          &quot;huge&quot; to be italic, then you will need to send three
+          strings to HarfBuzz: <literal>a</literal>, in your Roman font;
+          <literal>huge</literal> using your italic font; and
+          <literal>breakfast</literal> using your Roman font again.
+	</para>
+	<para>
+          Similarly, if you change the font, font size, script,
+	  language, or direction within your string, then you will
+	  need to shape each run independently and output them
+	  independently. HarfBuzz expects to shape a run of characters
+	  that all share the same properties.
+        </para>
+      </listitem>
+      <listitem>
+        <para>
+          HarfBuzz won't help you with line breaking, hyphenation, or
+          justification. As mentioned above, HarfBuzz lays out the string
+          along a <emphasis>single line</emphasis> of, notionally,
+          infinite length. If you want to find out where the potential
+          word, sentence and line break points are in your text, you
+          could use the ICU library's break iterator functions.
+        </para>
+        <para>
+          HarfBuzz can tell you how wide a shaped piece of text is, which is
+          useful input to a justification algorithm, but it knows nothing
+          about paragraphs, lines or line lengths. Nor will it adjust the
+          space between words to fit them proportionally into a line.
+        </para>
+      </listitem>
+    </itemizedlist>
+    <para>
+      As a layout-engine implementor, HarfBuzz will help you with the
+      interface between your text and your font, and that's something
+      that you'll need&mdash;what you then do with the glyphs that your font
+      returns is up to you. 
+    </para>
+  </section>
+    
+  <section id="why-is-it-called-harfbuzz">
+    <title>Why is it called HarfBuzz?</title>
+    <para>
+      HarfBuzz began its life as text-shaping code within the FreeType
+      project (and you will see references to the FreeType authors
+      within the source code copyright declarations), but was then
+      extracted out to its own project. This project is maintained by
+      Behdad Esfahbod, who named it HarfBuzz. Originally, it was a
+      shaping engine for OpenType fonts&mdash;&quot;HarfBuzz&quot; is
+      the Persian for &quot;open type&quot;.
+    </para>
+  </section>
+</chapter>