Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/freeglut/src/x11/fg_state_x11.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/freeglut/src/x11/fg_state_x11.c Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,251 @@ +/* + * fg_state_x11.c + * + * X11-specific freeglut state query methods. + * + * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved. + * Written by John F. Fay, <fayjf@sourceforge.net> + * Creation date: Sat Feb 4 2012 + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <GL/freeglut.h> +#include "fg_internal.h" +#ifdef EGL_VERSION_1_0 +#include "egl/fg_state_egl.h" +#else +#include "x11/fg_state_x11_glx.h" +#endif + +int fgPlatformGlutDeviceGet ( GLenum eWhat ) +{ + switch( eWhat ) + { + case GLUT_HAS_KEYBOARD: + /* + * X11 has a core keyboard by definition, although it can + * be present as a virtual/dummy keyboard. For now, there + * is no reliable way to tell if a real keyboard is present. + */ + return 1; + + /* X11 has a mouse by definition */ + case GLUT_HAS_MOUSE: + return 1 ; + + case GLUT_NUM_MOUSE_BUTTONS: + /* We should be able to pass NULL when the last argument is zero, + * but at least one X server has a bug where this causes a segfault. + * + * In XFree86/Xorg servers, a mouse wheel is seen as two buttons + * rather than an Axis; "fg_main.c" expects this when + * checking for a wheel event. + */ + { + unsigned char map; + int nbuttons = XGetPointerMapping(fgDisplay.pDisplay.Display, &map,0); + return nbuttons; + } + + default: + fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat ); + break; + } + + /* And now -- the failure. */ + return -1; +} + + +int fgPlatformGlutGet ( GLenum eWhat ) +{ + switch( eWhat ) + { + + /* + * Those calls are somewhat similar, as they use XGetWindowAttributes() + * function + */ + case GLUT_WINDOW_X: + case GLUT_WINDOW_Y: + { + int x, y; + Window p,w; + + if( fgStructure.CurrentWindow == NULL ) + return 0; + + if (fgStructure.CurrentWindow->Parent) + /* For child window, we should return relative to upper-left + * of parent's client area. + */ + p = fgStructure.CurrentWindow->Parent->Window.Handle; + else + p = fgDisplay.pDisplay.RootWindow; + + XTranslateCoordinates( + fgDisplay.pDisplay.Display, + fgStructure.CurrentWindow->Window.Handle, + p, + 0, 0, &x, &y, &w); + + switch ( eWhat ) + { + case GLUT_WINDOW_X: return x; + case GLUT_WINDOW_Y: return y; + } + } + + case GLUT_WINDOW_BORDER_WIDTH: + case GLUT_WINDOW_HEADER_HEIGHT: + { + Atom actual_type, net_extents; + int actual_format; + unsigned long nitems, bytes_after; + unsigned char *data = NULL; + int result, top, left; + + if (fgStructure.CurrentWindow == NULL || fgStructure.CurrentWindow->Parent) + /* can't get widths/heights if no current window + * and child windows don't have borders */ + return 0; + + /* try to get through _NET_FRAME_EXTENTS */ + net_extents = XInternAtom(fgDisplay.pDisplay.Display, "_NET_FRAME_EXTENTS", False); + + result = XGetWindowProperty( + fgDisplay.pDisplay.Display, fgStructure.CurrentWindow->Window.Handle, net_extents, + 0, 4, False, AnyPropertyType, + &actual_type, &actual_format, + &nitems, &bytes_after, &data); + + if (result == Success && nitems == 4 && bytes_after == 0) + /* got the data we expected, here's to hoping that + * _NET_FRAME_EXTENTS is supported and the data + * contain sensible values */ + { + long *extents = (long *)data; + left = (int) extents[0]; /* we take left as border width, consistent with old logic. bottom and right better be the same... */ + top = (int) extents[2]; + } + else + { + /* try in the previous way as fall-back */ + Window w; + int x,y; + + XTranslateCoordinates( + fgDisplay.pDisplay.Display, + fgStructure.CurrentWindow->Window.Handle, + fgDisplay.pDisplay.RootWindow, + 0, 0, &x, &y, &w); + + if (w == 0) + /* logic below needs w */ + return 0; + + XTranslateCoordinates( + fgDisplay.pDisplay.Display, + fgStructure.CurrentWindow->Window.Handle, + w, 0, 0, &x, &y, &w); + + left = x; + top = y; + } + if (result == Success) + XFree(data); + + switch ( eWhat ) + { + case GLUT_WINDOW_BORDER_WIDTH: return left; + case GLUT_WINDOW_HEADER_HEIGHT: return top; + } + } + + case GLUT_WINDOW_WIDTH: + case GLUT_WINDOW_HEIGHT: + { + XWindowAttributes winAttributes; + + if( fgStructure.CurrentWindow == NULL ) + return 0; + XGetWindowAttributes( + fgDisplay.pDisplay.Display, + fgStructure.CurrentWindow->Window.Handle, + &winAttributes + ); + switch ( eWhat ) + { + case GLUT_WINDOW_WIDTH: return winAttributes.width ; + case GLUT_WINDOW_HEIGHT: return winAttributes.height ; + } + } + + /* Colormap size is handled in a bit different way than all the rest */ + case GLUT_WINDOW_COLORMAP_SIZE: + if( +#ifndef EGL_VERSION_1_0 + fgPlatformGetConfig( GLX_RGBA ) || +#endif + fgStructure.CurrentWindow == NULL) + { + /* + * We've got a RGBA visual, so there is no colormap at all. + * The other possibility is that we have no current window set. + */ + return 0; + } + else + { + XVisualInfo * visualInfo; + int result; +#ifdef EGL_VERSION_1_0 + EGLint vid = 0; + XVisualInfo visualTemplate; + int num_visuals; + if (!eglGetConfigAttrib(fgDisplay.pDisplay.egl.Display, + fgStructure.CurrentWindow->Window.pContext.egl.Config, + EGL_NATIVE_VISUAL_ID, &vid)) + fgError("eglGetConfigAttrib(EGL_NATIVE_VISUAL_ID) failed"); + visualTemplate.visualid = vid; + visualInfo = XGetVisualInfo(fgDisplay.pDisplay.Display, VisualIDMask, &visualTemplate, &num_visuals); +#else + { + const GLXFBConfig fbconfig = + fgStructure.CurrentWindow->Window.pContext.FBConfig; + + visualInfo = + glXGetVisualFromFBConfig( fgDisplay.pDisplay.Display, fbconfig ); + } +#endif + result = visualInfo->visual->map_entries; + + XFree(visualInfo); + + return result; + } + + default: +#ifdef EGL_VERSION_1_0 + return fghPlatformGlutGetEGL(eWhat); +#else + return fghPlatformGlutGetGLX(eWhat); +#endif + } +}
