diff mupdf-source/thirdparty/freeglut/src/mswin/fg_state_mswin.c @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/freeglut/src/mswin/fg_state_mswin.c	Mon Sep 15 11:43:07 2025 +0200
@@ -0,0 +1,348 @@
+/*
+ * fg_state_mswin.c
+ *
+ * The Windows-specific state query methods.
+ *
+ * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
+ * Written by John F. Fay, <fayjf@sourceforge.net>
+ * Creation date: Sun Jan 22, 2012
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "../fg_internal.h"
+
+
+extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
+                                     unsigned char layer_type );
+
+/* 
+ * Helper functions for getting client area from the window rect
+ * and the window rect from the client area given the style of the window
+ * (or a valid window pointer from which the style can be queried).
+ */
+extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
+extern void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle );
+extern void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside );
+
+
+/* The following include file is available from SGI but is not standard:
+ *   #include <GL/wglext.h>
+ * So we copy the necessary parts out of it to support the multisampling query
+ */
+#define WGL_SAMPLES_ARB                0x2042
+
+#if defined(_WIN32_WCE)
+#   include <Aygshell.h>
+#   ifdef FREEGLUT_LIB_PRAGMAS
+#       pragma comment( lib, "Aygshell.lib" )
+#   endif
+#endif /* defined(_WIN32_WCE) */
+
+
+
+int fgPlatformGlutGet ( GLenum eWhat )
+{
+    int returnValue ;
+    GLboolean boolValue ;
+
+    int nsamples = 0;
+
+    switch( eWhat )
+    {
+    case GLUT_WINDOW_NUM_SAMPLES:
+      glGetIntegerv(WGL_SAMPLES_ARB, &nsamples);
+      return nsamples;
+
+    /* Handle the OpenGL inquiries */
+    case GLUT_WINDOW_RGBA:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
+      glGetBooleanv ( GL_RGBA_MODE, &boolValue );
+      returnValue = boolValue ? 1 : 0;
+#endif
+      return returnValue;
+    case GLUT_WINDOW_DOUBLEBUFFER:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
+      glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue );
+      returnValue = boolValue ? 1 : 0;
+#endif
+      return returnValue;
+    case GLUT_WINDOW_STEREO:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
+      glGetBooleanv ( GL_STEREO, &boolValue );
+      returnValue = boolValue ? 1 : 0;
+#endif
+      return returnValue;
+
+    case GLUT_WINDOW_RED_SIZE:
+      glGetIntegerv ( GL_RED_BITS, &returnValue );
+      return returnValue;
+    case GLUT_WINDOW_GREEN_SIZE:
+      glGetIntegerv ( GL_GREEN_BITS, &returnValue );
+      return returnValue;
+    case GLUT_WINDOW_BLUE_SIZE:
+      glGetIntegerv ( GL_BLUE_BITS, &returnValue );
+      return returnValue;
+    case GLUT_WINDOW_ALPHA_SIZE:
+      glGetIntegerv ( GL_ALPHA_BITS, &returnValue );
+      return returnValue;
+    case GLUT_WINDOW_ACCUM_RED_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
+      glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue );
+#endif
+      return returnValue;
+    case GLUT_WINDOW_ACCUM_GREEN_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
+      glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue );
+#endif
+      return returnValue;
+    case GLUT_WINDOW_ACCUM_BLUE_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
+      glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue );
+#endif
+      return returnValue;
+    case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
+      glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue );
+#endif
+      return returnValue;
+    case GLUT_WINDOW_DEPTH_SIZE:
+      glGetIntegerv ( GL_DEPTH_BITS, &returnValue );
+      return returnValue;
+
+    case GLUT_WINDOW_BUFFER_SIZE:
+    {
+        PIXELFORMATDESCRIPTOR  pfd;
+        HDC hdc = fgStructure.CurrentWindow->Window.pContext.Device;
+        int iPixelFormat = GetPixelFormat( hdc );
+        DescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+        
+        returnValue = pfd.cColorBits;
+        if (pfd.iPixelType==PFD_TYPE_RGBA)
+            returnValue += pfd.cAlphaBits;
+
+        return returnValue;
+    }
+    case GLUT_WINDOW_STENCIL_SIZE:
+      glGetIntegerv ( GL_STENCIL_BITS, &returnValue );
+      return returnValue;
+
+    case GLUT_WINDOW_X:
+    case GLUT_WINDOW_Y:
+    {
+        /*
+         *  NB:
+         *  - When you create a window with position (x,y) and size
+         *    (w,h), the upper left hand corner of the outside of the
+         *    window is at (x,y) and the size of the drawable area is
+         *    (w,h).
+         *  - When you query the size and position of the window--as
+         *    is happening here for Windows--"freeglut" will return
+         *    the size of the drawable area--the (w,h) that you
+         *    specified when you created the window--and the coordinates
+         *    of the upper left hand corner of the drawable area, i.e.
+         *    of the client rect--which is NOT the (x,y) you specified.
+         */
+
+        RECT winRect;
+        POINT topLeft = {0,0};
+
+        freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
+
+#if defined(_WIN32_WCE)
+        GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect);
+#else
+        ClientToScreen(fgStructure.CurrentWindow->Window.Handle, &topLeft);
+        
+        if (fgStructure.CurrentWindow->Parent)
+            /* For child window, we should return relative to upper-left
+             * of parent's client area.
+             */
+            ScreenToClient(fgStructure.CurrentWindow->Parent->Window.Handle,&topLeft);
+
+        winRect.left = topLeft.x;
+        winRect.top  = topLeft.y;
+#endif /* defined(_WIN32_WCE) */
+
+        switch( eWhat )
+        {
+        case GLUT_WINDOW_X:      return winRect.left;
+        case GLUT_WINDOW_Y:      return winRect.top ;
+        }
+    }
+    break;
+
+    case GLUT_WINDOW_WIDTH:
+    case GLUT_WINDOW_HEIGHT:
+    {
+        RECT winRect;
+        freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
+
+        GetClientRect( fgStructure.CurrentWindow->Window.Handle, &winRect);
+
+        switch( eWhat )
+        {
+        case GLUT_WINDOW_WIDTH:      return winRect.right-winRect.left;
+        case GLUT_WINDOW_HEIGHT:     return winRect.bottom-winRect.top;
+        }
+    }
+    break;
+
+    case GLUT_WINDOW_BORDER_WIDTH :
+    case GLUT_WINDOW_BORDER_HEIGHT :
+#if defined(_WIN32_WCE)
+        return 0;
+#else
+        {
+            /* We can't get the border width or header height in the simple way
+             * with some calls to GetSystemMetrics. We'd then have to assume which
+             * elements are present for a given decoration, and such calculations
+             * wouldn't be valid for every version of Windows. The below should be
+             * robust. */
+            int borderWidth, captionHeight;
+            DWORD windowStyle, windowExStyle;
+            RECT clientRect, winRect;
+
+            /* Get style of window, or default style */
+            fghGetStyleFromWindow( fgStructure.CurrentWindow, &windowStyle, &windowExStyle );
+            /* Get client area if we have a current window, else use dummy rect */
+            /* Also get window rect (including non-client area) */
+            if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle)
+            {
+                fghGetClientArea(&clientRect,fgStructure.CurrentWindow, FALSE);
+                GetWindowRect(fgStructure.CurrentWindow->Window.Handle,&winRect);
+            }
+            else
+            {
+                SetRect(&clientRect,0,0,200,200);
+                CopyRect(&winRect,&clientRect);
+                fghComputeWindowRectFromClientArea_UseStyle(&winRect,windowStyle,windowExStyle,FALSE);
+            }
+
+            /* Calculate border width by taking width of whole window minus width of client area and divide by two
+             * NB: we assume horizontal and vertical borders have the same size, which should always be the case
+             * unless the user bypassed FreeGLUT and messed with the windowstyle himself.
+             * Once borderwidth is known, account for it when comparing height of window to height of client area.
+             * all other extra pixels are assumed to be atop the window, forming the caption.
+             */
+            borderWidth   = ((winRect.right-winRect.left)-(clientRect.right-clientRect.left))/2;
+            captionHeight = (winRect.bottom-winRect.top)-(clientRect.bottom-clientRect.top)-borderWidth; /* include top border in caption height */
+            
+            switch( eWhat )
+            {
+            case GLUT_WINDOW_BORDER_WIDTH:
+                return borderWidth;
+            case GLUT_WINDOW_BORDER_HEIGHT:
+                return captionHeight;
+            }
+        }
+#endif /* defined(_WIN32_WCE) */
+
+    case GLUT_DISPLAY_MODE_POSSIBLE:
+#if defined(_WIN32_WCE)
+        return 0;
+#else
+        return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
+                                    PFD_MAIN_PLANE );
+#endif /* defined(_WIN32_WCE) */
+
+
+    case GLUT_WINDOW_FORMAT_ID:
+#if !defined(_WIN32_WCE)
+        if( fgStructure.CurrentWindow != NULL )
+            return GetPixelFormat( fgStructure.CurrentWindow->Window.pContext.Device );
+#endif /* defined(_WIN32_WCE) */
+        return 0;
+
+    default:
+        fgWarning( "glutGet(): missing enum handle %d", eWhat );
+        break;
+    }
+
+	return -1;
+}
+
+
+int fgPlatformGlutDeviceGet ( GLenum eWhat )
+{
+    switch( eWhat )
+    {
+    case GLUT_HAS_KEYBOARD:
+        /*
+         * Win32 is assumed a keyboard, and this cannot be queried,
+         * except for WindowsCE.
+         */
+#if defined(_WIN32_CE)
+        return ( GetKeyboardStatus() & KBDI_KEYBOARD_PRESENT ) ? 1 : 0;
+#   if FREEGLUT_LIB_PRAGMAS
+#       pragma comment (lib,"Kbdui.lib")
+#   endif
+
+#else
+        return 1;
+#endif
+
+    case GLUT_HAS_MOUSE:
+        /*
+         * MS Windows can be booted without a mouse.
+         */
+        return GetSystemMetrics( SM_MOUSEPRESENT );
+
+    case GLUT_NUM_MOUSE_BUTTONS:
+#  if defined(_WIN32_WCE)
+        return 1;
+#  else
+        return GetSystemMetrics( SM_CMOUSEBUTTONS );
+#  endif
+
+    default:
+        fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
+        return -1;
+        break;
+    }
+}
+
+/*
+ * This is for querying the number of supported auxiliary or multisample
+ * buffers for a (the current?) display mode.
+ * see http://old.nabble.com/-GLX--glutGetModeValues-to13514723.html#a13514723
+ * Not currently implemented, but we should be able to query the relevant
+ * info using
+ * http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+ * (if supported on the executing machine!)
+ */
+int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size)
+{
+  *size = 0;
+  return NULL;
+}