diff mupdf-source/thirdparty/freeglut/src/fg_display.c @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/thirdparty/freeglut/src/fg_display.c	Mon Sep 15 11:43:07 2025 +0200
@@ -0,0 +1,104 @@
+/*
+ * fg_display.c
+ *
+ * Display message posting, context buffer swapping.
+ *
+ * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
+ * Written by Pawel W. Olszta, <olszta@sourceforge.net>
+ * Creation date: Fri Dec 3 1999
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "fg_internal.h"
+
+
+/* Function prototypes */
+extern void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow );
+
+
+/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
+
+/*
+ * Marks the current window to have the redisplay performed when possible...
+ */
+void FGAPIENTRY glutPostRedisplay( void )
+{
+    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
+    if ( ! fgStructure.CurrentWindow )
+	{
+      fgError ( " ERROR:  Function <%s> called"
+                " with no current window defined.", "glutPostRedisplay" ) ;
+	}
+
+    fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK;
+}
+
+/*
+ * Swaps the buffers for the current window (if any)
+ */
+void FGAPIENTRY glutSwapBuffers( void )
+{
+    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSwapBuffers" );
+    FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSwapBuffers" );
+
+    /*
+     * "glXSwapBuffers" already performs an implicit call to "glFlush". What
+     * about "SwapBuffers"?
+     */
+    glFlush( );
+    if( ! fgStructure.CurrentWindow->Window.DoubleBuffered )
+        return;
+
+    fgPlatformGlutSwapBuffers( &fgDisplay.pDisplay, fgStructure.CurrentWindow );
+
+    /* GLUT_FPS env var support */
+    if( fgState.FPSInterval )
+    {
+        GLint t = glutGet( GLUT_ELAPSED_TIME );
+        fgState.SwapCount++;
+        if( fgState.SwapTime == 0 )
+            fgState.SwapTime = t;
+        else if( t - fgState.SwapTime > fgState.FPSInterval )
+        {
+            float time = 0.001f * ( t - fgState.SwapTime );
+            float fps = ( float )fgState.SwapCount / time;
+            fprintf( stderr,
+                     "freeglut: %d frames in %.2f seconds = %.2f FPS\n",
+                     fgState.SwapCount, time, fps );
+            fgState.SwapTime = t;
+            fgState.SwapCount = 0;
+        }
+    }
+}
+
+/*
+ * Mark appropriate window to be displayed
+ */
+void FGAPIENTRY glutPostWindowRedisplay( int windowID )
+{
+    SFG_Window* window;
+
+    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostWindowRedisplay" );
+    window = fgWindowByID( windowID );
+    freeglut_return_if_fail( window );
+    window->State.WorkMask |= GLUT_DISPLAY_WORK;
+}
+
+/*** END OF FILE ***/