diff mupdf-source/thirdparty/freeglut/src/android/fg_init_android.c @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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+++ b/mupdf-source/thirdparty/freeglut/src/android/fg_init_android.c	Mon Sep 15 11:43:07 2025 +0200
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+/*
+ * fg_init_android.c
+ *
+ * Various freeglut initialization functions.
+ *
+ * Copyright (C) 2012  Sylvain Beucler
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "fg_internal.h"
+#include "fg_init.h"
+#include "egl/fg_init_egl.h"
+
+void fgPlatformInitialize()
+{
+  fghPlatformInitializeEGL();
+
+  /* Get start time */
+  fgState.Time = fgSystemTime();
+
+  fgState.Initialised = GL_TRUE;
+}
+
+void fgPlatformCloseDisplay()
+{
+  fghPlatformCloseDisplayEGL();
+}
+
+/**
+ * Close joystick and serial input devices
+ */
+void fgPlatformDeinitialiseInputDevices ( void )
+{
+    fghCloseInputDevices ();
+    fgState.JoysticksInitialised = GL_FALSE;
+    fgState.InputDevsInitialised = GL_FALSE;
+}