Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/freeglut/progs/demos/Fractals_random/fractals_random.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/freeglut/progs/demos/Fractals_random/fractals_random.c Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,393 @@ +/* fractals_random.c */ +/* This demo shows a single-buffering "freeglut" example. */ + +/* + * Program to draw a fractal by Michael Barnsley's stochastic algorithm. + * Algorithm: + * (1) Define the affine transformations (of the form r(i+1) = A r(i) + b ) + * (2) Find the stationary point for the first transformation + * (3) To draw: + * - Pick a random integer between 1 and the number of transformations (inclusive) + * - Send the current point through the transformation to create the new current point + * - Plot the new current point + */ + +/* + * User Commands: + * PgUp, PgDn - increase/decrease scaling + * Arrow keys - translate viewing section + * r - reset view + * Escape - quit + */ + +#include <GL/freeglut.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#define FGH_PI 3.14159265358979323846 +#ifdef _MSC_VER +/* DUMP MEMORY LEAKS */ +#include <crtdbg.h> +#endif + +typedef struct +{ + double a00, a01, a10, a11 ; /* Transformation matrix */ + double b0, b1 ; /* Constant vector added on */ + double statx, staty ; /* Coordinates of the stationary point */ +} +AffineTrans ; + +/* Number of levels to draw the fractal */ +static int num_levels = 0 ; + +/* The definition of the fractal */ +static int num_trans ; +static AffineTrans *affine ; + +/* the window title */ +char window_title [ 80 ] ; + +/* The amount the view is translated */ +double xwin = 0.0, ywin = 0.0 ; +double scale_factor = 1.0 ; + +/* The current point */ +double current_x = 0.0, current_y = 0.0 ; + +/* Signals when a glClear is needed */ +static GLboolean needClear = GL_TRUE; + +static void draw_level ( int num, double m00, double m01, double m10, double m11, double n0, double n1 ) +{ + /* Draw a fractal transformed by "M", "N" as passed in */ + int i ; + + for ( i = 0; i < 10; i++ ) + { + int random = ( rand( ) >> 10 ) % num_trans; + double new_x = affine[random].a00 * current_x + affine[random].a01 * current_y + affine[random].b0 ; + double new_y = affine[random].a10 * current_x + affine[random].a11 * current_y + affine[random].b1 ; + + glVertex2d ( new_x, new_y ) ; + current_x = new_x ; + current_y = new_y ; + } +} + +static void +Display(void) +{ + if (needClear) { + glClear(GL_COLOR_BUFFER_BIT); + needClear = GL_FALSE; + } + + /* the curve */ + glPushMatrix(); + glScaled(2.5, 2.5, 2.5); + + glColor4f(0.0, 0.0, 0.0, 1.0); + glBegin ( GL_POINTS ) ; + draw_level ( num_levels, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0 ); + glEnd () ; + + glPopMatrix(); + + glFlush(); + glutPostRedisplay(); /* Needed so that this function will be called again */ +} + +static void +Reshape(int width, int height) +{ + float ar; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + ar = (float) width / (float) height; + if( ar > 1 ) + glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); + else + glFrustum(-1.0, 1.0, -1/ar, 1/ar, 2.0, 100.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + xwin = -1.0 ; + ywin = 0.0 ; + glTranslated(xwin, ywin, -5.0); + needClear = GL_TRUE; +} + +static void +Key(unsigned char key, int x, int y) +{ + int changed_settings = 1; + + switch (key) { + case 27: /* Escape key */ + glutLeaveMainLoop (); + break; + + case 'r' : case 'R' : + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + xwin = -1.0 ; + ywin = 0.0 ; + glTranslated(xwin, ywin, -5.0); + break ; + + default: + changed_settings = 0; + break; + } + if (changed_settings) + needClear = GL_TRUE; + glutPostRedisplay(); +} + +static void +Special(int key, int x, int y) +{ + int changed_settings = 1; + + switch (key) { + case GLUT_KEY_UP : + glMatrixMode(GL_MODELVIEW); + ywin += 0.1 * scale_factor ; + glTranslated(0.0, 0.1 * scale_factor, 0.0); + break ; + + case GLUT_KEY_DOWN : + glMatrixMode(GL_MODELVIEW); + ywin -= 0.1 * scale_factor ; + glTranslated(0.0, -0.1 * scale_factor, 0.0); + break ; + + case GLUT_KEY_LEFT : + glMatrixMode(GL_MODELVIEW); + xwin -= 0.1 * scale_factor ; + glTranslated(-0.1 * scale_factor, 0.0, 0.0); + break ; + + case GLUT_KEY_RIGHT : + glMatrixMode(GL_MODELVIEW); + xwin += 0.1 * scale_factor ; + glTranslated(0.1 * scale_factor, 0.0, 0.0); + break ; + + case GLUT_KEY_PAGE_UP : + glMatrixMode(GL_MODELVIEW); + glTranslated ( -xwin, -ywin, 0.0 ) ; + glScaled(1.25, 1.25, 1.25); + glTranslated ( xwin, ywin, 0.0 ) ; + scale_factor *= 0.8 ; + break ; + + case GLUT_KEY_PAGE_DOWN : + glMatrixMode(GL_MODELVIEW); + glTranslated ( -xwin, -ywin, 0.0 ) ; + glScaled(0.8, 0.8, 0.8); + glTranslated ( xwin, ywin, 0.0 ) ; + scale_factor *= 1.25 ; + break ; + + default: + changed_settings = 0; + break; + } + if (changed_settings) + needClear = GL_TRUE; + + glutPostRedisplay(); +} + + +static int mouse_x = 0, mouse_y = 0 ; +static int button_down = GLUT_DOWN ; + +static void +Mouse ( int button, int updown, int x, int y ) +{ + button_down = updown ; + + if ( updown == GLUT_DOWN ) + { + mouse_x = x ; + mouse_y = y ; + } +} + +static void +MouseMotion ( int x, int y ) +{ + int window_width = glutGet ( GLUT_WINDOW_WIDTH ) ; + int window_height = glutGet ( GLUT_WINDOW_HEIGHT ) ; + int window_size = ( window_width < window_height ) ? window_width : window_height ; + + double delta_x = 5.0 * (double)(x - mouse_x) / (double)(window_size) ; + double delta_y = 5.0 * (double)(y - mouse_y) / (double)(window_size) ; + + xwin += delta_x * scale_factor ; + ywin -= delta_y * scale_factor ; + glMatrixMode ( GL_MODELVIEW ) ; + glTranslated ( delta_x * scale_factor, -delta_y * scale_factor, 0.0 ) ; + + needClear = GL_TRUE; + glutPostRedisplay(); + + mouse_x = x ; + mouse_y = y ; +} + +static void +MouseWheel ( int wheel_number, int direction, int x, int y ) +{ + double scale = ( direction > 0 ) ? 1.25 : 0.8 ; + + glMatrixMode ( GL_MODELVIEW ) ; + glTranslated ( -xwin, -ywin, 0.0 ) ; + glScaled ( scale, scale, scale ) ; + glTranslated ( xwin, ywin, 0.0 ) ; + scale_factor /= scale ; + + needClear = GL_TRUE; + glutPostRedisplay(); +} + + +static void +checkedFGets ( char *s, int size, FILE *stream ) +{ + if ( fgets ( s, size, stream ) == NULL ) { + fprintf ( stderr, "fgets failed\n"); + exit ( EXIT_FAILURE ); + } +} + + +void readConfigFile ( char *fnme ) +{ + FILE *fptr = fopen ( fnme, "rt" ) ; + int i ; + char inputline [ 256 ] ; + + if ( fptr ) + { + /* Read a header line */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + + /* Read a comment line */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + + /* Read the window title */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + /* We assume here that this line will not exceed 79 characters plus a + newline (window_title is 80 characters long). That'll cause a buffer + overflow. For a simple program like this, though, we're letting it + slide! + */ + sscanf ( inputline, "%[a-zA-Z0-9!@#$%^&*()+=/\\_-\" ]", window_title ) ; + + /* Read a comment line */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + + /* Read the number of affine transformations */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + sscanf ( inputline, "%d", &num_trans ) ; + + affine = (AffineTrans *)malloc ( num_trans * sizeof(AffineTrans) ) ; + + /* Read a comment line */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + + for ( i = 0; i < num_trans; i++ ) + { + /* Read an affine transformation definition */ + checkedFGets ( inputline, sizeof ( inputline ), fptr ) ; + sscanf ( inputline, "%lf %lf %lf %lf %lf %lf", &affine[i].a00, &affine[i].a01, + &affine[i].a10, &affine[i].a11, &affine[i].b0, &affine[i].b1 ) ; + } + } + else /* No data file, set a default */ + { + printf ( "ERROR opening file <%s>\n", fnme ) ; + strcpy ( window_title, "Koch Snowflake" ) ; + num_trans = 4 ; + affine = (AffineTrans *)malloc ( num_trans * sizeof(AffineTrans) ) ; + affine[0].a00 = 1/3. ; affine[0].a01 = 0.00 ; affine[0].a10 = 0.00 ; affine[0].a11 = 1/3. ; + affine[0].b0 = 0.0 ; affine[0].b1 = 0.0 ; + + affine[1].a00 = 1/6. ; affine[1].a01 = -1/3.*sin(FGH_PI/3.) ; affine[1].a10 = 1/3.*sin(FGH_PI/3.) ; affine[1].a11 = 1/6. ; + affine[1].b0 = 1/3. ; affine[1].b1 = 0.0 ; + + affine[2].a00 = 1/6. ; affine[2].a01 = -1/3.*sin(-FGH_PI/3.) ; affine[2].a10 = 1/3.*sin(-FGH_PI/3.) ; affine[2].a11 = 1/6. ; + affine[2].b0 = 0.5 ; affine[2].b1 = sqrt(3)/6. ; + + affine[3].a00 = 1/3. ; affine[3].a01 = 0.00 ; affine[3].a10 = 0.00 ; affine[3].a11 = 1/3. ; + affine[3].b0 = 2/3. ; affine[3].b1 = 0.0 ; + } + + for ( i = 0; i < num_trans; i++ ) + { + double m00, m01, m10, m11 ; /* Matrix "I" minus "A" */ + double determ ; /* Determinant of this matrix */ + + /* Calculate the stationary point */ + + m00 = 1.0 - affine[i].a00 ; + m01 = - affine[i].a01 ; + m10 = - affine[i].a10 ; + m11 = 1.0 - affine[i].a11 ; + + determ = m00 * m11 - m01 * m10 ; + + if ( fabs ( determ ) > 1.e-6 ) + { + affine[i].statx = ( m11 * affine[i].b0 - m01 * affine[i].b1 ) / determ ; + affine[i].staty = ( -m10 * affine[i].b0 + m00 * affine[i].b1 ) / determ ; + } + else + affine[i].statx = affine[i].staty = 0.0 ; + } +} + +int +main(int argc, char *argv[]) +{ + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE ); + + glutInitWindowSize(500, 250); + glutInitWindowPosition ( 140, 140 ) ; + glutInit(&argc, argv); + + if ( argc > 1 ) + readConfigFile ( argv[1] ) ; + else + readConfigFile ( "fractals.dat" ) ; + + glutCreateWindow( window_title ); + + glClearColor(1.0, 1.0, 1.0, 1.0); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(Special); + glutDisplayFunc(Display); + glutMouseFunc(Mouse); + glutMotionFunc(MouseMotion); + glutMouseWheelFunc(MouseWheel); + + glutMainLoop(); + + printf ( "Back from the 'freeglut' main loop\n" ) ; + + free ( affine ) ; + +#ifdef _MSC_VER + /* DUMP MEMORY LEAK INFORMATION */ + _CrtDumpMemoryLeaks () ; +#endif + + return 0; /* ANSI C requires main to return int. */ +}
