Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/source/fitz/halftone.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
| parents | |
| children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/source/fitz/halftone.c Mon Sep 15 11:43:07 2025 +0200 @@ -0,0 +1,655 @@ +// Copyright (C) 2004-2025 Artifex Software, Inc. +// +// This file is part of MuPDF. +// +// MuPDF is free software: you can redistribute it and/or modify it under the +// terms of the GNU Affero General Public License as published by the Free +// Software Foundation, either version 3 of the License, or (at your option) +// any later version. +// +// MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY +// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more +// details. +// +// You should have received a copy of the GNU Affero General Public License +// along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html> +// +// Alternative licensing terms are available from the licensor. +// For commercial licensing, see <https://www.artifex.com/> or contact +// Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco, +// CA 94129, USA, for further information. + +#include "mupdf/fitz.h" + +#include <assert.h> + +struct fz_halftone +{ + int refs; + int n; + fz_pixmap *comp[1]; +}; + +static fz_halftone * +fz_new_halftone(fz_context *ctx, int comps) +{ + fz_halftone *ht; + int i; + + ht = Memento_label(fz_malloc(ctx, sizeof(fz_halftone) + (comps-1)*sizeof(fz_pixmap *)), "fz_halftone"); + ht->refs = 1; + ht->n = comps; + for (i = 0; i < comps; i++) + ht->comp[i] = NULL; + + return ht; +} + +fz_halftone * +fz_keep_halftone(fz_context *ctx, fz_halftone *ht) +{ + return fz_keep_imp(ctx, ht, &ht->refs); +} + +void +fz_drop_halftone(fz_context *ctx, fz_halftone *ht) +{ + int i; + if (fz_drop_imp(ctx, ht, &ht->refs)) + { + for (i = 0; i < ht->n; i++) + fz_drop_pixmap(ctx, ht->comp[i]); + fz_free(ctx, ht); + } +} + +/* Default mono halftone, lifted from Ghostscript. */ +/* The 0x00 entry has been changed to 0x01 to avoid problems with white + * pixels appearing in the output; as we use < 0 should not appear in the + * array. I think that gs scales this slightly and hence never actually uses + * the raw values here. */ +static unsigned char mono_ht[] = +{ + 0x0E, 0x8E, 0x2E, 0xAE, 0x06, 0x86, 0x26, 0xA6, 0x0C, 0x8C, 0x2C, 0xAC, 0x04, 0x84, 0x24, 0xA4, + 0xCE, 0x4E, 0xEE, 0x6E, 0xC6, 0x46, 0xE6, 0x66, 0xCC, 0x4C, 0xEC, 0x6C, 0xC4, 0x44, 0xE4, 0x64, + 0x3E, 0xBE, 0x1E, 0x9E, 0x36, 0xB6, 0x16, 0x96, 0x3C, 0xBC, 0x1C, 0x9C, 0x34, 0xB4, 0x14, 0x94, + 0xFE, 0x7E, 0xDE, 0x5E, 0xF6, 0x76, 0xD6, 0x56, 0xFC, 0x7C, 0xDC, 0x5C, 0xF4, 0x74, 0xD4, 0x54, + 0x01, 0x81, 0x21, 0xA1, 0x09, 0x89, 0x29, 0xA9, 0x03, 0x83, 0x23, 0xA3, 0x0B, 0x8B, 0x2B, 0xAB, + 0xC1, 0x41, 0xE1, 0x61, 0xC9, 0x49, 0xE9, 0x69, 0xC3, 0x43, 0xE3, 0x63, 0xCB, 0x4B, 0xEB, 0x6B, + 0x31, 0xB1, 0x11, 0x91, 0x39, 0xB9, 0x19, 0x99, 0x33, 0xB3, 0x13, 0x93, 0x3B, 0xBB, 0x1B, 0x9B, + 0xF1, 0x71, 0xD1, 0x51, 0xF9, 0x79, 0xD9, 0x59, 0xF3, 0x73, 0xD3, 0x53, 0xFB, 0x7B, 0xDB, 0x5B, + 0x0D, 0x8D, 0x2D, 0xAD, 0x05, 0x85, 0x25, 0xA5, 0x0F, 0x8F, 0x2F, 0xAF, 0x07, 0x87, 0x27, 0xA7, + 0xCD, 0x4D, 0xED, 0x6D, 0xC5, 0x45, 0xE5, 0x65, 0xCF, 0x4F, 0xEF, 0x6F, 0xC7, 0x47, 0xE7, 0x67, + 0x3D, 0xBD, 0x1D, 0x9D, 0x35, 0xB5, 0x15, 0x95, 0x3F, 0xBF, 0x1F, 0x9F, 0x37, 0xB7, 0x17, 0x97, + 0xFD, 0x7D, 0xDD, 0x5D, 0xF5, 0x75, 0xD5, 0x55, 0xFF, 0x7F, 0xDF, 0x5F, 0xF7, 0x77, 0xD7, 0x57, + 0x02, 0x82, 0x22, 0xA2, 0x0A, 0x8A, 0x2A, 0xAA, 0x01 /*0x00*/, 0x80, 0x20, 0xA0, 0x08, 0x88, 0x28, 0xA8, + 0xC2, 0x42, 0xE2, 0x62, 0xCA, 0x4A, 0xEA, 0x6A, 0xC0, 0x40, 0xE0, 0x60, 0xC8, 0x48, 0xE8, 0x68, + 0x32, 0xB2, 0x12, 0x92, 0x3A, 0xBA, 0x1A, 0x9A, 0x30, 0xB0, 0x10, 0x90, 0x38, 0xB8, 0x18, 0x98, + 0xF2, 0x72, 0xD2, 0x52, 0xFA, 0x7A, 0xDA, 0x5A, 0xF0, 0x70, 0xD0, 0x50, 0xF8, 0x78, 0xD8, 0x58 +}; + +fz_halftone *fz_default_halftone(fz_context *ctx, int num_comps) +{ + fz_halftone *ht = fz_new_halftone(ctx, num_comps); + + fz_try(ctx) + { + int i; + for (i = 0; i < num_comps; i++) + ht->comp[i] = fz_new_pixmap_with_data(ctx, NULL, 16, 16, NULL, 1, 16, mono_ht); + } + fz_catch(ctx) + { + fz_drop_halftone(ctx, ht); + fz_rethrow(ctx); + } + + return ht; +} + +/* Finally, code to actually perform halftoning. */ +static void make_ht_line(unsigned char *buf, fz_halftone *ht, int x, int y, int w) +{ + int k, n; + n = ht->n; + for (k = 0; k < n; k++) + { + fz_pixmap *tile = ht->comp[k]; + unsigned char *b = buf++; + unsigned char *t; + unsigned char *tbase; + int px = x + tile->x; + int py = y + tile->y; + int tw = tile->w; + int th = tile->h; + int w2 = w; + int len; + px = px % tw; + if (px < 0) + px += tw; + py = py % th; + if (py < 0) + py += th; + + assert(tile->n == 1); + + /* Left hand section; from x to tile width */ + tbase = tile->samples + (unsigned int)(py * tw); + t = tbase + px; + len = tw - px; + if (len > w2) + len = w2; + w2 -= len; + while (len--) + { + *b = *t++; + b += n; + } + + /* Centre section - complete copies */ + w2 -= tw; + while (w2 >= 0) + { + len = tw; + t = tbase; + while (len--) + { + *b = *t++; + b += n; + } + w2 -= tw; + } + w2 += tw; + + /* Right hand section - stragglers */ + t = tbase; + while (w2--) + { + *b = *t++; + b += n; + } + } +} + +/* Inner mono thresholding code */ +typedef void (threshold_fn)(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len); + +#ifdef ARCH_ARM +static void +do_threshold_1(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +__attribute__((naked)); + +static void +do_threshold_1(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +{ + asm volatile( + ENTER_ARM + // Store one more reg that required to keep double stack alignment + ".syntax unified\n" + "stmfd r13!,{r4-r7,r9,r14} \n" + "@ r0 = ht_line \n" + "@ r1 = pixmap \n" + "@ r2 = out \n" + "@ r3 = w \n" + "@ <> = ht_len \n" + "ldr r9, [r13,#6*4] @ r9 = ht_len \n" + "subs r3, r3, #7 @ r3 = w -= 7 \n" + "ble 2f @ while (w > 0) { \n" + "mov r12,r9 @ r12= l = ht_len \n" + "b 1f \n" + "9: \n" + "strb r14,[r2], #1 @ *out++ = 0 \n" + "subs r12,r12,#8 @ r12 = l -= 8 \n" + "moveq r12,r9 @ if(l==0) l = ht_len \n" + "subeq r0, r0, r9 @ ht_line -= l \n" + "subs r3, r3, #8 @ w -= 8 \n" + "ble 2f @ } \n" + "1: \n" + "ldr r14,[r1], #4 @ r14= pixmap[0..3] \n" + "ldr r5, [r1], #4 @ r5 = pixmap[4..7] \n" + "ldrb r4, [r0], #8 @ r0 = ht_line += 8 \n" + "adds r14,r14,#1 @ set eq iff r14=-1 \n" + "addseq r5, r5, #1 @ set eq iff r14=r5=-1 \n" + "beq 9b @ white \n" + "ldrb r5, [r1, #-8] @ r5 = pixmap[0] \n" + "ldrb r6, [r0, #-7] @ r6 = ht_line[1] \n" + "ldrb r7, [r1, #-7] @ r7 = pixmap[1] \n" + "mov r14,#0 @ r14= h = 0 \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x80 @ h |= 0x80 \n" + "ldrb r4, [r0, #-6] @ r4 = ht_line[2] \n" + "ldrb r5, [r1, #-6] @ r5 = pixmap[2] \n" + "cmp r7, r6 @ if (r7 < r6) \n" + "orrlt r14,r14,#0x40 @ h |= 0x40 \n" + "ldrb r6, [r0, #-5] @ r6 = ht_line[3] \n" + "ldrb r7, [r1, #-5] @ r7 = pixmap[3] \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x20 @ h |= 0x20 \n" + "ldrb r4, [r0, #-4] @ r4 = ht_line[4] \n" + "ldrb r5, [r1, #-4] @ r5 = pixmap[4] \n" + "cmp r7, r6 @ if (r7 < r6) \n" + "orrlt r14,r14,#0x10 @ h |= 0x10 \n" + "ldrb r6, [r0, #-3] @ r6 = ht_line[5] \n" + "ldrb r7, [r1, #-3] @ r7 = pixmap[5] \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x08 @ h |= 0x08 \n" + "ldrb r4, [r0, #-2] @ r4 = ht_line[6] \n" + "ldrb r5, [r1, #-2] @ r5 = pixmap[6] \n" + "cmp r7, r6 @ if (r7 < r6) \n" + "orrlt r14,r14,#0x04 @ h |= 0x04 \n" + "ldrb r6, [r0, #-1] @ r6 = ht_line[7] \n" + "ldrb r7, [r1, #-1] @ r7 = pixmap[7] \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x02 @ h |= 0x02 \n" + "cmp r7, r6 @ if (r7 < r6) \n" + "orrlt r14,r14,#0x01 @ h |= 0x01 \n" + "subs r12,r12,#8 @ r12 = l -= 8 \n" + "strb r14,[r2], #1 @ *out++ = h \n" + "moveq r12,r9 @ if(l==0) l = ht_len \n" + "subeq r0, r0, r9 @ ht_line -= l \n" + "subs r3, r3, #8 @ w -= 8 \n" + "bgt 1b @ } \n" + "2: \n" + "adds r3, r3, #7 @ w += 7 \n" + "ble 4f @ if (w >= 0) { \n" + "ldrb r4, [r0], #1 @ r4 = ht_line[0] \n" + "ldrb r5, [r1], #1 @ r5 = pixmap[0] \n" + "mov r14, #0 @ r14= h = 0 \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x80 @ h |= 0x80 \n" + "cmp r3, #1 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[1] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[1] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x40 @ h |= 0x40 \n" + "cmp r3, #2 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[2] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[2] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x20 @ h |= 0x20 \n" + "cmp r3, #3 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[3] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[3] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x10 @ h |= 0x10 \n" + "cmp r3, #4 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[4] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[4] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x08 @ h |= 0x08 \n" + "cmp r3, #5 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[5] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[5] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x04 @ h |= 0x04 \n" + "cmp r3, #6 @ \n" + "ldrbgt r4, [r0], #1 @ r6 = ht_line[6] \n" + "ldrbgt r5, [r1], #1 @ r7 = pixmap[6] \n" + "ble 3f @ \n" + "cmp r5, r4 @ if (r5 < r4) \n" + "orrlt r14,r14,#0x02 @ h |= 0x02 \n" + "3: \n" + "strb r14,[r2] @ *out = h \n" + "4: \n" + "ldmfd r13!,{r4-r7,r9,PC} @ pop, return to thumb \n" + ENTER_THUMB + ); +} +#else +static void do_threshold_1(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +{ + int h; + int l = ht_len; + + w -= 7; + while (w > 0) + { + h = 0; + if (pixmap[0] < ht_line[0]) + h |= 0x80; + if (pixmap[1] < ht_line[1]) + h |= 0x40; + if (pixmap[2] < ht_line[2]) + h |= 0x20; + if (pixmap[3] < ht_line[3]) + h |= 0x10; + if (pixmap[4] < ht_line[4]) + h |= 0x08; + if (pixmap[5] < ht_line[5]) + h |= 0x04; + if (pixmap[6] < ht_line[6]) + h |= 0x02; + if (pixmap[7] < ht_line[7]) + h |= 0x01; + pixmap += 8; + ht_line += 8; + l -= 8; + if (l == 0) + { + l = ht_len; + ht_line -= ht_len; + } + *out++ = h; + w -= 8; + } + if (w > -7) + { + h = 0; + if (pixmap[0] < ht_line[0]) + h |= 0x80; + if (w > -6 && pixmap[1] < ht_line[1]) + h |= 0x40; + if (w > -5 && pixmap[2] < ht_line[2]) + h |= 0x20; + if (w > -4 && pixmap[3] < ht_line[3]) + h |= 0x10; + if (w > -3 && pixmap[4] < ht_line[4]) + h |= 0x08; + if (w > -2 && pixmap[5] < ht_line[5]) + h |= 0x04; + if (w > -1 && pixmap[6] < ht_line[6]) + h |= 0x02; + *out++ = h; + } +} +#endif + +/* + Note that the tests in do_threshold_4 are inverted compared to those + in do_threshold_1. This is to allow for the fact that the CMYK + contone renderings have white = 0, whereas rgb, and greyscale have + white = 0xFF. Reversing these tests enables us to maintain that + BlackIs1 in bitmaps. +*/ +#ifdef ARCH_ARM +static void +do_threshold_4(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +__attribute__((naked)); + +static void +do_threshold_4(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +{ + asm volatile( + ENTER_ARM + // Store one more reg that required to keep double stack alignment + "stmfd r13!,{r4-r7,r9,r14} \n" + "@ r0 = ht_line \n" + "@ r1 = pixmap \n" + "@ r2 = out \n" + "@ r3 = w \n" + "@ <> = ht_len \n" + "ldr r9, [r13,#6*4] @ r9 = ht_len \n" + "subs r3, r3, #1 @ r3 = w -= 1 \n" + "ble 2f @ while (w > 0) { \n" + "mov r12,r9 @ r12= l = ht_len \n" + "b 1f @ \n" + "9: @ \n" + "strb r14,[r2], #1 @ *out++ = h \n" + "subs r12,r12,#2 @ r12 = l -= 2 \n" + "moveq r12,r9 @ if(l==0) l = ht_len \n" + "subeq r0, r0, r9, LSL #2 @ ht_line -= l \n" + "subs r3, r3, #2 @ w -= 2 \n" + "beq 2f @ } \n" + "blt 3f @ \n" + "1: \n" + "ldr r5, [r1], #4 @ r5 = pixmap[0..3] \n" + "ldr r7, [r1], #4 @ r7 = pixmap[4..7] \n" + "add r0, r0, #8 @ r0 = ht_line += 8 \n" + "mov r14,#0 @ r14= h = 0 \n" + "orrs r5, r5, r7 @ if (r5 | r7 == 0) \n" + "beq 9b @ white \n" + "ldrb r4, [r0, #-8] @ r4 = ht_line[0] \n" + "ldrb r5, [r1, #-8] @ r5 = pixmap[0] \n" + "ldrb r6, [r0, #-7] @ r6 = ht_line[1] \n" + "ldrb r7, [r1, #-7] @ r7 = pixmap[1] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x80 @ h |= 0x80 \n" + "ldrb r4, [r0, #-6] @ r4 = ht_line[2] \n" + "ldrb r5, [r1, #-6] @ r5 = pixmap[2] \n" + "cmp r6, r7 @ if (r6 < r7) \n" + "orrle r14,r14,#0x40 @ h |= 0x40 \n" + "ldrb r6, [r0, #-5] @ r6 = ht_line[3] \n" + "ldrb r7, [r1, #-5] @ r7 = pixmap[3] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x20 @ h |= 0x20 \n" + "ldrb r4, [r0, #-4] @ r4 = ht_line[4] \n" + "ldrb r5, [r1, #-4] @ r5 = pixmap[4] \n" + "cmp r6, r7 @ if (r6 < r7) \n" + "orrle r14,r14,#0x10 @ h |= 0x10 \n" + "ldrb r6, [r0, #-3] @ r6 = ht_line[5] \n" + "ldrb r7, [r1, #-3] @ r7 = pixmap[5] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x08 @ h |= 0x08 \n" + "ldrb r4, [r0, #-2] @ r4 = ht_line[6] \n" + "ldrb r5, [r1, #-2] @ r5 = pixmap[6] \n" + "cmp r6, r7 @ if (r6 < r7) \n" + "orrle r14,r14,#0x04 @ h |= 0x04 \n" + "ldrb r6, [r0, #-1] @ r6 = ht_line[7] \n" + "ldrb r7, [r1, #-1] @ r7 = pixmap[7] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x02 @ h |= 0x02 \n" + "cmp r6, r7 @ if (r7 < r6) \n" + "orrle r14,r14,#0x01 @ h |= 0x01 \n" + "subs r12,r12,#2 @ r12 = l -= 2 \n" + "strb r14,[r2], #1 @ *out++ = h \n" + "moveq r12,r9 @ if(l==0) l = ht_len \n" + "subeq r0, r0, r9, LSL #2 @ ht_line -= l \n" + "subs r3, r3, #2 @ w -= 2 \n" + "bgt 1b @ } \n" + "blt 3f @ \n" + "2: \n" + "ldrb r4, [r0], #1 @ r4 = ht_line[0] \n" + "ldrb r5, [r1], #1 @ r5 = pixmap[0] \n" + "mov r14, #0 @ r14= h = 0 \n" + "ldrb r6, [r0], #1 @ r6 = ht_line[1] \n" + "ldrb r7, [r1], #1 @ r7 = pixmap[1] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x80 @ h |= 0x80 \n" + "ldrb r4, [r0], #1 @ r6 = ht_line[2] \n" + "ldrb r5, [r1], #1 @ r7 = pixmap[2] \n" + "cmp r6, r7 @ if (r6 < r7) \n" + "orrle r14,r14,#0x40 @ h |= 0x40 \n" + "ldrb r6, [r0], #1 @ r6 = ht_line[1] \n" + "ldrb r7, [r1], #1 @ r7 = pixmap[3] \n" + "cmp r4, r5 @ if (r4 < r5) \n" + "orrle r14,r14,#0x20 @ h |= 0x20 \n" + "cmp r6, r7 @ if (r6 < r7) \n" + "orrle r14,r14,#0x10 @ h |= 0x10 \n" + "strb r14,[r2] @ *out = h \n" + "3: \n" + "ldmfd r13!,{r4-r7,r9,PC} @ pop, return to thumb \n" + ENTER_THUMB + ); +} +#else +static void do_threshold_4(const unsigned char * FZ_RESTRICT ht_line, const unsigned char * FZ_RESTRICT pixmap, unsigned char * FZ_RESTRICT out, int w, int ht_len) +{ + int l = ht_len; + + w--; + while (w > 0) + { + int h = 0; + if (pixmap[0] >= ht_line[0]) + h |= 0x80; + if (pixmap[1] >= ht_line[1]) + h |= 0x40; + if (pixmap[2] >= ht_line[2]) + h |= 0x20; + if (pixmap[3] >= ht_line[3]) + h |= 0x10; + if (pixmap[4] >= ht_line[4]) + h |= 0x08; + if (pixmap[5] >= ht_line[5]) + h |= 0x04; + if (pixmap[6] >= ht_line[6]) + h |= 0x02; + if (pixmap[7] >= ht_line[7]) + h |= 0x01; + *out++ = h; + l -= 2; + if (l == 0) + { + l = ht_len; + ht_line -= ht_len<<2; + } + pixmap += 8; + ht_line += 8; + w -= 2; + } + if (w == 0) + { + int h = 0; + if (pixmap[0] >= ht_line[0]) + h |= 0x80; + if (pixmap[1] >= ht_line[1]) + h |= 0x40; + if (pixmap[2] >= ht_line[2]) + h |= 0x20; + if (pixmap[3] >= ht_line[3]) + h |= 0x10; + *out = h; + } +} +#endif + +fz_bitmap *fz_new_bitmap_from_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht) +{ + return fz_new_bitmap_from_pixmap_band(ctx, pix, ht, 0); +} + +fz_bitmap *fz_new_bitmap_from_image(fz_context *ctx, fz_image *img, fz_halftone *ht) +{ + fz_pixmap *pix = fz_get_pixmap_from_image(ctx, img, NULL, NULL, NULL, NULL); + fz_bitmap *bitmap; + fz_try(ctx) + bitmap = fz_new_bitmap_from_pixmap_band(ctx, pix, ht, 0); + fz_always(ctx) + fz_drop_pixmap(ctx, pix); + fz_catch(ctx) + fz_rethrow(ctx); + return bitmap; +} + + +void fz_invert_bitmap(fz_context *ctx, fz_bitmap *bmp) +{ + unsigned char *s = bmp->samples; + int w, h, w2 = (bmp->w+7)>>3; + + for (h = bmp->h; h > 0; h--) + { + unsigned char *t = s; + for (w = w2; w > 0; w--) + *t++ ^= 255; + s += bmp->stride; + } +} + +/* TAOCP, vol 2, p337 */ +static int gcd(int u, int v) +{ + int r; + + do + { + if (v == 0) + return u; + r = u % v; + u = v; + v = r; + } + while (1); +} + +fz_bitmap *fz_new_bitmap_from_pixmap_band(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht, int band_start) +{ + fz_bitmap *out = NULL; + unsigned char *ht_line = NULL; + unsigned char *o, *p; + int w, h, x, y, n, pstride, ostride, lcm, i, alpha; + fz_halftone *ht_ = NULL; + threshold_fn *thresh; + + fz_var(ht_line); + + if (!pix) + return NULL; + + n = pix->n; + alpha = pix->alpha; + + /* Treat alpha only as greyscale */ + if (n == 1 && alpha) + alpha = 0; + n -= alpha; + + if (alpha != 0) + fz_throw(ctx, FZ_ERROR_ARGUMENT, "pixmap may not have alpha channel to convert to bitmap"); + + switch(n) + { + case 1: + thresh = do_threshold_1; + break; + case 4: + thresh = do_threshold_4; + break; + default: + fz_throw(ctx, FZ_ERROR_ARGUMENT, "pixmap must be grayscale or CMYK to convert to bitmap"); + } + + if (ht == NULL) + ht_ = ht = fz_default_halftone(ctx, n); + + /* Find the minimum length for the halftone line. This + * is the LCM of the halftone lengths and 8. (We need a + * multiple of 8 for the unrolled threshold routines - if + * we ever use SSE, we may need longer.) We use the fact + * that LCM(a,b) = a * b / GCD(a,b) and use euclids + * algorithm. + */ + lcm = 8; + for (i = 0; i < ht->n; i++) + { + w = ht->comp[i]->w; + lcm = lcm / gcd(lcm, w) * w; + } + + fz_try(ctx) + { + ht_line = fz_malloc(ctx, lcm * (size_t)n); + out = fz_new_bitmap(ctx, pix->w, pix->h, n, pix->xres, pix->yres); + o = out->samples; + p = pix->samples; + + h = pix->h; + x = pix->x; + y = pix->y + band_start; + w = pix->w; + ostride = out->stride; + pstride = pix->stride; + while (h--) + { + make_ht_line(ht_line, ht, x, y++, lcm); + thresh(ht_line, p, o, w, lcm); + o += ostride; + p += pstride; + } + } + fz_always(ctx) + { + fz_drop_halftone(ctx, ht_); + fz_free(ctx, ht_line); + } + fz_catch(ctx) + fz_rethrow(ctx); + + return out; +}
