Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/thirdparty/freeglut/src/blackberry/fg_init_blackberry.c @ 3:2c135c81b16c
MERGE: upstream PyMuPDF 1.26.4 with MuPDF 1.26.7
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:44:09 +0200 |
| parents | b50eed0cc0ef |
| children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/thirdparty/freeglut/src/blackberry/fg_init_blackberry.c Mon Sep 15 11:44:09 2025 +0200 @@ -0,0 +1,107 @@ +/* + * fg_init_blackberry.c + * + * Various freeglut initialization functions. + * + * Copyright (C) 2012 Sylvain Beucler + * Copyright (C) 2013 Vincent Simonetti + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <GL/freeglut.h> +#include "fg_internal.h" +#include "fg_init.h" +#include "egl/fg_init_egl.h" +#include <bps/bps.h> +#include <screen/screen.h> + +void fgPlatformInitialize() +{ + bps_initialize(); + + fghPlatformInitializeEGL(); + + /* Prepare for screen events */ + fgDisplay.pDisplay.event = NULL; + fgDisplay.pDisplay.screenContext = NULL; + + /* Create window */ + if (screen_create_context(&fgDisplay.pDisplay.screenContext, 0)) { + fgError("Could not create screen context"); + return; + } + + /* Get screen size */ + int displayCount; + screen_display_t* displays; + int vals[2]; + if(screen_get_context_property_iv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DISPLAY_COUNT, &displayCount)) { + fgWarning("Could not get display count. Screen size not determined and will be left at default values"); + } else if(displayCount >= 1) { + displays = (screen_display_t*)calloc(displayCount, sizeof(screen_display_t)); + if(screen_get_context_property_pv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DISPLAYS, (void**)displays)) { + fgWarning("Could not get displays. Screen size not determined and will be left at default values"); + } else { + /* We only care about the first one, which is the device display */ + if(screen_get_display_property_iv(displays[0], SCREEN_PROPERTY_SIZE, vals)) { + fgWarning("Could not get display size. Values will be left at default"); + } else { + if(screen_get_display_property_iv(displays[0], SCREEN_PROPERTY_ROTATION, &displayCount) || (displayCount == 0 || displayCount == 180)) { + fgDisplay.ScreenWidth = vals[0]; + fgDisplay.ScreenHeight = vals[1]; + } else { + fgDisplay.ScreenWidth = vals[1]; + fgDisplay.ScreenHeight = vals[0]; + } + } + if(screen_get_display_property_iv(displays[0], SCREEN_PROPERTY_PHYSICAL_SIZE, vals)) { + fgWarning("Could not get physical display size. Values will be left at default"); + } else { + fgDisplay.ScreenWidthMM = vals[0]; + fgDisplay.ScreenHeightMM = vals[1]; + } + } + free(displays); + } + + /* Get start time */ + fgState.Time = fgSystemTime(); + + fgState.Initialised = GL_TRUE; +} + +void fgPlatformCloseDisplay() +{ + fghPlatformCloseDisplayEGL(); + + screen_destroy_context(fgDisplay.pDisplay.screenContext); + fgDisplay.pDisplay.screenContext = NULL; + + bps_shutdown(); +} + +/** + * Close joystick and serial input devices + */ +void fgPlatformDeinitialiseInputDevices ( void ) +{ + fghCloseInputDevices (); + fgState.JoysticksInitialised = GL_FALSE; + fgState.InputDevsInitialised = GL_FALSE; +}
