diff mupdf-source/source/fitz/draw-imp.h @ 3:2c135c81b16c

MERGE: upstream PyMuPDF 1.26.4 with MuPDF 1.26.7
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:44:09 +0200
parents b50eed0cc0ef
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mupdf-source/source/fitz/draw-imp.h	Mon Sep 15 11:44:09 2025 +0200
@@ -0,0 +1,475 @@
+// Copyright (C) 2004-2021 Artifex Software, Inc.
+//
+// This file is part of MuPDF.
+//
+// MuPDF is free software: you can redistribute it and/or modify it under the
+// terms of the GNU Affero General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option)
+// any later version.
+//
+// MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
+// details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html>
+//
+// Alternative licensing terms are available from the licensor.
+// For commercial licensing, see <https://www.artifex.com/> or contact
+// Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco,
+// CA 94129, USA, for further information.
+
+#ifndef MUPDF_DRAW_IMP_H
+#define MUPDF_DRAW_IMP_H
+
+#define BBOX_MIN -(1<<20)
+#define BBOX_MAX (1<<20)
+
+/* divide and floor towards -inf */
+static inline int fz_idiv(int a, int b)
+{
+	return a < 0 ? (a - b + 1) / b : a / b;
+}
+
+/* divide and ceil towards inf */
+static inline int fz_idiv_up(int a, int b)
+{
+	return a < 0 ? a / b : (a + b - 1) / b;
+}
+
+#ifdef AA_BITS
+
+#define fz_aa_scale 0
+#define fz_rasterizer_aa_scale(ras) 0
+
+#if AA_BITS > 6
+#define AA_SCALE(s, x) (x)
+#define fz_aa_hscale 17
+#define fz_aa_vscale 15
+#define fz_aa_bits 8
+#define fz_aa_text_bits 8
+#define fz_rasterizer_aa_hscale(ras) 17
+#define fz_rasterizer_aa_vscale(ras) 15
+#define fz_rasterizer_aa_bits(ras) 8
+#define fz_rasterizer_aa_text_bits(ras) 8
+
+#elif AA_BITS > 4
+#define AA_SCALE(s, x) ((x * 255) >> 6)
+#define fz_aa_hscale 8
+#define fz_aa_vscale 8
+#define fz_aa_bits 6
+#define fz_aa_text_bits 6
+#define fz_rasterizer_aa_hscale(ras) 8
+#define fz_rasterizer_aa_vscale(ras) 8
+#define fz_rasterizer_aa_bits(ras) 6
+#define fz_rasterizer_aa_text_bits(ras) 6
+
+#elif AA_BITS > 2
+#define AA_SCALE(s, x) (x * 17)
+#define fz_aa_hscale 5
+#define fz_aa_vscale 3
+#define fz_aa_bits 4
+#define fz_aa_text_bits 4
+#define fz_rasterizer_aa_hscale(ras) 5
+#define fz_rasterizer_aa_vscale(ras) 3
+#define fz_rasterizer_aa_bits(ras) 4
+#define fz_rasterizer_aa_text_bits(ras) 4
+
+#elif AA_BITS > 0
+#define AA_SCALE(s, x) ((x * 255) >> 2)
+#define fz_aa_hscale 2
+#define fz_aa_vscale 2
+#define fz_aa_bits 2
+#define fz_aa_text_bits 2
+#define fz_rasterizer_aa_hscale(ras) 2
+#define fz_rasterizer_aa_vscale(ras) 2
+#define fz_rasterizer_aa_bits(ras) 2
+#define fz_rasterizer_aa_text_bits(ras) 2
+
+#else
+#define AA_SCALE(s, x) (x * 255)
+#define fz_aa_hscale 1
+#define fz_aa_vscale 1
+#define fz_aa_bits 0
+#define fz_aa_text_bits 0
+#define fz_rasterizer_aa_hscale(ras) 1
+#define fz_rasterizer_aa_vscale(ras) 1
+#define fz_rasterizer_aa_bits(ras) 0
+#define fz_rasterizer_aa_text_bits(ras) 0
+
+#endif
+#else
+
+#define AA_SCALE(scale, x) ((x * scale) >> 8)
+#define fz_aa_hscale (ctx->aa.hscale)
+#define fz_aa_vscale (ctx->aa.vscale)
+#define fz_aa_scale (ctx->aa.scale)
+#define fz_aa_bits (ctx->aa.bits)
+#define fz_aa_text_bits (ctx->aa.text_bits)
+#define fz_rasterizer_aa_hscale(ras) ((ras)->aa.hscale)
+#define fz_rasterizer_aa_vscale(ras) ((ras)->aa.vscale)
+#define fz_rasterizer_aa_scale(ras) ((ras)->aa.scale)
+#define fz_rasterizer_aa_bits(ras) ((ras)->aa.bits)
+#define fz_rasterizer_aa_text_bits(ras) ((ras)->aa.text_bits)
+
+#endif
+
+/* If AA_BITS is defined, then we assume constant N bits of antialiasing. We
+ * will attempt to provide at least that number of bits of accuracy in the
+ * antialiasing (to a maximum of 8). If it is defined to be 0 then no
+ * antialiasing is done. If it is undefined to we will leave the antialiasing
+ * accuracy as a run time choice.
+ */
+
+struct fz_overprint
+{
+	/* Bit i set -> never alter this color */
+	uint32_t mask[(FZ_MAX_COLORS+31)/32];
+};
+
+static void inline fz_set_overprint(fz_overprint *op, int i)
+{
+	op->mask[i>>5] |= 1<<(i&31);
+}
+
+static int inline fz_overprint_component(const fz_overprint *op, int i)
+{
+	return ((op->mask[i>>5]>>(i & 31)) & 1) == 0;
+}
+
+static int inline fz_overprint_required(const fz_overprint *op)
+{
+	int i;
+
+	if (op == NULL)
+		return 0;
+
+	for (i = 0; i < (FZ_MAX_COLORS+31)/32; i++)
+		if (op->mask[i] != 0)
+			return 1;
+
+	return 0;
+}
+
+typedef struct fz_rasterizer fz_rasterizer;
+
+typedef void (fz_rasterizer_drop_fn)(fz_context *ctx, fz_rasterizer *r);
+typedef int (fz_rasterizer_reset_fn)(fz_context *ctx, fz_rasterizer *r);
+typedef void (fz_rasterizer_postindex_fn)(fz_context *ctx, fz_rasterizer *r);
+typedef void (fz_rasterizer_insert_fn)(fz_context *ctx, fz_rasterizer *r, float x0, float y0, float x1, float y1, int rev);
+typedef void (fz_rasterizer_insert_rect_fn)(fz_context *ctx, fz_rasterizer *r, float fx0, float fy0, float fx1, float fy1);
+typedef void (fz_rasterizer_gap_fn)(fz_context *ctx, fz_rasterizer *r);
+typedef fz_irect *(fz_rasterizer_bound_fn)(fz_context *ctx, const fz_rasterizer *r, fz_irect *bbox);
+typedef void (fz_rasterizer_fn)(fz_context *ctx, fz_rasterizer *r, int eofill, const fz_irect *clip, fz_pixmap *pix, unsigned char *colorbv, fz_overprint *eop);
+typedef int (fz_rasterizer_is_rect_fn)(fz_context *ctx, fz_rasterizer *r);
+
+typedef struct
+{
+	fz_rasterizer_drop_fn *drop;
+	fz_rasterizer_reset_fn *reset;
+	fz_rasterizer_postindex_fn *postindex;
+	fz_rasterizer_insert_fn *insert;
+	fz_rasterizer_insert_rect_fn *rect;
+	fz_rasterizer_gap_fn *gap;
+	fz_rasterizer_fn *convert;
+	fz_rasterizer_is_rect_fn *is_rect;
+	int reusable;
+} fz_rasterizer_fns;
+
+struct fz_rasterizer
+{
+	fz_rasterizer_fns fns;
+	fz_aa_context aa;
+	fz_irect clip; /* Specified clip rectangle */
+	fz_irect bbox; /* Measured bbox of path while stroking/filling */
+};
+
+/*
+	When rasterizing a shape, we first create a rasterizer then
+	run through the edges of the shape, feeding them in.
+
+	For a fill, this is easy as we just run along the path, feeding
+	edges as we go.
+
+	For a stroke, this is trickier, as we feed in edges from
+	alternate sides of the stroke as we proceed along it. It is only
+	when we reach the end of a subpath that we know whether we need
+	an initial cap, or whether the list of edges match up.
+
+	To identify whether a given edge fed in is forward or reverse,
+	we tag it with a 'rev' value.
+
+	Consider the following simplified example:
+
+	Consider a simple path A, B, C, D, close.
+
+	+------->-------+	The outside edge of this shape is the
+	| A           B |	forward edge. This is fed into the rasterizer
+	|   +---<---+   |	in order, with rev=0.
+	|   |       |   |
+	^   v       ^   v	The inside edge of this shape is the reverse
+	|   |       |   |	edge. These edges are generated as we step
+	|   +--->---+   |	through the path in clockwise order, but
+	| D           C |	conceptually the path runs the other way.
+	+-------<-------+	These are fed into the rasterizer in clockwise
+				order, with rev=1.
+
+	Consider another path, this time an open one: A,B,C,D
+
+	+--->-------+	The outside edge of this shape is again the
+	* A       B |	forward edge. This is fed into the rasterizer
+	+---<---+   |	in order, with rev=0.
+		|   |
+		^   v	The inside edge of this shape is the reverse
+		|   |	edge. These edges are generated as we step
+	+--->---+   |	through the path in clockwise order, but
+	^ D       C |	conceptually the path runs the other way.
+	+---<-------+	These are fed into the rasterizer in clockwise
+			order, with rev=1.
+
+	At the end of the path, we realise that this is an open path, and we
+	therefore have to put caps on. The cap at 'D' is easy, because it's
+	a simple continuation of the rev=0 edge list that joins to the end
+	of the rev=1 edge list.
+
+	The cap at 'A' is trickier; it either needs to be (an) edge(s) prepended
+	to the rev=0 list or the rev=1 list. We signal this special case by
+	sending them with the special value rev=2.
+
+	The "edge" rasterizer ignores these values. The "edgebuffer" rasterizer
+	needs to use them to ensure that edges are correctly joined together
+	to allow for any part of a pixel operation.
+*/
+
+/*
+	fz_new_rasterizer: Create a new rasterizer instance.
+	This encapsulates a scan converter.
+
+	A single rasterizer instance can be used to scan convert many
+	things.
+
+	aa: The antialiasing settings to use (or NULL).
+*/
+fz_rasterizer *fz_new_rasterizer(fz_context *ctx, const fz_aa_context *aa);
+
+/*
+	fz_drop_rasterizer: Dispose of a rasterizer once
+	finished with.
+*/
+static inline void fz_drop_rasterizer(fz_context *ctx, fz_rasterizer *r)
+{
+	if (r)
+		r->fns.drop(ctx, r);
+}
+
+/*
+	fz_reset_rasterizer: Reset a rasterizer, ready to scan convert
+	a new shape.
+
+	clip: A pointer to a (device space) clipping rectangle.
+
+	Returns 1 if a indexing pass is required, or 0 if not.
+
+	After this, the edges should be 'inserted' into the rasterizer.
+*/
+int fz_reset_rasterizer(fz_context *ctx, fz_rasterizer *r, fz_irect clip);
+
+/*
+	fz_insert_rasterizer: Insert an edge into a rasterizer.
+
+	x0, y0: Initial point
+
+	x1, y1: Final point
+
+	rev: 'reverse' value, 0, 1 or 2. See above.
+*/
+static inline void fz_insert_rasterizer(fz_context *ctx, fz_rasterizer *r, float x0, float y0, float x1, float y1, int rev)
+{
+	r->fns.insert(ctx, r, x0, y0, x1, y1, rev);
+}
+
+/*
+	fz_insert_rasterizer_rect: Insert a rectangle into a rasterizer.
+
+	x0, y0: One corner of the rectangle.
+
+	x1, y1: The opposite corner of the rectangle.
+
+	The rectangle inserted is conceptually:
+		(x0,y0)->(x1,y0)->(x1,y1)->(x0,y1)->(x0,y0).
+
+	This method is only used for axis aligned rectangles,
+	and enables rasterizers to perform special 'anti-dropout'
+	processing to ensure that horizontal artifacts aren't
+	lost.
+*/
+static inline void fz_insert_rasterizer_rect(fz_context *ctx, fz_rasterizer *r, float x0, float y0, float x1, float y1)
+{
+	r->fns.rect(ctx, r, x0, y0, x1, y1);
+}
+
+/*
+	fz_gap_rasterizer: Called to indicate that there is a gap
+	in the lists of edges fed into the rasterizer (i.e. when
+	a path hits a move).
+*/
+static inline void fz_gap_rasterizer(fz_context *ctx, fz_rasterizer *r)
+{
+	if (r->fns.gap)
+		r->fns.gap(ctx, r);
+}
+
+/*
+	fz_antidropout_rasterizer: Detect whether antidropout
+	behaviour is required with this rasterizer.
+
+	Returns 1 if required, 0 otherwise.
+*/
+static inline int fz_antidropout_rasterizer(fz_context *ctx, fz_rasterizer *r)
+{
+	return r->fns.rect != NULL;
+}
+
+/*
+	fz_postindex_rasterizer: Called to signify the end of the
+	indexing phase.
+
+	After this has been called, the edges should be inserted
+	again.
+*/
+static inline void fz_postindex_rasterizer(fz_context *ctx, fz_rasterizer *r)
+{
+	if (r->fns.postindex)
+		r->fns.postindex(ctx, r);
+}
+
+/*
+	fz_bound_rasterizer: Once a set of edges has been fed into a
+	rasterizer, the (device space) bounding box can be retrieved.
+*/
+fz_irect fz_bound_rasterizer(fz_context *ctx, const fz_rasterizer *rast);
+
+/*
+	fz_scissor_rasterizer: Retrieve the clipping box with which the
+	rasterizer was reset.
+*/
+fz_rect fz_scissor_rasterizer(fz_context *ctx, const fz_rasterizer *rast);
+
+/*
+	fz_convert_rasterizer: Convert the set of edges that have
+	been fed in, into pixels within the pixmap.
+
+	eofill: Fill rule; True for even odd, false for non zero.
+
+	pix: The pixmap to fill into.
+
+	colorbv: The color components corresponding to the pixmap.
+
+	eop: effective overprint.
+*/
+void fz_convert_rasterizer(fz_context *ctx, fz_rasterizer *r, int eofill, fz_pixmap *pix, unsigned char *colorbv, fz_overprint *eop);
+
+/*
+	fz_is_rect_rasterizer: Detect if the edges fed into a
+	rasterizer make up a simple rectangle.
+*/
+static inline int fz_is_rect_rasterizer(fz_context *ctx, fz_rasterizer *r)
+{
+	return r->fns.is_rect(ctx, r);
+}
+
+void *fz_new_rasterizer_of_size(fz_context *ctx, int size, const fz_rasterizer_fns *fns);
+
+#define fz_new_derived_rasterizer(C,M,F) \
+	((M*)Memento_label(fz_new_rasterizer_of_size(C, sizeof(M), F), #M))
+
+/*
+	fz_rasterizer_text_aa_level: Get the number of bits of
+	antialiasing we are using for text in a given rasterizer.
+	Between 0 and 8.
+*/
+int fz_rasterizer_text_aa_level(fz_rasterizer *ras);
+
+/*
+	fz_set_rasterizer_text_aa_level: Set the number of bits of
+	antialiasing we should use for text in a given configuration.
+
+	bits: The number of bits of antialiasing to use (values are clamped
+	to within the 0 to 8 range).
+*/
+void fz_set_rasterizer_text_aa_level(fz_context *ctx, fz_aa_context *aa, int bits);
+
+/*
+	fz_rasterizer_graphics_aa_level: Get the number of bits of
+	antialiasing we are using for graphics in a given rasterizer.
+
+	Between 0 and 8.
+*/
+int fz_rasterizer_graphics_aa_level(fz_rasterizer *ras);
+
+/*
+	fz_set_rasterizer_graphics_aa_level: Set the number of bits of
+	antialiasing we should use for graphics in a given rasterizer.
+
+	bits: The number of bits of antialiasing to use (values are clamped
+	to within the 0 to 8 range).
+*/
+void fz_set_rasterizer_graphics_aa_level(fz_context *ctx, fz_aa_context *aa, int bits);
+
+/*
+	fz_rasterizer_graphics_min_line_width: Get the minimum line
+	width to be used for stroked lines in a given rasterizer.
+
+	min_line_width: The minimum line width to use (in pixels).
+*/
+float fz_rasterizer_graphics_min_line_width(fz_rasterizer *ras);
+
+/*
+	fz_set_rasterizer_graphics_min_line_width: Set the minimum line
+	width to be used for stroked lines in a given configuration.
+
+	min_line_width: The minimum line width to use (in pixels).
+*/
+void fz_set_rasterizer_graphics_min_line_width(fz_context *ctx, fz_aa_context *aa, float min_line_width);
+
+fz_rasterizer *fz_new_gel(fz_context *ctx);
+
+typedef enum
+{
+	FZ_EDGEBUFFER_ANY_PART_OF_PIXEL,
+	FZ_EDGEBUFFER_CENTER_OF_PIXEL
+} fz_edgebuffer_rule;
+
+fz_rasterizer *fz_new_edgebuffer(fz_context *ctx, fz_edgebuffer_rule rule);
+
+int fz_flatten_fill_path(fz_context *ctx, fz_rasterizer *rast, const fz_path *path, fz_matrix ctm, float flatness, fz_irect scissor, fz_irect *bbox);
+int fz_flatten_stroke_path(fz_context *ctx, fz_rasterizer *rast, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth, fz_irect scissor, fz_irect *bbox);
+
+fz_irect *fz_bound_path_accurate(fz_context *ctx, fz_irect *bbox, fz_irect scissor, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
+
+typedef void (fz_solid_color_painter_t)(unsigned char * FZ_RESTRICT dp, int n, int w, const unsigned char * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop);
+
+typedef void (fz_span_painter_t)(unsigned char * FZ_RESTRICT dp, int da, const unsigned char * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop);
+typedef void (fz_span_color_painter_t)(unsigned char * FZ_RESTRICT dp, const unsigned char * FZ_RESTRICT mp, int n, int w, const unsigned char * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop);
+
+fz_solid_color_painter_t *fz_get_solid_color_painter(int n, const unsigned char * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop);
+fz_span_painter_t *fz_get_span_painter(int da, int sa, int n, int alpha, const fz_overprint * FZ_RESTRICT eop);
+fz_span_color_painter_t *fz_get_span_color_painter(int n, int da, const unsigned char * FZ_RESTRICT color, const fz_overprint * FZ_RESTRICT eop);
+
+void fz_paint_image(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, const fz_irect * FZ_RESTRICT scissor, fz_pixmap * FZ_RESTRICT shape, fz_pixmap * FZ_RESTRICT group_alpha, fz_pixmap * FZ_RESTRICT img, fz_matrix ctm, int alpha, int lerp_allowed, const fz_overprint * FZ_RESTRICT eop);
+void fz_paint_image_with_color(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, const fz_irect * FZ_RESTRICT scissor, fz_pixmap * FZ_RESTRICT shape, fz_pixmap * FZ_RESTRICT group_alpha, fz_pixmap * FZ_RESTRICT img, fz_matrix ctm, const unsigned char * FZ_RESTRICT colorbv, int lerp_allowed, const fz_overprint * FZ_RESTRICT eop);
+
+void fz_paint_pixmap(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha);
+void fz_paint_pixmap_alpha(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha);
+void fz_paint_pixmap_with_mask(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT msk);
+void fz_paint_over_pixmap_with_mask(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT msk);
+void fz_paint_pixmap_with_bbox(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha, fz_irect bbox);
+void fz_paint_pixmap_with_overprint(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, const fz_overprint * FZ_RESTRICT eop);
+
+void fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, int alpha, int blendmode, int isolated, const fz_pixmap * FZ_RESTRICT shape);
+void fz_blend_pixmap_knockout(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT shape);
+
+void fz_paint_glyph(const unsigned char * FZ_RESTRICT colorbv, fz_pixmap * FZ_RESTRICT dst, unsigned char * FZ_RESTRICT dp, const fz_glyph * FZ_RESTRICT glyph, int w, int h, int skip_x, int skip_y, const fz_overprint * FZ_RESTRICT eop);
+
+#endif