Mercurial > hgrepos > Python2 > PyMuPDF
diff mupdf-source/include/mupdf/pdf/resource.h @ 3:2c135c81b16c
MERGE: upstream PyMuPDF 1.26.4 with MuPDF 1.26.7
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:44:09 +0200 |
| parents | b50eed0cc0ef |
| children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mupdf-source/include/mupdf/pdf/resource.h Mon Sep 15 11:44:09 2025 +0200 @@ -0,0 +1,144 @@ +// Copyright (C) 2004-2025 Artifex Software, Inc. +// +// This file is part of MuPDF. +// +// MuPDF is free software: you can redistribute it and/or modify it under the +// terms of the GNU Affero General Public License as published by the Free +// Software Foundation, either version 3 of the License, or (at your option) +// any later version. +// +// MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY +// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more +// details. +// +// You should have received a copy of the GNU Affero General Public License +// along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html> +// +// Alternative licensing terms are available from the licensor. +// For commercial licensing, see <https://www.artifex.com/> or contact +// Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco, +// CA 94129, USA, for further information. + +#ifndef MUPDF_PDF_RESOURCE_H +#define MUPDF_PDF_RESOURCE_H + +#include "mupdf/fitz/font.h" +#include "mupdf/fitz/image.h" +#include "mupdf/fitz/shade.h" +#include "mupdf/fitz/store.h" +#include "mupdf/pdf/object.h" + +void pdf_store_item(fz_context *ctx, pdf_obj *key, void *val, size_t itemsize); +void *pdf_find_item(fz_context *ctx, fz_store_drop_fn *drop, pdf_obj *key); +void pdf_remove_item(fz_context *ctx, fz_store_drop_fn *drop, pdf_obj *key); +void pdf_empty_store(fz_context *ctx, pdf_document *doc); +void pdf_purge_locals_from_store(fz_context *ctx, pdf_document *doc); +void pdf_purge_object_from_store(fz_context *ctx, pdf_document *doc, int num); + +/* + * Structures used for managing resource locations and avoiding multiple + * occurrences when resources are added to the document. The search for existing + * resources will be performed when we are first trying to add an item. Object + * refs are stored in a fz_hash_table structure using a hash of the md5 sum of + * the data, enabling rapid lookup. + */ + +enum { PDF_SIMPLE_FONT_RESOURCE=1, PDF_CID_FONT_RESOURCE=2, PDF_CJK_FONT_RESOURCE=3 }; +enum { PDF_SIMPLE_ENCODING_LATIN, PDF_SIMPLE_ENCODING_GREEK, PDF_SIMPLE_ENCODING_CYRILLIC }; + +/* The contents of this structure are defined publicly just so we can + * define this on the stack. */ +typedef struct +{ + unsigned char digest[16]; + int type; + int encoding; + int local_xref; +} pdf_font_resource_key; + +typedef struct +{ + unsigned char digest[16]; + int local_xref; +} pdf_colorspace_resource_key; + +pdf_obj *pdf_find_font_resource(fz_context *ctx, pdf_document *doc, int type, int encoding, fz_font *item, pdf_font_resource_key *key); +pdf_obj *pdf_insert_font_resource(fz_context *ctx, pdf_document *doc, pdf_font_resource_key *key, pdf_obj *obj); +pdf_obj *pdf_find_colorspace_resource(fz_context *ctx, pdf_document *doc, fz_colorspace *item, pdf_colorspace_resource_key *key); +pdf_obj *pdf_insert_colorspace_resource(fz_context *ctx, pdf_document *doc, pdf_colorspace_resource_key *key, pdf_obj *obj); +void pdf_drop_resource_tables(fz_context *ctx, pdf_document *doc); +void pdf_purge_local_resources(fz_context *ctx, pdf_document *doc); + +typedef struct pdf_function pdf_function; + +void pdf_eval_function(fz_context *ctx, pdf_function *func, const float *in, int inlen, float *out, int outlen); +pdf_function *pdf_keep_function(fz_context *ctx, pdf_function *func); +void pdf_drop_function(fz_context *ctx, pdf_function *func); +size_t pdf_function_size(fz_context *ctx, pdf_function *func); +pdf_function *pdf_load_function(fz_context *ctx, pdf_obj *ref, int in, int out); + +fz_colorspace *pdf_document_output_intent(fz_context *ctx, pdf_document *doc); +fz_colorspace *pdf_load_colorspace(fz_context *ctx, pdf_obj *obj); +int pdf_is_tint_colorspace(fz_context *ctx, fz_colorspace *cs); + +fz_shade *pdf_load_shading(fz_context *ctx, pdf_document *doc, pdf_obj *obj); +void pdf_sample_shade_function(fz_context *ctx, float *samples, int n, int funcs, pdf_function **func, float t0, float t1); + +/** + Function to recolor a single color from a shade. +*/ +typedef void (pdf_recolor_vertex)(fz_context *ctx, void *opaque, fz_colorspace *dst_cs, float *d, fz_colorspace *src_cs, const float *src); + +/** + Function to handle recoloring a shade. + + Called with src_cs from the shade. If no recoloring is required, return NULL. Otherwise + fill in *dst_cs, and return a vertex recolorer. +*/ +typedef pdf_recolor_vertex *(pdf_shade_recolorer)(fz_context *ctx, void *opaque, fz_colorspace *src_cs, fz_colorspace **dst_cs); + +/** + Recolor a shade. +*/ +pdf_obj *pdf_recolor_shade(fz_context *ctx, pdf_obj *shade, pdf_shade_recolorer *reshade, void *opaque); + +fz_image *pdf_load_inline_image(fz_context *ctx, pdf_document *doc, pdf_obj *rdb, pdf_obj *dict, fz_stream *file); +int pdf_is_jpx_image(fz_context *ctx, pdf_obj *dict); + +fz_image *pdf_load_image(fz_context *ctx, pdf_document *doc, pdf_obj *obj); + +pdf_obj *pdf_add_image(fz_context *ctx, pdf_document *doc, fz_image *image); + +pdf_obj *pdf_add_colorspace(fz_context *ctx, pdf_document *doc, fz_colorspace *cs); + +typedef struct +{ + fz_storable storable; + int ismask; + float xstep; + float ystep; + fz_matrix matrix; + fz_rect bbox; + pdf_document *document; + pdf_obj *resources; + pdf_obj *contents; + int id; /* unique ID for caching rendered tiles */ +} pdf_pattern; + +pdf_pattern *pdf_load_pattern(fz_context *ctx, pdf_document *doc, pdf_obj *obj); +pdf_pattern *pdf_keep_pattern(fz_context *ctx, pdf_pattern *pat); +void pdf_drop_pattern(fz_context *ctx, pdf_pattern *pat); + +pdf_obj *pdf_new_xobject(fz_context *ctx, pdf_document *doc, fz_rect bbox, fz_matrix matrix, pdf_obj *res, fz_buffer *buffer); +void pdf_update_xobject(fz_context *ctx, pdf_document *doc, pdf_obj *xobj, fz_rect bbox, fz_matrix mat, pdf_obj *res, fz_buffer *buffer); + +pdf_obj *pdf_xobject_resources(fz_context *ctx, pdf_obj *xobj); +fz_rect pdf_xobject_bbox(fz_context *ctx, pdf_obj *xobj); +fz_matrix pdf_xobject_matrix(fz_context *ctx, pdf_obj *xobj); +int pdf_xobject_isolated(fz_context *ctx, pdf_obj *xobj); +int pdf_xobject_knockout(fz_context *ctx, pdf_obj *xobj); +int pdf_xobject_transparency(fz_context *ctx, pdf_obj *xobj); +fz_colorspace *pdf_xobject_colorspace(fz_context *ctx, pdf_obj *xobj); + +#endif
