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comparison mupdf-source/thirdparty/tesseract/src/ccstruct/points.h @ 2:b50eed0cc0ef upstream
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| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 /********************************************************************** | |
| 2 * File: points.h (Formerly coords.h) | |
| 3 * Description: Coordinate class definitions. | |
| 4 * Author: Ray Smith | |
| 5 * | |
| 6 * (C) Copyright 1991, Hewlett-Packard Ltd. | |
| 7 ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| 8 ** you may not use this file except in compliance with the License. | |
| 9 ** You may obtain a copy of the License at | |
| 10 ** http://www.apache.org/licenses/LICENSE-2.0 | |
| 11 ** Unless required by applicable law or agreed to in writing, software | |
| 12 ** distributed under the License is distributed on an "AS IS" BASIS, | |
| 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 14 ** See the License for the specific language governing permissions and | |
| 15 ** limitations under the License. | |
| 16 * | |
| 17 **********************************************************************/ | |
| 18 | |
| 19 #ifndef POINTS_H | |
| 20 #define POINTS_H | |
| 21 | |
| 22 #include "elst.h" | |
| 23 #include "errcode.h" // for ASSERT_HOST | |
| 24 #include "tesstypes.h" // for TDimension | |
| 25 | |
| 26 #include <tesseract/export.h> // for DLLSYM | |
| 27 | |
| 28 #include <cmath> // for sqrt, atan2 | |
| 29 #include <cstdio> | |
| 30 | |
| 31 namespace tesseract { | |
| 32 | |
| 33 class FCOORD; | |
| 34 | |
| 35 /// integer coordinate | |
| 36 class ICOORD { | |
| 37 friend class FCOORD; | |
| 38 | |
| 39 public: | |
| 40 /// empty constructor | |
| 41 ICOORD() { | |
| 42 xcoord = ycoord = 0; // default zero | |
| 43 } | |
| 44 /// constructor | |
| 45 ///@param xin x value | |
| 46 ///@param yin y value | |
| 47 ICOORD(TDimension xin, TDimension yin) { | |
| 48 xcoord = xin; | |
| 49 ycoord = yin; | |
| 50 } | |
| 51 /// destructor | |
| 52 ~ICOORD() = default; | |
| 53 | |
| 54 bool DeSerialize(TFile *f); | |
| 55 bool Serialize(TFile *f) const; | |
| 56 | |
| 57 /// access function | |
| 58 TDimension x() const { | |
| 59 return xcoord; | |
| 60 } | |
| 61 /// access_function | |
| 62 TDimension y() const { | |
| 63 return ycoord; | |
| 64 } | |
| 65 | |
| 66 /// rewrite function | |
| 67 void set_x(TDimension xin) { | |
| 68 xcoord = xin; // write new value | |
| 69 } | |
| 70 /// rewrite function | |
| 71 void set_y(TDimension yin) { // value to set | |
| 72 ycoord = yin; | |
| 73 } | |
| 74 | |
| 75 /// Set from the given x,y, shrinking the vector to fit if needed. | |
| 76 void set_with_shrink(int x, int y); | |
| 77 | |
| 78 /// find sq length | |
| 79 float sqlength() const { | |
| 80 return static_cast<float>(xcoord * xcoord + ycoord * ycoord); | |
| 81 } | |
| 82 | |
| 83 /// find length | |
| 84 float length() const { | |
| 85 return std::sqrt(sqlength()); | |
| 86 } | |
| 87 | |
| 88 /// sq dist between pts | |
| 89 float pt_to_pt_sqdist(const ICOORD &pt) const { | |
| 90 ICOORD gap; | |
| 91 | |
| 92 gap.xcoord = xcoord - pt.xcoord; | |
| 93 gap.ycoord = ycoord - pt.ycoord; | |
| 94 return gap.sqlength(); | |
| 95 } | |
| 96 | |
| 97 /// Distance between pts | |
| 98 float pt_to_pt_dist(const ICOORD &pt) const { | |
| 99 return std::sqrt(pt_to_pt_sqdist(pt)); | |
| 100 } | |
| 101 | |
| 102 /// find angle | |
| 103 float angle() const { | |
| 104 return std::atan2(static_cast<float>(ycoord), static_cast<float>(xcoord)); | |
| 105 } | |
| 106 | |
| 107 /// test equality | |
| 108 bool operator==(const ICOORD &other) const { | |
| 109 return xcoord == other.xcoord && ycoord == other.ycoord; | |
| 110 } | |
| 111 /// test inequality | |
| 112 bool operator!=(const ICOORD &other) const { | |
| 113 return xcoord != other.xcoord || ycoord != other.ycoord; | |
| 114 } | |
| 115 /// rotate 90 deg anti | |
| 116 friend ICOORD operator!(const ICOORD &); | |
| 117 /// unary minus | |
| 118 friend ICOORD operator-(const ICOORD &); | |
| 119 /// add | |
| 120 friend ICOORD operator+(const ICOORD &, const ICOORD &); | |
| 121 /// add | |
| 122 friend ICOORD &operator+=(ICOORD &, const ICOORD &); | |
| 123 /// subtract | |
| 124 friend ICOORD operator-(const ICOORD &, const ICOORD &); | |
| 125 /// subtract | |
| 126 friend ICOORD &operator-=(ICOORD &, const ICOORD &); | |
| 127 /// scalar product | |
| 128 friend int32_t operator%(const ICOORD &, const ICOORD &); | |
| 129 /// cross product | |
| 130 friend int32_t operator*(const ICOORD &, const ICOORD &); | |
| 131 /// multiply | |
| 132 friend ICOORD operator*(const ICOORD &, TDimension); | |
| 133 /// multiply | |
| 134 friend ICOORD operator*(TDimension, const ICOORD &); | |
| 135 /// multiply | |
| 136 friend ICOORD &operator*=(ICOORD &, TDimension); | |
| 137 /// divide | |
| 138 friend ICOORD operator/(const ICOORD &, TDimension); | |
| 139 /// divide | |
| 140 friend ICOORD &operator/=(ICOORD &, TDimension); | |
| 141 /// rotate | |
| 142 ///@param vec by vector | |
| 143 void rotate(const FCOORD &vec); | |
| 144 | |
| 145 /// Setup for iterating over the pixels in a vector by the well-known | |
| 146 /// Bresenham rendering algorithm. | |
| 147 /// Starting with major/2 in the accumulator, on each step move by | |
| 148 /// major_step, and then add minor to the accumulator. When | |
| 149 /// accumulator >= major subtract major and also move by minor_step. | |
| 150 void setup_render(ICOORD *major_step, ICOORD *minor_step, int *major, int *minor) const; | |
| 151 | |
| 152 // Writes to the given file. Returns false in case of error. | |
| 153 bool Serialize(FILE *fp) const; | |
| 154 // Reads from the given file. Returns false in case of error. | |
| 155 // If swap is true, assumes a big/little-endian swap is needed. | |
| 156 bool DeSerialize(bool swap, FILE *fp); | |
| 157 | |
| 158 protected: | |
| 159 TDimension xcoord; ///< x value | |
| 160 TDimension ycoord; ///< y value | |
| 161 }; | |
| 162 | |
| 163 class ICOORDELT : public ELIST_LINK, | |
| 164 public ICOORD | |
| 165 // embedded coord list | |
| 166 { | |
| 167 public: | |
| 168 /// empty constructor | |
| 169 ICOORDELT() = default; | |
| 170 /// constructor from ICOORD | |
| 171 ICOORDELT(ICOORD icoord) : ICOORD(icoord) {} | |
| 172 /// constructor | |
| 173 ///@param xin x value | |
| 174 ///@param yin y value | |
| 175 ICOORDELT(TDimension xin, TDimension yin) { | |
| 176 xcoord = xin; | |
| 177 ycoord = yin; | |
| 178 } | |
| 179 | |
| 180 static ICOORDELT *deep_copy(const ICOORDELT *src) { | |
| 181 auto *elt = new ICOORDELT; | |
| 182 *elt = *src; | |
| 183 return elt; | |
| 184 } | |
| 185 }; | |
| 186 | |
| 187 ELISTIZEH(ICOORDELT) | |
| 188 | |
| 189 class TESS_API FCOORD { | |
| 190 public: | |
| 191 /// empty constructor | |
| 192 FCOORD() = default; | |
| 193 /// constructor | |
| 194 ///@param xvalue x value | |
| 195 ///@param yvalue y value | |
| 196 FCOORD(float xvalue, float yvalue) { | |
| 197 xcoord = xvalue; // set coords | |
| 198 ycoord = yvalue; | |
| 199 } | |
| 200 FCOORD( // make from ICOORD | |
| 201 ICOORD icoord) { // coords to set | |
| 202 xcoord = icoord.xcoord; | |
| 203 ycoord = icoord.ycoord; | |
| 204 } | |
| 205 | |
| 206 float x() const { // get coords | |
| 207 return xcoord; | |
| 208 } | |
| 209 float y() const { | |
| 210 return ycoord; | |
| 211 } | |
| 212 /// rewrite function | |
| 213 void set_x(float xin) { | |
| 214 xcoord = xin; // write new value | |
| 215 } | |
| 216 /// rewrite function | |
| 217 void set_y(float yin) { // value to set | |
| 218 ycoord = yin; | |
| 219 } | |
| 220 | |
| 221 /// find sq length | |
| 222 float sqlength() const { | |
| 223 return xcoord * xcoord + ycoord * ycoord; | |
| 224 } | |
| 225 | |
| 226 /// find length | |
| 227 float length() const { | |
| 228 return std::sqrt(sqlength()); | |
| 229 } | |
| 230 | |
| 231 /// sq dist between pts | |
| 232 float pt_to_pt_sqdist(const FCOORD &pt) const { | |
| 233 FCOORD gap; | |
| 234 | |
| 235 gap.xcoord = xcoord - pt.xcoord; | |
| 236 gap.ycoord = ycoord - pt.ycoord; | |
| 237 return gap.sqlength(); | |
| 238 } | |
| 239 | |
| 240 /// Distance between pts | |
| 241 float pt_to_pt_dist(const FCOORD &pt) const { | |
| 242 return std::sqrt(pt_to_pt_sqdist(pt)); | |
| 243 } | |
| 244 | |
| 245 /// find angle | |
| 246 float angle() const { | |
| 247 return std::atan2(ycoord, xcoord); | |
| 248 } | |
| 249 // Returns the standard feature direction corresponding to this. | |
| 250 // See binary_angle_plus_pi below for a description of the direction. | |
| 251 uint8_t to_direction() const; | |
| 252 // Sets this with a unit vector in the given standard feature direction. | |
| 253 void from_direction(uint8_t direction); | |
| 254 | |
| 255 // Converts an angle in radians (from ICOORD::angle or FCOORD::angle) to a | |
| 256 // standard feature direction as an unsigned angle in 256ths of a circle | |
| 257 // measured anticlockwise from (-1, 0). | |
| 258 static uint8_t binary_angle_plus_pi(double angle); | |
| 259 // Inverse of binary_angle_plus_pi returns an angle in radians for the | |
| 260 // given standard feature direction. | |
| 261 static double angle_from_direction(uint8_t direction); | |
| 262 // Returns the point on the given line nearest to this, ie the point such | |
| 263 // that the vector point->this is perpendicular to the line. | |
| 264 // The line is defined as a line_point and a dir_vector for its direction. | |
| 265 // dir_vector need not be a unit vector. | |
| 266 FCOORD nearest_pt_on_line(const FCOORD &line_point, const FCOORD &dir_vector) const; | |
| 267 | |
| 268 /// Convert to unit vec | |
| 269 bool normalise(); | |
| 270 | |
| 271 /// test equality | |
| 272 bool operator==(const FCOORD &other) const { | |
| 273 return xcoord == other.xcoord && ycoord == other.ycoord; | |
| 274 } | |
| 275 /// test inequality | |
| 276 bool operator!=(const FCOORD &other) const { | |
| 277 return xcoord != other.xcoord || ycoord != other.ycoord; | |
| 278 } | |
| 279 /// rotate 90 deg anti | |
| 280 friend FCOORD operator!(const FCOORD &); | |
| 281 /// unary minus | |
| 282 friend FCOORD operator-(const FCOORD &); | |
| 283 /// add | |
| 284 friend FCOORD operator+(const FCOORD &, const FCOORD &); | |
| 285 /// add | |
| 286 friend FCOORD &operator+=(FCOORD &, const FCOORD &); | |
| 287 /// subtract | |
| 288 friend FCOORD operator-(const FCOORD &, const FCOORD &); | |
| 289 /// subtract | |
| 290 friend FCOORD &operator-=(FCOORD &, const FCOORD &); | |
| 291 /// scalar product | |
| 292 friend float operator%(const FCOORD &, const FCOORD &); | |
| 293 /// cross product | |
| 294 friend float operator*(const FCOORD &, const FCOORD &); | |
| 295 /// multiply | |
| 296 friend FCOORD operator*(const FCOORD &, float); | |
| 297 /// multiply | |
| 298 friend FCOORD operator*(float, const FCOORD &); | |
| 299 | |
| 300 /// multiply | |
| 301 friend FCOORD &operator*=(FCOORD &, float); | |
| 302 /// divide | |
| 303 friend FCOORD operator/(const FCOORD &, float); | |
| 304 /// rotate | |
| 305 ///@param vec by vector | |
| 306 void rotate(const FCOORD vec); | |
| 307 // unrotate - undo a rotate(vec) | |
| 308 // @param vec by vector | |
| 309 void unrotate(const FCOORD &vec); | |
| 310 /// divide | |
| 311 friend FCOORD &operator/=(FCOORD &, float); | |
| 312 | |
| 313 private: | |
| 314 float xcoord; // 2 floating coords | |
| 315 float ycoord; | |
| 316 }; | |
| 317 | |
| 318 /********************************************************************** | |
| 319 * operator! | |
| 320 * | |
| 321 * Rotate an ICOORD 90 degrees anticlockwise. | |
| 322 **********************************************************************/ | |
| 323 | |
| 324 inline ICOORD operator!( // rotate 90 deg anti | |
| 325 const ICOORD &src // thing to rotate | |
| 326 ) { | |
| 327 ICOORD result; // output | |
| 328 | |
| 329 result.xcoord = -src.ycoord; | |
| 330 result.ycoord = src.xcoord; | |
| 331 return result; | |
| 332 } | |
| 333 | |
| 334 /********************************************************************** | |
| 335 * operator- | |
| 336 * | |
| 337 * Unary minus of an ICOORD. | |
| 338 **********************************************************************/ | |
| 339 | |
| 340 inline ICOORD operator-( // unary minus | |
| 341 const ICOORD &src // thing to minus | |
| 342 ) { | |
| 343 ICOORD result; // output | |
| 344 | |
| 345 result.xcoord = -src.xcoord; | |
| 346 result.ycoord = -src.ycoord; | |
| 347 return result; | |
| 348 } | |
| 349 | |
| 350 /********************************************************************** | |
| 351 * operator+ | |
| 352 * | |
| 353 * Add 2 ICOORDS. | |
| 354 **********************************************************************/ | |
| 355 | |
| 356 inline ICOORD operator+( // sum vectors | |
| 357 const ICOORD &op1, // operands | |
| 358 const ICOORD &op2) { | |
| 359 ICOORD sum; // result | |
| 360 | |
| 361 sum.xcoord = op1.xcoord + op2.xcoord; | |
| 362 sum.ycoord = op1.ycoord + op2.ycoord; | |
| 363 return sum; | |
| 364 } | |
| 365 | |
| 366 /********************************************************************** | |
| 367 * operator+= | |
| 368 * | |
| 369 * Add 2 ICOORDS. | |
| 370 **********************************************************************/ | |
| 371 | |
| 372 inline ICOORD &operator+=( // sum vectors | |
| 373 ICOORD &op1, // operands | |
| 374 const ICOORD &op2) { | |
| 375 op1.xcoord += op2.xcoord; | |
| 376 op1.ycoord += op2.ycoord; | |
| 377 return op1; | |
| 378 } | |
| 379 | |
| 380 /********************************************************************** | |
| 381 * operator- | |
| 382 * | |
| 383 * Subtract 2 ICOORDS. | |
| 384 **********************************************************************/ | |
| 385 | |
| 386 inline ICOORD operator-( // subtract vectors | |
| 387 const ICOORD &op1, // operands | |
| 388 const ICOORD &op2) { | |
| 389 ICOORD sum; // result | |
| 390 | |
| 391 sum.xcoord = op1.xcoord - op2.xcoord; | |
| 392 sum.ycoord = op1.ycoord - op2.ycoord; | |
| 393 return sum; | |
| 394 } | |
| 395 | |
| 396 /********************************************************************** | |
| 397 * operator-= | |
| 398 * | |
| 399 * Subtract 2 ICOORDS. | |
| 400 **********************************************************************/ | |
| 401 | |
| 402 inline ICOORD &operator-=( // subtract vectors | |
| 403 ICOORD &op1, // operands | |
| 404 const ICOORD &op2) { | |
| 405 op1.xcoord -= op2.xcoord; | |
| 406 op1.ycoord -= op2.ycoord; | |
| 407 return op1; | |
| 408 } | |
| 409 | |
| 410 /********************************************************************** | |
| 411 * operator% | |
| 412 * | |
| 413 * Scalar product of 2 ICOORDS. | |
| 414 **********************************************************************/ | |
| 415 | |
| 416 inline int32_t operator%( // scalar product | |
| 417 const ICOORD &op1, // operands | |
| 418 const ICOORD &op2) { | |
| 419 return op1.xcoord * op2.xcoord + op1.ycoord * op2.ycoord; | |
| 420 } | |
| 421 | |
| 422 /********************************************************************** | |
| 423 * operator* | |
| 424 * | |
| 425 * Cross product of 2 ICOORDS. | |
| 426 **********************************************************************/ | |
| 427 | |
| 428 inline int32_t operator*( // cross product | |
| 429 const ICOORD &op1, // operands | |
| 430 const ICOORD &op2) { | |
| 431 return op1.xcoord * op2.ycoord - op1.ycoord * op2.xcoord; | |
| 432 } | |
| 433 | |
| 434 /********************************************************************** | |
| 435 * operator* | |
| 436 * | |
| 437 * Scalar multiply of an ICOORD. | |
| 438 **********************************************************************/ | |
| 439 | |
| 440 inline ICOORD operator*( // scalar multiply | |
| 441 const ICOORD &op1, // operands | |
| 442 TDimension scale) { | |
| 443 ICOORD result; // output | |
| 444 | |
| 445 result.xcoord = op1.xcoord * scale; | |
| 446 result.ycoord = op1.ycoord * scale; | |
| 447 return result; | |
| 448 } | |
| 449 | |
| 450 inline ICOORD operator*( // scalar multiply | |
| 451 TDimension scale, | |
| 452 const ICOORD &op1 // operands | |
| 453 ) { | |
| 454 ICOORD result; // output | |
| 455 | |
| 456 result.xcoord = op1.xcoord * scale; | |
| 457 result.ycoord = op1.ycoord * scale; | |
| 458 return result; | |
| 459 } | |
| 460 | |
| 461 /********************************************************************** | |
| 462 * operator*= | |
| 463 * | |
| 464 * Scalar multiply of an ICOORD. | |
| 465 **********************************************************************/ | |
| 466 | |
| 467 inline ICOORD &operator*=( // scalar multiply | |
| 468 ICOORD &op1, // operands | |
| 469 TDimension scale) { | |
| 470 op1.xcoord *= scale; | |
| 471 op1.ycoord *= scale; | |
| 472 return op1; | |
| 473 } | |
| 474 | |
| 475 /********************************************************************** | |
| 476 * operator/ | |
| 477 * | |
| 478 * Scalar divide of an ICOORD. | |
| 479 **********************************************************************/ | |
| 480 | |
| 481 inline ICOORD operator/( // scalar divide | |
| 482 const ICOORD &op1, // operands | |
| 483 TDimension scale) { | |
| 484 ICOORD result; // output | |
| 485 | |
| 486 result.xcoord = op1.xcoord / scale; | |
| 487 result.ycoord = op1.ycoord / scale; | |
| 488 return result; | |
| 489 } | |
| 490 | |
| 491 /********************************************************************** | |
| 492 * operator/= | |
| 493 * | |
| 494 * Scalar divide of an ICOORD. | |
| 495 **********************************************************************/ | |
| 496 | |
| 497 inline ICOORD &operator/=( // scalar divide | |
| 498 ICOORD &op1, // operands | |
| 499 TDimension scale) { | |
| 500 op1.xcoord /= scale; | |
| 501 op1.ycoord /= scale; | |
| 502 return op1; | |
| 503 } | |
| 504 | |
| 505 /********************************************************************** | |
| 506 * ICOORD::rotate | |
| 507 * | |
| 508 * Rotate an ICOORD by the given (normalized) (cos,sin) vector. | |
| 509 **********************************************************************/ | |
| 510 | |
| 511 inline void ICOORD::rotate( // rotate by vector | |
| 512 const FCOORD &vec) { | |
| 513 auto tmp = static_cast<TDimension>(std::floor(xcoord * vec.x() - ycoord * vec.y() + 0.5f)); | |
| 514 ycoord = static_cast<TDimension>(std::floor(ycoord * vec.x() + xcoord * vec.y() + 0.5f)); | |
| 515 xcoord = tmp; | |
| 516 } | |
| 517 | |
| 518 /********************************************************************** | |
| 519 * operator! | |
| 520 * | |
| 521 * Rotate an FCOORD 90 degrees anticlockwise. | |
| 522 **********************************************************************/ | |
| 523 | |
| 524 inline FCOORD operator!( // rotate 90 deg anti | |
| 525 const FCOORD &src // thing to rotate | |
| 526 ) { | |
| 527 FCOORD result; // output | |
| 528 | |
| 529 result.xcoord = -src.ycoord; | |
| 530 result.ycoord = src.xcoord; | |
| 531 return result; | |
| 532 } | |
| 533 | |
| 534 /********************************************************************** | |
| 535 * operator- | |
| 536 * | |
| 537 * Unary minus of an FCOORD. | |
| 538 **********************************************************************/ | |
| 539 | |
| 540 inline FCOORD operator-( // unary minus | |
| 541 const FCOORD &src // thing to minus | |
| 542 ) { | |
| 543 FCOORD result; // output | |
| 544 | |
| 545 result.xcoord = -src.xcoord; | |
| 546 result.ycoord = -src.ycoord; | |
| 547 return result; | |
| 548 } | |
| 549 | |
| 550 /********************************************************************** | |
| 551 * operator+ | |
| 552 * | |
| 553 * Add 2 FCOORDS. | |
| 554 **********************************************************************/ | |
| 555 | |
| 556 inline FCOORD operator+( // sum vectors | |
| 557 const FCOORD &op1, // operands | |
| 558 const FCOORD &op2) { | |
| 559 FCOORD sum; // result | |
| 560 | |
| 561 sum.xcoord = op1.xcoord + op2.xcoord; | |
| 562 sum.ycoord = op1.ycoord + op2.ycoord; | |
| 563 return sum; | |
| 564 } | |
| 565 | |
| 566 /********************************************************************** | |
| 567 * operator+= | |
| 568 * | |
| 569 * Add 2 FCOORDS. | |
| 570 **********************************************************************/ | |
| 571 | |
| 572 inline FCOORD &operator+=( // sum vectors | |
| 573 FCOORD &op1, // operands | |
| 574 const FCOORD &op2) { | |
| 575 op1.xcoord += op2.xcoord; | |
| 576 op1.ycoord += op2.ycoord; | |
| 577 return op1; | |
| 578 } | |
| 579 | |
| 580 /********************************************************************** | |
| 581 * operator- | |
| 582 * | |
| 583 * Subtract 2 FCOORDS. | |
| 584 **********************************************************************/ | |
| 585 | |
| 586 inline FCOORD operator-( // subtract vectors | |
| 587 const FCOORD &op1, // operands | |
| 588 const FCOORD &op2) { | |
| 589 FCOORD sum; // result | |
| 590 | |
| 591 sum.xcoord = op1.xcoord - op2.xcoord; | |
| 592 sum.ycoord = op1.ycoord - op2.ycoord; | |
| 593 return sum; | |
| 594 } | |
| 595 | |
| 596 /********************************************************************** | |
| 597 * operator-= | |
| 598 * | |
| 599 * Subtract 2 FCOORDS. | |
| 600 **********************************************************************/ | |
| 601 | |
| 602 inline FCOORD &operator-=( // subtract vectors | |
| 603 FCOORD &op1, // operands | |
| 604 const FCOORD &op2) { | |
| 605 op1.xcoord -= op2.xcoord; | |
| 606 op1.ycoord -= op2.ycoord; | |
| 607 return op1; | |
| 608 } | |
| 609 | |
| 610 /********************************************************************** | |
| 611 * operator% | |
| 612 * | |
| 613 * Scalar product of 2 FCOORDS. | |
| 614 **********************************************************************/ | |
| 615 | |
| 616 inline float operator%( // scalar product | |
| 617 const FCOORD &op1, // operands | |
| 618 const FCOORD &op2) { | |
| 619 return op1.xcoord * op2.xcoord + op1.ycoord * op2.ycoord; | |
| 620 } | |
| 621 | |
| 622 /********************************************************************** | |
| 623 * operator* | |
| 624 * | |
| 625 * Cross product of 2 FCOORDS. | |
| 626 **********************************************************************/ | |
| 627 | |
| 628 inline float operator*( // cross product | |
| 629 const FCOORD &op1, // operands | |
| 630 const FCOORD &op2) { | |
| 631 return op1.xcoord * op2.ycoord - op1.ycoord * op2.xcoord; | |
| 632 } | |
| 633 | |
| 634 /********************************************************************** | |
| 635 * operator* | |
| 636 * | |
| 637 * Scalar multiply of an FCOORD. | |
| 638 **********************************************************************/ | |
| 639 | |
| 640 inline FCOORD operator*( // scalar multiply | |
| 641 const FCOORD &op1, // operands | |
| 642 float scale) { | |
| 643 FCOORD result; // output | |
| 644 | |
| 645 result.xcoord = op1.xcoord * scale; | |
| 646 result.ycoord = op1.ycoord * scale; | |
| 647 return result; | |
| 648 } | |
| 649 | |
| 650 inline FCOORD operator*( // scalar multiply | |
| 651 float scale, | |
| 652 const FCOORD &op1 // operands | |
| 653 ) { | |
| 654 FCOORD result; // output | |
| 655 | |
| 656 result.xcoord = op1.xcoord * scale; | |
| 657 result.ycoord = op1.ycoord * scale; | |
| 658 return result; | |
| 659 } | |
| 660 | |
| 661 /********************************************************************** | |
| 662 * operator*= | |
| 663 * | |
| 664 * Scalar multiply of an FCOORD. | |
| 665 **********************************************************************/ | |
| 666 | |
| 667 inline FCOORD &operator*=( // scalar multiply | |
| 668 FCOORD &op1, // operands | |
| 669 float scale) { | |
| 670 op1.xcoord *= scale; | |
| 671 op1.ycoord *= scale; | |
| 672 return op1; | |
| 673 } | |
| 674 | |
| 675 /********************************************************************** | |
| 676 * operator/ | |
| 677 * | |
| 678 * Scalar divide of an FCOORD. | |
| 679 **********************************************************************/ | |
| 680 | |
| 681 inline FCOORD operator/( // scalar divide | |
| 682 const FCOORD &op1, // operands | |
| 683 float scale) { | |
| 684 FCOORD result; // output | |
| 685 ASSERT_HOST(scale != 0.0f); | |
| 686 result.xcoord = op1.xcoord / scale; | |
| 687 result.ycoord = op1.ycoord / scale; | |
| 688 return result; | |
| 689 } | |
| 690 | |
| 691 /********************************************************************** | |
| 692 * operator/= | |
| 693 * | |
| 694 * Scalar divide of an FCOORD. | |
| 695 **********************************************************************/ | |
| 696 | |
| 697 inline FCOORD &operator/=( // scalar divide | |
| 698 FCOORD &op1, // operands | |
| 699 float scale) { | |
| 700 ASSERT_HOST(scale != 0.0f); | |
| 701 op1.xcoord /= scale; | |
| 702 op1.ycoord /= scale; | |
| 703 return op1; | |
| 704 } | |
| 705 | |
| 706 /********************************************************************** | |
| 707 * rotate | |
| 708 * | |
| 709 * Rotate an FCOORD by the given (normalized) (cos,sin) vector. | |
| 710 **********************************************************************/ | |
| 711 | |
| 712 inline void FCOORD::rotate( // rotate by vector | |
| 713 const FCOORD vec) { | |
| 714 float tmp; | |
| 715 | |
| 716 tmp = xcoord * vec.x() - ycoord * vec.y(); | |
| 717 ycoord = ycoord * vec.x() + xcoord * vec.y(); | |
| 718 xcoord = tmp; | |
| 719 } | |
| 720 | |
| 721 inline void FCOORD::unrotate(const FCOORD &vec) { | |
| 722 rotate(FCOORD(vec.x(), -vec.y())); | |
| 723 } | |
| 724 | |
| 725 } // namespace tesseract | |
| 726 | |
| 727 #endif |
