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| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1 IJG JPEG LIBRARY: SYSTEM ARCHITECTURE | |
| 2 | |
| 3 Copyright (C) 1991-2013, Thomas G. Lane, Guido Vollbeding. | |
| 4 This file is part of the Independent JPEG Group's software. | |
| 5 For conditions of distribution and use, see the accompanying README file. | |
| 6 | |
| 7 | |
| 8 This file provides an overview of the architecture of the IJG JPEG software; | |
| 9 that is, the functions of the various modules in the system and the interfaces | |
| 10 between modules. For more precise details about any data structure or calling | |
| 11 convention, see the include files and comments in the source code. | |
| 12 | |
| 13 We assume that the reader is already somewhat familiar with the JPEG standard. | |
| 14 The README file includes references for learning about JPEG. The file | |
| 15 libjpeg.txt describes the library from the viewpoint of an application | |
| 16 programmer using the library; it's best to read that file before this one. | |
| 17 Also, the file coderules.txt describes the coding style conventions we use. | |
| 18 | |
| 19 In this document, JPEG-specific terminology follows the JPEG standard: | |
| 20 A "component" means a color channel, e.g., Red or Luminance. | |
| 21 A "sample" is a single component value (i.e., one number in the image data). | |
| 22 A "coefficient" is a frequency coefficient (a DCT transform output number). | |
| 23 A "block" is an array of samples or coefficients. | |
| 24 An "MCU" (minimum coded unit) is an interleaved set of blocks of size | |
| 25 determined by the sampling factors, or a single block in a | |
| 26 noninterleaved scan. | |
| 27 We do not use the terms "pixel" and "sample" interchangeably. When we say | |
| 28 pixel, we mean an element of the full-size image, while a sample is an element | |
| 29 of the downsampled image. Thus the number of samples may vary across | |
| 30 components while the number of pixels does not. (This terminology is not used | |
| 31 rigorously throughout the code, but it is used in places where confusion would | |
| 32 otherwise result.) | |
| 33 | |
| 34 | |
| 35 *** System features *** | |
| 36 | |
| 37 The IJG distribution contains two parts: | |
| 38 * A subroutine library for JPEG compression and decompression. | |
| 39 * cjpeg/djpeg, two sample applications that use the library to transform | |
| 40 JFIF JPEG files to and from several other image formats. | |
| 41 cjpeg/djpeg are of no great intellectual complexity: they merely add a simple | |
| 42 command-line user interface and I/O routines for several uncompressed image | |
| 43 formats. This document concentrates on the library itself. | |
| 44 | |
| 45 We desire the library to be capable of supporting all JPEG baseline, extended | |
| 46 sequential, and progressive DCT processes. The library does not support the | |
| 47 hierarchical or lossless processes defined in the standard. | |
| 48 | |
| 49 Within these limits, any set of compression parameters allowed by the JPEG | |
| 50 spec should be readable for decompression. (We can be more restrictive about | |
| 51 what formats we can generate.) Although the system design allows for all | |
| 52 parameter values, some uncommon settings are not yet implemented and may | |
| 53 never be; nonintegral sampling ratios are the prime example. Furthermore, | |
| 54 we treat 8-bit vs. 12-bit data precision as a compile-time switch, not a | |
| 55 run-time option, because most machines can store 8-bit pixels much more | |
| 56 compactly than 12-bit. | |
| 57 | |
| 58 By itself, the library handles only interchange JPEG datastreams --- in | |
| 59 particular the widely used JFIF file format. The library can be used by | |
| 60 surrounding code to process interchange or abbreviated JPEG datastreams that | |
| 61 are embedded in more complex file formats. (For example, libtiff uses this | |
| 62 library to implement JPEG compression within the TIFF file format.) | |
| 63 | |
| 64 The library includes a substantial amount of code that is not covered by the | |
| 65 JPEG standard but is necessary for typical applications of JPEG. These | |
| 66 functions preprocess the image before JPEG compression or postprocess it after | |
| 67 decompression. They include colorspace conversion, downsampling/upsampling, | |
| 68 and color quantization. This code can be omitted if not needed. | |
| 69 | |
| 70 A wide range of quality vs. speed tradeoffs are possible in JPEG processing, | |
| 71 and even more so in decompression postprocessing. The decompression library | |
| 72 provides multiple implementations that cover most of the useful tradeoffs, | |
| 73 ranging from very-high-quality down to fast-preview operation. On the | |
| 74 compression side we have generally not provided low-quality choices, since | |
| 75 compression is normally less time-critical. It should be understood that the | |
| 76 low-quality modes may not meet the JPEG standard's accuracy requirements; | |
| 77 nonetheless, they are useful for viewers. | |
| 78 | |
| 79 | |
| 80 *** Portability issues *** | |
| 81 | |
| 82 Portability is an essential requirement for the library. The key portability | |
| 83 issues that show up at the level of system architecture are: | |
| 84 | |
| 85 1. Memory usage. We want the code to be able to run on PC-class machines | |
| 86 with limited memory. Images should therefore be processed sequentially (in | |
| 87 strips), to avoid holding the whole image in memory at once. Where a | |
| 88 full-image buffer is necessary, we should be able to use either virtual memory | |
| 89 or temporary files. | |
| 90 | |
| 91 2. Near/far pointer distinction. To run efficiently on 80x86 machines, the | |
| 92 code should distinguish "small" objects (kept in near data space) from | |
| 93 "large" ones (kept in far data space). This is an annoying restriction, but | |
| 94 fortunately it does not impact code quality for less brain-damaged machines, | |
| 95 and the source code clutter turns out to be minimal with sufficient use of | |
| 96 pointer typedefs. | |
| 97 | |
| 98 3. Data precision. We assume that "char" is at least 8 bits, "short" and | |
| 99 "int" at least 16, "long" at least 32. The code will work fine with larger | |
| 100 data sizes, although memory may be used inefficiently in some cases. However, | |
| 101 the JPEG compressed datastream must ultimately appear on external storage as a | |
| 102 sequence of 8-bit bytes if it is to conform to the standard. This may pose a | |
| 103 problem on machines where char is wider than 8 bits. The library represents | |
| 104 compressed data as an array of values of typedef JOCTET. If no data type | |
| 105 exactly 8 bits wide is available, custom data source and data destination | |
| 106 modules must be written to unpack and pack the chosen JOCTET datatype into | |
| 107 8-bit external representation. | |
| 108 | |
| 109 | |
| 110 *** System overview *** | |
| 111 | |
| 112 The compressor and decompressor are each divided into two main sections: | |
| 113 the JPEG compressor or decompressor proper, and the preprocessing or | |
| 114 postprocessing functions. The interface between these two sections is the | |
| 115 image data that the official JPEG spec regards as its input or output: this | |
| 116 data is in the colorspace to be used for compression, and it is downsampled | |
| 117 to the sampling factors to be used. The preprocessing and postprocessing | |
| 118 steps are responsible for converting a normal image representation to or from | |
| 119 this form. (Those few applications that want to deal with YCbCr downsampled | |
| 120 data can skip the preprocessing or postprocessing step.) | |
| 121 | |
| 122 Looking more closely, the compressor library contains the following main | |
| 123 elements: | |
| 124 | |
| 125 Preprocessing: | |
| 126 * Color space conversion (e.g., RGB to YCbCr). | |
| 127 * Edge expansion and downsampling. Optionally, this step can do simple | |
| 128 smoothing --- this is often helpful for low-quality source data. | |
| 129 JPEG proper: | |
| 130 * MCU assembly, DCT, quantization. | |
| 131 * Entropy coding (sequential or progressive, Huffman or arithmetic). | |
| 132 | |
| 133 In addition to these modules we need overall control, marker generation, | |
| 134 and support code (memory management & error handling). There is also a | |
| 135 module responsible for physically writing the output data --- typically | |
| 136 this is just an interface to fwrite(), but some applications may need to | |
| 137 do something else with the data. | |
| 138 | |
| 139 The decompressor library contains the following main elements: | |
| 140 | |
| 141 JPEG proper: | |
| 142 * Entropy decoding (sequential or progressive, Huffman or arithmetic). | |
| 143 * Dequantization, inverse DCT, MCU disassembly. | |
| 144 Postprocessing: | |
| 145 * Upsampling. Optionally, this step may be able to do more general | |
| 146 rescaling of the image. | |
| 147 * Color space conversion (e.g., YCbCr to RGB). This step may also | |
| 148 provide gamma adjustment [ currently it does not ]. | |
| 149 * Optional color quantization (e.g., reduction to 256 colors). | |
| 150 * Optional color precision reduction (e.g., 24-bit to 15-bit color). | |
| 151 [This feature is not currently implemented.] | |
| 152 | |
| 153 We also need overall control, marker parsing, and a data source module. | |
| 154 The support code (memory management & error handling) can be shared with | |
| 155 the compression half of the library. | |
| 156 | |
| 157 There may be several implementations of each of these elements, particularly | |
| 158 in the decompressor, where a wide range of speed/quality tradeoffs is very | |
| 159 useful. It must be understood that some of the best speedups involve | |
| 160 merging adjacent steps in the pipeline. For example, upsampling, color space | |
| 161 conversion, and color quantization might all be done at once when using a | |
| 162 low-quality ordered-dither technique. The system architecture is designed to | |
| 163 allow such merging where appropriate. | |
| 164 | |
| 165 | |
| 166 Note: it is convenient to regard edge expansion (padding to block boundaries) | |
| 167 as a preprocessing/postprocessing function, even though the JPEG spec includes | |
| 168 it in compression/decompression. We do this because downsampling/upsampling | |
| 169 can be simplified a little if they work on padded data: it's not necessary to | |
| 170 have special cases at the right and bottom edges. Therefore the interface | |
| 171 buffer is always an integral number of blocks wide and high, and we expect | |
| 172 compression preprocessing to pad the source data properly. Padding will occur | |
| 173 only to the next block (block_size-sample) boundary. In an interleaved-scan | |
| 174 situation, additional dummy blocks may be used to fill out MCUs, but the MCU | |
| 175 assembly and disassembly logic will create or discard these blocks internally. | |
| 176 (This is advantageous for speed reasons, since we avoid DCTing the dummy | |
| 177 blocks. It also permits a small reduction in file size, because the | |
| 178 compressor can choose dummy block contents so as to minimize their size | |
| 179 in compressed form. Finally, it makes the interface buffer specification | |
| 180 independent of whether the file is actually interleaved or not.) | |
| 181 Applications that wish to deal directly with the downsampled data must | |
| 182 provide similar buffering and padding for odd-sized images. | |
| 183 | |
| 184 | |
| 185 *** Poor man's object-oriented programming *** | |
| 186 | |
| 187 It should be clear by now that we have a lot of quasi-independent processing | |
| 188 steps, many of which have several possible behaviors. To avoid cluttering the | |
| 189 code with lots of switch statements, we use a simple form of object-style | |
| 190 programming to separate out the different possibilities. | |
| 191 | |
| 192 For example, two different color quantization algorithms could be implemented | |
| 193 as two separate modules that present the same external interface; at runtime, | |
| 194 the calling code will access the proper module indirectly through an "object". | |
| 195 | |
| 196 We can get the limited features we need while staying within portable C. | |
| 197 The basic tool is a function pointer. An "object" is just a struct | |
| 198 containing one or more function pointer fields, each of which corresponds to | |
| 199 a method name in real object-oriented languages. During initialization we | |
| 200 fill in the function pointers with references to whichever module we have | |
| 201 determined we need to use in this run. Then invocation of the module is done | |
| 202 by indirecting through a function pointer; on most machines this is no more | |
| 203 expensive than a switch statement, which would be the only other way of | |
| 204 making the required run-time choice. The really significant benefit, of | |
| 205 course, is keeping the source code clean and well structured. | |
| 206 | |
| 207 We can also arrange to have private storage that varies between different | |
| 208 implementations of the same kind of object. We do this by making all the | |
| 209 module-specific object structs be separately allocated entities, which will | |
| 210 be accessed via pointers in the master compression or decompression struct. | |
| 211 The "public" fields or methods for a given kind of object are specified by | |
| 212 a commonly known struct. But a module's initialization code can allocate | |
| 213 a larger struct that contains the common struct as its first member, plus | |
| 214 additional private fields. With appropriate pointer casting, the module's | |
| 215 internal functions can access these private fields. (For a simple example, | |
| 216 see jdatadst.c, which implements the external interface specified by struct | |
| 217 jpeg_destination_mgr, but adds extra fields.) | |
| 218 | |
| 219 (Of course this would all be a lot easier if we were using C++, but we are | |
| 220 not yet prepared to assume that everyone has a C++ compiler.) | |
| 221 | |
| 222 An important benefit of this scheme is that it is easy to provide multiple | |
| 223 versions of any method, each tuned to a particular case. While a lot of | |
| 224 precalculation might be done to select an optimal implementation of a method, | |
| 225 the cost per invocation is constant. For example, the upsampling step might | |
| 226 have a "generic" method, plus one or more "hardwired" methods for the most | |
| 227 popular sampling factors; the hardwired methods would be faster because they'd | |
| 228 use straight-line code instead of for-loops. The cost to determine which | |
| 229 method to use is paid only once, at startup, and the selection criteria are | |
| 230 hidden from the callers of the method. | |
| 231 | |
| 232 This plan differs a little bit from usual object-oriented structures, in that | |
| 233 only one instance of each object class will exist during execution. The | |
| 234 reason for having the class structure is that on different runs we may create | |
| 235 different instances (choose to execute different modules). You can think of | |
| 236 the term "method" as denoting the common interface presented by a particular | |
| 237 set of interchangeable functions, and "object" as denoting a group of related | |
| 238 methods, or the total shared interface behavior of a group of modules. | |
| 239 | |
| 240 | |
| 241 *** Overall control structure *** | |
| 242 | |
| 243 We previously mentioned the need for overall control logic in the compression | |
| 244 and decompression libraries. In IJG implementations prior to v5, overall | |
| 245 control was mostly provided by "pipeline control" modules, which proved to be | |
| 246 large, unwieldy, and hard to understand. To improve the situation, the | |
| 247 control logic has been subdivided into multiple modules. The control modules | |
| 248 consist of: | |
| 249 | |
| 250 1. Master control for module selection and initialization. This has two | |
| 251 responsibilities: | |
| 252 | |
| 253 1A. Startup initialization at the beginning of image processing. | |
| 254 The individual processing modules to be used in this run are selected | |
| 255 and given initialization calls. | |
| 256 | |
| 257 1B. Per-pass control. This determines how many passes will be performed | |
| 258 and calls each active processing module to configure itself | |
| 259 appropriately at the beginning of each pass. End-of-pass processing, | |
| 260 where necessary, is also invoked from the master control module. | |
| 261 | |
| 262 Method selection is partially distributed, in that a particular processing | |
| 263 module may contain several possible implementations of a particular method, | |
| 264 which it will select among when given its initialization call. The master | |
| 265 control code need only be concerned with decisions that affect more than | |
| 266 one module. | |
| 267 | |
| 268 2. Data buffering control. A separate control module exists for each | |
| 269 inter-processing-step data buffer. This module is responsible for | |
| 270 invoking the processing steps that write or read that data buffer. | |
| 271 | |
| 272 Each buffer controller sees the world as follows: | |
| 273 | |
| 274 input data => processing step A => buffer => processing step B => output data | |
| 275 | | | | |
| 276 ------------------ controller ------------------ | |
| 277 | |
| 278 The controller knows the dataflow requirements of steps A and B: how much data | |
| 279 they want to accept in one chunk and how much they output in one chunk. Its | |
| 280 function is to manage its buffer and call A and B at the proper times. | |
| 281 | |
| 282 A data buffer control module may itself be viewed as a processing step by a | |
| 283 higher-level control module; thus the control modules form a binary tree with | |
| 284 elementary processing steps at the leaves of the tree. | |
| 285 | |
| 286 The control modules are objects. A considerable amount of flexibility can | |
| 287 be had by replacing implementations of a control module. For example: | |
| 288 * Merging of adjacent steps in the pipeline is done by replacing a control | |
| 289 module and its pair of processing-step modules with a single processing- | |
| 290 step module. (Hence the possible merges are determined by the tree of | |
| 291 control modules.) | |
| 292 * In some processing modes, a given interstep buffer need only be a "strip" | |
| 293 buffer large enough to accommodate the desired data chunk sizes. In other | |
| 294 modes, a full-image buffer is needed and several passes are required. | |
| 295 The control module determines which kind of buffer is used and manipulates | |
| 296 virtual array buffers as needed. One or both processing steps may be | |
| 297 unaware of the multi-pass behavior. | |
| 298 | |
| 299 In theory, we might be able to make all of the data buffer controllers | |
| 300 interchangeable and provide just one set of implementations for all. In | |
| 301 practice, each one contains considerable special-case processing for its | |
| 302 particular job. The buffer controller concept should be regarded as an | |
| 303 overall system structuring principle, not as a complete description of the | |
| 304 task performed by any one controller. | |
| 305 | |
| 306 | |
| 307 *** Compression object structure *** | |
| 308 | |
| 309 Here is a sketch of the logical structure of the JPEG compression library: | |
| 310 | |
| 311 |-- Colorspace conversion | |
| 312 |-- Preprocessing controller --| | |
| 313 | |-- Downsampling | |
| 314 Main controller --| | |
| 315 | |-- Forward DCT, quantize | |
| 316 |-- Coefficient controller --| | |
| 317 |-- Entropy encoding | |
| 318 | |
| 319 This sketch also describes the flow of control (subroutine calls) during | |
| 320 typical image data processing. Each of the components shown in the diagram is | |
| 321 an "object" which may have several different implementations available. One | |
| 322 or more source code files contain the actual implementation(s) of each object. | |
| 323 | |
| 324 The objects shown above are: | |
| 325 | |
| 326 * Main controller: buffer controller for the subsampled-data buffer, which | |
| 327 holds the preprocessed input data. This controller invokes preprocessing to | |
| 328 fill the subsampled-data buffer, and JPEG compression to empty it. There is | |
| 329 usually no need for a full-image buffer here; a strip buffer is adequate. | |
| 330 | |
| 331 * Preprocessing controller: buffer controller for the downsampling input data | |
| 332 buffer, which lies between colorspace conversion and downsampling. Note | |
| 333 that a unified conversion/downsampling module would probably replace this | |
| 334 controller entirely. | |
| 335 | |
| 336 * Colorspace conversion: converts application image data into the desired | |
| 337 JPEG color space; also changes the data from pixel-interleaved layout to | |
| 338 separate component planes. Processes one pixel row at a time. | |
| 339 | |
| 340 * Downsampling: performs reduction of chroma components as required. | |
| 341 Optionally may perform pixel-level smoothing as well. Processes a "row | |
| 342 group" at a time, where a row group is defined as Vmax pixel rows of each | |
| 343 component before downsampling, and Vk sample rows afterwards (remember Vk | |
| 344 differs across components). Some downsampling or smoothing algorithms may | |
| 345 require context rows above and below the current row group; the | |
| 346 preprocessing controller is responsible for supplying these rows via proper | |
| 347 buffering. The downsampler is responsible for edge expansion at the right | |
| 348 edge (i.e., extending each sample row to a multiple of block_size samples); | |
| 349 but the preprocessing controller is responsible for vertical edge expansion | |
| 350 (i.e., duplicating the bottom sample row as needed to make a multiple of | |
| 351 block_size rows). | |
| 352 | |
| 353 * Coefficient controller: buffer controller for the DCT-coefficient data. | |
| 354 This controller handles MCU assembly, including insertion of dummy DCT | |
| 355 blocks when needed at the right or bottom edge. When performing | |
| 356 Huffman-code optimization or emitting a multiscan JPEG file, this | |
| 357 controller is responsible for buffering the full image. The equivalent of | |
| 358 one fully interleaved MCU row of subsampled data is processed per call, | |
| 359 even when the JPEG file is noninterleaved. | |
| 360 | |
| 361 * Forward DCT and quantization: Perform DCT, quantize, and emit coefficients. | |
| 362 Works on one or more DCT blocks at a time. (Note: the coefficients are now | |
| 363 emitted in normal array order, which the entropy encoder is expected to | |
| 364 convert to zigzag order as necessary. Prior versions of the IJG code did | |
| 365 the conversion to zigzag order within the quantization step.) | |
| 366 | |
| 367 * Entropy encoding: Perform Huffman or arithmetic entropy coding and emit the | |
| 368 coded data to the data destination module. Works on one MCU per call. | |
| 369 For progressive JPEG, the same DCT blocks are fed to the entropy coder | |
| 370 during each pass, and the coder must emit the appropriate subset of | |
| 371 coefficients. | |
| 372 | |
| 373 In addition to the above objects, the compression library includes these | |
| 374 objects: | |
| 375 | |
| 376 * Master control: determines the number of passes required, controls overall | |
| 377 and per-pass initialization of the other modules. | |
| 378 | |
| 379 * Marker writing: generates JPEG markers (except for RSTn, which is emitted | |
| 380 by the entropy encoder when needed). | |
| 381 | |
| 382 * Data destination manager: writes the output JPEG datastream to its final | |
| 383 destination (e.g., a file). The destination manager supplied with the | |
| 384 library knows how to write to a stdio stream or to a memory buffer; | |
| 385 for other behaviors, the surrounding application may provide its own | |
| 386 destination manager. | |
| 387 | |
| 388 * Memory manager: allocates and releases memory, controls virtual arrays | |
| 389 (with backing store management, where required). | |
| 390 | |
| 391 * Error handler: performs formatting and output of error and trace messages; | |
| 392 determines handling of nonfatal errors. The surrounding application may | |
| 393 override some or all of this object's methods to change error handling. | |
| 394 | |
| 395 * Progress monitor: supports output of "percent-done" progress reports. | |
| 396 This object represents an optional callback to the surrounding application: | |
| 397 if wanted, it must be supplied by the application. | |
| 398 | |
| 399 The error handler, destination manager, and progress monitor objects are | |
| 400 defined as separate objects in order to simplify application-specific | |
| 401 customization of the JPEG library. A surrounding application may override | |
| 402 individual methods or supply its own all-new implementation of one of these | |
| 403 objects. The object interfaces for these objects are therefore treated as | |
| 404 part of the application interface of the library, whereas the other objects | |
| 405 are internal to the library. | |
| 406 | |
| 407 The error handler and memory manager are shared by JPEG compression and | |
| 408 decompression; the progress monitor, if used, may be shared as well. | |
| 409 | |
| 410 | |
| 411 *** Decompression object structure *** | |
| 412 | |
| 413 Here is a sketch of the logical structure of the JPEG decompression library: | |
| 414 | |
| 415 |-- Entropy decoding | |
| 416 |-- Coefficient controller --| | |
| 417 | |-- Dequantize, Inverse DCT | |
| 418 Main controller --| | |
| 419 | |-- Upsampling | |
| 420 |-- Postprocessing controller --| |-- Colorspace conversion | |
| 421 |-- Color quantization | |
| 422 |-- Color precision reduction | |
| 423 | |
| 424 As before, this diagram also represents typical control flow. The objects | |
| 425 shown are: | |
| 426 | |
| 427 * Main controller: buffer controller for the subsampled-data buffer, which | |
| 428 holds the output of JPEG decompression proper. This controller's primary | |
| 429 task is to feed the postprocessing procedure. Some upsampling algorithms | |
| 430 may require context rows above and below the current row group; when this | |
| 431 is true, the main controller is responsible for managing its buffer so as | |
| 432 to make context rows available. In the current design, the main buffer is | |
| 433 always a strip buffer; a full-image buffer is never required. | |
| 434 | |
| 435 * Coefficient controller: buffer controller for the DCT-coefficient data. | |
| 436 This controller handles MCU disassembly, including deletion of any dummy | |
| 437 DCT blocks at the right or bottom edge. When reading a multiscan JPEG | |
| 438 file, this controller is responsible for buffering the full image. | |
| 439 (Buffering DCT coefficients, rather than samples, is necessary to support | |
| 440 progressive JPEG.) The equivalent of one fully interleaved MCU row of | |
| 441 subsampled data is processed per call, even when the source JPEG file is | |
| 442 noninterleaved. | |
| 443 | |
| 444 * Entropy decoding: Read coded data from the data source module and perform | |
| 445 Huffman or arithmetic entropy decoding. Works on one MCU per call. | |
| 446 For progressive JPEG decoding, the coefficient controller supplies the prior | |
| 447 coefficients of each MCU (initially all zeroes), which the entropy decoder | |
| 448 modifies in each scan. | |
| 449 | |
| 450 * Dequantization and inverse DCT: like it says. Note that the coefficients | |
| 451 buffered by the coefficient controller have NOT been dequantized; we | |
| 452 merge dequantization and inverse DCT into a single step for speed reasons. | |
| 453 When scaled-down output is asked for, simplified DCT algorithms may be used | |
| 454 that need fewer coefficients and emit fewer samples per DCT block, not the | |
| 455 full 8x8. Works on one DCT block at a time. | |
| 456 | |
| 457 * Postprocessing controller: buffer controller for the color quantization | |
| 458 input buffer, when quantization is in use. (Without quantization, this | |
| 459 controller just calls the upsampler.) For two-pass quantization, this | |
| 460 controller is responsible for buffering the full-image data. | |
| 461 | |
| 462 * Upsampling: restores chroma components to full size. (May support more | |
| 463 general output rescaling, too. Note that if undersized DCT outputs have | |
| 464 been emitted by the DCT module, this module must adjust so that properly | |
| 465 sized outputs are created.) Works on one row group at a time. This module | |
| 466 also calls the color conversion module, so its top level is effectively a | |
| 467 buffer controller for the upsampling->color conversion buffer. However, in | |
| 468 all but the highest-quality operating modes, upsampling and color | |
| 469 conversion are likely to be merged into a single step. | |
| 470 | |
| 471 * Colorspace conversion: convert from JPEG color space to output color space, | |
| 472 and change data layout from separate component planes to pixel-interleaved. | |
| 473 Works on one pixel row at a time. | |
| 474 | |
| 475 * Color quantization: reduce the data to colormapped form, using either an | |
| 476 externally specified colormap or an internally generated one. This module | |
| 477 is not used for full-color output. Works on one pixel row at a time; may | |
| 478 require two passes to generate a color map. Note that the output will | |
| 479 always be a single component representing colormap indexes. In the current | |
| 480 design, the output values are JSAMPLEs, so an 8-bit compilation cannot | |
| 481 quantize to more than 256 colors. This is unlikely to be a problem in | |
| 482 practice. | |
| 483 | |
| 484 * Color reduction: this module handles color precision reduction, e.g., | |
| 485 generating 15-bit color (5 bits/primary) from JPEG's 24-bit output. | |
| 486 Not quite clear yet how this should be handled... should we merge it with | |
| 487 colorspace conversion??? | |
| 488 | |
| 489 Note that some high-speed operating modes might condense the entire | |
| 490 postprocessing sequence to a single module (upsample, color convert, and | |
| 491 quantize in one step). | |
| 492 | |
| 493 In addition to the above objects, the decompression library includes these | |
| 494 objects: | |
| 495 | |
| 496 * Master control: determines the number of passes required, controls overall | |
| 497 and per-pass initialization of the other modules. This is subdivided into | |
| 498 input and output control: jdinput.c controls only input-side processing, | |
| 499 while jdmaster.c handles overall initialization and output-side control. | |
| 500 | |
| 501 * Marker reading: decodes JPEG markers (except for RSTn). | |
| 502 | |
| 503 * Data source manager: supplies the input JPEG datastream. The source | |
| 504 manager supplied with the library knows how to read from a stdio stream | |
| 505 or from a memory buffer; for other behaviors, the surrounding application | |
| 506 may provide its own source manager. | |
| 507 | |
| 508 * Memory manager: same as for compression library. | |
| 509 | |
| 510 * Error handler: same as for compression library. | |
| 511 | |
| 512 * Progress monitor: same as for compression library. | |
| 513 | |
| 514 As with compression, the data source manager, error handler, and progress | |
| 515 monitor are candidates for replacement by a surrounding application. | |
| 516 | |
| 517 | |
| 518 *** Decompression input and output separation *** | |
| 519 | |
| 520 To support efficient incremental display of progressive JPEG files, the | |
| 521 decompressor is divided into two sections that can run independently: | |
| 522 | |
| 523 1. Data input includes marker parsing, entropy decoding, and input into the | |
| 524 coefficient controller's DCT coefficient buffer. Note that this | |
| 525 processing is relatively cheap and fast. | |
| 526 | |
| 527 2. Data output reads from the DCT coefficient buffer and performs the IDCT | |
| 528 and all postprocessing steps. | |
| 529 | |
| 530 For a progressive JPEG file, the data input processing is allowed to get | |
| 531 arbitrarily far ahead of the data output processing. (This occurs only | |
| 532 if the application calls jpeg_consume_input(); otherwise input and output | |
| 533 run in lockstep, since the input section is called only when the output | |
| 534 section needs more data.) In this way the application can avoid making | |
| 535 extra display passes when data is arriving faster than the display pass | |
| 536 can run. Furthermore, it is possible to abort an output pass without | |
| 537 losing anything, since the coefficient buffer is read-only as far as the | |
| 538 output section is concerned. See libjpeg.txt for more detail. | |
| 539 | |
| 540 A full-image coefficient array is only created if the JPEG file has multiple | |
| 541 scans (or if the application specifies buffered-image mode anyway). When | |
| 542 reading a single-scan file, the coefficient controller normally creates only | |
| 543 a one-MCU buffer, so input and output processing must run in lockstep in this | |
| 544 case. jpeg_consume_input() is effectively a no-op in this situation. | |
| 545 | |
| 546 The main impact of dividing the decompressor in this fashion is that we must | |
| 547 be very careful with shared variables in the cinfo data structure. Each | |
| 548 variable that can change during the course of decompression must be | |
| 549 classified as belonging to data input or data output, and each section must | |
| 550 look only at its own variables. For example, the data output section may not | |
| 551 depend on any of the variables that describe the current scan in the JPEG | |
| 552 file, because these may change as the data input section advances into a new | |
| 553 scan. | |
| 554 | |
| 555 The progress monitor is (somewhat arbitrarily) defined to treat input of the | |
| 556 file as one pass when buffered-image mode is not used, and to ignore data | |
| 557 input work completely when buffered-image mode is used. Note that the | |
| 558 library has no reliable way to predict the number of passes when dealing | |
| 559 with a progressive JPEG file, nor can it predict the number of output passes | |
| 560 in buffered-image mode. So the work estimate is inherently bogus anyway. | |
| 561 | |
| 562 No comparable division is currently made in the compression library, because | |
| 563 there isn't any real need for it. | |
| 564 | |
| 565 | |
| 566 *** Data formats *** | |
| 567 | |
| 568 Arrays of pixel sample values use the following data structure: | |
| 569 | |
| 570 typedef something JSAMPLE; a pixel component value, 0..MAXJSAMPLE | |
| 571 typedef JSAMPLE *JSAMPROW; ptr to a row of samples | |
| 572 typedef JSAMPROW *JSAMPARRAY; ptr to a list of rows | |
| 573 typedef JSAMPARRAY *JSAMPIMAGE; ptr to a list of color-component arrays | |
| 574 | |
| 575 The basic element type JSAMPLE will typically be one of unsigned char, | |
| 576 (signed) char, or short. Short will be used if samples wider than 8 bits are | |
| 577 to be supported (this is a compile-time option). Otherwise, unsigned char is | |
| 578 used if possible. If the compiler only supports signed chars, then it is | |
| 579 necessary to mask off the value when reading. Thus, all reads of JSAMPLE | |
| 580 values must be coded as "GETJSAMPLE(value)", where the macro will be defined | |
| 581 as "((value) & 0xFF)" on signed-char machines and "((int) (value))" elsewhere. | |
| 582 | |
| 583 With these conventions, JSAMPLE values can be assumed to be >= 0. This helps | |
| 584 simplify correct rounding during downsampling, etc. The JPEG standard's | |
| 585 specification that sample values run from -128..127 is accommodated by | |
| 586 subtracting 128 from the sample value in the DCT step. Similarly, during | |
| 587 decompression the output of the IDCT step will be immediately shifted back to | |
| 588 0..255. (NB: different values are required when 12-bit samples are in use. | |
| 589 The code is written in terms of MAXJSAMPLE and CENTERJSAMPLE, which will be | |
| 590 defined as 255 and 128 respectively in an 8-bit implementation, and as 4095 | |
| 591 and 2048 in a 12-bit implementation.) | |
| 592 | |
| 593 We use a pointer per row, rather than a two-dimensional JSAMPLE array. This | |
| 594 choice costs only a small amount of memory and has several benefits: | |
| 595 * Code using the data structure doesn't need to know the allocated width of | |
| 596 the rows. This simplifies edge expansion/compression, since we can work | |
| 597 in an array that's wider than the logical picture width. | |
| 598 * Indexing doesn't require multiplication; this is a performance win on many | |
| 599 machines. | |
| 600 * Arrays with more than 64K total elements can be supported even on machines | |
| 601 where malloc() cannot allocate chunks larger than 64K. | |
| 602 * The rows forming a component array may be allocated at different times | |
| 603 without extra copying. This trick allows some speedups in smoothing steps | |
| 604 that need access to the previous and next rows. | |
| 605 | |
| 606 Note that each color component is stored in a separate array; we don't use the | |
| 607 traditional layout in which the components of a pixel are stored together. | |
| 608 This simplifies coding of modules that work on each component independently, | |
| 609 because they don't need to know how many components there are. Furthermore, | |
| 610 we can read or write each component to a temporary file independently, which | |
| 611 is helpful when dealing with noninterleaved JPEG files. | |
| 612 | |
| 613 In general, a specific sample value is accessed by code such as | |
| 614 GETJSAMPLE(image[colorcomponent][row][col]) | |
| 615 where col is measured from the image left edge, but row is measured from the | |
| 616 first sample row currently in memory. Either of the first two indexings can | |
| 617 be precomputed by copying the relevant pointer. | |
| 618 | |
| 619 | |
| 620 Since most image-processing applications prefer to work on images in which | |
| 621 the components of a pixel are stored together, the data passed to or from the | |
| 622 surrounding application uses the traditional convention: a single pixel is | |
| 623 represented by N consecutive JSAMPLE values, and an image row is an array of | |
| 624 (# of color components)*(image width) JSAMPLEs. One or more rows of data can | |
| 625 be represented by a pointer of type JSAMPARRAY in this scheme. This scheme is | |
| 626 converted to component-wise storage inside the JPEG library. (Applications | |
| 627 that want to skip JPEG preprocessing or postprocessing will have to contend | |
| 628 with component-wise storage.) | |
| 629 | |
| 630 | |
| 631 Arrays of DCT-coefficient values use the following data structure: | |
| 632 | |
| 633 typedef short JCOEF; a 16-bit signed integer | |
| 634 typedef JCOEF JBLOCK[DCTSIZE2]; an 8x8 block of coefficients | |
| 635 typedef JBLOCK *JBLOCKROW; ptr to one horizontal row of 8x8 blocks | |
| 636 typedef JBLOCKROW *JBLOCKARRAY; ptr to a list of such rows | |
| 637 typedef JBLOCKARRAY *JBLOCKIMAGE; ptr to a list of color component arrays | |
| 638 | |
| 639 The underlying type is at least a 16-bit signed integer; while "short" is big | |
| 640 enough on all machines of interest, on some machines it is preferable to use | |
| 641 "int" for speed reasons, despite the storage cost. Coefficients are grouped | |
| 642 into 8x8 blocks (but we always use #defines DCTSIZE and DCTSIZE2 rather than | |
| 643 "8" and "64"). | |
| 644 | |
| 645 The contents of a coefficient block may be in either "natural" or zigzagged | |
| 646 order, and may be true values or divided by the quantization coefficients, | |
| 647 depending on where the block is in the processing pipeline. In the current | |
| 648 library, coefficient blocks are kept in natural order everywhere; the entropy | |
| 649 codecs zigzag or dezigzag the data as it is written or read. The blocks | |
| 650 contain quantized coefficients everywhere outside the DCT/IDCT subsystems. | |
| 651 (This latter decision may need to be revisited to support variable | |
| 652 quantization a la JPEG Part 3.) | |
| 653 | |
| 654 Notice that the allocation unit is now a row of 8x8 coefficient blocks, | |
| 655 corresponding to block_size rows of samples. Otherwise the structure | |
| 656 is much the same as for samples, and for the same reasons. | |
| 657 | |
| 658 On machines where malloc() can't handle a request bigger than 64Kb, this data | |
| 659 structure limits us to rows of less than 512 JBLOCKs, or a picture width of | |
| 660 4000+ pixels. This seems an acceptable restriction. | |
| 661 | |
| 662 | |
| 663 On 80x86 machines, the bottom-level pointer types (JSAMPROW and JBLOCKROW) | |
| 664 must be declared as "far" pointers, but the upper levels can be "near" | |
| 665 (implying that the pointer lists are allocated in the DS segment). | |
| 666 We use a #define symbol FAR, which expands to the "far" keyword when | |
| 667 compiling on 80x86 machines and to nothing elsewhere. | |
| 668 | |
| 669 | |
| 670 *** Suspendable processing *** | |
| 671 | |
| 672 In some applications it is desirable to use the JPEG library as an | |
| 673 incremental, memory-to-memory filter. In this situation the data source or | |
| 674 destination may be a limited-size buffer, and we can't rely on being able to | |
| 675 empty or refill the buffer at arbitrary times. Instead the application would | |
| 676 like to have control return from the library at buffer overflow/underrun, and | |
| 677 then resume compression or decompression at a later time. | |
| 678 | |
| 679 This scenario is supported for simple cases. (For anything more complex, we | |
| 680 recommend that the application "bite the bullet" and develop real multitasking | |
| 681 capability.) The libjpeg.txt file goes into more detail about the usage and | |
| 682 limitations of this capability; here we address the implications for library | |
| 683 structure. | |
| 684 | |
| 685 The essence of the problem is that the entropy codec (coder or decoder) must | |
| 686 be prepared to stop at arbitrary times. In turn, the controllers that call | |
| 687 the entropy codec must be able to stop before having produced or consumed all | |
| 688 the data that they normally would handle in one call. That part is reasonably | |
| 689 straightforward: we make the controller call interfaces include "progress | |
| 690 counters" which indicate the number of data chunks successfully processed, and | |
| 691 we require callers to test the counter rather than just assume all of the data | |
| 692 was processed. | |
| 693 | |
| 694 Rather than trying to restart at an arbitrary point, the current Huffman | |
| 695 codecs are designed to restart at the beginning of the current MCU after a | |
| 696 suspension due to buffer overflow/underrun. At the start of each call, the | |
| 697 codec's internal state is loaded from permanent storage (in the JPEG object | |
| 698 structures) into local variables. On successful completion of the MCU, the | |
| 699 permanent state is updated. (This copying is not very expensive, and may even | |
| 700 lead to *improved* performance if the local variables can be registerized.) | |
| 701 If a suspension occurs, the codec simply returns without updating the state, | |
| 702 thus effectively reverting to the start of the MCU. Note that this implies | |
| 703 leaving some data unprocessed in the source/destination buffer (ie, the | |
| 704 compressed partial MCU). The data source/destination module interfaces are | |
| 705 specified so as to make this possible. This also implies that the data buffer | |
| 706 must be large enough to hold a worst-case compressed MCU; a couple thousand | |
| 707 bytes should be enough. | |
| 708 | |
| 709 In a successive-approximation AC refinement scan, the progressive Huffman | |
| 710 decoder has to be able to undo assignments of newly nonzero coefficients if it | |
| 711 suspends before the MCU is complete, since decoding requires distinguishing | |
| 712 previously-zero and previously-nonzero coefficients. This is a bit tedious | |
| 713 but probably won't have much effect on performance. Other variants of Huffman | |
| 714 decoding need not worry about this, since they will just store the same values | |
| 715 again if forced to repeat the MCU. | |
| 716 | |
| 717 This approach would probably not work for an arithmetic codec, since its | |
| 718 modifiable state is quite large and couldn't be copied cheaply. Instead it | |
| 719 would have to suspend and resume exactly at the point of the buffer end. | |
| 720 | |
| 721 The JPEG marker reader is designed to cope with suspension at an arbitrary | |
| 722 point. It does so by backing up to the start of the marker parameter segment, | |
| 723 so the data buffer must be big enough to hold the largest marker of interest. | |
| 724 Again, a couple KB should be adequate. (A special "skip" convention is used | |
| 725 to bypass COM and APPn markers, so these can be larger than the buffer size | |
| 726 without causing problems; otherwise a 64K buffer would be needed in the worst | |
| 727 case.) | |
| 728 | |
| 729 The JPEG marker writer currently does *not* cope with suspension. | |
| 730 We feel that this is not necessary; it is much easier simply to require | |
| 731 the application to ensure there is enough buffer space before starting. (An | |
| 732 empty 2K buffer is more than sufficient for the header markers; and ensuring | |
| 733 there are a dozen or two bytes available before calling jpeg_finish_compress() | |
| 734 will suffice for the trailer.) This would not work for writing multi-scan | |
| 735 JPEG files, but we simply do not intend to support that capability with | |
| 736 suspension. | |
| 737 | |
| 738 | |
| 739 *** Memory manager services *** | |
| 740 | |
| 741 The JPEG library's memory manager controls allocation and deallocation of | |
| 742 memory, and it manages large "virtual" data arrays on machines where the | |
| 743 operating system does not provide virtual memory. Note that the same | |
| 744 memory manager serves both compression and decompression operations. | |
| 745 | |
| 746 In all cases, allocated objects are tied to a particular compression or | |
| 747 decompression master record, and they will be released when that master | |
| 748 record is destroyed. | |
| 749 | |
| 750 The memory manager does not provide explicit deallocation of objects. | |
| 751 Instead, objects are created in "pools" of free storage, and a whole pool | |
| 752 can be freed at once. This approach helps prevent storage-leak bugs, and | |
| 753 it speeds up operations whenever malloc/free are slow (as they often are). | |
| 754 The pools can be regarded as lifetime identifiers for objects. Two | |
| 755 pools/lifetimes are defined: | |
| 756 * JPOOL_PERMANENT lasts until master record is destroyed | |
| 757 * JPOOL_IMAGE lasts until done with image (JPEG datastream) | |
| 758 Permanent lifetime is used for parameters and tables that should be carried | |
| 759 across from one datastream to another; this includes all application-visible | |
| 760 parameters. Image lifetime is used for everything else. (A third lifetime, | |
| 761 JPOOL_PASS = one processing pass, was originally planned. However it was | |
| 762 dropped as not being worthwhile. The actual usage patterns are such that the | |
| 763 peak memory usage would be about the same anyway; and having per-pass storage | |
| 764 substantially complicates the virtual memory allocation rules --- see below.) | |
| 765 | |
| 766 The memory manager deals with three kinds of object: | |
| 767 1. "Small" objects. Typically these require no more than 10K-20K total. | |
| 768 2. "Large" objects. These may require tens to hundreds of K depending on | |
| 769 image size. Semantically they behave the same as small objects, but we | |
| 770 distinguish them for two reasons: | |
| 771 * On MS-DOS machines, large objects are referenced by FAR pointers, | |
| 772 small objects by NEAR pointers. | |
| 773 * Pool allocation heuristics may differ for large and small objects. | |
| 774 Note that individual "large" objects cannot exceed the size allowed by | |
| 775 type size_t, which may be 64K or less on some machines. | |
| 776 3. "Virtual" objects. These are large 2-D arrays of JSAMPLEs or JBLOCKs | |
| 777 (typically large enough for the entire image being processed). The | |
| 778 memory manager provides stripwise access to these arrays. On machines | |
| 779 without virtual memory, the rest of the array may be swapped out to a | |
| 780 temporary file. | |
| 781 | |
| 782 (Note: JSAMPARRAY and JBLOCKARRAY data structures are a combination of large | |
| 783 objects for the data proper and small objects for the row pointers. For | |
| 784 convenience and speed, the memory manager provides single routines to create | |
| 785 these structures. Similarly, virtual arrays include a small control block | |
| 786 and a JSAMPARRAY or JBLOCKARRAY working buffer, all created with one call.) | |
| 787 | |
| 788 In the present implementation, virtual arrays are only permitted to have image | |
| 789 lifespan. (Permanent lifespan would not be reasonable, and pass lifespan is | |
| 790 not very useful since a virtual array's raison d'etre is to store data for | |
| 791 multiple passes through the image.) We also expect that only "small" objects | |
| 792 will be given permanent lifespan, though this restriction is not required by | |
| 793 the memory manager. | |
| 794 | |
| 795 In a non-virtual-memory machine, some performance benefit can be gained by | |
| 796 making the in-memory buffers for virtual arrays be as large as possible. | |
| 797 (For small images, the buffers might fit entirely in memory, so blind | |
| 798 swapping would be very wasteful.) The memory manager will adjust the height | |
| 799 of the buffers to fit within a prespecified maximum memory usage. In order | |
| 800 to do this in a reasonably optimal fashion, the manager needs to allocate all | |
| 801 of the virtual arrays at once. Therefore, there isn't a one-step allocation | |
| 802 routine for virtual arrays; instead, there is a "request" routine that simply | |
| 803 allocates the control block, and a "realize" routine (called just once) that | |
| 804 determines space allocation and creates all of the actual buffers. The | |
| 805 realize routine must allow for space occupied by non-virtual large objects. | |
| 806 (We don't bother to factor in the space needed for small objects, on the | |
| 807 grounds that it isn't worth the trouble.) | |
| 808 | |
| 809 To support all this, we establish the following protocol for doing business | |
| 810 with the memory manager: | |
| 811 1. Modules must request virtual arrays (which may have only image lifespan) | |
| 812 during the initial setup phase, i.e., in their jinit_xxx routines. | |
| 813 2. All "large" objects (including JSAMPARRAYs and JBLOCKARRAYs) must also be | |
| 814 allocated during initial setup. | |
| 815 3. realize_virt_arrays will be called at the completion of initial setup. | |
| 816 The above conventions ensure that sufficient information is available | |
| 817 for it to choose a good size for virtual array buffers. | |
| 818 Small objects of any lifespan may be allocated at any time. We expect that | |
| 819 the total space used for small objects will be small enough to be negligible | |
| 820 in the realize_virt_arrays computation. | |
| 821 | |
| 822 In a virtual-memory machine, we simply pretend that the available space is | |
| 823 infinite, thus causing realize_virt_arrays to decide that it can allocate all | |
| 824 the virtual arrays as full-size in-memory buffers. The overhead of the | |
| 825 virtual-array access protocol is very small when no swapping occurs. | |
| 826 | |
| 827 A virtual array can be specified to be "pre-zeroed"; when this flag is set, | |
| 828 never-yet-written sections of the array are set to zero before being made | |
| 829 available to the caller. If this flag is not set, never-written sections | |
| 830 of the array contain garbage. (This feature exists primarily because the | |
| 831 equivalent logic would otherwise be needed in jdcoefct.c for progressive | |
| 832 JPEG mode; we may as well make it available for possible other uses.) | |
| 833 | |
| 834 The first write pass on a virtual array is required to occur in top-to-bottom | |
| 835 order; read passes, as well as any write passes after the first one, may | |
| 836 access the array in any order. This restriction exists partly to simplify | |
| 837 the virtual array control logic, and partly because some file systems may not | |
| 838 support seeking beyond the current end-of-file in a temporary file. The main | |
| 839 implication of this restriction is that rearrangement of rows (such as | |
| 840 converting top-to-bottom data order to bottom-to-top) must be handled while | |
| 841 reading data out of the virtual array, not while putting it in. | |
| 842 | |
| 843 | |
| 844 *** Memory manager internal structure *** | |
| 845 | |
| 846 To isolate system dependencies as much as possible, we have broken the | |
| 847 memory manager into two parts. There is a reasonably system-independent | |
| 848 "front end" (jmemmgr.c) and a "back end" that contains only the code | |
| 849 likely to change across systems. All of the memory management methods | |
| 850 outlined above are implemented by the front end. The back end provides | |
| 851 the following routines for use by the front end (none of these routines | |
| 852 are known to the rest of the JPEG code): | |
| 853 | |
| 854 jpeg_mem_init, jpeg_mem_term system-dependent initialization/shutdown | |
| 855 | |
| 856 jpeg_get_small, jpeg_free_small interface to malloc and free library routines | |
| 857 (or their equivalents) | |
| 858 | |
| 859 jpeg_get_large, jpeg_free_large interface to FAR malloc/free in MSDOS machines; | |
| 860 else usually the same as | |
| 861 jpeg_get_small/jpeg_free_small | |
| 862 | |
| 863 jpeg_mem_available estimate available memory | |
| 864 | |
| 865 jpeg_open_backing_store create a backing-store object | |
| 866 | |
| 867 read_backing_store, manipulate a backing-store object | |
| 868 write_backing_store, | |
| 869 close_backing_store | |
| 870 | |
| 871 On some systems there will be more than one type of backing-store object | |
| 872 (specifically, in MS-DOS a backing store file might be an area of extended | |
| 873 memory as well as a disk file). jpeg_open_backing_store is responsible for | |
| 874 choosing how to implement a given object. The read/write/close routines | |
| 875 are method pointers in the structure that describes a given object; this | |
| 876 lets them be different for different object types. | |
| 877 | |
| 878 It may be necessary to ensure that backing store objects are explicitly | |
| 879 released upon abnormal program termination. For example, MS-DOS won't free | |
| 880 extended memory by itself. To support this, we will expect the main program | |
| 881 or surrounding application to arrange to call self_destruct (typically via | |
| 882 jpeg_destroy) upon abnormal termination. This may require a SIGINT signal | |
| 883 handler or equivalent. We don't want to have the back end module install its | |
| 884 own signal handler, because that would pre-empt the surrounding application's | |
| 885 ability to control signal handling. | |
| 886 | |
| 887 The IJG distribution includes several memory manager back end implementations. | |
| 888 Usually the same back end should be suitable for all applications on a given | |
| 889 system, but it is possible for an application to supply its own back end at | |
| 890 need. | |
| 891 | |
| 892 | |
| 893 *** Implications of DNL marker *** | |
| 894 | |
| 895 Some JPEG files may use a DNL marker to postpone definition of the image | |
| 896 height (this would be useful for a fax-like scanner's output, for instance). | |
| 897 In these files the SOF marker claims the image height is 0, and you only | |
| 898 find out the true image height at the end of the first scan. | |
| 899 | |
| 900 We could read these files as follows: | |
| 901 1. Upon seeing zero image height, replace it by 65535 (the maximum allowed). | |
| 902 2. When the DNL is found, update the image height in the global image | |
| 903 descriptor. | |
| 904 This implies that control modules must avoid making copies of the image | |
| 905 height, and must re-test for termination after each MCU row. This would | |
| 906 be easy enough to do. | |
| 907 | |
| 908 In cases where image-size data structures are allocated, this approach will | |
| 909 result in very inefficient use of virtual memory or much-larger-than-necessary | |
| 910 temporary files. This seems acceptable for something that probably won't be a | |
| 911 mainstream usage. People might have to forgo use of memory-hogging options | |
| 912 (such as two-pass color quantization or noninterleaved JPEG files) if they | |
| 913 want efficient conversion of such files. (One could improve efficiency by | |
| 914 demanding a user-supplied upper bound for the height, less than 65536; in most | |
| 915 cases it could be much less.) | |
| 916 | |
| 917 The standard also permits the SOF marker to overestimate the image height, | |
| 918 with a DNL to give the true, smaller height at the end of the first scan. | |
| 919 This would solve the space problems if the overestimate wasn't too great. | |
| 920 However, it implies that you don't even know whether DNL will be used. | |
| 921 | |
| 922 This leads to a couple of very serious objections: | |
| 923 1. Testing for a DNL marker must occur in the inner loop of the decompressor's | |
| 924 Huffman decoder; this implies a speed penalty whether the feature is used | |
| 925 or not. | |
| 926 2. There is no way to hide the last-minute change in image height from an | |
| 927 application using the decoder. Thus *every* application using the IJG | |
| 928 library would suffer a complexity penalty whether it cared about DNL or | |
| 929 not. | |
| 930 We currently do not support DNL because of these problems. | |
| 931 | |
| 932 A different approach is to insist that DNL-using files be preprocessed by a | |
| 933 separate program that reads ahead to the DNL, then goes back and fixes the SOF | |
| 934 marker. This is a much simpler solution and is probably far more efficient. | |
| 935 Even if one wants piped input, buffering the first scan of the JPEG file needs | |
| 936 a lot smaller temp file than is implied by the maximum-height method. For | |
| 937 this approach we'd simply treat DNL as a no-op in the decompressor (at most, | |
| 938 check that it matches the SOF image height). | |
| 939 | |
| 940 We will not worry about making the compressor capable of outputting DNL. | |
| 941 Something similar to the first scheme above could be applied if anyone ever | |
| 942 wants to make that work. |
