Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/thirdparty/freeglut/src/x11/fg_window_x11.c @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
| parents | |
| children |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 /* | |
| 2 * fg_window_x11.c | |
| 3 * | |
| 4 * Window management methods for X11 | |
| 5 * | |
| 6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. | |
| 7 * Written by Pawel W. Olszta, <olszta@sourceforge.net> | |
| 8 * Copied for Platform code by Evan Felix <karcaw at gmail.com> | |
| 9 * Creation date: Thur Feb 2 2012 | |
| 10 * | |
| 11 * Permission is hereby granted, free of charge, to any person obtaining a | |
| 12 * copy of this software and associated documentation files (the "Software"), | |
| 13 * to deal in the Software without restriction, including without limitation | |
| 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| 15 * and/or sell copies of the Software, and to permit persons to whom the | |
| 16 * Software is furnished to do so, subject to the following conditions: | |
| 17 * | |
| 18 * The above copyright notice and this permission notice shall be included | |
| 19 * in all copies or substantial portions of the Software. | |
| 20 * | |
| 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| 24 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | |
| 25 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
| 26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| 27 */ | |
| 28 | |
| 29 #define FREEGLUT_BUILDING_LIB | |
| 30 #include <GL/freeglut.h> | |
| 31 #include <limits.h> /* LONG_MAX */ | |
| 32 #include <unistd.h> /* usleep, gethostname, getpid */ | |
| 33 #include <sys/types.h> /* pid_t */ | |
| 34 #include "../fg_internal.h" | |
| 35 | |
| 36 #ifdef EGL_VERSION_1_0 | |
| 37 #include "egl/fg_window_egl.h" | |
| 38 #define fghCreateNewContext fghCreateNewContextEGL | |
| 39 #else | |
| 40 #include "x11/fg_window_x11_glx.h" | |
| 41 #endif | |
| 42 | |
| 43 #ifndef HOST_NAME_MAX | |
| 44 #define HOST_NAME_MAX 255 | |
| 45 #endif | |
| 46 | |
| 47 /* Motif window hints, only define needed ones */ | |
| 48 typedef struct | |
| 49 { | |
| 50 unsigned long flags; | |
| 51 unsigned long functions; | |
| 52 unsigned long decorations; | |
| 53 long input_mode; | |
| 54 unsigned long status; | |
| 55 } MotifWmHints; | |
| 56 #define MWM_HINTS_DECORATIONS (1L << 1) | |
| 57 #define MWM_DECOR_BORDER (1L << 1) | |
| 58 | |
| 59 static int fghResizeFullscrToggle(void) | |
| 60 { | |
| 61 XWindowAttributes attributes; | |
| 62 SFG_Window *win = fgStructure.CurrentWindow; | |
| 63 | |
| 64 if(glutGet(GLUT_FULL_SCREEN)) { | |
| 65 /* restore original window size */ | |
| 66 fgStructure.CurrentWindow->State.WorkMask = GLUT_SIZE_WORK; | |
| 67 fgStructure.CurrentWindow->State.DesiredWidth = win->State.pWState.OldWidth; | |
| 68 fgStructure.CurrentWindow->State.DesiredHeight = win->State.pWState.OldHeight; | |
| 69 | |
| 70 } else { | |
| 71 fgStructure.CurrentWindow->State.pWState.OldWidth = win->State.Width; | |
| 72 fgStructure.CurrentWindow->State.pWState.OldHeight = win->State.Height; | |
| 73 | |
| 74 /* resize the window to cover the entire screen */ | |
| 75 XGetWindowAttributes(fgDisplay.pDisplay.Display, | |
| 76 fgStructure.CurrentWindow->Window.Handle, | |
| 77 &attributes); | |
| 78 | |
| 79 /* | |
| 80 * The "x" and "y" members of "attributes" are the window's coordinates | |
| 81 * relative to its parent, i.e. to the decoration window. | |
| 82 */ | |
| 83 XMoveResizeWindow(fgDisplay.pDisplay.Display, | |
| 84 fgStructure.CurrentWindow->Window.Handle, | |
| 85 -attributes.x, | |
| 86 -attributes.y, | |
| 87 fgDisplay.ScreenWidth, | |
| 88 fgDisplay.ScreenHeight); | |
| 89 } | |
| 90 return 0; | |
| 91 } | |
| 92 | |
| 93 #define _NET_WM_STATE_TOGGLE 2 | |
| 94 static int fghEwmhFullscrToggle(void) | |
| 95 { | |
| 96 XEvent xev; | |
| 97 long evmask = SubstructureRedirectMask | SubstructureNotifyMask; | |
| 98 | |
| 99 if(!fgDisplay.pDisplay.State || !fgDisplay.pDisplay.StateFullScreen) { | |
| 100 return -1; | |
| 101 } | |
| 102 | |
| 103 xev.type = ClientMessage; | |
| 104 xev.xclient.window = fgStructure.CurrentWindow->Window.Handle; | |
| 105 xev.xclient.message_type = fgDisplay.pDisplay.State; | |
| 106 xev.xclient.format = 32; | |
| 107 xev.xclient.data.l[0] = _NET_WM_STATE_TOGGLE; | |
| 108 xev.xclient.data.l[1] = fgDisplay.pDisplay.StateFullScreen; | |
| 109 xev.xclient.data.l[2] = 0; /* no second property to toggle */ | |
| 110 xev.xclient.data.l[3] = 1; /* source indication: application */ | |
| 111 xev.xclient.data.l[4] = 0; /* unused */ | |
| 112 | |
| 113 if(!XSendEvent(fgDisplay.pDisplay.Display, fgDisplay.pDisplay.RootWindow, 0, evmask, &xev)) { | |
| 114 return -1; | |
| 115 } | |
| 116 return 0; | |
| 117 } | |
| 118 | |
| 119 static int fghToggleFullscreen(void) | |
| 120 { | |
| 121 /* first try the EWMH (_NET_WM_STATE) method ... */ | |
| 122 if(fghEwmhFullscrToggle() != -1) { | |
| 123 return 0; | |
| 124 } | |
| 125 | |
| 126 /* fall back to resizing the window */ | |
| 127 if(fghResizeFullscrToggle() != -1) { | |
| 128 return 0; | |
| 129 } | |
| 130 return -1; | |
| 131 } | |
| 132 | |
| 133 static Bool fghWindowIsVisible( Display *display, XEvent *event, XPointer arg) | |
| 134 { | |
| 135 Window window = (Window)arg; | |
| 136 return (event->type == MapNotify) && (event->xmap.window == window); | |
| 137 } | |
| 138 | |
| 139 /* | |
| 140 * Opens a window. Requires a SFG_Window object created and attached | |
| 141 * to the freeglut structure. OpenGL context is created here. | |
| 142 */ | |
| 143 void fgPlatformOpenWindow( SFG_Window* window, const char* title, | |
| 144 GLboolean positionUse, int x, int y, | |
| 145 GLboolean sizeUse, int w, int h, | |
| 146 GLboolean gameMode, GLboolean isSubWindow ) | |
| 147 { | |
| 148 XVisualInfo * visualInfo = NULL; | |
| 149 XSetWindowAttributes winAttr; | |
| 150 XTextProperty textProperty; | |
| 151 XSizeHints sizeHints; | |
| 152 XWMHints wmHints; | |
| 153 XEvent eventReturnBuffer; /* return buffer required for a call */ | |
| 154 unsigned long mask; | |
| 155 unsigned int current_DisplayMode = fgState.DisplayMode ; | |
| 156 XEvent fakeEvent = {0}; | |
| 157 long event_mask; | |
| 158 | |
| 159 /* Save the display mode if we are creating a menu window */ | |
| 160 if( window->IsMenu && ( ! fgStructure.MenuContext ) ) | |
| 161 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB ; | |
| 162 | |
| 163 #ifdef EGL_VERSION_1_0 | |
| 164 #define WINDOW_CONFIG window->Window.pContext.egl.Config | |
| 165 #else | |
| 166 #define WINDOW_CONFIG window->Window.pContext.FBConfig | |
| 167 #endif | |
| 168 fghChooseConfig(&WINDOW_CONFIG); | |
| 169 | |
| 170 if( window->IsMenu && ( ! fgStructure.MenuContext ) ) | |
| 171 fgState.DisplayMode = current_DisplayMode ; | |
| 172 | |
| 173 if( ! WINDOW_CONFIG ) | |
| 174 { | |
| 175 /* | |
| 176 * The "fghChooseConfig" returned a null meaning that the visual | |
| 177 * context is not available. | |
| 178 * Try a couple of variations to see if they will work. | |
| 179 */ | |
| 180 #ifndef EGL_VERSION_1_0 | |
| 181 if( !( fgState.DisplayMode & GLUT_DOUBLE ) ) | |
| 182 { | |
| 183 fgState.DisplayMode |= GLUT_DOUBLE ; | |
| 184 fghChooseConfig(&WINDOW_CONFIG); | |
| 185 fgState.DisplayMode &= ~GLUT_DOUBLE; | |
| 186 } | |
| 187 #endif | |
| 188 | |
| 189 if( fgState.DisplayMode & GLUT_MULTISAMPLE ) | |
| 190 { | |
| 191 fgState.DisplayMode &= ~GLUT_MULTISAMPLE ; | |
| 192 fghChooseConfig(&WINDOW_CONFIG); | |
| 193 fgState.DisplayMode |= GLUT_MULTISAMPLE; | |
| 194 } | |
| 195 } | |
| 196 | |
| 197 FREEGLUT_INTERNAL_ERROR_EXIT( WINDOW_CONFIG != NULL, | |
| 198 "FBConfig with necessary capabilities not found", "fgOpenWindow" ); | |
| 199 | |
| 200 /* Get the X visual. */ | |
| 201 #ifdef EGL_VERSION_1_0 | |
| 202 EGLint vid = 0; | |
| 203 XVisualInfo visualTemplate; | |
| 204 int num_visuals; | |
| 205 if (!eglGetConfigAttrib(fgDisplay.pDisplay.egl.Display, window->Window.pContext.egl.Config, EGL_NATIVE_VISUAL_ID, &vid)) | |
| 206 fgError("eglGetConfigAttrib(EGL_NATIVE_VISUAL_ID) failed"); | |
| 207 visualTemplate.visualid = vid; | |
| 208 visualInfo = XGetVisualInfo(fgDisplay.pDisplay.Display, VisualIDMask, &visualTemplate, &num_visuals); | |
| 209 #else | |
| 210 visualInfo = glXGetVisualFromFBConfig( fgDisplay.pDisplay.Display, | |
| 211 window->Window.pContext.FBConfig ); | |
| 212 #endif | |
| 213 | |
| 214 FREEGLUT_INTERNAL_ERROR_EXIT( visualInfo != NULL, | |
| 215 "visualInfo could not be retrieved from FBConfig", "fgOpenWindow" ); | |
| 216 | |
| 217 /* | |
| 218 * XXX HINT: the masks should be updated when adding/removing callbacks. | |
| 219 * XXX This might speed up message processing. Is that true? | |
| 220 * XXX | |
| 221 * XXX A: Not appreciably, but it WILL make it easier to debug. | |
| 222 * XXX Try tracing old GLUT and try tracing freeglut. Old GLUT | |
| 223 * XXX turns off events that it doesn't need and is a whole lot | |
| 224 * XXX more pleasant to trace. (Think mouse-motion! Tons of | |
| 225 * XXX ``bonus'' GUI events stream in.) | |
| 226 */ | |
| 227 winAttr.background_pixmap = None; | |
| 228 winAttr.background_pixel = 0; | |
| 229 winAttr.border_pixel = 0; | |
| 230 | |
| 231 winAttr.colormap = XCreateColormap( | |
| 232 fgDisplay.pDisplay.Display, fgDisplay.pDisplay.RootWindow, | |
| 233 visualInfo->visual, AllocNone | |
| 234 ); | |
| 235 | |
| 236 mask = CWBackPixmap | CWBorderPixel | CWColormap; | |
| 237 | |
| 238 if( window->IsMenu || ( gameMode == GL_TRUE ) ) | |
| 239 { | |
| 240 winAttr.override_redirect = True; | |
| 241 mask |= CWOverrideRedirect; | |
| 242 } | |
| 243 | |
| 244 if( ! positionUse ) | |
| 245 x = y = -1; /* default window position */ | |
| 246 if( ! sizeUse ) | |
| 247 w = h = 300; /* default window size */ | |
| 248 | |
| 249 window->Window.Handle = XCreateWindow( | |
| 250 fgDisplay.pDisplay.Display, | |
| 251 window->Parent == NULL ? fgDisplay.pDisplay.RootWindow : | |
| 252 window->Parent->Window.Handle, | |
| 253 x, y, w, h, 0, | |
| 254 visualInfo->depth, InputOutput, | |
| 255 visualInfo->visual, mask, | |
| 256 &winAttr | |
| 257 ); | |
| 258 | |
| 259 event_mask = | |
| 260 StructureNotifyMask | SubstructureNotifyMask | ExposureMask | | |
| 261 ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | | |
| 262 VisibilityChangeMask | EnterWindowMask | LeaveWindowMask | | |
| 263 PointerMotionMask | ButtonMotionMask; | |
| 264 | |
| 265 /* Create input context */ | |
| 266 window->Window.pContext.IC = NULL; | |
| 267 if (fgDisplay.pDisplay.IM) | |
| 268 { | |
| 269 long im_event_mask; | |
| 270 window->Window.pContext.IC = | |
| 271 XCreateIC(fgDisplay.pDisplay.IM, | |
| 272 XNInputStyle, fgDisplay.pDisplay.InputStyle, | |
| 273 XNClientWindow, window->Window.Handle, | |
| 274 XNFocusWindow, window->Window.Handle, | |
| 275 NULL); | |
| 276 XGetICValues(window->Window.pContext.IC, XNFilterEvents, &im_event_mask, NULL); | |
| 277 event_mask |= im_event_mask; | |
| 278 XSetICFocus(window->Window.pContext.IC); | |
| 279 } | |
| 280 XSelectInput(fgDisplay.pDisplay.Display, window->Window.Handle, event_mask); | |
| 281 | |
| 282 /* Fake configure event to force viewport setup | |
| 283 * even with no window manager. | |
| 284 */ | |
| 285 fakeEvent.xconfigure.type = ConfigureNotify; | |
| 286 fakeEvent.xconfigure.display = fgDisplay.pDisplay.Display; | |
| 287 fakeEvent.xconfigure.window = window->Window.Handle; | |
| 288 fakeEvent.xconfigure.x = x; | |
| 289 fakeEvent.xconfigure.y = y; | |
| 290 fakeEvent.xconfigure.width = w; | |
| 291 fakeEvent.xconfigure.height = h; | |
| 292 XPutBackEvent(fgDisplay.pDisplay.Display, &fakeEvent); | |
| 293 | |
| 294 /* | |
| 295 * The GLX context creation, possibly trying the direct context rendering | |
| 296 * or else use the current context if the user has so specified | |
| 297 */ | |
| 298 | |
| 299 if( window->IsMenu ) | |
| 300 { | |
| 301 /* | |
| 302 * If there isn't already an OpenGL rendering context for menu | |
| 303 * windows, make one | |
| 304 */ | |
| 305 if( !fgStructure.MenuContext ) | |
| 306 { | |
| 307 fgStructure.MenuContext = | |
| 308 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) ); | |
| 309 fgStructure.MenuContext->MContext = fghCreateNewContext( window ); | |
| 310 } | |
| 311 | |
| 312 /* window->Window.Context = fgStructure.MenuContext->MContext; */ | |
| 313 window->Window.Context = fghCreateNewContext( window ); | |
| 314 } | |
| 315 else if( fgState.UseCurrentContext ) | |
| 316 { | |
| 317 | |
| 318 #ifdef EGL_VERSION_1_0 | |
| 319 window->Window.Context = eglGetCurrentContext( ); | |
| 320 #else | |
| 321 window->Window.Context = glXGetCurrentContext( ); | |
| 322 #endif | |
| 323 | |
| 324 if( ! window->Window.Context ) | |
| 325 window->Window.Context = fghCreateNewContext( window ); | |
| 326 } | |
| 327 else | |
| 328 window->Window.Context = fghCreateNewContext( window ); | |
| 329 | |
| 330 #if !defined( __FreeBSD__ ) && !defined( __NetBSD__ ) && !defined(EGL_VERSION_1_0) | |
| 331 if( !glXIsDirect( fgDisplay.pDisplay.Display, window->Window.Context ) ) | |
| 332 { | |
| 333 if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT ) | |
| 334 fgError( "Unable to force direct context rendering for window '%s'", | |
| 335 title ); | |
| 336 } | |
| 337 #endif | |
| 338 | |
| 339 sizeHints.flags = 0; | |
| 340 if ( positionUse ) | |
| 341 sizeHints.flags |= USPosition; | |
| 342 if ( sizeUse ) | |
| 343 sizeHints.flags |= USSize; | |
| 344 | |
| 345 /* | |
| 346 * Fill in the size hints values now (the x, y, width and height | |
| 347 * settings are obsolete, are there any more WMs that support them?) | |
| 348 * Unless the X servers actually stop supporting these, we should | |
| 349 * continue to fill them in. It is *not* our place to tell the user | |
| 350 * that they should replace a window manager that they like, and which | |
| 351 * works, just because *we* think that it's not "modern" enough. | |
| 352 */ | |
| 353 sizeHints.x = x; | |
| 354 sizeHints.y = y; | |
| 355 sizeHints.width = w; | |
| 356 sizeHints.height = h; | |
| 357 | |
| 358 wmHints.flags = StateHint; | |
| 359 wmHints.initial_state = fgState.ForceIconic ? IconicState : NormalState; | |
| 360 /* Prepare the window and iconified window names... */ | |
| 361 XStringListToTextProperty( (char **) &title, 1, &textProperty ); | |
| 362 | |
| 363 XSetWMProperties( | |
| 364 fgDisplay.pDisplay.Display, | |
| 365 window->Window.Handle, | |
| 366 &textProperty, | |
| 367 &textProperty, | |
| 368 0, | |
| 369 0, | |
| 370 &sizeHints, | |
| 371 &wmHints, | |
| 372 NULL | |
| 373 ); | |
| 374 XFree( textProperty.value ); | |
| 375 | |
| 376 XSetWMProtocols( fgDisplay.pDisplay.Display, window->Window.Handle, | |
| 377 &fgDisplay.pDisplay.DeleteWindow, 1 ); | |
| 378 | |
| 379 if (!isSubWindow && !window->IsMenu && | |
| 380 ((fgState.DisplayMode & GLUT_BORDERLESS) || (fgState.DisplayMode & GLUT_CAPTIONLESS))) | |
| 381 { | |
| 382 /* _MOTIF_WM_HINTS is replaced by _NET_WM_WINDOW_TYPE, but that property does not allow precise | |
| 383 * control over the visual style of the window, which is what we are trying to achieve here. | |
| 384 * Stick with Motif and hope for the best... */ | |
| 385 MotifWmHints hints = {0}; | |
| 386 hints.flags = MWM_HINTS_DECORATIONS; | |
| 387 hints.decorations = (fgState.DisplayMode & GLUT_CAPTIONLESS) ? MWM_DECOR_BORDER:0; | |
| 388 | |
| 389 XChangeProperty(fgDisplay.pDisplay.Display, window->Window.Handle, | |
| 390 XInternAtom( fgDisplay.pDisplay.Display, "_MOTIF_WM_HINTS", False ), | |
| 391 XInternAtom( fgDisplay.pDisplay.Display, "_MOTIF_WM_HINTS", False ), 32, | |
| 392 PropModeReplace, | |
| 393 (unsigned char*) &hints, | |
| 394 sizeof(MotifWmHints) / sizeof(long)); | |
| 395 } | |
| 396 | |
| 397 | |
| 398 if (fgDisplay.pDisplay.NetWMSupported | |
| 399 && fgDisplay.pDisplay.NetWMPid != None | |
| 400 && fgDisplay.pDisplay.ClientMachine != None) | |
| 401 { | |
| 402 char hostname[HOST_NAME_MAX]; | |
| 403 pid_t pid = getpid(); | |
| 404 | |
| 405 if (pid > 0 && gethostname(hostname, sizeof(hostname)) > -1) | |
| 406 { | |
| 407 hostname[sizeof(hostname) - 1] = '\0'; | |
| 408 | |
| 409 XChangeProperty( | |
| 410 fgDisplay.pDisplay.Display, | |
| 411 window->Window.Handle, | |
| 412 fgDisplay.pDisplay.NetWMPid, | |
| 413 XA_CARDINAL, | |
| 414 32, | |
| 415 PropModeReplace, | |
| 416 (unsigned char *) &pid, | |
| 417 1 | |
| 418 ); | |
| 419 | |
| 420 XChangeProperty( | |
| 421 fgDisplay.pDisplay.Display, | |
| 422 window->Window.Handle, | |
| 423 fgDisplay.pDisplay.ClientMachine, | |
| 424 XA_STRING, | |
| 425 8, | |
| 426 PropModeReplace, | |
| 427 (unsigned char *) hostname, | |
| 428 strlen(hostname) | |
| 429 ); | |
| 430 } | |
| 431 } | |
| 432 | |
| 433 #ifdef EGL_VERSION_1_0 | |
| 434 fghPlatformOpenWindowEGL(window); | |
| 435 #else | |
| 436 glXMakeContextCurrent( | |
| 437 fgDisplay.pDisplay.Display, | |
| 438 window->Window.Handle, | |
| 439 window->Window.Handle, | |
| 440 window->Window.Context | |
| 441 ); | |
| 442 #endif | |
| 443 | |
| 444 /* register extension events _before_ window is mapped */ | |
| 445 #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H | |
| 446 fgRegisterDevices( fgDisplay.pDisplay.Display, &(window->Window.Handle) ); | |
| 447 #endif | |
| 448 | |
| 449 if (!window->IsMenu) /* Don't show window after creation if its a menu */ | |
| 450 { | |
| 451 XMapWindow( fgDisplay.pDisplay.Display, window->Window.Handle ); | |
| 452 window->State.Visible = GL_TRUE; | |
| 453 } | |
| 454 | |
| 455 XFree(visualInfo); | |
| 456 | |
| 457 /* wait till window visible */ | |
| 458 if( !isSubWindow && !window->IsMenu) | |
| 459 XPeekIfEvent( fgDisplay.pDisplay.Display, &eventReturnBuffer, &fghWindowIsVisible, (XPointer)(window->Window.Handle) ); | |
| 460 #undef WINDOW_CONFIG | |
| 461 } | |
| 462 | |
| 463 | |
| 464 /* | |
| 465 * Request a window resize | |
| 466 */ | |
| 467 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height ) | |
| 468 { | |
| 469 XResizeWindow( fgDisplay.pDisplay.Display, window->Window.Handle, | |
| 470 width, height ); | |
| 471 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 472 } | |
| 473 | |
| 474 | |
| 475 /* | |
| 476 * Closes a window, destroying the frame and OpenGL context | |
| 477 */ | |
| 478 void fgPlatformCloseWindow( SFG_Window* window ) | |
| 479 { | |
| 480 #ifdef EGL_VERSION_1_0 | |
| 481 fghPlatformCloseWindowEGL(window); | |
| 482 #else | |
| 483 if( window->Window.Context ) | |
| 484 glXDestroyContext( fgDisplay.pDisplay.Display, window->Window.Context ); | |
| 485 window->Window.pContext.FBConfig = NULL; | |
| 486 #endif | |
| 487 | |
| 488 if (window->Window.pContext.IC) { | |
| 489 XDestroyIC(window->Window.pContext.IC); | |
| 490 } | |
| 491 | |
| 492 if( window->Window.Handle ) { | |
| 493 XDestroyWindow( fgDisplay.pDisplay.Display, window->Window.Handle ); | |
| 494 } | |
| 495 /* XFlush( fgDisplay.pDisplay.Display ); */ /* XXX Shouldn't need this */ | |
| 496 } | |
| 497 | |
| 498 | |
| 499 /* | |
| 500 * This function makes the specified window visible | |
| 501 */ | |
| 502 void fgPlatformShowWindow( SFG_Window *window ) | |
| 503 { | |
| 504 XMapWindow( fgDisplay.pDisplay.Display, window->Window.Handle ); | |
| 505 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 506 } | |
| 507 | |
| 508 /* | |
| 509 * This function hides the specified window | |
| 510 */ | |
| 511 void fgPlatformHideWindow( SFG_Window *window ) | |
| 512 { | |
| 513 if( window->Parent == NULL ) | |
| 514 XWithdrawWindow( fgDisplay.pDisplay.Display, | |
| 515 window->Window.Handle, | |
| 516 fgDisplay.pDisplay.Screen ); | |
| 517 else | |
| 518 XUnmapWindow( fgDisplay.pDisplay.Display, | |
| 519 window->Window.Handle ); | |
| 520 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 521 } | |
| 522 | |
| 523 /* | |
| 524 * Iconify the specified window (top-level windows only) | |
| 525 */ | |
| 526 void fgPlatformIconifyWindow( SFG_Window *window ) | |
| 527 { | |
| 528 XIconifyWindow( fgDisplay.pDisplay.Display, window->Window.Handle, | |
| 529 fgDisplay.pDisplay.Screen ); | |
| 530 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 531 | |
| 532 fgStructure.CurrentWindow->State.Visible = GL_FALSE; | |
| 533 } | |
| 534 | |
| 535 /* | |
| 536 * Set the current window's title | |
| 537 */ | |
| 538 void fgPlatformGlutSetWindowTitle( const char* title ) | |
| 539 { | |
| 540 XTextProperty text; | |
| 541 | |
| 542 text.value = (unsigned char *) title; | |
| 543 text.encoding = XA_STRING; | |
| 544 text.format = 8; | |
| 545 text.nitems = strlen( title ); | |
| 546 | |
| 547 XSetWMName( | |
| 548 fgDisplay.pDisplay.Display, | |
| 549 fgStructure.CurrentWindow->Window.Handle, | |
| 550 &text | |
| 551 ); | |
| 552 | |
| 553 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 554 } | |
| 555 | |
| 556 /* | |
| 557 * Set the current window's iconified title | |
| 558 */ | |
| 559 void fgPlatformGlutSetIconTitle( const char* title ) | |
| 560 { | |
| 561 XTextProperty text; | |
| 562 | |
| 563 text.value = (unsigned char *) title; | |
| 564 text.encoding = XA_STRING; | |
| 565 text.format = 8; | |
| 566 text.nitems = strlen( title ); | |
| 567 | |
| 568 XSetWMIconName( | |
| 569 fgDisplay.pDisplay.Display, | |
| 570 fgStructure.CurrentWindow->Window.Handle, | |
| 571 &text | |
| 572 ); | |
| 573 | |
| 574 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 575 } | |
| 576 | |
| 577 /* | |
| 578 * Change the specified window's position | |
| 579 */ | |
| 580 void fgPlatformPositionWindow( SFG_Window *window, int x, int y ) | |
| 581 { | |
| 582 XMoveWindow( fgDisplay.pDisplay.Display, window->Window.Handle, | |
| 583 x, y ); | |
| 584 XFlush( fgDisplay.pDisplay.Display ); /* XXX Shouldn't need this */ | |
| 585 } | |
| 586 | |
| 587 /* | |
| 588 * Lowers the specified window (by Z order change) | |
| 589 */ | |
| 590 void fgPlatformPushWindow( SFG_Window *window ) | |
| 591 { | |
| 592 XLowerWindow( fgDisplay.pDisplay.Display, window->Window.Handle ); | |
| 593 } | |
| 594 | |
| 595 /* | |
| 596 * Raises the specified window (by Z order change) | |
| 597 */ | |
| 598 void fgPlatformPopWindow( SFG_Window *window ) | |
| 599 { | |
| 600 XRaiseWindow( fgDisplay.pDisplay.Display, window->Window.Handle ); | |
| 601 } | |
| 602 | |
| 603 /* | |
| 604 * Toggle the window's full screen state. | |
| 605 */ | |
| 606 void fgPlatformFullScreenToggle( SFG_Window *win ) | |
| 607 { | |
| 608 if(fghToggleFullscreen() != -1) { | |
| 609 win->State.IsFullscreen = !win->State.IsFullscreen; | |
| 610 } | |
| 611 } | |
| 612 |
