comparison mupdf-source/thirdparty/freeglut/src/fg_internal.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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1:1d09e1dec1d9 2:b50eed0cc0ef
1 /*
2 * fg_internal.h
3 *
4 * The freeglut library private include file.
5 *
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Thu Dec 2 1999
9 *
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 */
27
28 #ifndef FREEGLUT_INTERNAL_H
29 #define FREEGLUT_INTERNAL_H
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include "fg_version.h"
36
37 /* Freeglut is intended to function under all Unix/X11 and Win32 platforms. */
38 /* XXX: Don't all MS-Windows compilers (except Cygwin) have _WIN32 defined?
39 * XXX: If so, remove the first set of defined()'s below.
40 */
41 #if !defined(TARGET_HOST_POSIX_X11) && !defined(TARGET_HOST_MS_WINDOWS) && !defined(TARGET_HOST_MAC_OSX) && !defined(TARGET_HOST_SOLARIS)
42 #if defined(_MSC_VER) || defined(__WATCOMC__) || defined(__MINGW32__) \
43 || defined(_WIN32) || defined(_WIN32_WCE) \
44 || ( defined(__CYGWIN__) && defined(X_DISPLAY_MISSING) )
45 # define TARGET_HOST_MS_WINDOWS 1
46
47 #elif defined (__ANDROID__)
48 # define TARGET_HOST_ANDROID 1
49
50 #elif defined (__QNXNTO__) || defined (__PLAYBOOK__)
51 # define TARGET_HOST_BLACKBERRY 1
52
53 #elif defined(__posix__) || defined(__unix__) || defined(__linux__) || defined(__sun)
54 # define TARGET_HOST_POSIX_X11 1
55
56 #elif defined(__APPLE__)
57 /* This is a placeholder until we get native OSX support ironed out -- JFF 11/18/09 */
58 # define TARGET_HOST_POSIX_X11 1
59 /* # define TARGET_HOST_MAC_OSX 1 */
60
61 #else
62 # error "Unrecognized target host!"
63
64 #endif
65 #endif
66
67 /* Detect both SunPro and gcc compilers on Sun Solaris */
68 #if defined (__SVR4) && defined (__sun)
69 # define TARGET_HOST_SOLARIS 1
70 #endif
71
72 #ifndef TARGET_HOST_MS_WINDOWS
73 # define TARGET_HOST_MS_WINDOWS 0
74 #endif
75
76 #ifndef TARGET_HOST_ANDROID
77 # define TARGET_HOST_ANDROID 0
78 #endif
79
80 #ifndef TARGET_HOST_BLACKBERRY
81 # define TARGET_HOST_BLACKBERRY 0
82 #endif
83
84 #ifndef TARGET_HOST_POSIX_X11
85 # define TARGET_HOST_POSIX_X11 0
86 #endif
87
88 #ifndef TARGET_HOST_MAC_OSX
89 # define TARGET_HOST_MAC_OSX 0
90 #endif
91
92 #ifndef TARGET_HOST_SOLARIS
93 # define TARGET_HOST_SOLARIS 0
94 #endif
95
96 /* -- FIXED CONFIGURATION LIMITS ------------------------------------------- */
97
98 #define FREEGLUT_MAX_MENUS 3
99
100 /* These files should be available on every platform. */
101 #include <stdio.h>
102 #include <string.h>
103 #include <math.h>
104 #include <stdlib.h>
105 #include <stdarg.h>
106
107 /* These are included based on autoconf directives. */
108 #ifdef HAVE_SYS_TYPES_H
109 # include <sys/types.h>
110 #endif
111 #ifdef HAVE_UNISTD_H
112 # include <unistd.h>
113 #endif
114 #ifdef TIME_WITH_SYS_TIME
115 # include <sys/time.h>
116 # include <time.h>
117 #elif defined(HAVE_SYS_TIME_H)
118 # include <sys/time.h>
119 #else
120 # include <time.h>
121 #endif
122
123 /* -- AUTOCONF HACKS --------------------------------------------------------*/
124
125 /* XXX: Update autoconf to avoid these.
126 * XXX: Are non-POSIX platforms intended not to use autoconf?
127 * If so, perhaps there should be a config_guess.h for them. Alternatively,
128 * config guesses could be placed above, just after the config.h exclusion.
129 */
130 #if defined(__FreeBSD__) || defined(__NetBSD__)
131 # define HAVE_USB_JS 1
132 # if defined(__NetBSD__) || ( defined(__FreeBSD__) && __FreeBSD_version >= 500000)
133 # define HAVE_USBHID_H 1
134 # endif
135 #endif
136
137 #if defined(_MSC_VER) || defined(__WATCOMC__)
138 /* strdup() is non-standard, for all but POSIX-2001 */
139 #define strdup _strdup
140 #endif
141
142 /* M_PI is non-standard (defined by BSD, not ISO-C) */
143 #ifndef M_PI
144 # define M_PI 3.14159265358979323846
145 #endif
146
147 #ifdef HAVE_STDBOOL_H
148 # include <stdbool.h>
149 # ifndef TRUE
150 # define TRUE true
151 # endif
152 # ifndef FALSE
153 # define FALSE false
154 # endif
155 #else
156 # ifndef TRUE
157 # define TRUE 1
158 # endif
159 # ifndef FALSE
160 # define FALSE 0
161 # endif
162 #endif
163
164 /* General defines */
165 #define INVALID_MODIFIERS 0xffffffff
166
167 /* FreeGLUT internal time type */
168 #if defined(HAVE_STDINT_H)
169 # include <stdint.h>
170 typedef uint64_t fg_time_t;
171 #elif defined(HAVE_INTTYPES_H)
172 # include <inttypes.h>
173 typedef uint64_t fg_time_t;
174 #elif defined(HAVE_U__INT64)
175 typedef unsigned __int64 fg_time_t;
176 #elif defined(HAVE_ULONG_LONG)
177 typedef unsigned long long fg_time_t;
178 #else
179 typedef unsigned long fg_time_t;
180 #endif
181
182 #ifndef __fg_unused
183 # ifdef __GNUC__
184 # define __fg_unused __attribute__((unused))
185 # else
186 # define __fg_unused
187 # endif
188 #endif
189
190 /* Platform-specific includes */
191 #if TARGET_HOST_POSIX_X11
192 #include "x11/fg_internal_x11.h"
193 #endif
194 #if TARGET_HOST_MS_WINDOWS
195 #include "mswin/fg_internal_mswin.h"
196 #endif
197 #if TARGET_HOST_ANDROID
198 #include "android/fg_internal_android.h"
199 #endif
200 #if TARGET_HOST_BLACKBERRY
201 #include "blackberry/fg_internal_blackberry.h"
202 #endif
203
204
205 /* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
206
207 /* Freeglut callbacks type definitions */
208 typedef void (* FGCBDisplay )( void );
209 typedef void (* FGCBReshape )( int, int );
210 typedef void (* FGCBPosition )( int, int );
211 typedef void (* FGCBVisibility )( int );
212 typedef void (* FGCBKeyboard )( unsigned char, int, int );
213 typedef void (* FGCBKeyboardExt )( int, int, int );
214 typedef void (* FGCBKeyboardDown )( unsigned char, int, int );
215 typedef void (* FGCBKeyboardUp )( unsigned char, int, int );
216 typedef void (* FGCBSpecial )( int, int, int );
217 typedef void (* FGCBSpecialUp )( int, int, int );
218 typedef void (* FGCBMouse )( int, int, int, int );
219 typedef void (* FGCBMouseWheel )( int, int, int, int );
220 typedef void (* FGCBMotion )( int, int );
221 typedef void (* FGCBPassive )( int, int );
222 typedef void (* FGCBEntry )( int );
223 typedef void (* FGCBWindowStatus )( int );
224 typedef void (* FGCBJoystick )( unsigned int, int, int, int );
225 typedef void (* FGCBOverlayDisplay)( void );
226 typedef void (* FGCBSpaceMotion )( int, int, int );
227 typedef void (* FGCBSpaceRotation )( int, int, int );
228 typedef void (* FGCBSpaceButton )( int, int );
229 typedef void (* FGCBDials )( int, int );
230 typedef void (* FGCBButtonBox )( int, int );
231 typedef void (* FGCBTabletMotion )( int, int );
232 typedef void (* FGCBTabletButton )( int, int, int, int );
233 typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */
234
235 typedef void (* FGCBMultiEntry )( int, int );
236 typedef void (* FGCBMultiButton )( int, int, int, int, int );
237 typedef void (* FGCBMultiMotion )( int, int, int );
238 typedef void (* FGCBMultiPassive )( int, int, int );
239
240 typedef void (* FGCBInitContext)();
241 typedef void (* FGCBAppStatus)(int);
242
243 /* The global callbacks type definitions */
244 typedef void (* FGCBIdle )( void );
245 typedef void (* FGCBTimer )( int );
246 typedef void (* FGCBMenuState )( int );
247 typedef void (* FGCBMenuStatus )( int, int, int );
248
249 /* The callback used when creating/using menus */
250 typedef void (* FGCBMenu )( int );
251
252 /* The FreeGLUT error/warning handler type definition */
253 typedef void (* FGError ) ( const char *fmt, va_list ap);
254 typedef void (* FGWarning ) ( const char *fmt, va_list ap);
255
256
257 /* A list structure */
258 typedef struct tagSFG_List SFG_List;
259 struct tagSFG_List
260 {
261 void *First;
262 void *Last;
263 };
264
265 /* A list node structure */
266 typedef struct tagSFG_Node SFG_Node;
267 struct tagSFG_Node
268 {
269 void *Next;
270 void *Prev;
271 };
272
273 /* A helper structure holding two ints and a boolean */
274 typedef struct tagSFG_XYUse SFG_XYUse;
275 struct tagSFG_XYUse
276 {
277 GLint X, Y; /* The two integers... */
278 GLboolean Use; /* ...and a single boolean. */
279 };
280
281 /*
282 * An enumeration containing the state of the GLUT execution:
283 * initializing, running, or stopping
284 */
285 typedef enum
286 {
287 GLUT_EXEC_STATE_INIT,
288 GLUT_EXEC_STATE_RUNNING,
289 GLUT_EXEC_STATE_STOP
290 } fgExecutionState ;
291
292 /* This structure holds different freeglut settings */
293 typedef struct tagSFG_State SFG_State;
294 struct tagSFG_State
295 {
296 SFG_XYUse Position; /* The default windows' position */
297 SFG_XYUse Size; /* The default windows' size */
298 unsigned int DisplayMode; /* Display mode for new windows */
299
300 GLboolean Initialised; /* freeglut has been initialised */
301
302 int DirectContext; /* Direct rendering state */
303
304 GLboolean ForceIconic; /* New top windows are iconified */
305 GLboolean UseCurrentContext; /* New windows share with current */
306
307 GLboolean GLDebugSwitch; /* OpenGL state debugging switch */
308 GLboolean XSyncSwitch; /* X11 sync protocol switch */
309
310 int KeyRepeat; /* Global key repeat mode. */
311 int Modifiers; /* Current ALT/SHIFT/CTRL state */
312
313 GLuint FPSInterval; /* Interval between FPS printfs */
314 GLuint SwapCount; /* Count of glutSwapBuffer calls */
315 GLuint SwapTime; /* Time of last SwapBuffers */
316
317 fg_time_t Time; /* Time that glutInit was called */
318 SFG_List Timers; /* The freeglut timer hooks */
319 SFG_List FreeTimers; /* The unused timer hooks */
320
321 FGCBIdle IdleCallback; /* The global idle callback */
322
323 int ActiveMenus; /* Num. of currently active menus */
324 FGCBMenuState MenuStateCallback; /* Menu callbacks are global */
325 FGCBMenuStatus MenuStatusCallback;
326 void* MenuFont; /* Font to be used for newly created menus */
327
328 SFG_XYUse GameModeSize; /* Game mode screen's dimensions */
329 int GameModeDepth; /* The pixel depth for game mode */
330 int GameModeRefresh; /* The refresh rate for game mode */
331
332 int ActionOnWindowClose; /* Action when user closes window */
333
334 fgExecutionState ExecState; /* Used for GLUT termination */
335 char *ProgramName; /* Name of the invoking program */
336 GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
337 int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */
338 GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
339
340 int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */
341
342 int AuxiliaryBufferNumber; /* Number of auxiliary buffers */
343 int SampleNumber; /* Number of samples per pixel */
344
345 GLboolean SkipStaleMotion; /* skip stale motion events */
346
347 GLboolean StrokeFontDrawJoinDots;/* Draw dots between line segments of stroke fonts? */
348
349 int MajorVersion; /* Major OpenGL context version */
350 int MinorVersion; /* Minor OpenGL context version */
351 int ContextFlags; /* OpenGL context flags */
352 int ContextProfile; /* OpenGL context profile */
353 int HasOpenGL20; /* fgInitGL2 could find all OpenGL 2.0 functions */
354 FGError ErrorFunc; /* User defined error handler */
355 FGWarning WarningFunc; /* User defined warning handler */
356 };
357
358 /* The structure used by display initialization in fg_init.c */
359 typedef struct tagSFG_Display SFG_Display;
360 struct tagSFG_Display
361 {
362 SFG_PlatformDisplay pDisplay;
363
364 int ScreenWidth; /* The screen's width in pixels */
365 int ScreenHeight; /* The screen's height in pixels */
366 int ScreenWidthMM; /* The screen's width in milimeters */
367 int ScreenHeightMM; /* The screen's height in milimeters */
368 };
369
370
371 /* The user can create any number of timer hooks */
372 typedef struct tagSFG_Timer SFG_Timer;
373 struct tagSFG_Timer
374 {
375 SFG_Node Node;
376 int ID; /* The timer ID integer */
377 FGCBTimer Callback; /* The timer callback */
378 fg_time_t TriggerTime; /* The timer trigger time */
379 };
380
381 /*
382 * A window and its OpenGL context. The contents of this structure
383 * are highly dependent on the target operating system we aim at...
384 */
385 typedef struct tagSFG_Context SFG_Context;
386 struct tagSFG_Context
387 {
388 SFG_WindowHandleType Handle; /* The window's handle */
389 SFG_WindowContextType Context; /* The window's OpenGL/WGL context */
390
391 SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */
392
393 int DoubleBuffered; /* Treat the window as double-buffered */
394
395 /* When drawing geometry to vertex attribute buffers, user specifies
396 * the attribute indices for vertices, normals and/or texture coords
397 * to freeglut. Those are stored here
398 */
399 GLint attribute_v_coord;
400 GLint attribute_v_normal;
401 GLint attribute_v_texture;
402 };
403
404
405 /*
406 * Bitmasks indicating the different kinds of
407 * actions that can be scheduled for a window.
408 */
409 #define GLUT_INIT_WORK (1<<0)
410 #define GLUT_VISIBILITY_WORK (1<<1)
411 #define GLUT_POSITION_WORK (1<<2)
412 #define GLUT_SIZE_WORK (1<<3)
413 #define GLUT_ZORDER_WORK (1<<4)
414 #define GLUT_FULL_SCREEN_WORK (1<<5)
415 #define GLUT_DISPLAY_WORK (1<<6)
416
417 /*
418 * An enumeration containing the state of the GLUT execution:
419 * initializing, running, or stopping
420 */
421 typedef enum
422 {
423 DesireHiddenState,
424 DesireIconicState,
425 DesireNormalState
426 } fgDesiredVisibility ;
427
428 /*
429 * There is considerable confusion about the "right thing to
430 * do" concerning window size and position. GLUT itself is
431 * not consistent between Windows and UNIX/X11; since
432 * platform independence is a virtue for "freeglut", we
433 * decided to break with GLUT's behaviour.
434 *
435 * Under UNIX/X11, it is apparently not possible to get the
436 * window border sizes in order to subtract them off the
437 * window's initial position until some time after the window
438 * has been created. Therefore we decided on the following
439 * behaviour, both under Windows and under UNIX/X11:
440 * - When you create a window with position (x,y) and size
441 * (w,h), the upper left hand corner of the outside of the
442 * window is at (x,y) and the size of the drawable area is
443 * (w,h).
444 * - When you query the size and position of the window--as
445 * is happening here for Windows--"freeglut" will return
446 * the size of the drawable area--the (w,h) that you
447 * specified when you created the window--and the coordinates
448 * of the upper left hand corner of the drawable area, i.e.
449 * of the client rect--which is NOT the (x,y) you specified.
450 */
451 typedef struct tagSFG_WindowState SFG_WindowState;
452 struct tagSFG_WindowState /* as per notes above, sizes always refer to the client area (thus without the window decorations) */
453 {
454 /* window state - size, position, look */
455 int Xpos; /* Window's top-left of client area, X-coordinate */
456 int Ypos; /* Window's top-left of client area, Y-coordinate */
457 int Width; /* Window's width in pixels */
458 int Height; /* The same about the height */
459 GLboolean Visible; /* Is the window visible now? Not using fgVisibilityState as we only care if visible or not */
460 int Cursor; /* The currently selected cursor style */
461 GLboolean IsFullscreen; /* is the window fullscreen? */
462
463 /* FreeGLUT operations are deferred, that is, window moving, resizing,
464 * Z-order changing, making full screen or not do not happen immediately
465 * upon the user's request, but only in the next iteration of the main
466 * loop, before the display callback is called. This allows multiple
467 * reshape, position, etc requests to be combined into one and is
468 * compatible with the way GLUT does things. Callbacks get triggered
469 * based on the feedback/messages/notifications from the window manager.
470 * Below here we define what work should be done, as well as the relevant
471 * parameters for this work.
472 */
473 unsigned int WorkMask; /* work (resize, etc) to be done on the window */
474 int DesiredXpos; /* desired X location */
475 int DesiredYpos; /* desired Y location */
476 int DesiredWidth; /* desired window width */
477 int DesiredHeight; /* desired window height */
478 int DesiredZOrder; /* desired window Z Order position */
479 fgDesiredVisibility DesiredVisibility;/* desired visibility (hidden, iconic, shown/normal) */
480
481 SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */
482
483 long JoystickPollRate; /* The joystick polling rate */
484 fg_time_t JoystickLastPoll; /* When the last poll happened */
485
486 int MouseX, MouseY; /* The most recent mouse position */
487
488 GLboolean IgnoreKeyRepeat; /* Whether to ignore key repeat. */
489
490 GLboolean VisualizeNormals; /* When drawing objects, draw vectors representing the normals as well? */
491 };
492
493
494 /*
495 * A generic function pointer. We should really use the GLUTproc type
496 * defined in freeglut_ext.h, but if we include that header in this file
497 * a bunch of other stuff (font-related) blows up!
498 */
499 typedef void (*SFG_Proc)();
500
501
502 /*
503 * SET_WCB() is used as:
504 *
505 * SET_WCB( window, cbname, func );
506 *
507 * ...where {window} is the freeglut window to set the callback,
508 * {cbname} is the window-specific callback to set,
509 * {func} is a function-pointer.
510 *
511 * Originally, {FETCH_WCB( ... ) = func} was rather sloppily used,
512 * but this can cause warnings because the FETCH_WCB() macro type-
513 * casts its result, and a type-cast value shouldn't be an lvalue.
514 *
515 * The {if( FETCH_WCB( ... ) != func )} test is to do type-checking
516 * and for no other reason. Since it's hidden in the macro, the
517 * ugliness is felt to be rather benign.
518 */
519 #define SET_WCB(window,cbname,func) \
520 do \
521 { \
522 if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \
523 (((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \
524 } while( 0 )
525
526 /*
527 * FETCH_WCB() is used as:
528 *
529 * FETCH_WCB( window, cbname );
530 *
531 * ...where {window} is the freeglut window to fetch the callback from,
532 * {cbname} is the window-specific callback to fetch.
533 *
534 * The result is correctly type-cast to the callback function pointer
535 * type.
536 */
537 #define FETCH_WCB(window,cbname) \
538 ((window).CallBacks[WCB_ ## cbname])
539
540 /*
541 * INVOKE_WCB() is used as:
542 *
543 * INVOKE_WCB( window, cbname, ( arg_list ) );
544 *
545 * ...where {window} is the freeglut window,
546 * {cbname} is the window-specific callback to be invoked,
547 * {(arg_list)} is the parameter list.
548 *
549 * The callback is invoked as:
550 *
551 * callback( arg_list );
552 *
553 * ...so the parentheses are REQUIRED in the {arg_list}.
554 *
555 * NOTE that it does a sanity-check and also sets the
556 * current window.
557 *
558 */
559 #if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE) /* FIXME: also WinCE? */
560 #define INVOKE_WCB(window,cbname,arg_list) \
561 do \
562 { \
563 if( FETCH_WCB( window, cbname ) ) \
564 { \
565 FGCB ## cbname func = (FGCB ## cbname)(FETCH_WCB( window, cbname )); \
566 fgSetWindow( &window ); \
567 func arg_list; \
568 } \
569 } while( 0 )
570 #else
571 #define INVOKE_WCB(window,cbname,arg_list) \
572 do \
573 { \
574 if( FETCH_WCB( window, cbname ) ) \
575 { \
576 fgSetWindow( &window ); \
577 ((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \
578 } \
579 } while( 0 )
580 #endif
581
582 /*
583 * The window callbacks the user can supply us with. Should be kept portable.
584 *
585 * This enumeration provides the freeglut CallBack numbers.
586 * The symbolic constants are indices into a window's array of
587 * function callbacks. The names are formed by splicing a common
588 * prefix onto the callback's base name. (This was originally
589 * done so that an early stage of development could live side-by-
590 * side with the old callback code. The old callback code used
591 * the bare callback's name as a structure member, so I used a
592 * prefix for the array index name.)
593 */
594 enum
595 {
596 WCB_Display,
597 WCB_Reshape,
598 WCB_Position,
599 WCB_Keyboard,
600 WCB_KeyboardExt,
601 WCB_KeyboardDown,
602 WCB_KeyboardUp,
603 WCB_Special,
604 WCB_SpecialUp,
605 WCB_Mouse,
606 WCB_MouseWheel,
607 WCB_Motion,
608 WCB_Passive,
609 WCB_Entry,
610 WCB_Visibility,
611 WCB_WindowStatus,
612 WCB_Joystick,
613 WCB_Destroy,
614
615 /* Multi-Pointer X and touch related */
616 WCB_MultiEntry,
617 WCB_MultiButton,
618 WCB_MultiMotion,
619 WCB_MultiPassive,
620
621 /* Mobile platforms LifeCycle */
622 WCB_InitContext,
623 WCB_AppStatus,
624
625 /* Presently ignored */
626 WCB_Select,
627 WCB_OverlayDisplay,
628 WCB_SpaceMotion, /* presently implemented only on UNIX/X11 */
629 WCB_SpaceRotation, /* presently implemented only on UNIX/X11 */
630 WCB_SpaceButton, /* presently implemented only on UNIX/X11 */
631 WCB_Dials,
632 WCB_ButtonBox,
633 WCB_TabletMotion,
634 WCB_TabletButton,
635
636 /* Always make this the LAST one */
637 TOTAL_CALLBACKS
638 };
639
640
641 /* This structure holds the OpenGL rendering context for all the menu windows */
642 typedef struct tagSFG_MenuContext SFG_MenuContext;
643 struct tagSFG_MenuContext
644 {
645 SFG_WindowContextType MContext; /* The menu window's WGL context */
646 };
647
648 /* This structure describes a menu */
649 typedef struct tagSFG_Window SFG_Window;
650 typedef struct tagSFG_MenuEntry SFG_MenuEntry;
651 typedef struct tagSFG_Menu SFG_Menu;
652 struct tagSFG_Menu
653 {
654 SFG_Node Node;
655 void *UserData; /* User data passed back at callback */
656 int ID; /* The global menu ID */
657 SFG_List Entries; /* The menu entries list */
658 FGCBMenu Callback; /* The menu callback */
659 FGCBDestroy Destroy; /* Destruction callback */
660 GLboolean IsActive; /* Is the menu selected? */
661 void* Font; /* Font to be used for displaying this menu */
662 int Width; /* Menu box width in pixels */
663 int Height; /* Menu box height in pixels */
664 int X, Y; /* Menu box raster position */
665
666 SFG_MenuEntry *ActiveEntry; /* Currently active entry in the menu */
667 SFG_Window *Window; /* Window for menu */
668 SFG_Window *ParentWindow; /* Window in which the menu is invoked */
669 };
670
671 /* This is a menu entry */
672 struct tagSFG_MenuEntry
673 {
674 SFG_Node Node;
675 int ID; /* The menu entry ID (local) */
676 int Ordinal; /* The menu's ordinal number */
677 char* Text; /* The text to be displayed */
678 SFG_Menu* SubMenu; /* Optional sub-menu tree */
679 GLboolean IsActive; /* Is the entry highlighted? */
680 int Width; /* Label's width in pixels */
681 };
682
683 /*
684 * A window, making part of freeglut windows hierarchy.
685 * Should be kept portable.
686 *
687 * NOTE that ActiveMenu is set to menu itself if the window is a menu.
688 */
689 struct tagSFG_Window
690 {
691 SFG_Node Node;
692 int ID; /* Window's ID number */
693
694 SFG_Context Window; /* Window and OpenGL context */
695 SFG_WindowState State; /* The window state */
696 SFG_Proc CallBacks[ TOTAL_CALLBACKS ]; /* Array of window callbacks */
697 void *UserData ; /* For use by user */
698
699 SFG_Menu* Menu[ FREEGLUT_MAX_MENUS ]; /* Menus appended to window */
700 SFG_Menu* ActiveMenu; /* The window's active menu */
701
702 SFG_Window* Parent; /* The parent to this window */
703 SFG_List Children; /* The subwindows d.l. list */
704
705 GLboolean IsMenu; /* Set to 1 if we are a menu */
706 };
707
708
709 /* A linked list structure of windows */
710 typedef struct tagSFG_WindowList SFG_WindowList ;
711 struct tagSFG_WindowList
712 {
713 SFG_Node node;
714 SFG_Window *window ;
715 };
716
717 /* This holds information about all the windows, menus etc. */
718 typedef struct tagSFG_Structure SFG_Structure;
719 struct tagSFG_Structure
720 {
721 SFG_List Windows; /* The global windows list */
722 SFG_List Menus; /* The global menus list */
723 SFG_List WindowsToDestroy;
724
725 SFG_Window* CurrentWindow; /* The currently set window */
726 SFG_Menu* CurrentMenu; /* Same, but menu... */
727
728 SFG_MenuContext* MenuContext; /* OpenGL rendering context for menus */
729
730 SFG_Window* GameModeWindow; /* The game mode window */
731
732 int WindowID; /* The window ID for the next window to be created */
733 int MenuID; /* The menu ID for the next menu to be created */
734 };
735
736 /*
737 * This structure is used for the enumeration purposes.
738 * You can easily extend its functionalities by declaring
739 * a structure containing enumerator's contents and custom
740 * data, then casting its pointer to (SFG_Enumerator *).
741 */
742 typedef struct tagSFG_Enumerator SFG_Enumerator;
743 struct tagSFG_Enumerator
744 {
745 GLboolean found; /* Used to terminate search */
746 void* data; /* Custom data pointer */
747 };
748 typedef void (* FGCBWindowEnumerator )( SFG_Window *, SFG_Enumerator * );
749 typedef void (* FGCBMenuEnumerator )( SFG_Menu *, SFG_Enumerator * );
750
751 /* The bitmap font structure */
752 typedef struct tagSFG_Font SFG_Font;
753 struct tagSFG_Font
754 {
755 char* Name; /* The source font name */
756 int Quantity; /* Number of chars in font */
757 int Height; /* Height of the characters */
758 const GLubyte** Characters; /* The characters mapping */
759
760 float xorig, yorig; /* Relative origin of the character */
761 };
762
763 /* The stroke font structures */
764
765 typedef struct tagSFG_StrokeVertex SFG_StrokeVertex;
766 struct tagSFG_StrokeVertex
767 {
768 GLfloat X, Y;
769 };
770
771 typedef struct tagSFG_StrokeStrip SFG_StrokeStrip;
772 struct tagSFG_StrokeStrip
773 {
774 int Number;
775 const SFG_StrokeVertex* Vertices;
776 };
777
778 typedef struct tagSFG_StrokeChar SFG_StrokeChar;
779 struct tagSFG_StrokeChar
780 {
781 GLfloat Right;
782 int Number;
783 const SFG_StrokeStrip* Strips;
784 };
785
786 typedef struct tagSFG_StrokeFont SFG_StrokeFont;
787 struct tagSFG_StrokeFont
788 {
789 char* Name; /* The source font name */
790 int Quantity; /* Number of chars in font */
791 GLfloat Height; /* Height of the characters */
792 const SFG_StrokeChar** Characters; /* The characters mapping */
793 };
794
795
796 /* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */
797 /*
798 * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c"
799 * interspersed
800 */
801
802 #if TARGET_HOST_MACINTOSH
803 # include <InputSprocket.h>
804 #endif
805
806 #if TARGET_HOST_MAC_OSX
807 # include <mach/mach.h>
808 # include <IOKit/IOkitLib.h>
809 # include <IOKit/hid/IOHIDLib.h>
810 #endif
811
812 /* XXX It might be better to poll the operating system for the numbers of buttons and
813 * XXX axes and then dynamically allocate the arrays.
814 */
815 #define _JS_MAX_BUTTONS 32
816
817 #if TARGET_HOST_MACINTOSH
818 # define _JS_MAX_AXES 9
819 typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
820 struct tagSFG_PlatformJoystick
821 {
822 #define ISP_NUM_AXIS 9
823 #define ISP_NUM_NEEDS 41
824 ISpElementReference isp_elem [ ISP_NUM_NEEDS ];
825 ISpNeed isp_needs [ ISP_NUM_NEEDS ];
826 };
827 #endif
828
829 #if TARGET_HOST_MAC_OSX
830 # define _JS_MAX_AXES 16
831 typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
832 struct tagSFG_PlatformJoystick
833 {
834 IOHIDDeviceInterface ** hidDev;
835 IOHIDElementCookie buttonCookies[41];
836 IOHIDElementCookie axisCookies[_JS_MAX_AXES];
837 /* The next two variables are not used anywhere */
838 /* long minReport[_JS_MAX_AXES],
839 * maxReport[_JS_MAX_AXES];
840 */
841 };
842 #endif
843
844
845 /*
846 * Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class.
847 * See "js.h" lines 80-178.
848 */
849 typedef struct tagSFG_Joystick SFG_Joystick;
850 struct tagSFG_Joystick
851 {
852 SFG_PlatformJoystick pJoystick;
853
854 int id;
855 GLboolean error;
856 char name [ 128 ];
857 int num_axes;
858 int num_buttons;
859
860 float dead_band[ _JS_MAX_AXES ];
861 float saturate [ _JS_MAX_AXES ];
862 float center [ _JS_MAX_AXES ];
863 float max [ _JS_MAX_AXES ];
864 float min [ _JS_MAX_AXES ];
865 };
866
867
868
869 /* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */
870
871 /* Freeglut display related stuff (initialized once per session) */
872 extern SFG_Display fgDisplay;
873
874 /* Freeglut internal structure */
875 extern SFG_Structure fgStructure;
876
877 /* The current freeglut settings */
878 extern SFG_State fgState;
879
880
881 /* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */
882
883 /*
884 * A call to this function makes us sure that the Display and Structure
885 * subsystems have been properly initialized and are ready to be used
886 */
887 #define FREEGLUT_EXIT_IF_NOT_INITIALISED( string ) \
888 if ( ! fgState.Initialised ) \
889 { \
890 fgError ( " ERROR: Function <%s> called" \
891 " without first calling 'glutInit'.", (string) ) ; \
892 }
893
894 #define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED( string ) \
895 if ( ! fgState.Initialised ) \
896 { \
897 fgError ( " ERROR: Internal <%s> function called" \
898 " without first calling 'glutInit'.", (string) ) ; \
899 }
900
901 #define FREEGLUT_INTERNAL_ERROR_EXIT( cond, string, function ) \
902 if ( ! ( cond ) ) \
903 { \
904 fgError ( " ERROR: Internal error <%s> in function %s", \
905 (string), (function) ) ; \
906 }
907
908 /*
909 * Following definitions are somewhat similar to GLib's,
910 * but do not generate any log messages:
911 */
912 #define freeglut_return_if_fail( expr ) \
913 if( !(expr) ) \
914 return;
915 #define freeglut_return_val_if_fail( expr, val ) \
916 if( !(expr) ) \
917 return val ;
918
919 /*
920 * A call to those macros assures us that there is a current
921 * window set, respectively:
922 */
923 #define FREEGLUT_EXIT_IF_NO_WINDOW( string ) \
924 if ( ! fgStructure.CurrentWindow && \
925 ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION ) ) \
926 { \
927 fgError ( " ERROR: Function <%s> called" \
928 " with no current window defined.", (string) ) ; \
929 }
930
931 /*
932 * The deinitialize function gets called on glutMainLoop() end. It should clean up
933 * everything inside of the freeglut
934 */
935 void fgDeinitialize( void );
936
937 /*
938 * Those two functions are used to create/destroy the freeglut internal
939 * structures. This actually happens when calling glutInit() and when
940 * quitting the glutMainLoop() (which actually happens, when all windows
941 * have been closed).
942 */
943 void fgCreateStructure( void );
944 void fgDestroyStructure( void );
945
946 /*
947 * Window creation, opening, closing and destruction.
948 * Also CallBack clearing/initialization.
949 * Defined in fg_structure.c, fg_window.c.
950 */
951 SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
952 GLboolean positionUse, int x, int y,
953 GLboolean sizeUse, int w, int h,
954 GLboolean gameMode, GLboolean isMenu );
955 void fgSetWindow ( SFG_Window *window );
956 void fgOpenWindow( SFG_Window* window, const char* title,
957 GLboolean positionUse, int x, int y,
958 GLboolean sizeUse, int w, int h,
959 GLboolean gameMode, GLboolean isSubWindow );
960 void fgCloseWindow( SFG_Window* window );
961 void fgAddToWindowDestroyList ( SFG_Window* window );
962 void fgCloseWindows ();
963 void fgDestroyWindow( SFG_Window* window );
964
965 /* Menu creation and destruction. Defined in fg_structure.c */
966 SFG_Menu* fgCreateMenu( FGCBMenu menuCallback );
967 void fgDestroyMenu( SFG_Menu* menu );
968
969 /* Joystick device management functions, defined in fg_joystick.c */
970 int fgJoystickDetect( void );
971 void fgInitialiseJoysticks( void );
972 void fgJoystickClose( void );
973 void fgJoystickPollWindow( SFG_Window* window );
974
975 /* InputDevice Initialisation and Closure */
976 int fgInputDeviceDetect( void );
977 void fgInitialiseInputDevices( void );
978 void fgInputDeviceClose( void );
979
980 /* spaceball device functions, defined in fg_spaceball.c */
981 void fgInitialiseSpaceball( void );
982 void fgSpaceballClose( void );
983 void fgSpaceballSetWindow( SFG_Window *window );
984
985 int fgHasSpaceball( void );
986 int fgSpaceballNumButtons( void );
987
988 /* Setting the cursor for a given window */
989 void fgSetCursor ( SFG_Window *window, int cursorID );
990
991 /*
992 * Helper function to enumerate through all registered windows
993 * and one to enumerate all of a window's subwindows...
994 *
995 * The GFunc callback for those functions will be defined as:
996 *
997 * void enumCallback( gpointer window, gpointer enumerator );
998 *
999 * where window is the enumerated (sub)window pointer (SFG_Window *),
1000 * and userData is the a custom user-supplied pointer. Functions
1001 * are defined and exported from fg_structure.c file.
1002 */
1003 void fgEnumWindows( FGCBWindowEnumerator enumCallback, SFG_Enumerator* enumerator );
1004 void fgEnumSubWindows( SFG_Window* window, FGCBWindowEnumerator enumCallback,
1005 SFG_Enumerator* enumerator );
1006
1007 /*
1008 * fgWindowByHandle returns a (SFG_Window *) value pointing to the
1009 * first window in the queue matching the specified window handle.
1010 * The function is defined in fg_structure.c file.
1011 */
1012 SFG_Window* fgWindowByHandle( SFG_WindowHandleType hWindow );
1013
1014 /*
1015 * This function is similar to the previous one, except it is
1016 * looking for a specified (sub)window identifier. The function
1017 * is defined in fg_structure.c file.
1018 */
1019 SFG_Window* fgWindowByID( int windowID );
1020
1021 /*
1022 * Looks up a menu given its ID. This is easier than fgWindowByXXX
1023 * as all menus are placed in a single doubly linked list...
1024 */
1025 SFG_Menu* fgMenuByID( int menuID );
1026
1027 /*
1028 * Returns active menu, if any. Assumption: only one menu active throughout application at any one time.
1029 * This is easier than fgWindowByXXX as all menus are placed in one doubly linked list...
1030 */
1031 SFG_Menu* fgGetActiveMenu( );
1032
1033 /*
1034 * The menu activation and deactivation the code. This is the meat
1035 * of the menu user interface handling code...
1036 */
1037 void fgUpdateMenuHighlight ( SFG_Menu *menu );
1038 GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed,
1039 int mouse_x, int mouse_y );
1040 void fgDeactivateMenu( SFG_Window *window );
1041
1042 /*
1043 * This function gets called just before the buffers swap, so that
1044 * freeglut can display the pull-down menus via OpenGL. The function
1045 * is defined in fg_menu.c file.
1046 */
1047 void fgDisplayMenu( void );
1048
1049 /* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */
1050 fg_time_t fgElapsedTime( void );
1051
1052 /* System time in milliseconds */
1053 fg_time_t fgSystemTime(void);
1054
1055 /* List functions */
1056 void fgListInit(SFG_List *list);
1057 void fgListAppend(SFG_List *list, SFG_Node *node);
1058 void fgListRemove(SFG_List *list, SFG_Node *node);
1059 int fgListLength(SFG_List *list);
1060 void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node);
1061
1062 /* Error Message functions */
1063 void fgError( const char *fmt, ... );
1064 void fgWarning( const char *fmt, ... );
1065
1066 SFG_Proc fgPlatformGetProcAddress( const char *procName );
1067
1068 void fgPlatformSetClipboard(int selection, const char *text);
1069 const char *fgPlatformGetClipboard(int selection);
1070
1071 /* pushing attribute/value pairs into an array */
1072 #define ATTRIB(a) attributes[where++]=(a)
1073 #define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);}
1074
1075 int fghMapBit( int mask, int from, int to );
1076 int fghIsLegacyContextRequested( void );
1077 void fghContextCreationError( void );
1078 int fghNumberOfAuxBuffersRequested( void );
1079
1080 #endif /* FREEGLUT_INTERNAL_H */
1081
1082 /*** END OF FILE ***/