comparison mupdf-source/thirdparty/freeglut/src/blackberry/fg_internal_blackberry.h @ 2:b50eed0cc0ef upstream

ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4. The directory name has changed: no version number in the expanded directory now.
author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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1:1d09e1dec1d9 2:b50eed0cc0ef
1 /*
2 * fg_internal_blackberry.h
3 *
4 * The freeglut library private include file.
5 *
6 * Copyright (C) 2012 Sylvain Beucler
7 * Copyright (C) 2013 Vincent Simonetti
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
23 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #ifndef FREEGLUT_INTERNAL_BLACKBERRY_H
28 #define FREEGLUT_INTERNAL_BLACKBERRY_H
29
30 //Minor modified version of fg_internal_android.h
31
32 /* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
33 /* BlackBerry OpenGL ES is accessed through EGL */
34 #include "egl/fg_internal_egl.h"
35 #include <screen/screen.h>
36 #include <bps/event.h>
37 #include <bps/navigator.h>
38
39 /* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
40 /* The structure used by display initialization in fg_init.c */
41 typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;
42 struct tagSFG_PlatformDisplay
43 {
44 struct tagSFG_PlatformDisplayEGL egl;
45 screen_context_t screenContext;
46 bps_event_t* event;
47 EGLNativeWindowType single_native_window;
48 };
49
50 typedef struct tagSFG_PlatformContext SFG_PlatformContext;
51 /* SFG_PlatformContext is used for SFG_Window.Window */
52 struct tagSFG_PlatformContext
53 {
54 struct tagSFG_PlatformContextEGL egl;
55 };
56
57
58 /**
59 * Virtual PAD (spots on touchscreen that simulate keys)
60 */
61 struct vpad_state {
62 bool on;
63 bool left;
64 bool right;
65 bool up;
66 bool down;
67 };
68 struct touchscreen {
69 struct vpad_state vpad;
70 bool in_mmotion;
71 };
72
73 /* -- INPUT DEFINITIONS ---------------------------------------------------- */
74 #define WHEEL_DELTA 120 //This is taken from http://msdn.microsoft.com/en-us/library/windows/desktop/ms646254(v=vs.85).aspx
75
76
77 /* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */
78 /*
79 * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c"
80 * interspersed
81 */
82
83 /*
84 * We'll put these values in and that should
85 * allow the code to at least compile when there is
86 * no support. The JS open routine should error out
87 * and shut off all the code downstream anyway and if
88 * the application doesn't use a joystick we'll be fine.
89 */
90
91 struct JS_DATA_TYPE
92 {
93 int buttons;
94 int x;
95 int y;
96 };
97
98 #define JS_RETURN (sizeof(struct JS_DATA_TYPE))
99
100 /* XXX It might be better to poll the operating system for the numbers of buttons and
101 * XXX axes and then dynamically allocate the arrays.
102 */
103 #define _JS_MAX_AXES 16
104 typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
105 struct tagSFG_PlatformJoystick
106 {
107 struct JS_DATA_TYPE js;
108
109 char fname [ 128 ];
110 int fd;
111 };
112
113 /* Window's state description. This structure should be kept portable. */
114 typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
115 struct tagSFG_PlatformWindowState
116 {
117 int newWidth;
118 int newHeight;
119 int originalRotation;
120 navigator_window_state_t windowState;
121 GLboolean windowCovered;
122 int keyboardHeight;
123 GLboolean keyboardOpen;
124 };
125
126 /* Menu font and color definitions */
127 #define FREEGLUT_MENU_FONT NULL
128
129 #define FREEGLUT_MENU_PEN_FORE_COLORS {0.0f, 0.0f, 0.0f, 1.0f}
130 #define FREEGLUT_MENU_PEN_BACK_COLORS {0.70f, 0.70f, 0.70f, 1.0f}
131 #define FREEGLUT_MENU_PEN_HFORE_COLORS {0.0f, 0.0f, 0.0f, 1.0f}
132 #define FREEGLUT_MENU_PEN_HBACK_COLORS {1.0f, 1.0f, 1.0f, 1.0f}
133
134 #endif /* FREEGLUT_INTERNAL_BLACKBERRY_H */