Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/thirdparty/freeglut/doc/structure.html @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
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| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1 <!doctype html public "-//w3c//dtd html 4.0 transitional//en"> | |
| 2 <html> | |
| 3 <head> | |
| 4 <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> | |
| 5 <meta name="author" content="Pawel W. Olszta"> | |
| 6 <meta name="copyright" content="Pawel W. Olszta"> | |
| 7 <meta name="description" content="The freeglut project plans"> | |
| 8 <meta name="keywords" content="freeglut glut OpenGL"> | |
| 9 <meta name="GENERATOR" content="WebMaker"> | |
| 10 <title>The freeglut project</title> | |
| 11 </head> | |
| 12 <body text="#000000" bgcolor="#FFFFFF" link="#0000EF" vlink="#51188E" alink="#FF0000"> | |
| 13 | |
| 14 <center><img SRC="freeglut_logo.png" ALT="The freeglut logo" height=106 width=314></center> | |
| 15 <center><dt><i><font face="Courier New,Courier"><font size=+1> | |
| 16 I've got a master plan (to take your API down)... | |
| 17 </font></font></i></dt></center> | |
| 18 | |
| 19 <center><table WIDTH="620" ><tr><td><hr WIDTH="100%"> | |
| 20 | |
| 21 <p>After that I get the freeglut Windows port working in an acceptable manner and thus | |
| 22 getting assured that the freeglut internal structure is valid, I will split the project | |
| 23 into three separate parts, listed below. | |
| 24 | |
| 25 <br><ul><li><b><font size=+2>freeglut-common</font></b></li> | |
| 26 | |
| 27 <p>The least common denominator between the two freeglut versions. This will probably | |
| 28 contain most of the internal structure of the toolkit, notably the windows and menu | |
| 29 hierarchy, and possibly some private helpers. | |
| 30 | |
| 31 <br><br><li><b><font size=+2>freeglut-1.3</font></b></li> | |
| 32 | |
| 33 <p>The GLUT API 3 compatible library. This is what's can be found now in the alpha | |
| 34 release (apart from the bugs, naturally :D). | |
| 35 | |
| 36 <br><br><li><b><font size=+2>freeglut-2.0</font></b></li> | |
| 37 | |
| 38 <p>Hopefully this will be what GLUT should have been from the beginning. I will give | |
| 39 a try to design a much more coherent API than GLUT's, aiming at fast games prototyping. | |
| 40 <a href="mailto:olszta@sourceforge.net">Suggestions</a> are welcome.</ul> | |
| 41 | |
| 42 <br><p>Here's a list of propositions I have received so far. Hopefully this some day | |
| 43 turns into an API spefication proposal, not just a bunch of meaningless phrases...<br> | |
| 44 | |
| 45 <br><li>glutBitmapHeight() and glutStrokeHeight() -- I have added them to the | |
| 46 freeglut-1.3 API, they are already implemented and should work fine,</li> | |
| 47 <br><li>glutBitmapString() and glutStrokeString(), to write (multiple-line maybe) | |
| 48 strings, starting from the current raster position, using some simple formatting | |
| 49 maybe (changing the color, font, etc.?)</li> | |
| 50 <br><li>texture mapped fonts -- this is easy and could be added to freeglut-1.3, but | |
| 51 would require adding the...</li> | |
| 52 <br><li>glutHint() function to tell freeglut to: use bitmapped/texture mapped fonts, | |
| 53 draw the menus and mouse cursor using OpenGL/window system, and stuff...</li> | |
| 54 <br><li>glutMainLoop() termination and glutMainLoopStep() function, which should | |
| 55 perform a single check of pending events, so that one can have his own main loop,</li> | |
| 56 <br><li>multiple joysticks support with multiple axes, buttons, hats, etc. It is a real | |
| 57 good thing to do, yet the API to do the magic might result in being really twisted,</li> | |
| 58 <br><li>glutModifierFunc() could be added, or glutGetModifierState() should be allowed | |
| 59 to be called anywhere from the client's code</li> | |
| 60 | |
| 61 <br><p>We might also think about:<br> | |
| 62 | |
| 63 <br><li>freeglut-2.0 modularity via plugins, so that only the features that one | |
| 64 needs get loaded (plugins are easily supported by GLib),</li> | |
| 65 <br><li>OpenGL state management functions,</li> | |
| 66 <br><li>audio support -- using OpenAL maybe?,</li> | |
| 67 <br><li>a real menu system, not only the popups</li> | |
| 68 <br><li>non-OpenGL but portable UI, something like Java Swing</li> | |
| 69 <br><li>window-closing confirmation box (this is related to the above)</li> | |
| 70 | |
| 71 <br><p>Following ideas are bad for freeglut:<br> | |
| 72 | |
| 73 <br><li>more accurate timers under Win32 -- this goes to the GLib development afaik</li> | |
| 74 <br><li>portable file I/O, portable threads, plugins/modules -- this is already | |
| 75 done in GLib</li> | |
| 76 | |
| 77 <br><br><a href="index.html"><i>Back to the main page</i></a> | |
| 78 | |
| 79 </table></center></body></html> | |
| 80 |
