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author Franz Glasner <fzglas.hg@dom66.de>
date Mon, 15 Sep 2025 11:43:07 +0200
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1 <!DOCTYPE html PUBLIC "-//w3c//dtd html 4.0 transitional//en">
2 <html>
3 <head>
4
5 <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
6
7 <meta name="Author" content="John F. Fay">
8
9 <meta name="GENERATOR" content="Mozilla/4.77 [en] (Windows NT 5.0; U) [Netscape]">
10 <title>FREEGLUT Application Program Interface</title>
11 </head>
12 <body>
13
14 <dl>
15 <center>
16 <h1> The Open-Source</h1>
17 </center>
18 <center>
19 <h1> OpenGL Utility Toolkit</h1>
20 </center>
21 <center>
22 <h1> (<i>freeglut</i> 2.0.0)</h1>
23 </center>
24 <center>
25 <h1> Application Programming Interface</h1>
26 </center>
27 </dl>
28
29 <center>
30 <h1> Version 4.0</h1>
31 </center>
32
33 <center>
34 <h2> The <i>freeglut</i> Programming Consortium</h2>
35 </center>
36
37 <center>
38 <h2> July, 2003</h2>
39 </center>
40
41 <p><br>
42 OpenGL is a trademark of Silicon Graphics, Inc. X Window System is a trademark
43 of X Consortium, Inc.&nbsp; Spaceball is a registered trademark of Spatial
44 Systems Inc. <br>
45 The authors have taken care in preparation of this documentation but make
46 no expressed or implied warranty of any kind and assumes no responsibility
47 for errors or omissions. No liability is assumed for incidental or consequential
48 damages in connection with or arising from the use of information or programs
49 contained herein. <br>
50 &nbsp; </p>
51
52 <h1> 1.0&nbsp;<a name="Contents"></a>
53 Contents</h1>
54 1.0&nbsp; <a href="#Contents">Contents</a>
55
56 <p>2.0&nbsp; <a href="#Introduction">Introduction</a>
57 </p>
58
59 <p>3.0&nbsp; <a href="#Background">Background</a>
60 </p>
61
62 <blockquote>3.1&nbsp; Design Philosophy <br>
63 3.2&nbsp; Conventions <br>
64 3.3&nbsp; Terminology <br>
65 3.4&nbsp; Differences from GLUT 3.7</blockquote>
66
67 <p><br>
68 4.0&nbsp; <a href="#Initialization">Initialization Functions</a>
69 </p>
70
71 <blockquote>4.1&nbsp; glutInit <br>
72 4.2&nbsp; glutInitWindowPosition, glutInitWindowSize <br>
73 4.3&nbsp; glutInitDisplayMode <br>
74 4.4&nbsp; glutInitDisplayString</blockquote>
75
76 <p><br>
77 5.0&nbsp; <a href="#EventProcessing">Event Processing Functions</a>
78 </p>
79
80 <blockquote>5.1&nbsp; glutMainLoop <br>
81 5.2&nbsp; glutMainLoopEvent <br>
82 5.3&nbsp; glutLeaveMainLoop</blockquote>
83
84 <p><br>
85 6.0&nbsp; <a href="#Window">Window Functions</a>
86 </p>
87
88 <blockquote>6.1&nbsp; glutCreateWindow <br>
89 6.2&nbsp; glutCreateSubwindow <br>
90 6.3&nbsp; glutDestroyWindow <br>
91 6.4&nbsp; glutSetWindow, glutGetWindow <br>
92 6.5&nbsp; glutSetWindowTitle, glutSetIconTitle <br>
93 6.6&nbsp; glutReshapeWindow <br>
94 6.7&nbsp; glutPositionWindow <br>
95 6.8&nbsp; glutShowWindow, glutHideWindow, glutIconifyWindow <br>
96 6.9&nbsp; glutPushWindow, glutPopWindow <br>
97 6.10&nbsp; glutFullScreen</blockquote>
98
99 <p><br>
100 7.0&nbsp; <a href="#Display">Display Functions</a>
101 </p>
102
103 <blockquote>7.1&nbsp; glutPostRedisplay <br>
104 7.2&nbsp; glutPostWindowRedisplay <br>
105 7.3&nbsp; glutSwapBuffers</blockquote>
106
107 <p><br>
108 8.0&nbsp; <a href="#MouseCursor">Mouse Cursor Functions</a>
109 </p>
110
111 <blockquote>8.1&nbsp; glutSetCursor <br>
112 8.2&nbsp; glutWarpPointer</blockquote>
113
114 <p><br>
115 9.0&nbsp; <a href="#Overlay">Overlay Functions</a>
116 </p>
117
118 <blockquote>9.1&nbsp; glutEstablishOverlay <br>
119 9.2&nbsp; glutRemoveOverlay <br>
120 9.3&nbsp; glutUseLayer <br>
121 9.4&nbsp; glutPostOverlayRedisplay <br>
122 9.5&nbsp; glutPostWindowOverlayRedisplay <br>
123 9.6&nbsp; glutShowOverlay, glutHideOverlay</blockquote>
124
125 <p><br>
126 10.0&nbsp; <a href="#Menu">Menu Functions</a>
127 </p>
128
129 <blockquote>10.1&nbsp; glutCreateMenu <br>
130 10.2&nbsp; glutDestroyMenu <br>
131 10.3&nbsp; glutGetMenu, glutSetMenu <br>
132 10.4&nbsp; glutAddMenuEntry <br>
133 10.5&nbsp; glutAddSubMenu <br>
134 10.6&nbsp; glutChangeToMenuEntry <br>
135 10.7&nbsp; glutChangeToSubMenu <br>
136 10.8&nbsp; glutRemoveMenuItem <br>
137 10.9&nbsp; glutAttachMenu, glutDetachMenu</blockquote>
138
139 <p><br>
140 11.0&nbsp; <a href="#GlobalCallback">Global Callback Registration Functions</a>
141 </p>
142
143 <blockquote>11.1&nbsp; glutTimerFunc <br>
144 11.2&nbsp; glutIdleFunc</blockquote>
145
146 <p><br>
147 12.0&nbsp; <a href="#WindowCallback">Window-Specific Callback Registration
148 Functions</a>
149 </p>
150
151 <blockquote>12.1&nbsp; glutDisplayFunc <br>
152 12.2&nbsp; glutOverlayDisplayFunc <br>
153 12.3&nbsp; glutReshapeFunc <br>
154 12.4&nbsp; glutCloseFunc <br>
155 12.5&nbsp; glutKeyboardFunc <br>
156 12.6&nbsp; glutSpecialFunc <br>
157 12.7&nbsp; glutKeyboardUpFunc <br>
158 12.8&nbsp; glutSpecialUpFunc <br>
159 12.9&nbsp; glutMouseFunc <br>
160 12.10&nbsp; glutMotionFunc, glutPassiveMotionFunc <br>
161 12.11&nbsp; glutVisibilityFunc <br>
162 12.12&nbsp; glutEntryFunc <br>
163 12.13&nbsp; glutJoystickFunc <br>
164 12.14&nbsp; glutSpaceballMotionFunc <br>
165 12.15&nbsp; glutSpaceballRotateFunc <br>
166 12.16&nbsp; glutSpaceballButtonFunc <br>
167 12.17&nbsp; glutButtonBoxFunc <br>
168 12.18&nbsp; glutDialsFunc <br>
169 12.19&nbsp; glutTabletMotionFunc <br>
170 12.20&nbsp; glutTabletButtonFunc
171 <p>12.21&nbsp; glutMenuStatusFunc <br>
172 12.22&nbsp; glutWindowStatusFunc</p>
173 </blockquote>
174
175 <p><br>
176 13.0&nbsp; <a href="#StateSetting">State Setting and Retrieval Functions</a>
177 </p>
178
179 <blockquote>13.1&nbsp; glutSetOption <br>
180 13.2&nbsp; glutGet <br>
181 13.3&nbsp; glutDeviceGet <br>
182 13.4&nbsp; glutGetModifiers <br>
183 13.5&nbsp; glutLayerGet <br>
184 13.6&nbsp; glutExtensionSupported<br>
185 13.7 &nbsp;glutGetProcAddress<br>
186 </blockquote>
187
188 <p><br>
189 14.0&nbsp; <a href="#FontRendering">Font Rendering Functions</a>
190 </p>
191
192 <blockquote>14.1&nbsp; glutBitmapCharacter <br>
193 14.2&nbsp; glutBitmapString <br>
194 14.3&nbsp; glutBitmapWidth <br>
195 14.4&nbsp; glutBitmapLength <br>
196 14.5&nbsp; glutBitmapHeight <br>
197 14.6&nbsp; glutStrokeCharacter <br>
198 14.7&nbsp; glutStrokeString <br>
199 14.8&nbsp; glutStrokeWidth <br>
200 14.9&nbsp; glutStrokeLength <br>
201 14.10&nbsp; glutStrokeHeight</blockquote>
202
203 <p><br>
204 15.0&nbsp; <a href="#GeometricObject">Geometric Object Rendering Functions</a>
205 </p>
206
207 <blockquote>15.1&nbsp; glutWireSphere, glutSolidSphere
208 <br>
209 15.2&nbsp; glutWireTorus, glutSolidTorus <br>
210 15.3&nbsp; glutWireCone, glutSolidCone <br>
211 15.4&nbsp; glutWireCube, glutSolidCube <br>
212 15.5&nbsp; glutWireTetrahedron, glutSolidTetrahedron <br>
213 15.6&nbsp; glutWireOctahedron, glutSolidOctahedron <br>
214 15.7&nbsp; glutWireDodecahedron, glutSolidDodecahedron <br>
215 15.8&nbsp; glutWireIcosahedron, glutSolidIcosahedron <br>
216 15.9&nbsp; glutWireRhombicDodecahedron, glutSolidRhombicDodecahedron <br>
217 15.10&nbsp; glutWireTeapot, glutSolidTeapot</blockquote>
218
219 <p><br>
220 16.0&nbsp; <a href="#GameMode">Game Mode Functions</a>
221 </p>
222
223 <blockquote>16.1&nbsp; glutGameModeString <br>
224 16.2&nbsp; glutEnterGameMode, glutLeaveGameMode <br>
225 16.3&nbsp; glutGameModeGet</blockquote>
226
227 <p><br>
228 17.0&nbsp; <a href="#VideoResize">Video Resize Functions</a>
229 </p>
230
231 <blockquote>17.1&nbsp; glutVideoResizeGet <br>
232 17.2&nbsp; glutSetupVideoResizing, glutStopVideoResizing <br>
233 17.3&nbsp; glutVideoResize <br>
234 17.4&nbsp; glutVideoPan</blockquote>
235
236 <p><br>
237 18.0&nbsp; <a href="#ColorMap">Color Map Functions</a>
238 </p>
239
240 <blockquote>18.1&nbsp; glutSetColor, glutGetColor
241 <br>
242 18.2&nbsp; glutCopyColormap</blockquote>
243
244 <p><br>
245 19.0&nbsp; <a href="#Miscellaneous">Miscellaneous Functions</a>
246 </p>
247
248 <blockquote>19.1&nbsp; glutIgnoreKeyRepeat,
249 glutSetKeyRepeat <br>
250 19.2&nbsp; glutForceJoystickFunc <br>
251 19.3&nbsp; glutReportErrors</blockquote>
252
253 <p><br>
254 20.0&nbsp; <a href="#UsageNotes">Usage Notes</a>
255 </p>
256
257 <p>21.0&nbsp; <a href="#ImplementationNotes">
258 Implementation Notes</a>
259 </p>
260
261 <p>22.0&nbsp; <a href="#GLUT_State">GLUT
262 State</a>
263 </p>
264
265 <p>23.0&nbsp; <a href="#Freeglut.h_Header">
266 "freeglut.h" Header File</a>
267 </p>
268
269 <p>24.0&nbsp; <a href="#References">References</a>
270 </p>
271
272 <p>25.0&nbsp; <a href="#Index">Index</a>
273 <br>
274 &nbsp; <br>
275 &nbsp; </p>
276
277 <h1> 2.0&nbsp;<a name="Introduction"></a>
278 Introduction</h1>
279 &nbsp;
280 <h1> 3.0&nbsp;<a name="Background"></a>
281 Background</h1>
282 The OpenGL programming world owes a tremendous debt to Mr. Mark J. Kilgard
283 for writing the OpenGL Utility Toolkit, or GLUT.&nbsp; The GLUT library
284 of functions allows an application programmer to create, control, and manipulate
285 windows independent of what operating system the program is running on.&nbsp;
286 By hiding the dependency on the operating system from the application programmer,
287 he allowed people to write truly portable OpenGL applications.
288
289 <p>&nbsp;&nbsp;&nbsp; Mr. Kilgard copyrighted
290 his library and gave it a rather unusual license.&nbsp; Under his license,
291 people are allowed freely to copy and distribute the libraries and the source
292 code, but they are not allowed to modify it.&nbsp; For a long time this did
293 not matter because the GLUT library worked so well and because Mr. Kilgard
294 was releasing updates on a regular basis.&nbsp; But with the passage of time,
295 people started wanting some slightly different behaviours in their windowing
296 system.&nbsp; When Mr. Kilgard stopped supporting the GLUT library in 1999,
297 having moved on to bigger and better things, this started to become a problem.
298 </p>
299
300 <p>&nbsp;&nbsp;&nbsp; In December 1999,
301 Mr. Pawel Olzsta started work on an open-source clone of the GLUT library.&nbsp;
302 This open-source clone, which does not use any of the GLUT source code, has
303 evolved into the present <i>freeglut</i> library.&nbsp; This documentation
304 specifies the application program interface to the <i>freeglut</i> library.
305 </p>
306
307 <h2> 3.1&nbsp; Design Philosophy</h2>
308
309 <h2> 3.2&nbsp; Conventions</h2>
310
311 <h2> 3.3&nbsp; Terminology</h2>
312
313 <h2> 3.4&nbsp; Differences from GLUT 3.7</h2>
314 Since the <i>freeglut</i> library was developed in order to update GLUT,
315 it is natural that there will be some differences between the two.&nbsp;
316 Each function in the API notes any differences between the GLUT and the <i>
317 freeglut</i> function behaviours.&nbsp; The important ones are summarized
318 here.
319 <h3> 3.4.1&nbsp; glutMainLoop Behaviour</h3>
320 One of the commonest complaints about the GLUT library was that once an
321 application called "<tt>glutMainLoop</tt>", it never got control back.&nbsp;
322 There was no way for an application to loop in GLUT for a while, possibly
323 as a subloop while a specific window was open, and then return to the calling
324 function.&nbsp; A new function, "<tt>glutMainLoopEvent</tt>", has been added
325 to allow this functionality.&nbsp; Another function, "<tt>glutLeaveMainLoop</tt>
326 ", has also been added to allow the application to tell <i>freeglut</i> to clean
327 up and close down.
328 <h3> 3.4.2&nbsp; Action on Window Closure</h3>
329 Another difficulty with GLUT, especially with multiple-window programs,
330 is that if the user clicks on the "x" in the window header the application
331 exits immediately.&nbsp; The application programmer can now set an option,
332 "<tt> GLUT_ACTION_ON_WINDOW_CLOSE</tt>", to specify whether execution should
333 continue, whether GLUT should return control to the main program, or whether
334 GLUT should simply exit (the default).
335
336 <h3>3.4.3&nbsp; Changes to Callbacks<br>
337 </h3>
338 Several new callbacks have been added and several callbacks which were specific
339 to Silicon Graphics hardware have not been implemented.&nbsp; Most or all
340 of the new callbacks are listed in the GLUT Version 4 "glut.h" header file
341 but did not make it into the documentation.&nbsp; The new callbacks consist
342 of regular and special key release callbacks, a joystick callback, a window
343 status callback, window closure callbacks, a menu closure callback, and a
344 mouse wheel callback.&nbsp; Unsupported callbacks are the three Spaceball
345 callbacks, the ButtonBox callback, and the two Tablet
346 callbacks.&nbsp; If the user has a need for an unsupported callback he should
347 contact the <i>freeglut</i> development team.<br>
348
349 <h3>3.4.4&nbsp; String Rendering<br>
350 </h3>
351 New functions have been added to render full character strings (including
352 carriage returns) rather than rendering one character at a time.&nbsp; More
353 functions return the widths of character strings and the font heights, in
354 pixels for bitmapped fonts and in OpenGL units for the stroke fonts.<br>
355
356 <h3>3.4.5&nbsp; Geometry Rendering<br>
357 </h3>
358 Functions have been added to render a wireframe and a solid rhombic
359 dodecahedron, a cylinder, and a Sierpinski sponge.
360 <h3> 3.4.5&nbsp; Extension Function Queries</h3>
361 glutGetProcAddress is a wrapper for the glXGetProcAddressARB and wglGetProcAddress
362 functions.
363 <h1> 4.0&nbsp;<a name="Initialization"></a>
364 Initialization Functions</h1>
365
366 <h2> 4.1&nbsp; glutInit</h2>
367
368 <h2> 4.2&nbsp; glutInitWindowPosition, glutInitWindowSize</h2>
369 The "<tt>glutInitWindowPosition</tt> " and "<tt>glutInitWindowSize</tt>
370 " functions specify a desired position and size for windows that <i>freeglut</i>
371 will create in the future.
372 <p><b>Usage</b> </p>
373
374 <p><tt>void glutInitWindowPosition ( int
375 x, int y ) ;</tt> <br>
376 <tt>void glutInitWindowSize ( int width,
377 int height ) ;</tt> </p>
378
379 <p><b>Description</b> </p>
380
381 <p>The "<tt>glutInitWindowPosition</tt>
382 " and "<tt>glutInitWindowSize</tt>" functions specify a desired position
383 and size for windows that <i>freeglut</i> will create in the future.&nbsp;
384 The position is measured in pixels from the upper left hand corner of the
385 screen, with "x" increasing to the right and "y" increasing towards the bottom
386 of the screen.&nbsp; The size is measured in pixels.&nbsp; <i>Freeglut</i>
387 does not promise to follow these specifications in creating its windows,
388 it certainly makes an attempt to. </p>
389
390 <p>The position and size of a window are
391 a matter of some subtlety.&nbsp; Most windows have a usable area surrounded
392 by a border and with a title bar on the top.&nbsp; The border and title bar
393 are commonly called "decorations."&nbsp; The position of the window unfortunately
394 varies with the operating system.&nbsp; On Linux, it is the coordinates of
395 the upper left-hand corner of its decorations.&nbsp; On Windows, it is the
396 coordinates of the upper left hand corner of its usable interior.&nbsp; For
397 both operating systems, the size of the window is the size of the usable interior.
398 </p>
399
400 <p>Windows has some additional quirks which
401 the application programmer should know about.&nbsp; First, the minimum y-coordinate
402 of a window decoration is zero.&nbsp; (This is a feature of <i>freeglut</i>
403 and can be adjusted if so desired.)&nbsp; Second, there appears to be a
404 minimum window width on Windows which is 104 pixels.&nbsp; The user may specify
405 a smaller width, but the Windows system calls ignore it.&nbsp; It is also
406 impossible to make a window narrower than this by dragging on its corner.
407 </p>
408
409 <p><b>Changes From GLUT</b> </p>
410
411 <p>For some reason, GLUT is not affected
412 by the 104-pixel minimum window width.&nbsp; If the user clicks on the corner
413 of a window which is narrower than this amount, the window will immediately
414 snap out to this width, but the application can call "<tt>glutReshapeWindow</tt>
415 " and make a window narrower again. </p>
416
417 <h2> 4.3&nbsp; glutInitDisplayMode</h2>
418
419 <h2> 4.4&nbsp; glutInitDisplayString</h2>
420
421 <h1> 5.0&nbsp;<a name="EventProcessing"></a>
422 Event Processing Functions</h1>
423 After an application has finished initializing its windows and menus, it
424 enters an event loop.&nbsp; Within this loop, <i>freeglut</i> polls the
425 data entry devices (keyboard, mouse, etc.) and calls the application's appropriate
426 callbacks.
427 <p>In GLUT, control never returned from
428 the event loop (as invoked by the "<tt>glutMainLoop</tt>" function) to the
429 calling function.&nbsp; This prevented an application from having re-entrant
430 code, in which GLUT could be invoked from within a callback, and it prevented
431 the application from doing any post-processing (such as freeing allocated
432 memory) after GLUT had closed down.&nbsp; <i>Freeglut</i> allows the application
433 programmer to specify more direct control over the event loop by means of
434 two new functions.&nbsp; The first, "<tt>glutMainLoopEvent</tt>", processes
435 a single iteration of the event loop and allows the application to use a different
436 event loop controller or to contain re-entrant code.&nbsp; The second, "<tt>
437 glutLeaveMainLoop</tt>", causes the event loop to exit nicely; this is preferable
438 to the application's calling "<tt>exit</tt>" from within a GLUT callback.
439 </p>
440
441 <h2> 5.1&nbsp; glutMainLoop</h2>
442 The "<tt>glutMainLoop</tt>" function enters the event loop.
443
444 <p><b>Usage</b> </p>
445
446 <p><tt>void glutMainLoop ( void ) ;</tt>
447 </p>
448
449 <p><b>Description</b> </p>
450
451 <p>The&nbsp; "<tt>glutMainLoop</tt>" function
452 causes the program to enter the window event loop.&nbsp; An application should
453 call this function at most once.&nbsp; It will call any application callback
454 functions as required to process mouse clicks, mouse motion, key presses,
455 and so on. </p>
456
457 <p><b>Changes From GLUT</b> </p>
458
459 <p>In GLUT, there was absolutely no way
460 for the application programmer to have control return from the "<tt>glutMainLoop</tt>
461 " function to the calling function.&nbsp; <i>Freeglut</i> allows the programmer
462 to force this by setting the "<tt>GLUT_ACTION_ON_WINDOW_CLOSE</tt>" option
463 and invoking the "<tt>glutLeaveMainLoop</tt>" function from one of the callbacks.&nbsp;
464 Stopping the program this way is preferable to simply calling "<tt>exit</tt>
465 " from within a callback because this allows <i>freeglut</i> to free allocated
466 memory and otherwise clean up after itself.&nbsp; (I know I just said this,
467 but I think it is important enough that it bears repeating.) </p>
468
469 <h2> 5.2&nbsp; glutMainLoopEvent</h2>
470 The "<tt>glutMainLoopEvent</tt>" function processes a single iteration
471 in the <i>freeglut</i> event loop.
472 <p><b>Usage</b> </p>
473
474 <p><tt>void glutMainLoopEvent ( void ) ;</tt>
475 </p>
476
477 <p><b>Description</b> </p>
478
479 <p>The&nbsp; "<tt>glutMainLoopEvent</tt>
480 " function causes <i>freeglut</i> to process one iteration's worth of events
481 in its event loop.&nbsp; This allows the application to control its own event
482 loop and still use the <i>freeglut</i> windowing system. </p>
483
484 <p><b>Changes From GLUT</b> </p>
485
486 <p>GLUT does not include this function.
487 </p>
488
489 <h2> 5.3&nbsp; glutLeaveMainLoop</h2>
490 The "<tt>glutLeaveMainLoop</tt>" function causes <i>freeglut</i> to stop
491 its event loop.
492 <p><b>Usage</b> </p>
493
494 <p><tt>void glutLeaveMainLoop ( void ) ;</tt>
495 </p>
496
497 <p><b>Description</b> </p>
498
499 <p>The&nbsp; "<tt>glutLeaveMainLoop</tt>
500 " function causes <i>freeglut</i> to stop the event loop.&nbsp; If the
501 "<tt> GLUT_ACTION_ON_WINDOW_CLOSE</tt>" option has been set to "<tt>GLUT_ACTION_CONTINUE_EXECUTION</tt>
502 ", control will return to the function which called "<tt>glutMainLoop</tt>
503 "; otherwise the application will exit. </p>
504
505 <p>If the application has two nested calls
506 to "<tt>glutMainLoop</tt>" and calls "<tt>glutLeaveMainLoop</tt>", the behaviour
507 of <i>freeglut</i> is undefined.&nbsp; It may leave only the inner nested
508 loop or it may leave both loops.&nbsp; If the reader has a strong preference
509 for one behaviour over the other he should contact the <i>freeglut</i> Programming
510 Consortium and ask for the code to be fixed. </p>
511
512 <p><b>Changes From GLUT</b> </p>
513
514 <p>GLUT does not include this function.
515 </p>
516
517 <h1> 6.0&nbsp;<a name="Window"></a>
518 Window Functions</h1>
519
520 <h2> 6.1&nbsp; glutCreateWindow</h2>
521
522 <h2> 6.2&nbsp; glutCreateSubwindow</h2>
523
524 <h2> 6.3&nbsp; glutDestroyWindow</h2>
525
526 <h2> 6.4&nbsp; glutSetWindow, glutGetWindow</h2>
527
528 <h2> 6.5&nbsp; glutSetWindowTitle, glutSetIconTitle</h2>
529
530 <h2> 6.6&nbsp; glutReshapeWindow</h2>
531
532 <h2> 6.7&nbsp; glutPositionWindow</h2>
533
534 <h2> 6.8&nbsp; glutShowWindow, glutHideWindow,
535 glutIconifyWindow</h2>
536
537 <h2> 6.9&nbsp; glutPushWindow, glutPopWindow</h2>
538
539 <h2> 6.10&nbsp; glutFullScreen</h2>
540
541 <h1> 7.0&nbsp;<a name="Display"></a>
542 Display Functions</h1>
543
544 <h2> 7.1&nbsp; glutPostRedisplay</h2>
545
546 <h2> 7.2&nbsp; glutPostWindowRedisplay</h2>
547
548 <h2> 7.3&nbsp; glutSwapBuffers</h2>
549
550 <h1> 8.0&nbsp;<a name="MouseCursor"></a>
551 Mouse Cursor Functions</h1>
552
553 <h2> 8.1&nbsp; glutSetCursor</h2>
554
555 <h2> 8.2&nbsp; glutWarpPointer</h2>
556
557 <h1> 9.0&nbsp;<a name="Overlay"></a>
558 Overlay Functions</h1>
559 <i>Freeglut</i> does not allow overlays, although it does "answer the mail"
560 with function stubs so that GLUT-based programs can compile and link against
561 <i>freeglut</i> without modification.&nbsp;
562 If the reader needs overlays, he should contact the <i>freeglut</i> Programming
563 Consortium and ask for them to be implemented.&nbsp; He should also be prepared
564 to assist in the implementation.
565 <h2> 9.1&nbsp; glutEstablishOverlay</h2>
566 The "<tt>glutEstablishOverlay</tt>" function is not implemented in <i>freeglut</i>
567 .
568 <p><b>Usage</b> </p>
569
570 <p><tt>void glutEstablishOverlay ( void
571 ) ;</tt> </p>
572
573 <p><b>Description</b> </p>
574
575 <p>The "<tt>glutEstablishOverlay</tt>" function
576 is not implemented in <i>freeglut</i>. </p>
577
578 <p><b>Changes From GLUT</b> </p>
579
580 <p>GLUT implements this function. </p>
581
582 <h2> 9.2&nbsp; glutRemoveOverlay</h2>
583 The "<tt>glutRemoveOverlay</tt>" function is not implemented in <i>freeglut</i>
584 .
585 <p><b>Usage</b> </p>
586
587 <p><tt>void glutRemoveOverlay ( void ) ;</tt>
588 </p>
589
590 <p><b>Description</b> </p>
591
592 <p>The "<tt>glutRemoveOverlay</tt>" function
593 is not implemented in <i>freeglut</i>. </p>
594
595 <p><b>Changes From GLUT</b> </p>
596
597 <p>GLUT implements this function. </p>
598
599 <h2> 9.3&nbsp; glutUseLayer</h2>
600 The "<tt>glutUseLayer</tt>" function is not implemented in <i>freeglut</i>
601 .
602 <p><b>Usage</b> </p>
603
604 <p><tt>void glutUseLayer (&nbsp; GLenum
605 layer ) ;</tt> </p>
606
607 <p><b>Description</b> </p>
608
609 <p>The "<tt>glutUseLayer</tt>" function
610 is not implemented in <i>freeglut</i>. </p>
611
612 <p><b>Changes From GLUT</b> </p>
613
614 <p>GLUT implements this function. </p>
615
616 <h2> 9.4&nbsp; glutPostOverlayRedisplay</h2>
617 The "<tt>glutPostOverlayRedisplay</tt> " function is not implemented in
618 <i> freeglut</i>.
619
620 <p><b>Usage</b> </p>
621
622 <p><tt>void glutPostOverlayRedisplay ( void
623 ) ;</tt> </p>
624
625 <p><b>Description</b> </p>
626
627 <p>The "<tt>glutPostOverlayRedisplay</tt>
628 " function is not implemented in <i>freeglut</i>. </p>
629
630 <p><b>Changes From GLUT</b> </p>
631
632 <p>GLUT implements this function. </p>
633
634 <h2> 9.5&nbsp; glutPostWindowOverlayRedisplay</h2>
635 The "<tt>glutPostWindowOverlayRedisplay</tt> " function is not implemented
636 in <i>freeglut</i>.
637 <p><b>Usage</b> </p>
638
639 <p><tt>void glutPostWindowOverlayRedisplay
640 ( int window ) ;</tt> </p>
641
642 <p><b>Description</b> </p>
643
644 <p>The "<tt>glutPostWindowOverlayRedisplay</tt>
645 " function is not implemented in <i>freeglut</i>. </p>
646
647 <p><b>Changes From GLUT</b> </p>
648
649 <p>GLUT implements this function. </p>
650
651 <h2> 9.6&nbsp; glutShowOverlay, glutHideOverlay</h2>
652 The "<tt>glutShowOverlay</tt>" and "<tt>glutHideOverlay</tt>" functions
653 are not implemented in <i>freeglut</i> .
654
655 <p><b>Usage</b> </p>
656
657 <p><tt>void glutShowOverlay( void ) ;</tt>
658 <br>
659 <tt>void glutHideOverlay( void ) ;</tt>
660 </p>
661
662 <p><b>Description</b> </p>
663
664 <p>The "<tt>glutShowOverlay</tt>" and "<tt>
665 glutHideOverlay</tt>" functions are not implemented in <i>freeglut</i> .
666 </p>
667
668 <p><b>Changes From GLUT</b> </p>
669
670 <p>GLUT implements these functions. </p>
671
672 <h1> 10.0&nbsp;<a name="Menu"></a>
673 Menu Functions</h1>
674
675 <h2> 10.1&nbsp; glutCreateMenu</h2>
676
677 <h2> 10.2&nbsp; glutDestroyMenu</h2>
678
679 <h2> 10.3&nbsp; glutGetMenu, glutSetMenu</h2>
680
681 <h2> 10.4&nbsp; glutAddMenuEntry</h2>
682
683 <h2> 10.5&nbsp; glutAddSubMenu</h2>
684
685 <h2> 10.6&nbsp; glutChangeToMenuEntry</h2>
686
687 <h2> 10.7&nbsp; glutChangeToSubMenu</h2>
688
689 <h2> 10.8&nbsp; glutRemoveMenuItem</h2>
690
691 <h2> 10.9&nbsp; glutAttachMenu, glutDetachMenu</h2>
692
693 <h1> 11.0&nbsp;<a name="GlobalCallback"></a>
694 Global Callback Registration Functions</h1>
695
696 <h2> 11.1&nbsp; glutTimerFunc</h2>
697
698 <h2> 11.2&nbsp; glutIdleFunc</h2>
699 The "<tt>glutIdleFunc</tt>" function sets the global idle callback. <i>
700 Freeglut</i> calls the idle callback when there are no inputs from the user.
701
702 <p><b>Usage</b> </p>
703
704 <p><tt>void glutIdleFunc ( void (*func)
705 ( void ) ) ;</tt> </p>
706
707 <p><tt>func&nbsp;&nbsp;&nbsp; </tt>The new
708 global idle callback function </p>
709
710 <p><b>Description</b> </p>
711
712 <p>The&nbsp; "<tt>glutIdleFunc</tt>" function
713 specifies the function that <i>freeglut</i> will call to perform background
714 processing tasks such as continuous animation when window system events are
715 not being received.&nbsp; If enabled, this function is called continuously
716 from <i>freeglut</i> while no events are received.&nbsp; The callback function
717 has no parameters and returns no value.&nbsp; <i>Freeglut</i> does not change
718 the <i>current window</i> or the <i>current menu</i> before invoking the idle
719 callback; programs with multiple windows or menus must explicitly set the
720 <i>current window</i> and <i>current menu</i>
721 and not rely on its current setting. <br>
722 &nbsp;&nbsp;&nbsp; The amount of computation and rendering done in an idle
723 callback should be minimized to avoid affecting the program's interactive
724 response.&nbsp; In general, no more than a single frame of rendering should
725 be done in a single invocation of an idle callback. <br>
726 &nbsp;&nbsp;&nbsp; Calling "<tt>glutIdleFunc</tt>" with a NULL argument
727 disables the call to an idle callback. </p>
728
729 <p><b>Changes From GLUT</b> </p>
730
731 <p>Application programmers should note that
732 if they have specified the "continue execution" action on window closure,
733 <i>freeglut</i> will continue to call the
734 idle callback after the user has closed a window by clicking on the "x" in
735 the window header bar.&nbsp; If the idle callback renders a particular window
736 (this is considered bad form but is frequently done anyway), the programmer
737 should supply a window closure callback for that window which changes or disables
738 the idle callback. </p>
739
740 <h1> 12.0&nbsp;<a name="WindowCallback"></a>
741 Window-Specific Callback Registration Functions</h1>
742
743 <h2> 12.1&nbsp; glutDisplayFunc</h2>
744
745 <h2> 12.2&nbsp; glutOverlayDisplayFunc</h2>
746
747 <h2> 12.3&nbsp; glutReshapeFunc</h2>
748
749 <h2> 12.4&nbsp; glutCloseFunc</h2>
750
751 <h2> 12.5&nbsp; glutKeyboardFunc</h2>
752
753 <h2> 12.6&nbsp; glutSpecialFunc</h2>
754 The "<tt>glutSpecialFunc</tt>" function sets the window's special key press
755 callback. <i>Freeglut</i> calls the special key press callback when the
756 user presses a special key.
757 <p><b>Usage</b> </p>
758
759 <p><tt>void glutSpecialFunc ( void (*func)
760 ( int key, int x, int y ) ) ;</tt> </p>
761
762 <p><tt>func&nbsp;&nbsp;&nbsp; </tt>The window's
763 new special key press callback function <br>
764 <tt>key&nbsp;&nbsp;&nbsp;&nbsp; </tt>The
765 key whose press triggers the callback <br>
766 <tt>x&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
767 </tt>The x-coordinate of the mouse relative
768 to the window at the time the key is pressed <br>
769 <tt>y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
770 </tt>The y-coordinate of the mouse relative
771 to the window at the time the key is pressed </p>
772
773 <p><b>Description</b> </p>
774
775 <p>The&nbsp; "<tt>glutSpecialFunc</tt>"
776 function specifies the function that <i>freeglut</i> will call when the user
777 presses a special key on the keyboard.&nbsp; The callback function has one
778 argument:&nbsp; the name of the function to be invoked ("called back") at
779 the time at which the special key is pressed.&nbsp; The function returns no
780 value.&nbsp; <i>Freeglut</i> sets the <i>current window</i> to the window
781 which is active when the callback is invoked.&nbsp; "Special keys" are the
782 function keys, the arrow keys, the Page Up and Page Down keys, and the Insert
783 key.&nbsp; The Delete key is considered to be a regular key. <br>
784 &nbsp;&nbsp;&nbsp; Calling "<tt>glutSpecialUpFunc</tt>" with a NULL argument
785 disables the call to the window's special key press callback. </p>
786
787 <p>&nbsp;&nbsp;&nbsp; The "<tt>key</tt>
788 " argument may take one of the following defined constant values: </p>
789
790 <ul>
791 <li> <tt>GLUT_KEY_F1, GLUT_KEY_F2, ..., GLUT_KEY_F12</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
792 - F1 through F12 keys</li>
793 <li> <tt>GLUT_KEY_PAGE_UP, GLUT_KEY_PAGE_DOWN</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
794 - Page Up and Page Down keys</li>
795 <li> <tt>GLUT_KEY_HOME, GLUT_KEY_END</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
796 - Home and End keys</li>
797 <li> <tt>GLUT_KEY_LEFT, GLUT_KEY_RIGHT, GLUT_KEY_UP, GLUT_KEY_DOWN</tt>
798 - arrow keys</li>
799 <li> <tt>GLUT_KEY_INSERT</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
800 - Insert key</li>
801
802 </ul>
803 <b>Changes From GLUT</b>
804 <p>None. </p>
805
806 <h2> 12.7&nbsp; glutKeyboardUpFunc</h2>
807 The "<tt>glutKeyboardUpFunc</tt>" function sets the window's key release
808 callback. <i>Freeglut</i> calls the key release callback when the user releases
809 a key.
810 <p><b>Usage</b> </p>
811
812 <p><tt>void glutKeyboardUpFunc ( void (*func)
813 ( unsigned char key, int x, int y ) ) ;</tt> </p>
814
815 <p><tt>func&nbsp;&nbsp;&nbsp; </tt>The window's
816 new key release callback function <br>
817 <tt>key&nbsp;&nbsp;&nbsp;&nbsp; </tt>The
818 key whose release triggers the callback <br>
819 <tt>x&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
820 </tt>The x-coordinate of the mouse relative
821 to the window at the time the key is released <br>
822 <tt>y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
823 </tt>The y-coordinate of the mouse relative
824 to the window at the time the key is released </p>
825
826 <p><b>Description</b> </p>
827
828 <p>The&nbsp; "<tt>glutKeyboardUpFunc</tt>
829 " function specifies the function that <i>freeglut</i> will call when the
830 user releases a key from the keyboard.&nbsp; The callback function has one
831 argument:&nbsp; the name of the function to be invoked ("called back") at
832 the time at which the key is released.&nbsp; The function returns no value.&nbsp;
833 <i>Freeglut</i> sets the <i>current window</i>
834 to the window which is active when the callback is invoked. <br>
835 &nbsp;&nbsp;&nbsp; While <i>freeglut</i> checks for upper or lower case
836 letters, it does not do so for non-alphabetical characters.&nbsp; Nor does
837 it account for the Caps-Lock key being on.&nbsp; The operating system may
838 send some unexpected characters to <i>freeglut</i>, such as "8" when the
839 user is pressing the Shift key.&nbsp; <i>Freeglut</i> also invokes the callback
840 when the user releases the Control, Alt, or Shift keys, among others.&nbsp;
841 Releasing the Delete key causes this function to be invoked with a value
842 of 127 for "<tt>key</tt>". <br>
843 &nbsp;&nbsp;&nbsp; Calling "<tt>glutKeyboardUpFunc</tt>" with a NULL argument
844 disables the call to the window's key release callback. </p>
845
846 <p><b>Changes From GLUT</b> </p>
847
848 <p>This function is not implemented in GLUT
849 versions before Version 4.&nbsp; It has been designed to be as close to GLUT
850 as possible.&nbsp; Users who find differences should contact the
851 <i>freeglut</i>&nbsp;Programming Consortium to
852 have them fixed. </p>
853
854 <h2> 12.8&nbsp; glutSpecialUpFunc</h2>
855 The "<tt>glutSpecialUpFunc</tt>" function sets the window's special key
856 release callback. <i>Freeglut</i> calls the special key release callback
857 when the user releases a special key.
858 <p><b>Usage</b> </p>
859
860 <p><tt>void glutSpecialUpFunc ( void (*func)
861 ( int key, int x, int y ) ) ;</tt> </p>
862
863 <p><tt>func&nbsp;&nbsp;&nbsp; </tt>The window's
864 new special key release callback function <br>
865 <tt>key&nbsp;&nbsp;&nbsp;&nbsp; </tt>The
866 key whose release triggers the callback <br>
867 <tt>x&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
868 </tt>The x-coordinate of the mouse relative
869 to the window at the time the key is released <br>
870 <tt>y&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
871 </tt>The y-coordinate of the mouse relative
872 to the window at the time the key is released </p>
873
874 <p><b>Description</b> </p>
875
876 <p>The&nbsp; "<tt>glutSpecialUpFunc</tt>
877 " function specifies the function that <i>freeglut</i> will call when the
878 user releases a special key from the keyboard.&nbsp; The callback function
879 has one argument:&nbsp; the name of the function to be invoked ("called back")
880 at the time at which the special key is released.&nbsp; The function returns
881 no value.&nbsp; <i>Freeglut</i> sets the <i>current window</i> to the window
882 which is active when the callback is invoked.&nbsp; "Special keys" are the
883 function keys, the arrow keys, the Page Up and Page Down keys, and the Insert
884 key.&nbsp; The Delete key is considered to be a regular key. <br>
885 &nbsp;&nbsp;&nbsp; Calling "<tt>glutSpecialUpFunc</tt>" with a NULL argument
886 disables the call to the window's special key release callback. </p>
887
888 <p>&nbsp;&nbsp;&nbsp; The "<tt>key</tt>
889 " argument may take one of the following defined constant values: </p>
890
891 <ul>
892 <li> <tt>GLUT_KEY_F1, GLUT_KEY_F2, ..., GLUT_KEY_F12</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
893 - F1 through F12 keys</li>
894 <li> <tt>GLUT_KEY_PAGE_UP, GLUT_KEY_PAGE_DOWN</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
895 - Page Up and Page Down keys</li>
896 <li> <tt>GLUT_KEY_HOME, GLUT_KEY_END</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
897 - Home and End keys</li>
898 <li> <tt>GLUT_KEY_LEFT, GLUT_KEY_RIGHT, GLUT_KEY_UP, GLUT_KEY_DOWN</tt>
899 - arrow keys</li>
900 <li> <tt>GLUT_KEY_INSERT</tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
901 - Insert key</li>
902
903 </ul>
904 <b>Changes From GLUT</b>
905 <p>This function is not implemented in GLUT
906 versions before Version 4.&nbsp; It has been designed to be as close to GLUT
907 as possible.&nbsp; Users who find differences should contact the
908 <i>freeglut</i>&nbsp;Programming Consortium to
909 have them fixed. </p>
910
911 <h2> 12.9&nbsp; glutMouseFunc</h2>
912
913 <h2> 12.10&nbsp; glutMotionFunc, glutPassiveMotionFunc</h2>
914
915 <h2> 12.11&nbsp; glutVisibilityFunc</h2>
916
917 <h2> 12.12&nbsp; glutEntryFunc</h2>
918
919 <h2> 12.13&nbsp; glutJoystickFunc</h2>
920
921 <h2> 12.14&nbsp; glutSpaceballMotionFunc</h2>
922 The "<tt>glutSpaceballMotionFunc</tt>" function is not implemented in
923 <i>freeglut</i>, although the library does
924 "answer the mail" to the extent that a call to the function will not produce
925 an error..
926 <p><b>Usage</b></p>
927
928 <p><tt>void glutSpaceballMotionFunc ( void
929 (* callback)( int x, int y, int z )</tt><tt> ) ;</tt></p>
930
931 <p><b>Description</b></p>
932
933 <p>The "<tt>glutSpaceballMotionFunc</tt>
934 " function is not implemented in <i>freeglut</i>. </p>
935
936 <p><b>Changes From GLUT</b></p>
937
938 <p>GLUT implements this function. </p>
939
940 <h2> 12.15&nbsp; glutSpaceballRotateFunc</h2>
941 The "<tt>glutSpaceballRotateFunc</tt>" function is not implemented in
942 <i>freeglut</i>, although the library does
943 "answer the mail" to the extent that a call to the function will not produce
944 an error..
945 <p><b>Usage</b></p>
946
947 <p><tt>void glutSpaceballRotateFunc ( void
948 (* callback)( int x, int y, int z )</tt><tt> ) ;</tt></p>
949
950 <p><b>Description</b></p>
951
952 <p>The "<tt>glutSpaceballRotateFunc</tt>
953 " function is not implemented in <i>freeglut</i>. </p>
954
955 <p><b>Changes From GLUT</b></p>
956
957 <p>GLUT implements this function. </p>
958
959 <h2> 12.16&nbsp; glutSpaceballButtonFunc</h2>
960 The "<tt>glutSpaceballButtonFunc</tt>" function is not implemented in
961 <i>freeglut</i>, although the library does
962 "answer the mail" to the extent that a call to the function will not produce
963 an error..
964 <p><b>Usage</b></p>
965
966 <p><tt>void glutSpaceballButtonFunc ( void
967 (* callback)( int button, int updown )</tt><tt> ) ;</tt></p>
968
969 <p><b>Description</b></p>
970
971 <p>The "<tt>glutSpaceballButtonFunc</tt>
972 " function is not implemented in <i>freeglut</i>. </p>
973
974 <p><b>Changes From GLUT</b></p>
975
976 <p>GLUT implements this function. </p>
977
978 <h2> 12.17&nbsp; glutButtonBoxFunc</h2>
979 The "<tt>glutSpaceballButtonBoxFunc</tt>" function is not implemented
980 in <i>freeglut</i>, although the library does "answer the mail" to the extent
981 that a call to the function will not produce an error..
982
983 <p><b>Usage</b></p>
984
985 <p><tt>void glutSpaceballButtonBoxFunc (
986 void (* callback)( int button, int updown )</tt><tt> ) ;</tt></p>
987
988 <p><b>Description</b></p>
989
990 <p>The "<tt>glutSpaceballButtonBoxFunc</tt>
991 " function is not implemented in <i>freeglut</i>. </p>
992
993 <p><b>Changes From GLUT</b></p>
994
995 <p>GLUT implements this function. </p>
996
997 <h2> 12.18&nbsp; glutDialsFunc</h2>
998 The "<tt>glutDialsFunc</tt>" function is not implemented in <i>freeglut</i>
999 , although the library does "answer the mail" to the extent that a call
1000 to the function will not produce an error..
1001
1002 <p><b>Usage</b></p>
1003
1004 <p><tt>void glutDialsFunc ( void (* callback)(
1005 int dial, int value )</tt><tt> ) ;</tt></p>
1006
1007 <p><b>Description</b></p>
1008
1009 <p>The "<tt>glutDialsFunc</tt>" function
1010 is not implemented in <i>freeglut</i>. </p>
1011
1012 <p><b>Changes From GLUT</b></p>
1013
1014 <p>GLUT implements this function. </p>
1015
1016 <h2> 12.19&nbsp; glutTabletMotionFunc</h2>
1017 The "<tt>glutTabletMotionFunc</tt>" function is not implemented in <i>
1018 freeglut</i>, although the library does "answer the mail" to the extent
1019 that a call to the function will not produce an error..
1020
1021 <p><b>Usage</b></p>
1022
1023 <p><tt>void glutTabletMotionFunc ( void
1024 (* callback)( int x, int y )</tt><tt> ) ;</tt></p>
1025
1026 <p><b>Description</b></p>
1027
1028 <p>The "<tt>glutTabletMotionFunc</tt>" function
1029 is not implemented in <i>freeglut</i>. </p>
1030
1031 <p><b>Changes From GLUT</b></p>
1032
1033 <p>GLUT implements this function. </p>
1034
1035 <h2> 12.20&nbsp; glutTabletButtonFunc</h2>
1036 The "<tt>glutTabletButtonFunc</tt>" function is not implemented in <i>
1037 freeglut</i>, although the library does "answer the mail" to the extent
1038 that a call to the function will not produce an error..
1039
1040 <p><b>Usage</b></p>
1041
1042 <p><tt>void glutTabletButtonFunc ( void
1043 (* callback)( int button, int updown, int x, int y )</tt><tt> ) ;</tt></p>
1044
1045 <p><b>Description</b></p>
1046
1047 <p>The "<tt>glutTabletButtonFunc</tt>" function
1048 is not implemented in <i>freeglut</i>. </p>
1049
1050 <p><b>Changes From GLUT</b></p>
1051
1052 <p>GLUT implements this function. </p>
1053
1054 <h2> 12.21&nbsp; glutMenuStatusFunc</h2>
1055
1056 <h2> 12.22&nbsp; glutWindowStatusFunc</h2>
1057
1058 <h1> 13.0&nbsp;<a name="StateSetting"></a>
1059 State Setting and Retrieval Functions</h1>
1060
1061 <h2> 13.1&nbsp; glutSetOption</h2>
1062
1063 <h2> 13.2&nbsp; glutGet</h2>
1064
1065
1066 <p>
1067 The following state variables may be queried with "<tt>glutGet</tt>".
1068 The returned value is an integer.
1069 </p>
1070
1071 <p>
1072 These queries are with respect to the current window:
1073 </p>
1074
1075 <ul>
1076 <li>GLUT_WINDOW_X - window X position
1077 <li>GLUT_WINDOW_Y - window Y position
1078 <li>GLUT_WINDOW_WIDTH - window width
1079 <li>GLUT_WINDOW_HEIGHT - window height
1080 <li>GLUT_WINDOW_BUFFER_SIZE - number of color or color index bits per pixel
1081 <li>GLUT_WINDOW_STENCIL_SIZE - number of bits per stencil value
1082 <li>GLUT_WINDOW_DEPTH_SIZE - number of bits per depth value
1083 <li>GLUT_WINDOW_RED_SIZE - number of bits per red value
1084 <li>GLUT_WINDOW_GREEN_SIZE - number of bits per green value
1085 <li>GLUT_WINDOW_BLUE_SIZE - number of bits per blue value
1086 <li>GLUT_WINDOW_ALPHA_SIZE - number of bits per alpha value
1087 <li>GLUT_WINDOW_ACCUM_RED_SIZE - number of red bits in the accumulation buffer
1088 <li>GLUT_WINDOW_ACCUM_GREEN_SIZE - number of green bits in the accumulation buffer
1089 <li>GLUT_WINDOW_ACCUM_BLUE_SIZE - number of blue bits in the accumulation buffer
1090 <li>GLUT_WINDOW_ACCUM_ALPHA_SIZE - number of alpha bits in the accumulation buffer
1091 <li>GLUT_WINDOW_DOUBLEBUFFER - 1 if the color buffer is double buffered, 0 otherwise
1092 <li>GLUT_WINDOW_RGBA - 1 if the color buffers are RGB[A], 0 for color index
1093 <li>GLUT_WINDOW_PARENT - parent window ID
1094 <li>GLUT_WINDOW_NUM_CHILDREN - number of child windows
1095 <li>GLUT_WINDOW_COLORMAP_SIZE - number of entries in the window's colormap
1096 <li>GLUT_WINDOW_NUM_SAMPLES - number of samples per pixel if using multisampling
1097 <li>GLUT_WINDOW_STEREO - 1 if the window supports stereo, 0 otherwise
1098 <li>GLUT_WINDOW_CURSOR - current cursor
1099 <li>GLUT_WINDOW_FORMAT_ID - on Windows, return the pixel format number of the current window
1100 </ul>
1101
1102 <p>
1103 These queries do not depend on the current window.
1104 </p>
1105
1106 <ul>
1107 <li>GLUT_SCREEN_WIDTH - width of the screen in pixels
1108 <li>GLUT_SCREEN_HEIGHT - height of the screen in pixels
1109 <li>GLUT_SCREEN_WIDTH_MM - width of the screen in millimeters
1110 <li>GLUT_SCREEN_HEIGHT_MM - height of the screen in millimeters
1111 <li>GLUT_MENU_NUM_ITEMS - number of items in the current menu
1112 <li>GLUT_DISPLAY_MODE_POSSIBLE - return 1 if the current display mode is supported, 0 otherwise
1113 <li>GLUT_INIT_WINDOW_X - X position last set by glutInitWindowPosition
1114 <li>GLUT_INIT_WINDOW_Y - Y position last set by glutInitWindowPosition
1115 <li>GLUT_INIT_WINDOW_WIDTH - width last set by glutInitWindowSize
1116 <li>GLUT_INIT_WINDOW_HEIGHT - height last set by glutInitWindowSize
1117 <li>GLUT_INIT_DISPLAY_MODE - display mode last set by glutInitDisplayMode
1118 <li>GLUT_ELAPSED_TIME - time (in milliseconds) elapsed since glutInit or glutGet(GLUT_ELAPSED_TIME) was first called
1119 <li>GLUT_INIT_STATE - ?
1120 <li>GLUT_VERSION - Return value will be X*10000+Y*100+Z where X is the
1121 major version, Y is the minor version and Z is the patch level.
1122 This query is only supported in <i>freeglut</i> (version 2.0.0 or later).
1123 </ul>
1124
1125
1126 <h2> 13.3&nbsp; glutDeviceGet</h2>
1127
1128 <h2> 13.4&nbsp; glutGetModifiers</h2>
1129
1130 <h2> 13.5&nbsp; glutLayerGet</h2>
1131
1132 <h2> 13.6&nbsp; glutExtensionSupported</h2>
1133
1134 <h2> 13.7&nbsp; glutGetProcAddress</h2>
1135 <p><tt>glutGetProcAddress</tt> returns
1136 a pointer to a named GL or <i>freeglut</i> function. </p>
1137 <p><b>Usage</b></p>
1138 <p><tt>void *glutGetProcAddress ( const
1139 char *procName ) ;</tt></p>
1140 <p><tt>procName&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1141 </tt>Name of an OpenGL or GLUT function.
1142 </p>
1143 <p><b>Description</b></p>
1144 <p><tt>glutGetProcAddress</tt> is useful
1145 for dealing with OpenGL extensions. If an application calls OpenGL extension
1146 functions directly, that application will only link/run with an OpenGL library
1147 that supports the extension. By using a function pointer returned from glutGetProcAddress(),
1148 the application will avoid this hard dependency and be more portable and interoperate
1149 better with various implementations of OpenGL. </p>
1150 <p> Both OpenGL functions and <i>freeglut</i>
1151 functions can be queried with this function. </p>
1152 <p><b>Changes From GLUT</b> </p>
1153
1154 <p>GLUT does not include this function.
1155 </p>
1156
1157 <h1> 14.0&nbsp;<a name="FontRendering"></a>
1158 Font Rendering Functions</h1>
1159 <i>Freeglut</i> supports two types of font rendering:&nbsp; bitmap fonts,
1160 which are rendered using the "<tt>glBitmap</tt>" function call, and stroke
1161 fonts, which are rendered as sequences of OpenGL line segments.&nbsp; Because
1162 they are rendered as bitmaps, the bitmap fonts tend to render more quickly
1163 than stroke fonts, but they are less flexible in terms of scaling and rendering.&nbsp;
1164 Bitmap font characters are positioned with calls to the "<tt>glRasterPos*</tt>
1165 " functions while stroke font characters use the OpenGL transformations
1166 to position characters.
1167 <p>&nbsp;&nbsp;&nbsp; It should be noted
1168 that <i>freeglut</i> fonts are similar but not identical to GLUT fonts.&nbsp;
1169 At the moment, <i>freeglut</i> fonts do not support the "`" (backquote) and
1170 "|" (vertical line) characters; in their place it renders asterisks. </p>
1171
1172 <p>&nbsp;&nbsp;&nbsp; <i>Freeglut</i> supports
1173 the following bitmap fonts: </p>
1174
1175 <ul>
1176 <li> <tt>GLUT_BITMAP_8_BY_13</tt> - A variable-width font with every character
1177 fitting in a rectangle of 13 pixels high by at most 8 pixels wide.</li>
1178 <li> <tt>GLUT_BITMAP_9_BY_15</tt> - A variable-width font with every character
1179 fitting in a rectangle of 15 pixels high by at most 9 pixels wide.</li>
1180 <li> <tt>GLUT_BITMAP_TIMES_ROMAN_10</tt> - A 10-point variable-width Times
1181 Roman font.</li>
1182 <li> <tt>GLUT_BITMAP_TIMES_ROMAN_24</tt> - A 24-point variable-width Times
1183 Roman font.</li>
1184 <li> <tt>GLUT_BITMAP_HELVETICA_10</tt> - A 10-point variable-width Helvetica
1185 font.</li>
1186 <li> <tt>GLUT_BITMAP_HELVETICA_12</tt> - A 12-point variable-width Helvetica
1187 font.</li>
1188 <li> <tt>GLUT_BITMAP_HELVETICA_18</tt> - A 18-point variable-width Helvetica
1189 font.</li>
1190
1191 </ul>
1192 <i>Freeglut</i> calls "<tt>glRasterPos4v</tt>" to advance the cursor by
1193 the width of a character and to render carriage returns when appropriate.&nbsp;
1194 It does not use any display lists in it rendering in bitmap fonts.
1195
1196 <p>&nbsp;&nbsp;&nbsp; <i>Freeglut</i> supports
1197 the following stroke fonts: </p>
1198
1199 <ul>
1200 <li> <tt>GLUT_STROKE_ROMAN</tt> - A proportionally-spaced Roman Simplex
1201 font</li>
1202 <li> <tt>GLUT_STROKE_MONO_ROMAN</tt> - A fixed-width Roman Simplex font</li>
1203
1204 </ul>
1205 <i>Freeglut</i> does not use any display lists in its rendering of stroke
1206 fonts.&nbsp; It calls "<tt>glTranslatef</tt>" to advance the cursor by the
1207 width of a character and to render carriage returns when appropriate.
1208
1209 <h2> 14.1&nbsp; glutBitmapCharacter</h2>
1210 The "<tt>glutBitmapCharacter</tt>" function renders a single bitmapped
1211 character in the <i>current window</i> using the specified font.
1212
1213 <p><b>Usage</b> </p>
1214
1215 <p><tt>void glutBitmapCharacter ( void *font,
1216 int character ) ;</tt> </p>
1217
1218 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1219 </tt>The bitmapped font to use in rendering
1220 the character <br>
1221 <tt>character&nbsp;&nbsp; </tt>The ASCII
1222 code of the character to be rendered </p>
1223
1224 <p><b>Description</b> </p>
1225
1226 <p>The&nbsp; "<tt>glutBitmapCharacter</tt>
1227 " function renders the given character in the specified bitmap font.&nbsp;
1228 <i>Freeglut</i> automatically sets the necessary
1229 pixel unpack storage modes and restores the existing modes when it has finished.&nbsp;
1230 Before the first call to "<tt>glutBitMapCharacter</tt> " the application
1231 program should call "<tt>glRasterPos*</tt>" to set the position of the character
1232 in the window.&nbsp; The "<tt>glutBitmapCharacter</tt> " function advances
1233 the cursor position as part of its call to "<tt>glBitmap</tt> " and so the
1234 application does not need to call "<tt>glRasterPos*</tt>" again for successive
1235 characters on the same line. </p>
1236
1237 <p><b>Changes From GLUT</b> </p>
1238
1239 <p>Nonexistent characters are rendered as
1240 asterisks.&nbsp; The rendering position in <i>freeglut</i> is apparently off
1241 from GLUT's position by a few pixels vertically and one or two pixels horizontally.
1242 </p>
1243
1244 <h2> 14.2&nbsp; glutBitmapString</h2>
1245 The "<tt>glutBitmapString</tt>" function renders a string of bitmapped
1246 characters in the <i>current window</i> using the specified font.
1247
1248 <p><b>Usage</b> </p>
1249
1250 <p><tt>void glutBitmapString ( void *font,
1251 char *string ) ;</tt> </p>
1252
1253 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1254 </tt>The bitmapped font to use in rendering
1255 the character string <br>
1256 <tt>string&nbsp;&nbsp;&nbsp; </tt>String
1257 of characters to be rendered </p>
1258
1259 <p><b>Description</b> </p>
1260
1261 <p>The&nbsp; "<tt>glutBitmapString</tt>
1262 " function renders the given character string in the specified bitmap font.&nbsp;
1263 <i>Freeglut</i> automatically sets the necessary
1264 pixel unpack storage modes and restores the existing modes when it has finished.&nbsp;
1265 Before calling "<tt>glutBitMapString</tt>" the application program should
1266 call "<tt>glRasterPos*</tt>" to set the position of the string in the window.&nbsp;
1267 The "<tt>glutBitmapString</tt>" function handles carriage returns.&nbsp;
1268 Nonexistent characters are rendered as asterisks. </p>
1269
1270 <p><b>Changes From GLUT</b> </p>
1271
1272 <p>GLUT does not include this function.
1273 </p>
1274
1275 <h2> 14.3&nbsp; glutBitmapWidth</h2>
1276 The "<tt>glutBitmapWidth</tt>" function returns the width in pixels of
1277 a single bitmapped character in the specified font.
1278
1279 <p><b>Usage</b> </p>
1280
1281 <p><tt>int glutBitmapWidth ( void *font,
1282 int character ) ;</tt> </p>
1283
1284 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1285 </tt>The bitmapped font to use in calculating
1286 the character width <br>
1287 <tt>character&nbsp;&nbsp; </tt>The ASCII
1288 code of the character </p>
1289
1290 <p><b>Description</b> </p>
1291
1292 <p>The&nbsp; "<tt>glutBitmapWidth</tt>"
1293 function returns the width of the given character in the specified bitmap
1294 font.&nbsp; Because the font is bitmapped, the width is an exact integer.
1295 </p>
1296
1297 <p><b>Changes From GLUT</b> </p>
1298
1299 <p>Nonexistent characters return the width
1300 of an asterisk. </p>
1301
1302 <h2> 14.4&nbsp; glutBitmapLength</h2>
1303 The "<tt>glutBitmapLength</tt>" function returns the width in pixels of
1304 a string of bitmapped characters in the specified font.
1305
1306 <p><b>Usage</b> </p>
1307
1308 <p><tt>int glutBitmapLength ( void *font,
1309 char *string ) ;</tt> </p>
1310
1311 <p><tt>font&nbsp;&nbsp;&nbsp; </tt>The bitmapped
1312 font to use in calculating the character width <br>
1313 <tt>string&nbsp; </tt>String of characters
1314 whose width is to be calculated </p>
1315
1316 <p><b>Description</b> </p>
1317
1318 <p>The&nbsp; "<tt>glutBitmapLength</tt>
1319 " function returns the width in pixels of the given character string in
1320 the specified bitmap font.&nbsp; Because the font is bitmapped, the width
1321 is an exact integer:&nbsp; the return value is identical to the sum of the
1322 character widths returned by a series of calls to "<tt>glutBitmapWidth</tt>
1323 ".&nbsp; The width of nonexistent characters is counted to be the width of
1324 an asterisk. </p>
1325
1326 <p>&nbsp;&nbsp;&nbsp; If the string contains
1327 one or more carriage returns, <i>freeglut</i> calculates the widths in pixels
1328 of the lines separately and returns the largest width. </p>
1329
1330 <p><b>Changes From GLUT</b> </p>
1331
1332 <p>GLUT does not include this function.
1333 </p>
1334
1335 <h2> 14.5&nbsp; glutBitmapHeight</h2>
1336 The "<tt>glutBitmapHeight</tt>" function returns the height in pixels of
1337 the specified font.
1338 <p><b>Usage</b> </p>
1339
1340 <p><tt>int glutBitmapHeight ( void *font
1341 ) ;</tt> </p>
1342
1343 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1344 </tt>The bitmapped font to use in calculating
1345 the character height </p>
1346
1347 <p><b>Description</b> </p>
1348
1349 <p>The&nbsp; "<tt>glutBitmapHeight</tt>
1350 " function returns the height of a character in the specified bitmap font.&nbsp;
1351 Because the font is bitmapped, the height is an exact integer.&nbsp; The fonts
1352 are designed such that all characters have (nominally) the same height.
1353 </p>
1354
1355 <p><b>Changes From GLUT</b> </p>
1356
1357 <p>GLUT does not include this function.
1358 </p>
1359
1360 <h2> 14.6&nbsp; glutStrokeCharacter</h2>
1361 The "<tt>glutStrokeCharacter</tt>" function renders a single stroke character
1362 in the <i>current window</i> using the specified font.
1363
1364 <p><b>Usage</b> </p>
1365
1366 <p><tt>void glutStrokeCharacter ( void *font,
1367 int character ) ;</tt> </p>
1368
1369 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1370 </tt>The stroke font to use in rendering
1371 the character <br>
1372 <tt>character&nbsp;&nbsp; </tt>The ASCII
1373 code of the character to be rendered </p>
1374
1375 <p><b>Description</b> </p>
1376
1377 <p>The&nbsp; "<tt>glutStrokeCharacter</tt>
1378 " function renders the given character in the specified stroke font.&nbsp;
1379 Before the first call to "<tt>glutStrokeCharacter</tt>" the application program
1380 should call the OpenGL transformation (positioning and scaling) functions
1381 to set the position of the character in the window.&nbsp; The "<tt>glutStrokeCharacter</tt>
1382 " function advances the cursor position by a call to "<tt>glTranslatef</tt>
1383 " and so the application does not need to call the OpenGL positioning functions
1384 again for successive characters on the same line. </p>
1385
1386 <p><b>Changes From GLUT</b> </p>
1387
1388 <p>Nonexistent characters are rendered as
1389 asterisks. </p>
1390
1391 <h2> 14.7&nbsp; glutStrokeString</h2>
1392 The "<tt>glutStrokeString</tt>" function renders a string of characters
1393 in the <i>current window</i> using the specified stroke font.
1394
1395 <p><b>Usage</b> </p>
1396
1397 <p><tt>void glutStrokeString ( void *font,
1398 char *string ) ;</tt> </p>
1399
1400 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1401 </tt>The stroke font to use in rendering
1402 the character string <br>
1403 <tt>string&nbsp;&nbsp;&nbsp; </tt>String
1404 of characters to be rendered </p>
1405
1406 <p><b>Description</b> </p>
1407
1408 <p>The&nbsp; "<tt>glutStrokeString</tt>
1409 " function renders the given character string in the specified stroke font.&nbsp;
1410 Before calling "<tt>glutStrokeString</tt>" the application program should
1411 call the OpenGL transformation (positioning and scaling) functions to set
1412 the position of the string in the window.&nbsp; The "<tt>glutStrokeString</tt>
1413 " function handles carriage returns.&nbsp; Nonexistent characters are rendered
1414 as asterisks. </p>
1415
1416 <p><b>Changes From GLUT</b> </p>
1417
1418 <p>GLUT does not include this function.
1419 </p>
1420
1421 <h2> 14.8&nbsp; glutStrokeWidth</h2>
1422 The "<tt>glutStrokeWidth</tt>" function returns the width in pixels of
1423 a single character in the specified stroke font.
1424
1425 <p><b>Usage</b> </p>
1426
1427 <p><tt>int glutStrokeWidth ( void *font,
1428 int character ) ;</tt> </p>
1429
1430 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1431 </tt>The stroke font to use in calculating
1432 the character width <br>
1433 <tt>character&nbsp;&nbsp; </tt>The ASCII
1434 code of the character </p>
1435
1436 <p><b>Description</b> </p>
1437
1438 <p>The&nbsp; "<tt>glutStrokeWidth</tt>"
1439 function returns the width of the given character in the specified stroke
1440 font.&nbsp; Because the font is a stroke font, the width is actually a floating-point
1441 number; the function rounds it to the nearest integer for the return value.
1442 </p>
1443
1444 <p><b>Changes From GLUT</b> </p>
1445
1446 <p>Nonexistent characters return the width
1447 of an asterisk. </p>
1448
1449 <h2> 14.9&nbsp; glutStrokeLength</h2>
1450 The "<tt>glutStrokeLength</tt>" function returns the width in pixels of
1451 a string of characters in the specified stroke font.
1452
1453 <p><b>Usage</b> </p>
1454
1455 <p><tt>int glutStrokeLength ( void *font,
1456 char *string ) ;</tt> </p>
1457
1458 <p><tt>font&nbsp;&nbsp;&nbsp; </tt>The stroke
1459 font to use in calculating the character width <br>
1460 <tt>string&nbsp; </tt>String of characters
1461 whose width is to be calculated </p>
1462
1463 <p><b>Description</b> </p>
1464
1465 <p>The&nbsp; "<tt>glutStrokeLength</tt>
1466 " function returns the width in pixels of the given character string in
1467 the specified stroke font.&nbsp; Because the font is a stroke font, the width
1468 of an individual character is a floating-point number.&nbsp; <i>Freeglut</i>
1469 adds the floating-point widths and rounds the funal result to return the
1470 integer value.&nbsp; Thus the return value may differ from the sum of the
1471 character widths returned by a series of calls to "<tt>glutStrokeWidth</tt>
1472 ".&nbsp; The width of nonexistent characters is counted to be the width
1473 of an asterisk. </p>
1474
1475 <p>&nbsp;&nbsp;&nbsp; If the string contains
1476 one or more carriage returns, <i>freeglut</i> calculates the widths in pixels
1477 of the lines separately and returns the largest width. </p>
1478
1479 <p><b>Changes From GLUT</b> </p>
1480
1481 <p>GLUT does not include this function.
1482 </p>
1483
1484 <h2> 14.10&nbsp; glutStrokeHeight</h2>
1485 The "<tt>glutStrokeHeight</tt>" function returns the height in pixels of
1486 the specified font.
1487 <p><b>Usage</b> </p>
1488
1489 <p><tt>GLfloat glutStrokeHeight ( void *font
1490 ) ;</tt> </p>
1491
1492 <p><tt>font&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1493 </tt>The stroke font to use in calculating
1494 the character height </p>
1495
1496 <p><b>Description</b> </p>
1497
1498 <p>The&nbsp; "<tt>glutStrokeHeight</tt>
1499 " function returns the height of a character in the specified stroke font.&nbsp;
1500 The application programmer should note that, unlike the other <i>freeglut</i>
1501 font functions, this one returns a floating-point number.&nbsp; The fonts
1502 are designed such that all characters have (nominally) the same height. </p>
1503
1504 <p><b>Changes From GLUT</b> </p>
1505
1506 <p>GLUT does not include this function.
1507 </p>
1508
1509 <h1> 15.0&nbsp;<a name="GeometricObject"></a>
1510 Geometric Object Rendering Functions</h1>
1511 <i>Freeglut</i> includes eighteen routines for generating easily-recognizable
1512 3-d geometric objects.&nbsp; These routines are effectively the same ones
1513 that are included in the GLUT library, and reflect the functionality available
1514 in the <i>aux</i> toolkit described in the <i>OpenGL Programmer's Guide</i>
1515 .&nbsp; They are included to allow programmers to create with a single
1516 line of code a three-dimensional object which can be used to test a variety
1517 of OpenGL functionality.&nbsp; None of the routines generates a display list
1518 for the object which it draws.&nbsp; The functions generate normals appropriate
1519 for lighting but, except for the teapon functions, do not generate texture
1520 coordinates.
1521 <h2> 15.1&nbsp; glutWireSphere, glutSolidSphere</h2>
1522 The "<tt>glutWireSphere</tt>" and "<tt>glutSolidSphere</tt>" functions
1523 draw a wireframe and solid sphere respectively.
1524
1525 <p><b>Usage</b> </p>
1526
1527 <p><tt>void glutWireSphere ( GLdouble dRadius,
1528 GLint slices, GLint stacks ) ;</tt> </p>
1529
1530 <p><tt>void glutSolidSphere ( GLdouble dRadius,
1531 GLint slices, GLint stacks ) ;</tt> </p>
1532
1533 <p><tt>dRadius&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1534 </tt>The desired radius of the sphere </p>
1535
1536 <p><tt>slices&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1537 </tt>The desired number of slices (divisions
1538 in the longitudinal direction) in the sphere </p>
1539
1540 <p><tt>stacks&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1541 </tt>The desired number of stacks (divisions
1542 in the latitudinal direction) in the sphere.&nbsp; The number of points in
1543 this direction, including the north and south poles, is <tt>stacks+1</tt>
1544 </p>
1545
1546 <p><b>Description</b> </p>
1547
1548 <p>The "<tt>glutWireSphere</tt>" and "<tt>
1549 glutSolidSphere</tt>" functions render a sphere centered at the origin
1550 of the modeling coordinate system.&nbsp; The north and south poles of the
1551 sphere are on the positive and negative Z-axes respectively and the prime
1552 meridian crosses the positive X-axis. </p>
1553
1554 <p><b>Changes From GLUT</b> </p>
1555
1556 <p>None that we know of. </p>
1557
1558 <h2> 15.2&nbsp; glutWireTorus, glutSolidTorus</h2>
1559 The "<tt>glutWireTorus</tt>" and "<tt>glutSolidTorus</tt>" functions draw
1560 a wireframe and solid torus (donut shape) respectively.
1561
1562 <p><b>Usage</b> </p>
1563
1564 <p><tt>void glutWireTorus ( GLdouble dInnerRadius,
1565 GLdouble dOuterRadius, GLint nSides, GLint nRings ) ;</tt> </p>
1566
1567 <p><tt>void glutSolidTorus ( GLdouble dInnerRadius,
1568 GLdouble dOuterRadius, GLint nSides, GLint nRings ) ;</tt> </p>
1569
1570 <p><tt>dInnerRadius&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1571 </tt>The desired inner radius of the torus,
1572 from the origin to the circle defining the centers of the outer circles </p>
1573
1574 <p><tt>dOuterRadius&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1575 </tt>The desired outer radius of the torus,
1576 from the center of the outer circle to the actual surface of the torus </p>
1577
1578 <p><tt>nSides&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1579 </tt>The desired number of segments in a
1580 single outer circle of the torus </p>
1581
1582 <p><tt>nRings&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1583 </tt>The desired number of outer circles
1584 around the origin of the torus </p>
1585
1586 <p><b>Description</b> </p>
1587
1588 <p>The "<tt>glutWireTorus</tt>" and "<tt>
1589 glutSolidTorus</tt>" functions render a torus centered at the origin of
1590 the modeling coordinate system.&nbsp; The torus is circularly symmetric about
1591 the Z-axis and starts at the positive X-axis. </p>
1592
1593 <p><b>Changes From GLUT</b> </p>
1594
1595 <p>None that we know of. </p>
1596
1597 <h2> 15.3&nbsp; glutWireCone, glutSolidCone</h2>
1598 The "<tt>glutWireCone</tt>" and "<tt>glutSolidCone</tt>" functions draw
1599 a wireframe and solid cone respectively.
1600
1601 <p><b>Usage</b> </p>
1602
1603 <p><tt>void glutWireCone ( GLdouble base,
1604 GLdouble height, GLint slices, GLint stacks ) ;</tt> </p>
1605
1606 <p><tt>void glutSolidCone ( GLdouble base,
1607 GLdouble height, GLint slices, GLint stacks ) ;</tt> </p>
1608
1609 <p><tt>base&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1610 </tt>The desired radius of the base of the
1611 cone </p>
1612
1613 <p><tt>height&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1614 </tt>The desired height of the cone </p>
1615
1616 <p><tt>slices&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1617 </tt>The desired number of slices around
1618 the base of the cone </p>
1619
1620 <p><tt>stacks&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1621 </tt>The desired number of segments between
1622 the base and the tip of the cone (the number of points, including the tip,
1623 is <tt>stacks + 1</tt>) </p>
1624
1625 <p><b>Description</b> </p>
1626
1627 <p>The "<tt>glutWireCone</tt>" and "<tt>
1628 glutSolidCone</tt>" functions render a right circular cone with a base
1629 centered at the origin and in the X-Y plane and its tip on the positive Z-axis.&nbsp;
1630 The wire cone is rendered with triangular elements. </p>
1631
1632 <p><b>Changes From GLUT</b> </p>
1633
1634 <p>None that we know of. </p>
1635
1636 <h2> 15.4&nbsp; glutWireCube, glutSolidCube</h2>
1637 The "<tt>glutWireCube</tt>" and "<tt>glutSolidCube</tt>" functions draw
1638 a wireframe and solid cube respectively.
1639
1640 <p><b>Usage</b> </p>
1641
1642 <p><tt>void glutWireCube ( GLdouble dSize
1643 ) ;</tt> </p>
1644
1645 <p><tt>void glutSolidCube ( GLdouble dSize
1646 ) ;</tt> </p>
1647
1648 <p><tt>dSize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1649 </tt>The desired length of an edge of the
1650 cube </p>
1651
1652 <p><b>Description</b> </p>
1653
1654 <p>The "<tt>glutWireCube</tt>" and "<tt>
1655 glutSolidCube</tt>" functions render a cube of the desired size, centered
1656 at the origin.&nbsp; Its faces are normal to the coordinate directions. </p>
1657
1658 <p><b>Changes From GLUT</b> </p>
1659
1660 <p>None that we know of. </p>
1661
1662 <h2> 15.5&nbsp; glutWireTetrahedron, glutSolidTetrahedron</h2>
1663 The "<tt>glutWireTetrahedron</tt>" and "<tt>glutSolidTetrahedron</tt>"
1664 functions draw a wireframe and solid tetrahedron (four-sided Platonic solid)
1665 respectively.
1666 <p><b>Usage</b> </p>
1667
1668 <p><tt>void glutWireTetrahedron ( void )
1669 ;</tt> </p>
1670
1671 <p><tt>void glutSolidTetrahedron ( void
1672 ) ;</tt> </p>
1673
1674 <p><b>Description</b> </p>
1675
1676 <p>The "<tt>glutWireTetrahedron</tt>" and
1677 "<tt>glutSolidTetrahedron</tt>" functions render a tetrahedron whose corners
1678 are each a distance of one from the origin.&nbsp; The length of each side
1679 is 2/3 sqrt(6).&nbsp; One corner is on the positive X-axis and another is
1680 in the X-Y plane with a positive Y-coordinate. </p>
1681
1682 <p><b>Changes From GLUT</b> </p>
1683
1684 <p>None that we know of. </p>
1685
1686 <h2> 15.6&nbsp; glutWireOctahedron, glutSolidOctahedron</h2>
1687 The "<tt>glutWireOctahedron</tt>" and "<tt>glutSolidOctahedron</tt>" functions
1688 draw a wireframe and solid octahedron (eight-sided Platonic solid) respectively.
1689
1690 <p><b>Usage</b> </p>
1691
1692 <p><tt>void glutWireOctahedron ( void )
1693 ;</tt> </p>
1694
1695 <p><tt>void glutSolidOctahedron ( void )
1696 ;</tt> </p>
1697
1698 <p><b>Description</b> </p>
1699
1700 <p>The "<tt>glutWireOctahedron</tt>" and
1701 "<tt>glutSolidOctahedron</tt>" functions render an octahedron whose corners
1702 are each a distance of one from the origin.&nbsp; The length of each side
1703 is sqrt(2).&nbsp; The corners are on the positive and negative coordinate
1704 axes. </p>
1705
1706 <p><b>Changes From GLUT</b> </p>
1707
1708 <p>None that we know of. </p>
1709
1710 <h2> 15.7&nbsp; glutWireDodecahedron, glutSolidDodecahedron</h2>
1711 The "<tt>glutWireDodecahedron</tt>" and "<tt>glutSolidDodecahedron</tt>
1712 " functions draw a wireframe and solid dodecahedron (twelve-sided Platonic
1713 solid) respectively.
1714 <p><b>Usage</b> </p>
1715
1716 <p><tt>void glutWireDodecahedron ( void
1717 ) ;</tt> </p>
1718
1719 <p><tt>void glutSolidDodecahedron ( void
1720 ) ;</tt> </p>
1721
1722 <p><b>Description</b> </p>
1723
1724 <p>The "<tt>glutWireDodecahedron</tt>" and
1725 "<tt>glutSolidDodecahedron</tt>" functions render a dodecahedron whose corners
1726 are each a distance of sqrt(3) from the origin.&nbsp; The length of each
1727 side is sqrt(5)-1.&nbsp; There are twenty corners; interestingly enough,
1728 eight of them coincide with the corners of a cube with sizes of length 2.
1729 </p>
1730
1731 <p><b>Changes From GLUT</b> </p>
1732
1733 <p>None that we know of. </p>
1734
1735 <h2> 15.8&nbsp; glutWireIcosahedron, glutSolidIcosahedron</h2>
1736 The "<tt>glutWireIcosahedron</tt>" and "<tt>glutSolidIcosahedron</tt>"
1737 functions draw a wireframe and solid icosahedron (twenty-sided Platonic solid)
1738 respectively.
1739 <p><b>Usage</b> </p>
1740
1741 <p><tt>void glutWireIcosahedron ( void )
1742 ;</tt> </p>
1743
1744 <p><tt>void glutSolidIcosahedron ( void
1745 ) ;</tt> </p>
1746
1747 <p><b>Description</b> </p>
1748
1749 <p>The "<tt>glutWireIcosahedron</tt>" and
1750 "<tt>glutSolidIcosahedron</tt>" functions render an icosahedron whose corners
1751 are each a unit distance from the origin.&nbsp; The length of each side is
1752 slightly greater than one.&nbsp; Two of the corners lie on the positive and
1753 negative X-axes. </p>
1754
1755 <p><b>Changes From GLUT</b> </p>
1756
1757 <p>None that we know of. </p>
1758
1759 <h2> 15.7&nbsp; glutWireRhombicDodecahedron,
1760 glutSolidRhombicDodecahedron</h2>
1761 The "<tt>glutWireRhombicDodecahedron</tt>" and "<tt>glutSolidRhombicDodecahedron</tt>
1762 " functions draw a wireframe and solid rhombic dodecahedron (twelve-sided
1763 semi-regular solid) respectively.
1764 <p><b>Usage</b> </p>
1765
1766 <p><tt>void glutWireRhombicDodecahedron
1767 ( void ) ;</tt> </p>
1768
1769 <p><tt>void glutSolidRhombicDodecahedron
1770 ( void ) ;</tt> </p>
1771
1772 <p><b>Description</b> </p>
1773
1774 <p>The "<tt>glutWireRhombicDodecahedron</tt>
1775 " and "<tt>glutSolidRhombicDodecahedron</tt>" functions render a rhombic
1776 dodecahedron whose corners are at most a distance of one from the origin.&nbsp;
1777 The rhombic dodecahedron has faces which are identical rhombuses (rhombi?)
1778 but which have some vertices at which three faces meet and some vertices at
1779 which four faces meet.&nbsp; The length of each side is sqrt(3)/2.&nbsp; Vertices
1780 at which four faces meet are found at (0, 0, <u>+</u>1) and (<u> +</u>sqrt(2)/2,
1781 <u>+</u>sqrt(2)/2, 0). </p>
1782
1783 <p><b>Changes From GLUT</b> </p>
1784
1785 <p>GLUT does not include these functions.
1786 </p>
1787
1788 <h2> 15.10&nbsp; glutWireTeapot, glutSolidTeapot</h2>
1789 The "<tt>glutWireTeapot</tt>" and "<tt>glutSolidTeapot</tt>" functions
1790 draw a wireframe and solid teapot respectively.
1791
1792 <p><b>Usage</b> </p>
1793
1794 <p><tt>void glutWireTeapot ( GLdouble dSize
1795 ) ;</tt> </p>
1796
1797 <p><tt>void glutSolidTeapot ( GLdouble dSize
1798 ) ;</tt> </p>
1799
1800 <p><tt>dSize&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1801 </tt>The desired size of the teapot </p>
1802
1803 <p><b>Description</b> </p>
1804
1805 <p>The "<tt>glutWireTeapot</tt>" and "<tt>
1806 glutSolidTeapot</tt>" functions render a teapot of the desired size, centered
1807 at the origin.&nbsp; This is the famous OpenGL teapot [add reference]. </p>
1808
1809 <p><b>Changes From GLUT</b> </p>
1810
1811 <p>None that we know of. </p>
1812
1813 <h1> 16.0&nbsp;<a name="GameMode"></a>
1814 Game Mode Functions</h1>
1815
1816 <h2> 16.1&nbsp; glutGameModeString</h2>
1817
1818 <h2> 16.2&nbsp; glutEnterGameMode, glutLeaveGameMode</h2>
1819
1820 <h2> 16.3&nbsp; glutGameModeGet</h2>
1821
1822 <h1> 17.0&nbsp;<a name="VideoResize"></a>
1823 Video Resize Functions</h1>
1824
1825 <h2> 17.1&nbsp; glutVideoResizeGet</h2>
1826
1827 <h2> 17.2&nbsp; glutSetupVideoResizing,
1828 glutStopVideoResizing</h2>
1829
1830 <h2> 17.3&nbsp; glutVideoResize</h2>
1831
1832 <h2> 17.4&nbsp; glutVideoPan</h2>
1833
1834 <h1> 18.0&nbsp;<a name="ColorMap"></a>
1835 Color Map Functions</h1>
1836
1837 <h2> 18.1&nbsp; glutSetColor, glutGetColor</h2>
1838
1839 <h2> 18.2&nbsp; glutCopyColormap</h2>
1840
1841 <h1> 19.0&nbsp;<a name="Miscellaneous"></a>
1842 Miscellaneous Functions</h1>
1843
1844 <h2> 19.1&nbsp; glutIgnoreKeyRepeat, glutSetKeyRepeat</h2>
1845
1846 <h2> 19.2&nbsp; glutForceJoystickFunc</h2>
1847
1848 <h2> 19.3&nbsp; glutReportErrors</h2>
1849
1850 <h1> 20.0&nbsp;<a name="UsageNotes"></a>
1851 Usage Notes</h1>
1852
1853 <p> The following environment variables
1854 are recognized by <i>freeglut</i>: </p>
1855 <ul>
1856 <li>DISPLAY - specifies a display name.<br>
1857 </li>
1858 <li>GLUT_FPS - specifies a time interval
1859 (in milliseconds) for reporting framerate messages to stderr. For example,
1860 if FREEGLUT_FPS is set to 5000, every 5 seconds a message will be printed
1861 to stderr showing the current frame rate. The frame rate is measured by counting
1862 the number of times glutSwapBuffers() is called over the time interval.</li>
1863 <li>GLUT_ICON - specifies the icon that
1864 goes in the upper left-hand corner of the <i>freeglut</i><i> </i>windows </li>
1865 </ul>
1866 <h1> 21.0&nbsp;<a name="ImplementationNotes"></a>
1867 Implementation Notes</h1>
1868
1869 <h1> 22.0&nbsp;<a name="GLUT_State"></a>
1870 GLUT State</h1>
1871
1872 <h1> 23.0&nbsp;<a name="Freeglut.h_Header"></a>
1873 "freeglut.h" Header File</h1>
1874
1875
1876 <p>
1877 Application programmers who are porting their GLUT programs to <i>freeglut</i> may continue
1878 to include <tt>&lt;GL/glut.h&gt;</tt> in their programs.
1879 Programs which use the <i>freeglut</i>-specific extensions to GLUT should include
1880 <tt>&lt;GL/freeglut.h&gt;</tt>. One possible arrangement is as follows:
1881 </p>
1882
1883 <pre>
1884 #ifdef FREEGLUT
1885 #include &lt;GL/freeglut_ext.h&gt;
1886 #else
1887 #include &lt;GL/glut.h&gt;
1888 #endif
1889 </pre>
1890
1891 <p>
1892 Compile-time <i>freeglut</i> version testing can be done as follows:
1893 </p>
1894
1895 <pre>
1896 #ifdef FREEGLUT_VERSION_2_0
1897 code specific to freeglut 2.0 or later here
1898 #endif
1899 </pre>
1900
1901 <p>
1902 In future releases, FREEGLUT_VERSION_2_1, FREEGLUT_VERSION_2_2, etc will
1903 be defined. This scheme mimics OpenGL conventions.
1904 </p>
1905
1906 <p>
1907 The <i>freeglut</i> version can be queried at runtime by calling
1908 glutGet(GLUT_VERSION).
1909 The result will be X*10000+Y*100+Z where X is the major version, Y is the
1910 minor version and Z is the patch level.
1911 </p>
1912 <p>
1913 This may be used as follows:
1914 </p>
1915
1916 <pre>
1917 if (glutGet(GLUT_VERSION) < 20001) {
1918 printf("Sorry, you need freeglut version 2.0.1 or later to run this program.\n");
1919 exit(1);
1920 }
1921 </pre>
1922
1923
1924
1925 <h1> 24.0&nbsp;<a name="References"></a>
1926 References</h1>
1927
1928 <h1> 25.0&nbsp;<a name="Index"></a>
1929 Index</h1>
1930 &nbsp;
1931 <p>&nbsp; <br>
1932 &nbsp; <br>
1933 &nbsp; <br>
1934 &nbsp; <br>
1935 &nbsp; <br>
1936 &nbsp; <br>
1937 &nbsp; <br>
1938 &nbsp; <br>
1939 &nbsp; <br>
1940 &nbsp; <br>
1941 &nbsp; <br>
1942 &nbsp; <br>
1943 &nbsp; <br>
1944 &nbsp; <br>
1945 &nbsp; <br>
1946 &nbsp; <br>
1947 &nbsp; <br>
1948 &nbsp; <br>
1949 &nbsp; <br>
1950 &nbsp; <br>
1951 &nbsp; <br>
1952 &nbsp; <br>
1953 &nbsp; </p>
1954
1955 </body>
1956 </html>