Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/source/fitz/deskew_c.h @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
|---|---|
| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 // Copyright (C) 2004-2024 Artifex Software, Inc. | |
| 2 // | |
| 3 // This file is part of MuPDF. | |
| 4 // | |
| 5 // MuPDF is free software: you can redistribute it and/or modify it under the | |
| 6 // terms of the GNU Affero General Public License as published by the Free | |
| 7 // Software Foundation, either version 3 of the License, or (at your option) | |
| 8 // any later version. | |
| 9 // | |
| 10 // MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY | |
| 11 // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | |
| 12 // FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more | |
| 13 // details. | |
| 14 // | |
| 15 // You should have received a copy of the GNU Affero General Public License | |
| 16 // along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html> | |
| 17 // | |
| 18 // Alternative licensing terms are available from the licensor. | |
| 19 // For commercial licensing, see <https://www.artifex.com/> or contact | |
| 20 // Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco, | |
| 21 // CA 94129, USA, for further information. | |
| 22 | |
| 23 /* This file is included from deskew.c if C cores are allowed. */ | |
| 24 | |
| 25 static void | |
| 26 zoom_x(uint8_t * FZ_RESTRICT tmp, | |
| 27 const uint8_t * FZ_RESTRICT src, | |
| 28 const index_t * FZ_RESTRICT index, | |
| 29 const weight_t * FZ_RESTRICT weights, | |
| 30 uint32_t dst_w, | |
| 31 uint32_t src_w, | |
| 32 uint32_t channels, | |
| 33 const uint8_t * FZ_RESTRICT bg) | |
| 34 { | |
| 35 if (0) | |
| 36 slow: | |
| 37 { | |
| 38 uint32_t i; | |
| 39 /* Do any where we might index off the edge of the source */ | |
| 40 int pn = index->first_pixel; | |
| 41 const uint8_t *s0 = &src[pn * (int)channels]; | |
| 42 | |
| 43 for (i = 0; i < channels; i++) | |
| 44 { | |
| 45 const weight_t *w = &weights[index->index]; | |
| 46 uint32_t j = index->n; | |
| 47 int32_t pixel = WEIGHT_ROUND; | |
| 48 int pix_num = pn; | |
| 49 const uint8_t *s = s0++; | |
| 50 if (pix_num < 0) | |
| 51 { | |
| 52 assert(pix_num == -1); | |
| 53 pixel += bg[i] * *w++; | |
| 54 s += channels; | |
| 55 j--; | |
| 56 pix_num = 0; | |
| 57 } | |
| 58 pix_num = (int)src_w - pix_num; | |
| 59 if (pix_num > (int)j) | |
| 60 pix_num = j; | |
| 61 j -= pix_num; | |
| 62 while (pix_num > 0) | |
| 63 { | |
| 64 pixel += *s * *w++; | |
| 65 s += channels; | |
| 66 pix_num--; | |
| 67 } | |
| 68 if (j > 0) | |
| 69 { | |
| 70 assert(j == 1); | |
| 71 pixel += bg[i] * *w++; | |
| 72 } | |
| 73 pixel >>= WEIGHT_SHIFT; | |
| 74 *tmp++ = CLAMP(pixel, 0, 255); | |
| 75 } | |
| 76 index++; | |
| 77 dst_w--; | |
| 78 } | |
| 79 | |
| 80 while (dst_w > 0) | |
| 81 { | |
| 82 int i; | |
| 83 const uint8_t *sr; | |
| 84 | |
| 85 /* Jump out of band to do the (rare) slow (edge) pixels */ | |
| 86 if (index->slow) | |
| 87 goto slow; | |
| 88 | |
| 89 sr = &src[index->first_pixel * channels]; | |
| 90 | |
| 91 for (i = channels; i > 0; i--) | |
| 92 { | |
| 93 const weight_t *w = &weights[index->index]; | |
| 94 uint32_t j = index->n; | |
| 95 int32_t pixel = WEIGHT_ROUND; | |
| 96 const uint8_t *s = sr++; | |
| 97 for (j = index->n; j > 0; j--, s += channels) | |
| 98 { | |
| 99 pixel += *s * *w++; | |
| 100 } | |
| 101 pixel >>= WEIGHT_SHIFT; | |
| 102 *tmp++ = CLAMP(pixel, 0, 255); | |
| 103 } | |
| 104 index++; | |
| 105 dst_w--; | |
| 106 } | |
| 107 } | |
| 108 | |
| 109 static void | |
| 110 zoom_x1(uint8_t * FZ_RESTRICT tmp, | |
| 111 const uint8_t * FZ_RESTRICT src, | |
| 112 const index_t * FZ_RESTRICT index, | |
| 113 const weight_t * FZ_RESTRICT weights, | |
| 114 uint32_t dst_w, | |
| 115 uint32_t src_w, | |
| 116 uint32_t channels, | |
| 117 const uint8_t * FZ_RESTRICT bg) | |
| 118 { | |
| 119 if (0) | |
| 120 slow: | |
| 121 { | |
| 122 /* Do any where we might index off the edge of the source */ | |
| 123 int pix_num = index->first_pixel; | |
| 124 const uint8_t *s = &src[pix_num]; | |
| 125 const weight_t *w = &weights[index->index]; | |
| 126 uint32_t j = index->n; | |
| 127 int32_t pixel0 = WEIGHT_ROUND; | |
| 128 if (pix_num < 0) | |
| 129 { | |
| 130 int32_t wt = *w++; | |
| 131 assert(pix_num == -1); | |
| 132 pixel0 += bg[0] * wt; | |
| 133 s++; | |
| 134 j--; | |
| 135 pix_num = 0; | |
| 136 } | |
| 137 pix_num = (int)src_w - pix_num; | |
| 138 if (pix_num > (int)j) | |
| 139 pix_num = j; | |
| 140 j -= pix_num; | |
| 141 while (pix_num > 0) | |
| 142 { | |
| 143 pixel0 += *s++ * *w++; | |
| 144 pix_num--; | |
| 145 } | |
| 146 if (j > 0) | |
| 147 { | |
| 148 assert(j == 1); | |
| 149 pixel0 += bg[0] * *w; | |
| 150 } | |
| 151 pixel0 >>= WEIGHT_SHIFT; | |
| 152 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 153 index++; | |
| 154 dst_w--; | |
| 155 } | |
| 156 | |
| 157 while (dst_w > 0) | |
| 158 { | |
| 159 const uint8_t *s; | |
| 160 | |
| 161 /* Jump out of band to do the (rare) slow (edge) pixels */ | |
| 162 if (index->slow) | |
| 163 goto slow; | |
| 164 | |
| 165 s = &src[index->first_pixel]; | |
| 166 | |
| 167 { | |
| 168 const weight_t *w = &weights[index->index]; | |
| 169 uint32_t j = index->n; | |
| 170 int32_t pixel0 = WEIGHT_ROUND; | |
| 171 for (j = index->n; j > 0; j--) | |
| 172 { | |
| 173 pixel0 += *s++ * *w++; | |
| 174 } | |
| 175 pixel0 >>= WEIGHT_SHIFT; | |
| 176 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 177 } | |
| 178 index++; | |
| 179 dst_w--; | |
| 180 } | |
| 181 } | |
| 182 | |
| 183 static void | |
| 184 zoom_x3(uint8_t * FZ_RESTRICT tmp, | |
| 185 const uint8_t * FZ_RESTRICT src, | |
| 186 const index_t * FZ_RESTRICT index, | |
| 187 const weight_t * FZ_RESTRICT weights, | |
| 188 uint32_t dst_w, | |
| 189 uint32_t src_w, | |
| 190 uint32_t channels, | |
| 191 const uint8_t * FZ_RESTRICT bg) | |
| 192 { | |
| 193 if (0) | |
| 194 slow: | |
| 195 { | |
| 196 /* Do any where we might index off the edge of the source */ | |
| 197 int pix_num = index->first_pixel; | |
| 198 const uint8_t *s = &src[pix_num * 3]; | |
| 199 const weight_t *w = &weights[index->index]; | |
| 200 uint32_t j = index->n; | |
| 201 int32_t pixel0 = WEIGHT_ROUND; | |
| 202 int32_t pixel1 = WEIGHT_ROUND; | |
| 203 int32_t pixel2 = WEIGHT_ROUND; | |
| 204 if (pix_num < 0) | |
| 205 { | |
| 206 int32_t wt = *w++; | |
| 207 assert(pix_num == -1); | |
| 208 pixel0 += bg[0] * wt; | |
| 209 pixel1 += bg[1] * wt; | |
| 210 pixel2 += bg[2] * wt; | |
| 211 s += 3; | |
| 212 j--; | |
| 213 pix_num = 0; | |
| 214 } | |
| 215 pix_num = (int)src_w - pix_num; | |
| 216 if (pix_num > (int)j) | |
| 217 pix_num = j; | |
| 218 j -= pix_num; | |
| 219 while (pix_num > 0) | |
| 220 { | |
| 221 int32_t wt = *w++; | |
| 222 pixel0 += *s++ * wt; | |
| 223 pixel1 += *s++ * wt; | |
| 224 pixel2 += *s++ * wt; | |
| 225 pix_num--; | |
| 226 } | |
| 227 if (j > 0) | |
| 228 { | |
| 229 int32_t wt = *w++; | |
| 230 assert(j == 1); | |
| 231 pixel0 += bg[0] * wt; | |
| 232 pixel1 += bg[1] * wt; | |
| 233 pixel2 += bg[2] * wt; | |
| 234 } | |
| 235 pixel0 >>= WEIGHT_SHIFT; | |
| 236 pixel1 >>= WEIGHT_SHIFT; | |
| 237 pixel2 >>= WEIGHT_SHIFT; | |
| 238 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 239 *tmp++ = CLAMP(pixel1, 0, 255); | |
| 240 *tmp++ = CLAMP(pixel2, 0, 255); | |
| 241 index++; | |
| 242 dst_w--; | |
| 243 } | |
| 244 | |
| 245 while (dst_w > 0) | |
| 246 { | |
| 247 const uint8_t *s; | |
| 248 | |
| 249 /* Jump out of band to do the (rare) slow (edge) pixels */ | |
| 250 if (index->slow) | |
| 251 goto slow; | |
| 252 | |
| 253 s = &src[index->first_pixel * 3]; | |
| 254 | |
| 255 { | |
| 256 const weight_t *w = &weights[index->index]; | |
| 257 uint32_t j = index->n; | |
| 258 int32_t pixel0 = WEIGHT_ROUND; | |
| 259 int32_t pixel1 = WEIGHT_ROUND; | |
| 260 int32_t pixel2 = WEIGHT_ROUND; | |
| 261 for (j = index->n; j > 0; j--) | |
| 262 { | |
| 263 int32_t wt = *w++; | |
| 264 pixel0 += *s++ * wt; | |
| 265 pixel1 += *s++ * wt; | |
| 266 pixel2 += *s++ * wt; | |
| 267 } | |
| 268 pixel0 >>= WEIGHT_SHIFT; | |
| 269 pixel1 >>= WEIGHT_SHIFT; | |
| 270 pixel2 >>= WEIGHT_SHIFT; | |
| 271 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 272 *tmp++ = CLAMP(pixel1, 0, 255); | |
| 273 *tmp++ = CLAMP(pixel2, 0, 255); | |
| 274 } | |
| 275 index++; | |
| 276 dst_w--; | |
| 277 } | |
| 278 } | |
| 279 | |
| 280 static void | |
| 281 zoom_x4(uint8_t * FZ_RESTRICT tmp, | |
| 282 const uint8_t * FZ_RESTRICT src, | |
| 283 const index_t * FZ_RESTRICT index, | |
| 284 const weight_t * FZ_RESTRICT weights, | |
| 285 uint32_t dst_w, | |
| 286 uint32_t src_w, | |
| 287 uint32_t channels, | |
| 288 const uint8_t * FZ_RESTRICT bg) | |
| 289 { | |
| 290 if (0) | |
| 291 slow: | |
| 292 { | |
| 293 /* Do any where we might index off the edge of the source */ | |
| 294 int pn = index->first_pixel; | |
| 295 const uint8_t *s = &src[pn * 4]; | |
| 296 const weight_t *w = &weights[index->index]; | |
| 297 uint32_t j = index->n; | |
| 298 int32_t pixel0 = WEIGHT_ROUND; | |
| 299 int32_t pixel1 = WEIGHT_ROUND; | |
| 300 int32_t pixel2 = WEIGHT_ROUND; | |
| 301 int32_t pixel3 = WEIGHT_ROUND; | |
| 302 int pix_num = pn; | |
| 303 if (pix_num < 0) | |
| 304 { | |
| 305 int32_t wt = *w++; | |
| 306 assert(pix_num == -1); | |
| 307 pixel0 += bg[0] * wt; | |
| 308 pixel1 += bg[1] * wt; | |
| 309 pixel2 += bg[2] * wt; | |
| 310 pixel3 += bg[3] * wt; | |
| 311 s += 4; | |
| 312 j--; | |
| 313 pix_num = 0; | |
| 314 } | |
| 315 pix_num = (int)src_w - pix_num; | |
| 316 if (pix_num > (int)j) | |
| 317 pix_num = j; | |
| 318 j -= pix_num; | |
| 319 while (pix_num > 0) | |
| 320 { | |
| 321 int32_t wt = *w++; | |
| 322 pixel0 += *s++ * wt; | |
| 323 pixel1 += *s++ * wt; | |
| 324 pixel2 += *s++ * wt; | |
| 325 pixel3 += *s++ * wt; | |
| 326 pix_num--; | |
| 327 } | |
| 328 if (j > 0) | |
| 329 { | |
| 330 int32_t wt = *w; | |
| 331 assert(j == 1); | |
| 332 pixel0 += bg[0] * wt; | |
| 333 pixel1 += bg[1] * wt; | |
| 334 pixel2 += bg[2] * wt; | |
| 335 pixel3 += bg[3] * wt; | |
| 336 } | |
| 337 pixel0 >>= WEIGHT_SHIFT; | |
| 338 pixel1 >>= WEIGHT_SHIFT; | |
| 339 pixel2 >>= WEIGHT_SHIFT; | |
| 340 pixel3 >>= WEIGHT_SHIFT; | |
| 341 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 342 *tmp++ = CLAMP(pixel1, 0, 255); | |
| 343 *tmp++ = CLAMP(pixel2, 0, 255); | |
| 344 *tmp++ = CLAMP(pixel3, 0, 255); | |
| 345 index++; | |
| 346 dst_w--; | |
| 347 } | |
| 348 | |
| 349 while (dst_w > 0) | |
| 350 { | |
| 351 const uint8_t *s; | |
| 352 | |
| 353 /* Jump out of band to do the (rare) slow (edge) pixels */ | |
| 354 if (index->slow) | |
| 355 goto slow; | |
| 356 | |
| 357 s = &src[index->first_pixel * 4]; | |
| 358 | |
| 359 { | |
| 360 const weight_t *w = &weights[index->index]; | |
| 361 uint32_t j = index->n; | |
| 362 int32_t pixel0 = WEIGHT_ROUND; | |
| 363 int32_t pixel1 = WEIGHT_ROUND; | |
| 364 int32_t pixel2 = WEIGHT_ROUND; | |
| 365 int32_t pixel3 = WEIGHT_ROUND; | |
| 366 for (j = index->n; j > 0; j--) | |
| 367 { | |
| 368 int32_t wt = *w++; | |
| 369 pixel0 += *s++ * wt; | |
| 370 pixel1 += *s++ * wt; | |
| 371 pixel2 += *s++ * wt; | |
| 372 pixel3 += *s++ * wt; | |
| 373 } | |
| 374 pixel0 >>= WEIGHT_SHIFT; | |
| 375 pixel1 >>= WEIGHT_SHIFT; | |
| 376 pixel2 >>= WEIGHT_SHIFT; | |
| 377 pixel3 >>= WEIGHT_SHIFT; | |
| 378 *tmp++ = CLAMP(pixel0, 0, 255); | |
| 379 *tmp++ = CLAMP(pixel1, 0, 255); | |
| 380 *tmp++ = CLAMP(pixel2, 0, 255); | |
| 381 *tmp++ = CLAMP(pixel3, 0, 255); | |
| 382 } | |
| 383 index++; | |
| 384 dst_w--; | |
| 385 } | |
| 386 } | |
| 387 | |
| 388 static void | |
| 389 zoom_y(uint8_t * dst, | |
| 390 const uint8_t * FZ_RESTRICT tmp, | |
| 391 const index_t * FZ_RESTRICT index, | |
| 392 const weight_t * FZ_RESTRICT weights, | |
| 393 uint32_t width, | |
| 394 uint32_t channels, | |
| 395 uint32_t mod, | |
| 396 int32_t y) | |
| 397 { | |
| 398 uint32_t stride = width * channels; | |
| 399 uint32_t offset = 0; | |
| 400 | |
| 401 while (width--) | |
| 402 { | |
| 403 uint32_t i; | |
| 404 uint32_t off = (index->first_pixel + y) * stride + offset; | |
| 405 | |
| 406 offset += channels; | |
| 407 if (off >= mod) | |
| 408 off -= mod; | |
| 409 | |
| 410 for (i = 0; i < channels; i++) | |
| 411 { | |
| 412 const weight_t *w = &weights[index->index]; | |
| 413 uint32_t j = index->n; | |
| 414 int32_t pixel = WEIGHT_ROUND; | |
| 415 uint32_t o = off++; | |
| 416 | |
| 417 for (j = index->n; j > 0; j--) | |
| 418 { | |
| 419 pixel += tmp[o] * *w++; | |
| 420 o += stride; | |
| 421 if (o >= mod) | |
| 422 o -= mod; | |
| 423 } | |
| 424 pixel >>= WEIGHT_SHIFT; | |
| 425 *dst++ = CLAMP(pixel, 0, 255); | |
| 426 } | |
| 427 index++; | |
| 428 } | |
| 429 } | |
| 430 | |
| 431 static void | |
| 432 zoom_y1(uint8_t * dst, | |
| 433 const uint8_t * FZ_RESTRICT tmp, | |
| 434 const index_t * FZ_RESTRICT index, | |
| 435 const weight_t * FZ_RESTRICT weights, | |
| 436 uint32_t width, | |
| 437 uint32_t channels, | |
| 438 uint32_t mod, | |
| 439 int32_t y) | |
| 440 { | |
| 441 uint32_t stride = width; | |
| 442 uint32_t offset = 0; | |
| 443 | |
| 444 while (width--) | |
| 445 { | |
| 446 uint32_t off = (index->first_pixel + y) * stride + offset; | |
| 447 | |
| 448 offset++; | |
| 449 if (off >= mod) | |
| 450 off -= mod; | |
| 451 | |
| 452 { | |
| 453 const weight_t *w = &weights[index->index]; | |
| 454 uint32_t j = index->n; | |
| 455 int32_t pixel0 = WEIGHT_ROUND; | |
| 456 | |
| 457 for (j = index->n; j > 0; j--) | |
| 458 { | |
| 459 pixel0 += tmp[off ] * *w++; | |
| 460 off += stride; | |
| 461 if (off >= mod) | |
| 462 off -= mod; | |
| 463 } | |
| 464 pixel0 >>= WEIGHT_SHIFT; | |
| 465 *dst++ = CLAMP(pixel0, 0, 255); | |
| 466 } | |
| 467 index++; | |
| 468 } | |
| 469 } | |
| 470 | |
| 471 static void | |
| 472 zoom_y3(uint8_t * dst, | |
| 473 const uint8_t * FZ_RESTRICT tmp, | |
| 474 const index_t * FZ_RESTRICT index, | |
| 475 const weight_t * FZ_RESTRICT weights, | |
| 476 uint32_t width, | |
| 477 uint32_t channels, | |
| 478 uint32_t mod, | |
| 479 int32_t y) | |
| 480 { | |
| 481 uint32_t stride = width * 3; | |
| 482 uint32_t offset = 0; | |
| 483 | |
| 484 while (width--) | |
| 485 { | |
| 486 uint32_t off = (index->first_pixel + y) * stride + offset; | |
| 487 | |
| 488 offset += 3; | |
| 489 if (off >= mod) | |
| 490 off -= mod; | |
| 491 | |
| 492 { | |
| 493 const weight_t *w = &weights[index->index]; | |
| 494 uint32_t j = index->n; | |
| 495 int32_t pixel0 = WEIGHT_ROUND; | |
| 496 int32_t pixel1 = WEIGHT_ROUND; | |
| 497 int32_t pixel2 = WEIGHT_ROUND; | |
| 498 | |
| 499 for (j = index->n; j > 0; j--) | |
| 500 { | |
| 501 int32_t wt = *w++; | |
| 502 pixel0 += tmp[off ] * wt; | |
| 503 pixel1 += tmp[off+1] * wt; | |
| 504 pixel2 += tmp[off+2] * wt; | |
| 505 off += stride; | |
| 506 if (off >= mod) | |
| 507 off -= mod; | |
| 508 } | |
| 509 pixel0 >>= WEIGHT_SHIFT; | |
| 510 pixel1 >>= WEIGHT_SHIFT; | |
| 511 pixel2 >>= WEIGHT_SHIFT; | |
| 512 *dst++ = CLAMP(pixel0, 0, 255); | |
| 513 *dst++ = CLAMP(pixel1, 0, 255); | |
| 514 *dst++ = CLAMP(pixel2, 0, 255); | |
| 515 } | |
| 516 index++; | |
| 517 } | |
| 518 } | |
| 519 | |
| 520 static void | |
| 521 zoom_y4(uint8_t * dst, | |
| 522 const uint8_t * FZ_RESTRICT tmp, | |
| 523 const index_t * FZ_RESTRICT index, | |
| 524 const weight_t * FZ_RESTRICT weights, | |
| 525 uint32_t width, | |
| 526 uint32_t channels, | |
| 527 uint32_t mod, | |
| 528 int32_t y) | |
| 529 { | |
| 530 uint32_t stride = width * 4; | |
| 531 uint32_t offset = 0; | |
| 532 | |
| 533 while (width--) | |
| 534 { | |
| 535 uint32_t off = (index->first_pixel + y) * stride + offset; | |
| 536 | |
| 537 offset += 4; | |
| 538 if (off >= mod) | |
| 539 off -= mod; | |
| 540 | |
| 541 { | |
| 542 const weight_t *w = &weights[index->index]; | |
| 543 uint32_t j = index->n; | |
| 544 int32_t pixel0 = WEIGHT_ROUND; | |
| 545 int32_t pixel1 = WEIGHT_ROUND; | |
| 546 int32_t pixel2 = WEIGHT_ROUND; | |
| 547 int32_t pixel3 = WEIGHT_ROUND; | |
| 548 | |
| 549 for (j = index->n; j > 0; j--) | |
| 550 { | |
| 551 int32_t wt = *w++; | |
| 552 pixel0 += tmp[off] * wt; | |
| 553 pixel1 += tmp[off+1] * wt; | |
| 554 pixel2 += tmp[off+2] * wt; | |
| 555 pixel3 += tmp[off+3] * wt; | |
| 556 off += stride; | |
| 557 if (off >= mod) | |
| 558 off -= mod; | |
| 559 } | |
| 560 pixel0 >>= WEIGHT_SHIFT; | |
| 561 pixel1 >>= WEIGHT_SHIFT; | |
| 562 pixel2 >>= WEIGHT_SHIFT; | |
| 563 pixel3 >>= WEIGHT_SHIFT; | |
| 564 *dst++ = CLAMP(pixel0, 0, 255); | |
| 565 *dst++ = CLAMP(pixel1, 0, 255); | |
| 566 *dst++ = CLAMP(pixel2, 0, 255); | |
| 567 *dst++ = CLAMP(pixel3, 0, 255); | |
| 568 } | |
| 569 index++; | |
| 570 } | |
| 571 } |
