Mercurial > hgrepos > Python2 > PyMuPDF
comparison mupdf-source/include/mupdf/fitz/shade.h @ 2:b50eed0cc0ef upstream
ADD: MuPDF v1.26.7: the MuPDF source as downloaded by a default build of PyMuPDF 1.26.4.
The directory name has changed: no version number in the expanded directory now.
| author | Franz Glasner <fzglas.hg@dom66.de> |
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| date | Mon, 15 Sep 2025 11:43:07 +0200 |
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| 1:1d09e1dec1d9 | 2:b50eed0cc0ef |
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| 1 // Copyright (C) 2004-2025 Artifex Software, Inc. | |
| 2 // | |
| 3 // This file is part of MuPDF. | |
| 4 // | |
| 5 // MuPDF is free software: you can redistribute it and/or modify it under the | |
| 6 // terms of the GNU Affero General Public License as published by the Free | |
| 7 // Software Foundation, either version 3 of the License, or (at your option) | |
| 8 // any later version. | |
| 9 // | |
| 10 // MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY | |
| 11 // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | |
| 12 // FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more | |
| 13 // details. | |
| 14 // | |
| 15 // You should have received a copy of the GNU Affero General Public License | |
| 16 // along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html> | |
| 17 // | |
| 18 // Alternative licensing terms are available from the licensor. | |
| 19 // For commercial licensing, see <https://www.artifex.com/> or contact | |
| 20 // Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco, | |
| 21 // CA 94129, USA, for further information. | |
| 22 | |
| 23 #ifndef MUPDF_FITZ_SHADE_H | |
| 24 #define MUPDF_FITZ_SHADE_H | |
| 25 | |
| 26 #include "mupdf/fitz/system.h" | |
| 27 #include "mupdf/fitz/context.h" | |
| 28 #include "mupdf/fitz/geometry.h" | |
| 29 #include "mupdf/fitz/store.h" | |
| 30 #include "mupdf/fitz/pixmap.h" | |
| 31 #include "mupdf/fitz/compressed-buffer.h" | |
| 32 | |
| 33 /** | |
| 34 * The shading code uses gouraud shaded triangle meshes. | |
| 35 */ | |
| 36 | |
| 37 enum | |
| 38 { | |
| 39 FZ_FUNCTION_BASED = 1, | |
| 40 FZ_LINEAR = 2, | |
| 41 FZ_RADIAL = 3, | |
| 42 FZ_MESH_TYPE4 = 4, | |
| 43 FZ_MESH_TYPE5 = 5, | |
| 44 FZ_MESH_TYPE6 = 6, | |
| 45 FZ_MESH_TYPE7 = 7 | |
| 46 }; | |
| 47 | |
| 48 /** | |
| 49 Structure is public to allow derived classes. Do not | |
| 50 access the members directly. | |
| 51 */ | |
| 52 typedef struct | |
| 53 { | |
| 54 fz_storable storable; | |
| 55 | |
| 56 fz_rect bbox; /* can be fz_infinite_rect */ | |
| 57 fz_colorspace *colorspace; | |
| 58 | |
| 59 fz_matrix matrix; /* matrix from pattern dict */ | |
| 60 int use_background; /* background color for fills but not 'sh' */ | |
| 61 float background[FZ_MAX_COLORS]; | |
| 62 | |
| 63 /* Just to be confusing, PDF Shadings of Type 1 (Function Based | |
| 64 * Shadings), do NOT use function, but all the others do. This | |
| 65 * is because Type 1 shadings take 2 inputs, whereas all the | |
| 66 * others (when used with a function take 1 input. The type 1 | |
| 67 * data is in the 'f' field of the union below. */ | |
| 68 /* If function_stride = 0, then function is not used. Otherwise | |
| 69 * function points to 256*function_stride entries. */ | |
| 70 int function_stride; | |
| 71 float *function; | |
| 72 | |
| 73 int type; /* function, linear, radial, mesh */ | |
| 74 union | |
| 75 { | |
| 76 struct | |
| 77 { | |
| 78 int extend[2]; | |
| 79 float coords[2][3]; /* (x,y,r) twice */ | |
| 80 } l_or_r; | |
| 81 struct | |
| 82 { | |
| 83 int vprow; | |
| 84 int bpflag; | |
| 85 int bpcoord; | |
| 86 int bpcomp; | |
| 87 float x0, x1; | |
| 88 float y0, y1; | |
| 89 float c0[FZ_MAX_COLORS]; | |
| 90 float c1[FZ_MAX_COLORS]; | |
| 91 } m; | |
| 92 struct | |
| 93 { | |
| 94 fz_matrix matrix; | |
| 95 int xdivs; | |
| 96 int ydivs; | |
| 97 float domain[2][2]; | |
| 98 float *fn_vals; | |
| 99 } f; | |
| 100 } u; | |
| 101 | |
| 102 fz_compressed_buffer *buffer; | |
| 103 } fz_shade; | |
| 104 | |
| 105 /** | |
| 106 Increment the reference count for the shade structure. The | |
| 107 same pointer is returned. | |
| 108 | |
| 109 Never throws exceptions. | |
| 110 */ | |
| 111 fz_shade *fz_keep_shade(fz_context *ctx, fz_shade *shade); | |
| 112 | |
| 113 /** | |
| 114 Decrement the reference count for the shade structure. When | |
| 115 the reference count hits zero, the structure is freed. | |
| 116 | |
| 117 Never throws exceptions. | |
| 118 */ | |
| 119 void fz_drop_shade(fz_context *ctx, fz_shade *shade); | |
| 120 | |
| 121 /** | |
| 122 Bound a given shading. | |
| 123 | |
| 124 shade: The shade to bound. | |
| 125 | |
| 126 ctm: The transform to apply to the shade before bounding. | |
| 127 | |
| 128 r: Pointer to storage to put the bounds in. | |
| 129 | |
| 130 Returns r, updated to contain the bounds for the shading. | |
| 131 */ | |
| 132 fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm); | |
| 133 | |
| 134 typedef struct fz_shade_color_cache fz_shade_color_cache; | |
| 135 | |
| 136 void fz_drop_shade_color_cache(fz_context *ctx, fz_shade_color_cache *cache); | |
| 137 | |
| 138 /** | |
| 139 Render a shade to a given pixmap. | |
| 140 | |
| 141 shade: The shade to paint. | |
| 142 | |
| 143 override_cs: NULL, or colorspace to override the shades | |
| 144 inbuilt colorspace. | |
| 145 | |
| 146 ctm: The transform to apply. | |
| 147 | |
| 148 dest: The pixmap to render into. | |
| 149 | |
| 150 color_params: The color rendering settings | |
| 151 | |
| 152 bbox: Pointer to a bounding box to limit the rendering | |
| 153 of the shade. | |
| 154 | |
| 155 eop: NULL, or pointer to overprint bitmap. | |
| 156 | |
| 157 cache: *cache is used to cache color information. If *cache is NULL it | |
| 158 is set to point to a new fz_shade_color_cache. If cache is NULL it is | |
| 159 ignored. | |
| 160 */ | |
| 161 void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *override_cs, fz_matrix ctm, fz_pixmap *dest, fz_color_params color_params, fz_irect bbox, const fz_overprint *eop, fz_shade_color_cache **cache); | |
| 162 | |
| 163 /** | |
| 164 * Handy routine for processing mesh based shades | |
| 165 */ | |
| 166 typedef struct | |
| 167 { | |
| 168 fz_point p; | |
| 169 float c[FZ_MAX_COLORS]; | |
| 170 } fz_vertex; | |
| 171 | |
| 172 /** | |
| 173 Callback function type for use with | |
| 174 fz_process_shade. | |
| 175 | |
| 176 arg: Opaque pointer from fz_process_shade caller. | |
| 177 | |
| 178 v: Pointer to a fz_vertex structure to populate. | |
| 179 | |
| 180 c: Pointer to an array of floats used to populate v. | |
| 181 */ | |
| 182 typedef void (fz_shade_prepare_fn)(fz_context *ctx, void *arg, fz_vertex *v, const float *c); | |
| 183 | |
| 184 /** | |
| 185 Callback function type for use with | |
| 186 fz_process_shade. | |
| 187 | |
| 188 arg: Opaque pointer from fz_process_shade caller. | |
| 189 | |
| 190 av, bv, cv: Pointers to a fz_vertex structure describing | |
| 191 the corner locations and colors of a triangle to be | |
| 192 filled. | |
| 193 */ | |
| 194 typedef void (fz_shade_process_fn)(fz_context *ctx, void *arg, fz_vertex *av, fz_vertex *bv, fz_vertex *cv); | |
| 195 | |
| 196 /** | |
| 197 Process a shade, using supplied callback functions. This | |
| 198 decomposes the shading to a mesh (even ones that are not | |
| 199 natively meshes, such as linear or radial shadings), and | |
| 200 processes triangles from those meshes. | |
| 201 | |
| 202 shade: The shade to process. | |
| 203 | |
| 204 ctm: The transform to use | |
| 205 | |
| 206 prepare: Callback function to 'prepare' each vertex. | |
| 207 This function is passed an array of floats, and populates | |
| 208 a fz_vertex structure. | |
| 209 | |
| 210 process: This function is passed 3 pointers to vertex | |
| 211 structures, and actually performs the processing (typically | |
| 212 filling the area between the vertices). | |
| 213 | |
| 214 process_arg: An opaque argument passed through from caller | |
| 215 to callback functions. | |
| 216 */ | |
| 217 void fz_process_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_rect scissor, | |
| 218 fz_shade_prepare_fn *prepare, | |
| 219 fz_shade_process_fn *process, | |
| 220 void *process_arg); | |
| 221 | |
| 222 | |
| 223 /* Implementation details: subject to change. */ | |
| 224 | |
| 225 /** | |
| 226 Internal function to destroy a | |
| 227 shade. Only exposed for use with the fz_store. | |
| 228 | |
| 229 shade: The reference to destroy. | |
| 230 */ | |
| 231 void fz_drop_shade_imp(fz_context *ctx, fz_storable *shade); | |
| 232 | |
| 233 #endif |
