name: CMake

on: [push, pull_request, workflow_dispatch]

env:
  # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
  BUILD_TYPE: Release

jobs:
  build:
    # The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
    # You can convert this to a matrix build if you need cross-platform coverage.
    # See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
    runs-on: ${{ matrix.os }}
    strategy:
      fail-fast: false
      matrix:
        os: [ubuntu-20.04, macos-12]
        
    steps:
    - uses: actions/checkout@v4

    - name: Install dependencies on Linux
      if: runner.os == 'Linux'
      run: |
           sudo apt-get update
           sudo apt-get install -y ninja-build
           sudo apt-get install -y libwebpdemux2 libwebp-dev
           sudo apt-get install -y libopenjp2-7 libopenjp2-7-dev libopenjp2-tools
           sudo apt-get install -y libgif-dev
           cmake --version

    - name: Install dependencies on macOS
      if: runner.os == 'macOS'
      run: |
           brew install ninja
           brew install giflib
           brew install openjpeg
           brew install webp
           cmake --version


    - name: Configure CMake
      # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
      # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
      run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -G Ninja -DSW_BUILD=OFF -DBUILD_PROG=OFF -DBUILD_SHARED_LIBS=ON

    - name: Build
      # Build your program with the given configuration
      run: sudo cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target install
  
